<!--

	starting_points - How many points a viewer starts with when they first join chat.
	party_kill_reward_max - The maximum amount of points a viewer can get for killing a party member of the streamer. (Defaults to 250)
	chat_activity_time - The amount of seconds your point generation is active after the last time you speak. (Defaults to 5 minutes)
	nonsub_pp_cap - The cap on how many pimp points a non sub viewer can have.
	sub_pp_cap - The cap on how many pimp points a sub viewer can have.
	pimp_pot_type - The type of Pimp Pot (SP, PP, Disabled)
	pimp_pot_default - The default amount applied to the pimp pot. (Default is 500)
	
	// Game Events (See gameevents.xml)
	
	denied_crate_event - The game event that is activated when trying to open a party member's crate when crate stealing is off. 
	stealing_crate_event - The game event that is activated when you open a party member's crate when crate stealing is on. 
	party_respawn_event - The game event that is activated when a player respawns. 
	on_death_event - The game event that is activated when a player dies. 
	
-->

<twitch party_kill_reward_max="250" chat_activity_time="300" nonsub_pp_cap="1000" sub_pp_cap="2000" pimp_pot_type="SP" pimp_pot_default="500"
	denied_crate_event="action_cratedenied" stealing_crate_event="action_cratesteal" party_respawn_event="buff_respawn" on_death_event="action_ondeath"
	on_player_respawn_event="action_ontwitchrespawn">

	<!-- Twitch Action Presets
		
		name = The name of the Preset.
		title - Displayed name of the Preset in the UI.
		title_key - Localized name of the Preset in the UI.
		description - The description of the Preset displayed in the UI.
		description_key - The localized description of the Preset that is displayed in the UI.
		default - If this is the default preset.
		is_empty - If this is the "None" preset.
		allow_point_generation - If this preset allows you to generate PP by chatting.
		
		cooldown_modifier example:
		
		<cooldown_modifier category="Spawns" modifier="base_add" value="5" />
		<cooldown_modifier action="twitch_buffRegen" modifier="base_set" value="10000" /> 
		
		category - name of the category of action you are adding cooldown to.
		action - name of the action you are adding cooldown to.
		modifier - the type of modifier this is. (base_set, base_add, base_subtract, perc_set, perc_add, perc_subtract)
		value - the value to modify by.
	-->

	<actions_preset name="none" is_empty="true" title_key="xuiLightPropShadowsNone" description="No Twitch Actions are active." />
	<actions_preset name="casual" title_key="TwitchActionPreset_Casual" description_key="TwitchActionPreset_CasualDesc">
		<cooldown_modifier category="Spawns" modifier="base_add" value="5" />		
	</actions_preset>
	
	<actions_preset name="standard" title_key="TwitchActionPreset_Standard" description_key="TwitchActionPreset_StandardDesc" default="true" />
	
	<actions_preset name="hardcore" title_key="TwitchActionPreset_Hardcore" description_key="TwitchActionPreset_HardcoreDesc">	
		<cooldown_modifier category="Supplies" modifier="perc_add" value="1" />
		<!-- <cooldown_modifier action="twitch_buffRegen" modifier="base_set" value="10000" /> -->
	</actions_preset>
	
	<!-- This is not ready for use. You can enable it but it is not balanced. USE AT YOUR OWN RISK -->
	<actions_preset name="bits_only" title_key="Bits Only" description_key="Bits Only Description" allow_point_generation="false" enabled="false" use_helper_reward="false"
		show_new_commands="false" />
	
	<!-- Twitch Command Permission Overrides
		command_permission example:
		
		<command_permission command="#addpp" permission="Everyone" />
		command - The command you are overriding the permission for.
		permission - The permission you want the command to be set to: (Broadcaster,Mod,VIP,Sub,Everyone)
	-->
	
	

	<!-- Categories must be defined at the top. Must at least have one. Safe bet you should probably keep "Commands" in there and at the top. -->
	<!-- Used to define the order the categories show in the UI and icon -->
	<category name="Commands" display_name="TwitchActionCategory_Commands" />
	<category name="Spawns" display_name="TwitchActionCategory_Spawns" icon="ui_game_symbol_twitch_spawn" />
	<category name="Supplies" display_name="TwitchActionCategory_Supplies" icon="ui_game_symbol_twitch_drop" />
	<category name="Buffs" display_name="TwitchActionCategory_Buffs" icon="ui_game_symbol_twitch_buffs" />
	<category name="Debuffs" display_name="TwitchActionCategory_Debuffs" icon="ui_game_symbol_twitch_debuffs"/>
	<category name="Blocks" display_name="xuiBlocks" icon="ui_game_symbol_all_blocks" />
	<category name="World" display_name="xuiServerBrowserWorldName" icon="ui_game_symbol_hot" />
	<category name="Special" display_name="TwitchActionCategory_Special" icon="ui_game_symbol_twitch_special" />
	<category name="Extras" display_name="TwitchActionCategory_Extras" icon="ui_game_symbol_twitch_extra_actions" show_command_list="false" always_show_in_menu="true" />
	<category name="Other" display_name="xuiShapesOther" icon="ui_game_symbol_twitch_special" />
	
	
	<!-- Twitch Actions
		
		add_cooldown - If this action adds its point value to the cooldown bar when used. (NOTE: This must be true if you want the action to give pimp pot)
		category - Must have a defined category above. Comma delimited to allow expanding in UI to separate categories when list is longer than 10.
			Example is the debuffs. They start in Buffs until there is more than 10 then they move into debuff category.
		command - The command typed into the twitch chat for this action.
		cooldown_add_amount - The amount of cooldown bar added for this event.
		cooldown_blocked - If this action should not be allowed during cooldowns. (No actions are allowed during startup/corpse runs)
		default_cost - The cost in PP/SP for the twitch action. We may add a modifier later so that's why it is called default_cost.
		delay_notify - Delays the notification in twitch chat and in game for 5 seconds. Used for scare sounds.
		description - The description of the Action displayed in the UI.
		description_key - The localized description of the action that is displayed in the UI.
		enabled - If this action is enabled. If this action shows in the UI you can re-enable it.
		event_name - Game event that is called by this Twitch Action.
		ignore_discount - Ignores the discount on bit commands.
		is_positive - This defines if it shows red/blue in the UI.
		only_usable_type - This defines who the twitch command can be used by: Everyone, Broadcaster, Mods, VIPs, Subs, Name
		only_usable_by - If "Name" is defined for only_usable_type then this is a comma delimted list of names that can use it.
		play_bit_sound - If the Bit action should play the good or bad bit sound.
		random_group - Random groups are defined below the action list. This groups actions into random group lists and randomly picks a defined number of
			these actions to show per day.
		replaces - Replaces the defined command (ie. #spawn_normal) with this action if its available.
		show_in_action_list - If this action should show in the Twitch Info UI in the action list.
		single_day - This action can only be used once per day.
		special_only - Can only use special points for this action.
		point_type - Which type of points to use PP, SP, Bits (extension only)
		special_requirement - Comma delimited list of special requirements that a twitch action must have to be useable.
			HasSpawnedEntities, NoSpawnedEntities, Bloodmoon, NotBloodmoon, NotBloodmoonDay, EarlyDay, Daytime, Night, IsCooldown, InLandClaim, NotInLandClaim, NotSafe, NoFullProgression, NotOnVehicle, NotInTrader, Encumbrance, WeatherGracePeriod, NotOnQuest
		start_gamestage - The starting gamestage that the action shows up in.
		title - Displayed name of the Action in the UI.
		title_key - Localized name of the Action in the UI.
		waiting_blocked - If this action should not be allowed when the cooldown is waiting for all spawned enemies to be defeated.
		presets - The presets this action is available in. (If left blank, is in all presets).
		streamer_only - The streamer is the only one who can be targetted.
		min_respawn_count - The minimum number of times the action can respawn if the spawns were not killed or killed the streamer.
		max_respawn_count - The maximum number of times the action can respawn if the spawns were not killed or killed the streamer.
		respawn_threshold - The amount of spawned entities for this spawn must be greater than this number for it to respawn.
		
		cooldown_addition example:
		
		<cooldown_addition name="twitch_BigHead" time="360" />
		name - name of the action you are adding cooldown to.
		time - amount of cooldown being added.
		
		Bit Prices can only be set to one of the following prices. Anything else will be rounded to the nearest.
		Valid Bit Prices: 10, 25, 50, 75, 100, 125, 150, 175, 200, 250, 300, 350, 400, 450, 500, 550, 600, 650, 700, 750, 800,
			850, 900, 950, 1000, 1100, 1200, 1250, 1300, 1400, 1500, 1600, 1700, 1750, 1800, 1900, 2000, 2250, 2500, 2750, 3000,
			3500, 4000, 4500, 5000, 5500, 6000, 6500, 7000, 7500, 8000, 8500, 9000, 9500, 10000
	-->
	
	<action name="twitch_normalZombie">
		<property name="command" value="#spawn_normal" />
		<property name="command_key" value="TwitchAction_SpawnNormalCommand" />
		<property name="title_key" value="TwitchAction_SpawnNormal" />
		<property name="category" value="Spawns" />
		<property name="event_name" value="spawn_standard" />
		<property name="default_cost" value="25" />
		<property name="description_key" value="TwitchAction_SpawnNormalDesc" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_toughZombie" extends="twitch_normalZombie">
		<property name="start_gamestage" value="10" />
		<property name="default_cost" value="50" />
		<property name="enabled" value="false" />
		<property name="random_group" value="spawn_tough" />
		<property name="show_in_action_list" value="false" />
	</action>
	
	<action name="twitch_toughFeralZombie" extends="twitch_toughZombie">
		<property name="start_gamestage" value="60" />
		<property name="default_cost" value="75" />
		<property name="enabled" value="false" />
		<property name="cooldown" value="10" />
		<property name="show_in_action_list" value="false" />
	</action>
	
	<action name="twitch_toughRadZombie" extends="twitch_toughZombie">
		<property name="start_gamestage" value="110" />
		<property name="default_cost" value="100" />
		<property name="enabled" value="false" />
		<property name="cooldown" value="10" />
		<property name="show_in_action_list" value="false" />
	</action>
	
	<action name="twitch_toughChargedZombie" extends="twitch_toughZombie">
		<property name="start_gamestage" value="210" />
		<property name="default_cost" value="100" />
		<property name="enabled" value="false" />
		<property name="cooldown" value="10" />
		<property name="show_in_action_list" value="false" />
	</action>
	
	<action name="twitch_toughInfernalZombie" extends="twitch_toughZombie">
		<property name="start_gamestage" value="210" />
		<property name="default_cost" value="100" />
		<property name="enabled" value="false" />
		<property name="cooldown" value="10" />
		<property name="show_in_action_list" value="false" />
	</action>
	
	<action name="twitch_crawlerZombie" extends="twitch_normalZombie">
		<property name="start_gamestage" value="2" />
		<property name="command" value="#spawn_crawler" />
		<property name="command_key" value="TwitchAction_SpawnCrawlerCommand" />
		<property name="title_key" value="TwitchAction_SpawnCrawler" />
		<property name="description_key" value="TwitchAction_SpawnCrawlerDesc" />
		<property name="event_name" value="spawn_crawler" />
		<property name="enabled" value="true" />
		<property name="default_cost" value="25" />
	</action>
	
	<action name="twitch_spiderZombie" extends="twitch_toughZombie">
		<property name="command" value="#spawn_spider" />
		<property name="command_key" value="TwitchAction_SpawnSpiderCommand" />
		<property name="title_key" value="TwitchAction_SpawnSpider" />
		<property name="description_key" value="TwitchAction_SpawnSpiderDesc" />
		<property name="event_name" value="spawn_spider" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_spiderZombieFeral" extends="twitch_toughFeralZombie">
		<property name="command" value="#spawn_spider" />
		<property name="command_key" value="TwitchAction_SpawnSpiderCommand" />
		<property name="title_key" value="TwitchAction_SpawnSpiderFeral" />
		<property name="description_key" value="TwitchAction_SpawnSpiderFeralDesc" />
		<property name="event_name" value="spawn_spider_feral" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_spiderZombieRad" extends="twitch_toughRadZombie">
		<property name="command" value="#spawn_spider" />
		<property name="command_key" value="TwitchAction_SpawnSpiderCommand" />
		<property name="title_key" value="TwitchAction_SpawnSpiderRad" />
		<property name="description_key" value="TwitchAction_SpawnSpiderRadDesc" />
		<property name="event_name" value="spawn_spider_rad" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_spiderZombieInfernal" extends="twitch_toughInfernalZombie">
		<property name="command" value="#spawn_spider" />
		<property name="command_key" value="TwitchAction_SpawnSpiderCommand" />
		<property name="title_key" value="TwitchAction_SpawnSpiderInfernal" />
		<property name="description_key" value="TwitchAction_SpawnSpiderInfernalDesc" />
		<property name="event_name" value="spawn_spider_infernal" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_bikerZombie" extends="twitch_toughZombie">
		<property name="command" value="#spawn_biker" />
		<property name="command_key" value="TwitchAction_SpawnBikerCommand" />
		<property name="title_key" value="TwitchAction_SpawnBiker" />
		<property name="description_key" value="TwitchAction_SpawnBikerDesc" />
		<property name="event_name" value="spawn_biker" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_bikerZombieFeral" extends="twitch_toughFeralZombie">
		<property name="command" value="#spawn_biker" />
		<property name="command_key" value="TwitchAction_SpawnBikerCommand" />
		<property name="title_key" value="TwitchAction_SpawnBikerFeral" />
		<property name="description_key" value="TwitchAction_SpawnBikerFeralDesc" />
		<property name="event_name" value="spawn_biker_feral" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_bikerZombieRad" extends="twitch_toughRadZombie">
		<property name="command" value="#spawn_biker" />
		<property name="command_key" value="TwitchAction_SpawnBikerCommand" />
		<property name="title_key" value="TwitchAction_SpawnBikerRad" />
		<property name="description_key" value="TwitchAction_SpawnBikerRadDesc" />
		<property name="event_name" value="spawn_biker_rad" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_bikerZombieInfernal" extends="twitch_toughInfernalZombie">
		<property name="command" value="#spawn_biker" />
		<property name="command_key" value="TwitchAction_SpawnBikerCommand" />
		<property name="title_key" value="TwitchAction_SpawnBikerInfernal" />
		<property name="description_key" value="TwitchAction_SpawnBikerInfernalDesc" />
		<property name="event_name" value="spawn_biker_infernal" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_soldierZombie" extends="twitch_toughZombie">
		<property name="command" value="#spawn_soldier" />
		<property name="command_key" value="TwitchAction_SpawnSoldierCommand" />
		<property name="title_key" value="TwitchAction_SpawnSoldier" />
		<property name="description_key" value="TwitchAction_SpawnSoldierDesc" />
		<property name="event_name" value="spawn_soldier" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_soldierZombieFeral" extends="twitch_toughFeralZombie">
		<property name="command" value="#spawn_soldier" />
		<property name="command_key" value="TwitchAction_SpawnSoldierCommand" />
		<property name="title_key" value="TwitchAction_SpawnSoldierFeral" />
		<property name="description_key" value="TwitchAction_SpawnSoldierFeralDesc" />
		<property name="event_name" value="spawn_soldier_feral" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_soldierZombieRad" extends="twitch_toughRadZombie">
		<property name="command" value="#spawn_soldier" />
		<property name="command_key" value="TwitchAction_SpawnSoldierCommand" />
		<property name="title_key" value="TwitchAction_SpawnSoldierRad" />
		<property name="description_key" value="TwitchAction_SpawnSoldierRadDesc" />
		<property name="event_name" value="spawn_soldier_rad" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_soldierZombieInfernal" extends="twitch_toughInfernalZombie">
		<property name="command" value="#spawn_soldier" />
		<property name="command_key" value="TwitchAction_SpawnSoldierCommand" />
		<property name="title_key" value="TwitchAction_SpawnSoldierInfernal" />
		<property name="description_key" value="TwitchAction_SpawnSoldierInfernalDesc" />
		<property name="event_name" value="spawn_soldier_infernal" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_mamaZombie" extends="twitch_toughZombie">
		<property name="command" value="#spawn_mama" />
		<property name="command_key" value="TwitchAction_SpawnHungryCommand" />
		<property name="title_key" value="TwitchAction_SpawnHungry" />
		<property name="description_key" value="TwitchAction_SpawnHungryDesc" />
		<property name="event_name" value="spawn_mama" />
		<property name="random_group" value="spawn_tough" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_mamaZombieFeral" extends="twitch_toughFeralZombie">
		<property name="command" value="#spawn_mama" />
		<property name="command_key" value="TwitchAction_SpawnHungryCommand" />
		<property name="title_key" value="TwitchAction_SpawnHungryFeral" />
		<property name="description_key" value="TwitchAction_SpawnHungryFeralDesc" />
		<property name="event_name" value="spawn_mama_feral" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_mamaZombieRad" extends="twitch_toughRadZombie">
		<property name="command" value="#spawn_mama" />
		<property name="command_key" value="TwitchAction_SpawnHungryCommand" />
		<property name="title_key" value="TwitchAction_SpawnHungryRad" />
		<property name="description_key" value="TwitchAction_SpawnHungryRadDesc" />
		<property name="event_name" value="spawn_mama_rad" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_mamaZombieInfernal" extends="twitch_toughInfernalZombie">
		<property name="command" value="#spawn_mama" />
		<property name="command_key" value="TwitchAction_SpawnHungryCommand" />
		<property name="title_key" value="TwitchAction_SpawnHungryInfernal" />
		<property name="description_key" value="TwitchAction_SpawnHungryInfernalDesc" />
		<property name="event_name" value="spawn_mama_infernal" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_touristZombie" extends="twitch_toughZombie">
		<property name="command" value="#spawn_tourist" />
		<property name="command_key" value="TwitchAction_SpawnTouristCommand" />
		<property name="title_key" value="TwitchAction_SpawnTourist" />
		<property name="description_key" value="TwitchAction_SpawnTouristDesc" />
		<property name="event_name" value="spawn_tourist" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_touristZombieFeral" extends="twitch_toughFeralZombie">
		<property name="command" value="#spawn_tourist" />
		<property name="command_key" value="TwitchAction_SpawnTouristCommand" />
		<property name="title_key" value="TwitchAction_SpawnTouristFeral" />
		<property name="description_key" value="TwitchAction_SpawnTouristFeralDesc" />
		<property name="event_name" value="spawn_tourist_feral" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_touristZombieRad" extends="twitch_toughRadZombie">
		<property name="command" value="#spawn_tourist" />
		<property name="command_key" value="TwitchAction_SpawnTouristCommand" />
		<property name="title_key" value="TwitchAction_SpawnTouristRad" />
		<property name="description_key" value="TwitchAction_SpawnTouristRadDesc" />
		<property name="event_name" value="spawn_tourist_rad" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_touristZombieInfernal" extends="twitch_toughInfernalZombie">
		<property name="command" value="#spawn_tourist" />
		<property name="command_key" value="TwitchAction_SpawnTouristCommand" />
		<property name="title_key" value="TwitchAction_SpawnTouristInfernal" />
		<property name="description_key" value="TwitchAction_SpawnTouristInfernalDesc" />
		<property name="event_name" value="spawn_tourist_infernal" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_boomZombie"  extends="twitch_normalZombie">
		<property name="start_gamestage" value="35" />
		<property name="default_cost" value="100" />
		<property name="enabled" value="false" />
		<property name="show_in_action_list" value="false" />
	</action>
	
	<action name="twitch_cop" extends="twitch_boomZombie">
		<property name="command" value="#spawn_cop" />
		<property name="command_key" value="TwitchAction_SpawnCopCommand" />
		<property name="title_key" value="TwitchAction_SpawnCop" />
		<property name="description_key" value="TwitchAction_SpawnCopDesc" />
		<property name="event_name" value="spawn_cop" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="30" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_feralcop" extends="twitch_boomZombie">
		<property name="command" value="#spawn_cop" />
		<property name="command_key" value="TwitchAction_SpawnCopCommand" />
		<property name="title_key" value="TwitchAction_SpawnCopFeral" />
		<property name="description_key" value="TwitchAction_SpawnCopFeralDesc" />
		<property name="start_gamestage" value="85" />
		<property name="event_name" value="spawn_feralcop" />
		<property name="default_cost" value="125" />
		<property name="cooldown" value="60" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_radcop" extends="twitch_boomZombie">
		<property name="command" value="#spawn_cop" />
		<property name="command_key" value="TwitchAction_SpawnCopCommand" />
		<property name="title_key" value="TwitchAction_SpawnCopRad" />
		<property name="description_key" value="TwitchAction_SpawnCopRadDesc" />
		<property name="start_gamestage" value="145" />
		<property name="event_name" value="spawn_radcop" />
		<property name="default_cost" value="150" />
		<property name="cooldown" value="90" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_infernalcop" extends="twitch_boomZombie">
		<property name="command" value="#spawn_cop" />
		<property name="command_key" value="TwitchAction_SpawnCopCommand" />
		<property name="title_key" value="TwitchAction_SpawnCopInfernal" />
		<property name="description_key" value="TwitchAction_SpawnCopInfernalDesc" />
		<property name="start_gamestage" value="245" />
		<property name="event_name" value="spawn_infernalcop" />
		<property name="default_cost" value="175" />
		<property name="cooldown" value="120" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_mutated" extends="twitch_boomZombie">
		<property name="command" value="#spawn_mutated" />
		<property name="command_key" value="TwitchAction_SpawnMutatedCommand" />
		<property name="title_key" value="TwitchAction_SpawnMutated" />
		<property name="description_key" value="TwitchAction_SpawnMutatedDesc" />
		<property name="event_name" value="spawn_mutated" />
		<property name="default_cost" value="75" />
		<property name="cooldown" value="30" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_mutatedFeral" extends="twitch_mutated">
		<property name="command" value="#spawn_mutated" />
		<property name="command_key" value="TwitchAction_SpawnMutatedCommand" />
		<property name="title_key" value="TwitchAction_SpawnMutatedFeral" />
		<property name="description_key" value="TwitchAction_SpawnMutatedFeralDesc" />
		<property name="start_gamestage" value="125" />
		<property name="event_name" value="spawn_mutated_feral" />
		<property name="cooldown" value="60" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_mutatedRad" extends="twitch_mutatedFeral">
		<property name="command" value="#spawn_mutated" />
		<property name="command_key" value="TwitchAction_SpawnMutatedCommand" />
		<property name="title_key" value="TwitchAction_SpawnMutatedRad" />
		<property name="description_key" value="TwitchAction_SpawnMutatedRadDesc" />
		<property name="start_gamestage" value="150" />
		<property name="event_name" value="spawn_mutated_rad" />
		<property name="cooldown" value="90" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_mutatedInfernal" extends="twitch_mutatedRad">
		<property name="command" value="#spawn_mutated" />
		<property name="command_key" value="TwitchAction_SpawnMutatedCommand" />
		<property name="title_key" value="TwitchAction_SpawnMutatedInfernal" />
		<property name="description_key" value="TwitchAction_SpawnMutatedInfernalDesc" />
		<property name="start_gamestage" value="300" />
		<property name="event_name" value="spawn_mutated_infernal" />
		<property name="cooldown" value="120" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_demo" extends="twitch_boomZombie">
		<property name="command" value="#spawn_demo" />
		<property name="command_key" value="TwitchAction_SpawnDemoCommand" />
		<property name="title_key" value="TwitchAction_SpawnDemo" />
		<property name="description_key" value="TwitchAction_SpawnDemoDesc" />
		<property name="start_gamestage" value="70" />
		<property name="event_name" value="spawn_demo" />
		<property name="default_cost" value="150" />
		<property name="cooldown" value="60" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_snake" extends="twitch_normalZombie">
		<property name="command" value="#spawn_snake" />
		<property name="command_key" value="TwitchAction_SpawnSnakeCommand" />
		<property name="title_key" value="TwitchAction_SpawnSnake" />
		<property name="description_key" value="TwitchAction_SpawnSnakeDesc" />
		<property name="start_gamestage" value="3" />
		<property name="event_name" value="spawn_snake" />
		<property name="default_cost" value="25" />
		<property name="cooldown" value="60" />
		<property name="random_group" value="spawns" />
	</action>
	
	<action name="twitch_coyote" extends="twitch_normalZombie">
		<property name="command" value="#spawn_coyote" />
		<property name="command_key" value="TwitchAction_SpawnCoyoteCommand" />
		<property name="title_key" value="TwitchAction_SpawnCoyote" />
		<property name="description_key" value="TwitchAction_SpawnCoyoteDesc" />
		<property name="start_gamestage" value="5" />
		<property name="event_name" value="spawn_coyote" />
		<property name="default_cost" value="50" />
		<property name="cooldown" value="60" />
		<property name="random_group" value="spawn_animal" />
	</action>
	
	<action name="twitch_vulture" extends="twitch_normalZombie">
		<property name="command" value="#spawn_vulture" />
		<property name="command_key" value="TwitchAction_SpawnVultureCommand" />
		<property name="title_key" value="TwitchAction_SpawnVulture" />
		<property name="description_key" value="TwitchAction_SpawnVultureDesc" />
		<property name="start_gamestage" value="8" />
		<property name="event_name" value="spawn_vulture" />
		<property name="default_cost" value="25" />
		<property name="cooldown" value="60" />
		<property name="random_group" value="spawns" />
	</action>
	
	<action name="twitch_boar" extends="twitch_normalZombie">
		<property name="command" value="#spawn_boar" />
		<property name="command_key" value="TwitchAction_SpawnBoarCommand" />
		<property name="title_key" value="TwitchAction_SpawnBoar" />
		<property name="description_key" value="TwitchAction_SpawnBoarDesc" />
		<property name="start_gamestage" value="35" />
		<property name="event_name" value="spawn_boar" />
		<property name="default_cost" value="75" />
		<property name="cooldown" value="90" />
		<property name="random_group" value="spawns" />
	</action>
	
	<action name="twitch_dog" extends="twitch_normalZombie">
		<property name="command" value="#spawn_dog" />
		<property name="command_key" value="TwitchAction_SpawnDogCommand" />
		<property name="title_key" value="TwitchAction_SpawnDog" />
		<property name="description_key" value="TwitchAction_SpawnDogDesc" />
		<property name="start_gamestage" value="20" />
		<property name="event_name" value="spawn_dog" />
		<property name="default_cost" value="75" />
		<property name="cooldown" value="60" />
		<property name="random_group" value="spawn_animal" />
	</action>
	
	<action name="twitch_lion" extends="twitch_normalZombie">
		<property name="command" value="#spawn_lion" />
		<property name="command_key" value="TwitchAction_SpawnLionCommand" />
		<property name="title_key" value="TwitchAction_SpawnLion" />
		<property name="description_key" value="TwitchAction_SpawnLionDesc" />
		<property name="start_gamestage" value="65" />
		<property name="event_name" value="spawn_mountainlion" />
		<property name="default_cost" value="125" />
		<property name="cooldown" value="60" />
		<property name="random_group" value="spawn_animal" />
	</action>
	
	<action name="twitch_wolf" extends="twitch_normalZombie">
		<property name="command" value="#spawn_wolf" />
		<property name="command_key" value="TwitchAction_SpawnWolfCommand" />
		<property name="title_key" value="TwitchAction_SpawnWolf" />
		<property name="description_key" value="TwitchAction_SpawnWolfDesc" />
		<property name="start_gamestage" value="25" />
		<property name="event_name" value="spawn_wolf" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="60" />
		<property name="random_group" value="spawn_animal" />
	</action>
	
	<action name="twitch_direwolf" extends="twitch_normalZombie">
		<property name="command" value="#spawn_direwolf" />
		<property name="command_key" value="TwitchAction_SpawnDireWolfCommand" />
		<property name="title_key" value="TwitchAction_SpawnDireWolf" />
		<property name="description_key" value="TwitchAction_SpawnDireWolfDesc" />
		<property name="start_gamestage" value="55" />
		<property name="event_name" value="spawn_direwolf" />
		<property name="default_cost" value="150" />
		<property name="cooldown" value="90" />
		<property name="random_group" value="spawn_animal" />
	</action>
	
	<action name="twitch_bear" extends="twitch_normalZombie">
		<property name="command" value="#spawn_bear" />
		<property name="command_key" value="TwitchAction_SpawnBearCommand" />
		<property name="title_key" value="TwitchAction_SpawnBear" />
		<property name="description_key" value="TwitchAction_SpawnBearDesc" />
		<property name="start_gamestage" value="80" />
		<property name="event_name" value="spawn_bear" />
		<property name="default_cost" value="175" />
		<property name="cooldown" value="120" />
	</action>
	
	<action name="twitch_zombiebear" extends="twitch_normalZombie">
		<property name="command" value="#spawn_bear" />
		<property name="command_key" value="TwitchAction_SpawnBearCommand" />
		<property name="title_key" value="TwitchAction_SpawnZombieBear" />
		<property name="description_key" value="TwitchAction_SpawnZombieBearDesc" />
		<property name="start_gamestage" value="110" />
		<property name="event_name" value="spawn_zombiebear" />
		<property name="default_cost" value="200" />
		<property name="cooldown" value="120" />
	</action>
	
	<action name="twitch_radvulture" extends="twitch_normalZombie">
		<property name="command" value="#spawn_radvulture" />
		<property name="command_key" value="TwitchAction_SpawnVultureRadCommand" />
		<property name="title_key" value="TwitchAction_SpawnVultureRad" />
		<property name="description_key" value="TwitchAction_SpawnVultureRadDesc" />
		<property name="start_gamestage" value="130" />
		<property name="event_name" value="spawn_radvulture" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="120" />
	</action>
	
	<action name="twitch_wightZombie" extends="twitch_normalZombie">
		<property name="command" value="#spawn_wight" />
		<property name="command_key" value="TwitchAction_SpawnWightCommand" />
		<property name="title_key" value="TwitchAction_SpawnWight" />
		<property name="description_key" value="TwitchAction_SpawnWightDesc" />
		<property name="start_gamestage" value="75" />
		<property name="event_name" value="spawn_wight" />
		<property name="default_cost" value="50" />
	</action>
	
	<action name="twitch_radwightZombie" extends="twitch_normalZombie">
		<property name="command" value="#spawn_wight" />
		<property name="command_key" value="TwitchAction_SpawnWightCommand" />
		<property name="title_key" value="TwitchAction_SpawnWightRad" />
		<property name="description_key" value="TwitchAction_SpawnWightRadDesc" />
		<property name="start_gamestage" value="130" />
		<property name="event_name" value="spawn_wightrad" />
		<property name="default_cost" value="75" />
	</action>
	
	<action name="twitch_infernalwightZombie" extends="twitch_normalZombie">
		<property name="command" value="#spawn_wight" />
		<property name="command_key" value="TwitchAction_SpawnWightCommand" />
		<property name="title_key" value="TwitchAction_SpawnWightInfernal" />
		<property name="description_key" value="TwitchAction_SpawnWightInfernalDesc" />
		<property name="start_gamestage" value="250" />
		<property name="event_name" value="spawn_wightinfernal" />
		<property name="default_cost" value="150" />
	</action>
	
	<action name="twitch_feralZombie" extends="twitch_normalZombie">
		<property name="command" value="#spawn_feral" />
		<property name="command_key" value="TwitchAction_SpawnFeralCommand" />
		<property name="title_key" value="TwitchAction_SpawnFeral" />
		<property name="description_key" value="TwitchAction_SpawnFeralDesc" />
		<property name="start_gamestage" value="50" />
		<property name="event_name" value="spawn_feral" />
		<property name="default_cost" value="50" />
	</action>
	
	<action name="twitch_radZombie" extends="twitch_normalZombie">
		<property name="command" value="#spawn_rad" />
		<property name="command_key" value="TwitchAction_SpawnRadCommand" />
		<property name="title_key" value="TwitchAction_SpawnRad" />
		<property name="description_key" value="TwitchAction_SpawnRadDesc" />
		<property name="start_gamestage" value="90" />
		<property name="event_name" value="spawn_rad" />
		<property name="default_cost" value="75" />
	</action>
	
	<action name="twitch_chargedZombie" extends="twitch_normalZombie">
		<property name="command" value="#spawn_charged" />
		<property name="command_key" value="TwitchAction_SpawnChargedCommand" />
		<property name="title_key" value="TwitchAction_SpawnCharged" />
		<property name="description_key" value="TwitchAction_SpawnChargedDesc" />
		<property name="start_gamestage" value="170" />
		<property name="event_name" value="spawn_charged" />
		<property name="default_cost" value="125" />
	</action>
	
	<action name="twitch_infernalZombie" extends="twitch_normalZombie">
		<property name="command" value="#spawn_infernal" />
		<property name="command_key" value="TwitchAction_SpawnInfernalCommand" />
		<property name="title_key" value="TwitchAction_SpawnInfernal" />
		<property name="description_key" value="TwitchAction_SpawnInfernalDesc" />
		<property name="start_gamestage" value="170" />
		<property name="event_name" value="spawn_infernal" />
		<property name="default_cost" value="125" />
	</action>
	
	<action name="twitch_RancherZombie" extends="twitch_toughZombie">
		<property name="command" value="#spawn_rancher" />
		<property name="command_key" value="TwitchAction_SpawnRancherCommand" />
		<property name="title_key" value="TwitchAction_SpawnRancher" />
		<property name="description_key" value="TwitchAction_SpawnRancherDesc" />
		<property name="start_gamestage" value="80" />
		<property name="event_name" value="spawn_rancher" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_RancherZombieFeral" extends="twitch_toughFeralZombie">
		<property name="command" value="#spawn_rancher" />
		<property name="command_key" value="TwitchAction_SpawnRancherCommand" />
		<property name="title_key" value="TwitchAction_SpawnRancherFeral" />
		<property name="description_key" value="TwitchAction_SpawnRancherFeralDesc" />
		<property name="start_gamestage" value="140" />
		<property name="event_name" value="spawn_rancher_feral" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_RancherZombieRad" extends="twitch_toughRadZombie">
		<property name="command" value="#spawn_rancher" />
		<property name="command_key" value="TwitchAction_SpawnRancherCommand" />
		<property name="title_key" value="TwitchAction_SpawnRancherRad" />
		<property name="description_key" value="TwitchAction_SpawnRancherRadDesc" />
		<property name="start_gamestage" value="200" />
		<property name="event_name" value="spawn_rancher_rad" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_RancherZombieCharged" extends="twitch_toughChargedZombie">
		<property name="command" value="#spawn_rancher" />
		<property name="command_key" value="TwitchAction_SpawnRancherCommand" />
		<property name="title_key" value="TwitchAction_SpawnRancherCharged" />
		<property name="description_key" value="TwitchAction_SpawnRancherChargedDesc" />
		<property name="start_gamestage" value="250" />
		<property name="event_name" value="spawn_rancher_charged" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_ChuckZombie" extends="twitch_toughZombie">
		<property name="command" value="#spawn_chuck" />
		<property name="command_key" value="TwitchAction_SpawnChuckCommand" />
		<property name="title_key" value="TwitchAction_SpawnChuck" />
		<property name="description_key" value="TwitchAction_SpawnChuckDesc" />
		<property name="start_gamestage" value="80" />
		<property name="event_name" value="spawn_chuck" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_ChuckZombieFeral" extends="twitch_toughFeralZombie">
		<property name="command" value="#spawn_chuck" />
		<property name="command_key" value="TwitchAction_SpawnChuckCommand" />
		<property name="title_key" value="TwitchAction_SpawnChuckFeral" />
		<property name="description_key" value="TwitchAction_SpawnChuckFeralDesc" />
		<property name="start_gamestage" value="140" />
		<property name="event_name" value="spawn_chuck_feral" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_ChuckZombieRad" extends="twitch_toughRadZombie">
		<property name="command" value="#spawn_chuck" />
		<property name="command_key" value="TwitchAction_SpawnChuckCommand" />
		<property name="title_key" value="TwitchAction_SpawnChuckRad" />
		<property name="description_key" value="TwitchAction_SpawnChuckRadDesc" />
		<property name="start_gamestage" value="200" />
		<property name="event_name" value="spawn_chuck_rad" />
		<property name="enabled" value="true" />
	</action>
	
	<action name="twitch_ChuckZombieInfernal" extends="twitch_toughInfernalZombie">
		<property name="command" value="#spawn_chuck" />
		<property name="command_key" value="TwitchAction_SpawnChuckCommand" />
		<property name="title_key" value="TwitchAction_SpawnChuckInfernal" />
		<property name="description_key" value="TwitchAction_SpawnChuckInfernalDesc" />
		<property name="start_gamestage" value="250" />
		<property name="event_name" value="spawn_chuck_infernal" />
		<property name="enabled" value="true" />
	</action>
	
	<!-- Supply Drops -->
	
	<action name="twitch_spawnWeapon1">
		<property name="command" value="#supply_weapon" />
		<property name="command_key" value="TwitchAction_SupplyWeaponCommand" />
		<property name="title_key" value="TwitchAction_SupplyWeapon1" />
		<property name="description_key" value="TwitchAction_SupplyWeapon1Desc" />
		<property name="category" value="Spawns,Supplies" />
		<property name="event_name" value="spawn_weapon0" />
		<property name="default_cost" value="100" />
		<property name="is_positive" value="true" />
		<property name="is_crate" value="true" />
		<property name="special_requirement" value="Safe" />
		<property name="cooldown" value="900" />
		<property name="presets" value="casual,standard" />
	</action>
	
	<action name="twitch_spawnWeapon2" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_weapon" />
		<property name="command_key" value="TwitchAction_SupplyWeaponCommand" />
		<property name="title_key" value="TwitchAction_SupplyWeapon2" />
		<property name="description_key" value="TwitchAction_SupplyWeapon2Desc" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="spawn_weapon1" />
		<property name="default_cost" value="150" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnWeapon3" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_weapon" />
		<property name="command_key" value="TwitchAction_SupplyWeaponCommand" />
		<property name="title_key" value="TwitchAction_SupplyWeapon3" />
		<property name="description_key" value="TwitchAction_SupplyWeapon3Desc" />
		<property name="start_gamestage" value="50" />
		<property name="event_name" value="spawn_weapon2" />
		<property name="default_cost" value="200" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnWeapon4" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_weapon" />
		<property name="command_key" value="TwitchAction_SupplyWeaponCommand" />
		<property name="title_key" value="TwitchAction_SupplyWeapon4" />
		<property name="description_key" value="TwitchAction_SupplyWeapon4Desc" />
		<property name="start_gamestage" value="90" />
		<property name="event_name" value="spawn_weapon3" />
		<property name="default_cost" value="300" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnArmor0" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_armor" />
		<property name="command_key" value="TwitchAction_SupplyArmorCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmor1" />
		<property name="description_key" value="TwitchAction_SupplyArmor1Desc" />
		<property name="event_name" value="spawn_armor0" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnArmor1" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_armor" />
		<property name="command_key" value="TwitchAction_SupplyArmorCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmor2" />
		<property name="description_key" value="TwitchAction_SupplyArmor2Desc" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="spawn_armor1" />
		<property name="default_cost" value="150" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnArmor2" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_armor" />
		<property name="command_key" value="TwitchAction_SupplyArmorCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmor3" />
		<property name="description_key" value="TwitchAction_SupplyArmor3Desc" />
		<property name="start_gamestage" value="50" />
		<property name="event_name" value="spawn_armor2" />
		<property name="default_cost" value="200" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnMods1" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_mods" />
		<property name="command_key" value="TwitchAction_SupplyModsCommand" />
		<property name="title_key" value="TwitchAction_SupplyMods1" />
		<property name="description_key" value="TwitchAction_SupplyMods1Desc" />
		<property name="start_gamestage" value="6" />
		<property name="event_name" value="spawn_mods1" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnMods2" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_mods" />
		<property name="command_key" value="TwitchAction_SupplyModsCommand" />
		<property name="title_key" value="TwitchAction_SupplyMods2" />
		<property name="description_key" value="TwitchAction_SupplyMods2Desc" />
		<property name="start_gamestage" value="16" />
		<property name="event_name" value="spawn_mods2" />
		<property name="default_cost" value="125" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnMods3" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_mods" />
		<property name="command_key" value="TwitchAction_SupplyModsCommand" />
		<property name="title_key" value="TwitchAction_SupplyMods3" />
		<property name="description_key" value="TwitchAction_SupplyMods3Desc" />
		<property name="start_gamestage" value="56" />
		<property name="event_name" value="spawn_mods3" />
		<property name="default_cost" value="150" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnUtility1" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_utility" />
		<property name="command_key" value="TwitchAction_SupplyUtilityCommand" />
		<property name="title_key" value="TwitchAction_SupplyUtility1" />
		<property name="description_key" value="TwitchAction_SupplyUtility1Desc" />
		<property name="start_gamestage" value="5" />
		<property name="event_name" value="spawn_utility1" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="600" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_spawnUtility2" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_utility" />
		<property name="command_key" value="TwitchAction_SupplyUtilityCommand" />
		<property name="title_key" value="TwitchAction_SupplyUtility2" />
		<property name="description_key" value="TwitchAction_SupplyUtility2Desc" />
		<property name="start_gamestage" value="53" />
		<property name="event_name" value="spawn_utility2" />
		<property name="default_cost" value="125" />
		<property name="cooldown" value="600" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_spawnTool1" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_tool" />
		<property name="command_key" value="TwitchAction_SupplyToolCommand" />
		<property name="title_key" value="TwitchAction_SupplyTool1" />
		<property name="description_key" value="TwitchAction_SupplyTool1Desc" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="spawn_tool1" />
		<property name="default_cost" value="150" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnTool2" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_tool" />
		<property name="command_key" value="TwitchAction_SupplyToolCommand" />
		<property name="title_key" value="TwitchAction_SupplyTool2" />
		<property name="description_key" value="TwitchAction_SupplyTool2Desc" />
		<property name="start_gamestage" value="50" />
		<property name="event_name" value="spawn_tool2" />
		<property name="default_cost" value="200" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnTool3" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_tool" />
		<property name="command_key" value="TwitchAction_SupplyToolCommand" />
		<property name="title_key" value="TwitchAction_SupplyTool3" />
		<property name="description_key" value="TwitchAction_SupplyTool3Desc" />
		<property name="start_gamestage" value="90" />
		<property name="event_name" value="spawn_tool3" />
		<property name="default_cost" value="250" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnMedicine1" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_meds" />
		<property name="command_key" value="TwitchAction_SupplyMedicineCommand" />
		<property name="title_key" value="TwitchAction_SupplyMedicine1" />
		<property name="description_key" value="TwitchAction_SupplyMedicine1Desc" />
		<property name="start_gamestage" value="5" />
		<property name="event_name" value="spawn_medicine1" />
		<property name="special_requirement" value="None" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="900" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_spawnMedicine2" extends="twitch_spawnMedicine1">
		<property name="command" value="#supply_meds" />
		<property name="command_key" value="TwitchAction_SupplyMedicineCommand" />
		<property name="title_key" value="TwitchAction_SupplyMedicine2" />
		<property name="description_key" value="TwitchAction_SupplyMedicine2Desc" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="spawn_medicine2" />
		<property name="default_cost" value="150" />
		<property name="cooldown" value="900" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_spawnMedicine3" extends="twitch_spawnMedicine1">
		<property name="command" value="#supply_meds" />
		<property name="command_key" value="TwitchAction_SupplyMedicineCommand" />
		<property name="title_key" value="TwitchAction_SupplyMedicine3" />
		<property name="description_key" value="TwitchAction_SupplyMedicine3Desc" />
		<property name="start_gamestage" value="55" />
		<property name="event_name" value="spawn_medicine3" />
		<property name="default_cost" value="200" />
		<property name="cooldown" value="900" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_spawnFoodWater" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_meal" />
		<property name="command_key" value="TwitchAction_SupplyFoodWaterCommand" />
		<property name="title_key" value="TwitchAction_SupplyFoodWater1" />
		<property name="description_key" value="TwitchAction_SupplyFoodWater1Desc" />
		<property name="start_gamestage" value="6" />
		<property name="event_name" value="spawn_foodwater1" />
		<property name="special_requirement" value="None" />
		<property name="default_cost" value="75" />
		<property name="cooldown" value="600" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_spawnFoodWater2" extends="twitch_spawnFoodWater">
		<property name="command" value="#supply_meal" />
		<property name="command_key" value="TwitchAction_SupplyFoodWaterCommand" />
		<property name="title_key" value="TwitchAction_SupplyFoodWater2" />
		<property name="description_key" value="TwitchAction_SupplyFoodWater2Desc" />
		<property name="start_gamestage" value="16" />
		<property name="event_name" value="spawn_foodwater2" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="600" />
		<property name="presets" value="casual,standard" />
	</action>
	
	<action name="twitch_spawnFoodWater3" extends="twitch_spawnFoodWater">
		<property name="command" value="#supply_meal" />
		<property name="command_key" value="TwitchAction_SupplyFoodWaterCommand" />
		<property name="title_key" value="TwitchAction_SupplyFoodWater3" />
		<property name="description_key" value="TwitchAction_SupplyFoodWater3Desc" />
		<property name="start_gamestage" value="56" />
		<property name="event_name" value="spawn_foodwater3" />
		<property name="default_cost" value="125" />
		<property name="cooldown" value="600" />
		<property name="presets" value="casual,standard" />
	</action>
	
	<action name="twitch_spawnFoodWater4" extends="twitch_spawnFoodWater">
		<property name="command" value="#supply_meal" />
		<property name="command_key" value="TwitchAction_SupplyFoodWaterCommand" />
		<property name="title_key" value="TwitchAction_SupplyFoodWater4" />
		<property name="description_key" value="TwitchAction_SupplyFoodWater4Desc" />
		<property name="start_gamestage" value="96" />
		<property name="event_name" value="spawn_foodwater4" />
		<property name="default_cost" value="150" />
		<property name="cooldown" value="600" />
		<property name="presets" value="casual,standard" />
	</action>
	
	<action name="twitch_spawnBooks1" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_books" />
		<property name="command_key" value="TwitchAction_SupplyBooksCommand" />
		<property name="title_key" value="TwitchAction_SupplyBooks1" />
		<property name="description_key" value="TwitchAction_SupplyBooks1Desc" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="spawn_books1" />
		<property name="default_cost" value="200" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnBooks2" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_books" />
		<property name="command_key" value="TwitchAction_SupplyBooksCommand" />
		<property name="title_key" value="TwitchAction_SupplyBooks2" />
		<property name="description_key" value="TwitchAction_SupplyBooks2Desc" />
		<property name="start_gamestage" value="55" />
		<property name="event_name" value="spawn_books2" />
		<property name="default_cost" value="250" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnBooks3" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_books" />
		<property name="command_key" value="TwitchAction_SupplyBooksCommand" />
		<property name="title_key" value="TwitchAction_SupplyBooks3" />
		<property name="description_key" value="TwitchAction_SupplyBooks3Desc" />
		<property name="start_gamestage" value="95" />
		<property name="event_name" value="spawn_books3" />
		<property name="default_cost" value="300" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnMystery1" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_mystery" />
		<!-- <property name="command_key" value="TwitchAction_SupplyBooksCommand" /> -->
		<property name="title_key" value="Mystery Box" />
		<property name="description_key" value="TwitchAction_SupplyBooks1Desc" />
		<property name="start_gamestage" value="12" />
		<property name="event_name" value="spawn_mysterybox1" />
		<property name="default_cost" value="200" />
		<property name="cooldown" value="600" />
	</action>
	
	<action name="twitch_spawnBicycle" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_bicycle" />
		<property name="command_key" value="TwitchAction_SupplyBicycleCommand" />
		<property name="title_key" value="TwitchAction_SupplyBicycle" />
		<property name="description_key" value="TwitchAction_SupplyBicycleDesc" />
		<property name="start_gamestage" value="5" />
		<property name="event_name" value="spawn_bicycle" />
		<property name="default_cost" value="300" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnMinibike" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_minibike" />
		<property name="command_key" value="TwitchAction_SupplyMinibikeCommand" />
		<property name="title_key" value="TwitchAction_SupplyMinibike" />
		<property name="description_key" value="TwitchAction_SupplyMinibikeDesc" />
		<property name="start_gamestage" value="30" />
		<property name="event_name" value="spawn_minibike" />
		<property name="default_cost" value="400" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnMotorcycle" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_motorcycle" />
		<property name="command_key" value="TwitchAction_SupplyMotorcycleCommand" />
		<property name="title_key" value="TwitchAction_SupplyMotorcycle" />
		<property name="description_key" value="TwitchAction_SupplyMotorcycleDesc" />
		<property name="start_gamestage" value="75" />
		<property name="event_name" value="spawn_motorcycle" />
		<property name="default_cost" value="500" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawn4x4" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_4x4" />
		<property name="command_key" value="TwitchAction_Supply4x4Command" />
		<property name="title_key" value="TwitchAction_Supply4x4" />
		<property name="description_key" value="TwitchAction_Supply4x4Desc" />
		<property name="start_gamestage" value="120" />
		<property name="event_name" value="spawn_4x4" />
		<property name="default_cost" value="600" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_spawnGyro" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_gyro" />
		<property name="command_key" value="TwitchAction_SupplyGyroCommand" />
		<property name="title_key" value="TwitchAction_SupplyGyro" />
		<property name="description_key" value="TwitchAction_SupplyGyroDesc" />
		<property name="category" value="Spawns,Supplies" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="spawn_gyro" />
		<property name="special_requirement" value="None" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="1000" />
		<property name="cooldown" value="300" />
		<property name="presets" value="" />
	</action>
	
	<action name="twitch_spawnBuilder1" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_builder" />
		<property name="command_key" value="TwitchAction_SupplyBuilderCommand" />
		<property name="title_key" value="TwitchAction_SupplyBuilder1" />
		<property name="description_key" value="TwitchAction_SupplyBuilder1Desc" />
		<property name="event_name" value="spawn_builder1" />
		<property name="default_cost" value="125" />
		<property name="cooldown" value="900" />
		<property name="presets" value="casual" />
	</action>
	
	<action name="twitch_spawnBuilder2" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_builder" />
		<property name="command_key" value="TwitchAction_SupplyBuilderCommand" />
		<property name="title_key" value="TwitchAction_SupplyBuilder2" />
		<property name="description_key" value="TwitchAction_SupplyBuilder2Desc" />
		<property name="start_gamestage" value="50" />
		<property name="event_name" value="spawn_builder2" />
		<property name="default_cost" value="150" />
		<property name="cooldown" value="900" />
		<property name="presets" value="casual" />
	</action>
	
	<action name="twitch_spawnBuilder3" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_builder" />
		<property name="command_key" value="TwitchAction_SupplyBuilderCommand" />
		<property name="title_key" value="TwitchAction_SupplyBuilder3" />
		<property name="description_key" value="TwitchAction_SupplyBuilder3Desc" />
		<property name="start_gamestage" value="90" />
		<property name="event_name" value="spawn_builder3" />
		<property name="default_cost" value="175" />
		<property name="cooldown" value="900" />
		<property name="presets" value="casual" />
	</action>
	
	<action name="twitch_spawnFarming1" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_farming" />
		<property name="command_key" value="TwitchAction_SupplyFarmingCommand" />
		<property name="title_key" value="TwitchAction_SupplyFarming1" />
		<property name="description_key" value="TwitchAction_SupplyFarmingDesc" />
		<property name="start_gamestage" value="5" />
		<property name="event_name" value="spawn_farmer1" />
		<property name="default_cost" value="125" />
		<property name="cooldown" value="900" />
		<property name="presets" value="casual" />
	</action>
	
	<action name="twitch_spawnFarming2" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_farming" />
		<property name="command_key" value="TwitchAction_SupplyFarmingCommand" />
		<property name="title_key" value="TwitchAction_SupplyFarming2" />
		<property name="description_key" value="TwitchAction_SupplyFarmingDesc" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="spawn_farmer2" />
		<property name="default_cost" value="150" />
		<property name="cooldown" value="900" />
		<property name="presets" value="hardcore" />
	</action>
	
	<action name="twitch_spawnResource0" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_resource" />
		<property name="command_key" value="TwitchAction_SupplyResourceCommand" />
		<property name="title_key" value="TwitchAction_SupplyResource1" />
		<property name="description_key" value="TwitchAction_SupplyResource1Desc" />
		<property name="event_name" value="spawn_resource0" />
		<property name="default_cost" value="75" />
		<property name="cooldown" value="900" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_spawnResource1" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_resource" />
		<property name="command_key" value="TwitchAction_SupplyResourceCommand" />
		<property name="title_key" value="TwitchAction_SupplyResource2" />
		<property name="description_key" value="TwitchAction_SupplyResource2Desc" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="spawn_resource1" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="900" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_spawnResource2" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_resource" />
		<property name="command_key" value="TwitchAction_SupplyResourceCommand" />
		<property name="title_key" value="TwitchAction_SupplyResource3" />
		<property name="description_key" value="TwitchAction_SupplyResource3Desc" />
		<property name="start_gamestage" value="50" />
		<property name="event_name" value="spawn_resource2" />
		<property name="default_cost" value="125" />
		<property name="cooldown" value="900" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_spawnResource3" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_resource" />
		<property name="command_key" value="TwitchAction_SupplyResourceCommand" />
		<property name="title_key" value="TwitchAction_SupplyResource4" />
		<property name="description_key" value="TwitchAction_SupplyResource4Desc" />
		<property name="start_gamestage" value="90" />
		<property name="event_name" value="spawn_resource3" />
		<property name="default_cost" value="150" />
		<property name="cooldown" value="900" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_ElectricalCrate1" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_electrical" />
		<property name="command_key" value="TwitchAction_SupplyElectricalCommand" />
		<property name="title_key" value="TwitchAction_SupplyElectrical1" />
		<property name="description_key" value="TwitchAction_SupplyElectrical1Desc" />
		<property name="start_gamestage" value="30" />
		<property name="event_name" value="spawn_electrical1" />
		<property name="default_cost" value="200" />
		<property name="cooldown" value="900" />
		<property name="presets" value="casual" />
	</action>
	
	<action name="twitch_ElectricalCrate2" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_electrical" />
		<property name="command_key" value="TwitchAction_SupplyElectricalCommand" />
		<property name="title_key" value="TwitchAction_SupplyElectrical2" />
		<property name="description_key" value="TwitchAction_SupplyElectrical2Desc" />
		<property name="start_gamestage" value="70" />
		<property name="event_name" value="spawn_electrical2" />
		<property name="default_cost" value="300" />
		<property name="cooldown" value="900" />
		<property name="presets" value="casual" />
	</action>
	
	<action name="twitch_AmmoCrate0" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_ammo" />
		<property name="command_key" value="TwitchAction_SupplyAmmoCommand" />
		<property name="title_key" value="TwitchAction_SupplyAmmo1" />
		<property name="description_key" value="TwitchAction_SupplyAmmo1Desc" />
		<property name="event_name" value="spawn_ammo1" />
		<property name="special_requirement" value="None" />
		<property name="default_cost" value="75" />
		<property name="cooldown" value="600" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_AmmoCrate1" extends="twitch_AmmoCrate0">
		<property name="command" value="#supply_ammo" />
		<property name="command_key" value="TwitchAction_SupplyAmmoCommand" />
		<property name="title_key" value="TwitchAction_SupplyAmmo2" />
		<property name="description_key" value="TwitchAction_SupplyAmmo2Desc" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="spawn_ammo2" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="600" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_AmmoCrate2" extends="twitch_AmmoCrate0">
		<property name="command" value="#supply_ammo" />
		<property name="command_key" value="TwitchAction_SupplyAmmoCommand" />
		<property name="title_key" value="TwitchAction_SupplyAmmo3" />
		<property name="description_key" value="TwitchAction_SupplyAmmo3Desc" />
		<property name="start_gamestage" value="50" />
		<property name="event_name" value="spawn_ammo3" />
		<property name="default_cost" value="125" />
		<property name="cooldown" value="600" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_AmmoCrate3" extends="twitch_AmmoCrate0">
		<property name="command" value="#supply_ammo" />
		<property name="command_key" value="TwitchAction_SupplyAmmoCommand" />
		<property name="title_key" value="TwitchAction_SupplyAmmo4" />
		<property name="description_key" value="TwitchAction_SupplyAmmo4Desc" />
		<property name="start_gamestage" value="90" />
		<property name="event_name" value="spawn_ammo4" />
		<property name="default_cost" value="175" />
		<property name="cooldown" value="600" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_SpecialAmmoCrate1" extends="twitch_AmmoCrate0">
		<property name="command" value="#supply_sammo" />
		<property name="command_key" value="TwitchAction_SupplySpecialAmmoCommand" />
		<property name="title_key" value="TwitchAction_SupplySpecialAmmo1" />
		<property name="description_key" value="TwitchAction_SupplySpecialAmmo1Desc" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="spawn_special_ammo1" />
		<property name="default_cost" value="150" />
		<property name="cooldown" value="600" />
	</action>
	
	<action name="twitch_SpecialAmmoCrate2" extends="twitch_AmmoCrate0">
		<property name="command" value="#supply_sammo" />
		<property name="command_key" value="TwitchAction_SupplySpecialAmmoCommand" />
		<property name="title_key" value="TwitchAction_SupplySpecialAmmo2" />
		<property name="description_key" value="TwitchAction_SupplySpecialAmmo2Desc" />
		<property name="start_gamestage" value="25" />
		<property name="event_name" value="spawn_special_ammo2" />
		<property name="default_cost" value="200" />
		<property name="cooldown" value="600" />
	</action>
	
	<action name="twitch_Explosives1" extends="twitch_AmmoCrate0">
		<property name="command" value="#supply_explosives" />
		<property name="command_key" value="TwitchAction_SupplyExplosivesCommand" />
		<property name="title_key" value="TwitchAction_SupplyExplosives1" />
		<property name="description_key" value="TwitchAction_SupplyExplosives1Desc" />
		<property name="start_gamestage" value="8" />
		<property name="event_name" value="spawn_explosives1" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_Explosives2" extends="twitch_AmmoCrate0">
		<property name="command" value="#supply_explosives" />
		<property name="command_key" value="TwitchAction_SupplyExplosivesCommand" />
		<property name="title_key" value="TwitchAction_SupplyExplosives2" />
		<property name="description_key" value="TwitchAction_SupplyExplosives2Desc" />
		<property name="start_gamestage" value="20" />
		<property name="event_name" value="spawn_explosives2" />
		<property name="default_cost" value="150" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_Explosives3" extends="twitch_AmmoCrate0">
		<property name="command" value="#supply_explosives" />
		<property name="command_key" value="TwitchAction_SupplyExplosivesCommand" />
		<property name="title_key" value="TwitchAction_SupplyExplosives3" />
		<property name="description_key" value="TwitchAction_SupplyExplosives3Desc" />
		<property name="start_gamestage" value="60" />
		<property name="event_name" value="spawn_explosives3" />
		<property name="default_cost" value="200" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_Explosives4" extends="twitch_AmmoCrate0">
		<property name="command" value="#supply_explosives" />
		<property name="command_key" value="TwitchAction_SupplyExplosivesCommand" />
		<property name="title_key" value="TwitchAction_SupplyExplosives4" />
		<property name="description_key" value="TwitchAction_SupplyExplosives4Desc" />
		<property name="start_gamestage" value="100" />
		<property name="event_name" value="spawn_explosives4" />
		<property name="default_cost" value="250" />
		<property name="cooldown" value="900" />
	</action>
	
	<action name="twitch_Robo1" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_robo" />
		<property name="command_key" value="TwitchAction_SupplyRoboCommand" />
		<property name="title_key" value="TwitchAction_SupplyRobo1" />
		<property name="description_key" value="TwitchAction_SupplyRobo1Desc" />
		<property name="start_gamestage" value="12" />
		<property name="event_name" value="spawn_robo1" />
		<property name="default_cost" value="200" />
		<property name="cooldown" value="1200" />
	</action>
	
	<action name="twitch_Robo2" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_robo" />
		<property name="command_key" value="TwitchAction_SupplyRoboCommand" />
		<property name="title_key" value="TwitchAction_SupplyRobo2" />
		<property name="description_key" value="TwitchAction_SupplyRobo2Desc" />
		<property name="start_gamestage" value="52" />
		<property name="event_name" value="spawn_robo2" />
		<property name="default_cost" value="250" />
		<property name="cooldown" value="1200" />
	</action>
	
	<action name="twitch_Robo3" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_robo" />
		<property name="command_key" value="TwitchAction_SupplyRoboCommand" />
		<property name="title_key" value="TwitchAction_SupplyRobo3" />
		<property name="description_key" value="TwitchAction_SupplyRobo3Desc" />
		<property name="start_gamestage" value="92" />
		<property name="event_name" value="spawn_robo3" />
		<property name="default_cost" value="300" />
		<property name="cooldown" value="1200" />
	</action>
	
	<action name="twitch_Robo4" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_robo" />
		<property name="command_key" value="TwitchAction_SupplyRoboCommand" />
		<property name="title_key" value="TwitchAction_SupplyRobo4" />
		<property name="description_key" value="TwitchAction_SupplyRobo4Desc" />
		<property name="start_gamestage" value="122" />
		<property name="event_name" value="spawn_robo4" />
		<property name="default_cost" value="350" />
		<property name="cooldown" value="1800" />
	</action>
	
	<action name="twitch_spawnCandy" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_candy" />
		<property name="command_key" value="TwitchAction_SupplyCandyCommand" />
		<property name="title_key" value="TwitchAction_SupplyCandy" />
		<property name="description_key" value="TwitchAction_SupplyCandyDesc" />
		<property name="start_gamestage" value="8" />
		<property name="event_name" value="spawn_candy" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="300" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_spawnTreasure" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_treasure" />
		<property name="command_key" value="TwitchAction_SupplyTreasureCommand" />
		<property name="title_key" value="TwitchAction_SupplyTreasure" />
		<property name="description_key" value="TwitchAction_SupplyTreasureDesc" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="spawn_treasure" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="200" />
		<property name="cooldown" value="300" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<!-- BUFFS/DEBUFFS -->
	
	<action name="twitch_buffBlur">
		<property name="command" value="#blur" />
		<property name="command_key" value="TwitchAction_BuffBlurCommand" />
		<property name="title_key" value="TwitchAction_BuffBlur" />
		<property name="description_key" value="TwitchAction_BuffBlurDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="event_name" value="buff_blur" />
		<property name="default_cost" value="50" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="random_group" value="buff_vision" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="twitch_buffDistort" time="60" />
		<cooldown_addition name="twitch_buffTrippy" time="60" />
		<cooldown_addition name="twitch_buffGreyscale" time="60" />
		<cooldown_addition name="twitch_buffPainting" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
		<cooldown_addition name="twitch_DontMiss" time="60" />
		<cooldown_addition name="twitch_buffBlind" time="60" />
	</action>
	
	<action name="twitch_buffDistort">
		<property name="command" value="#distort" />
		<property name="command_key" value="TwitchAction_BuffDistortCommand" />
		<property name="title_key" value="TwitchAction_BuffDistort" />
		<property name="description_key" value="TwitchAction_BuffDistortDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="event_name" value="buff_distort" />
		<property name="default_cost" value="50" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="random_group" value="buff_vision" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="twitch_buffBlur" time="60" />
		<cooldown_addition name="twitch_buffTrippy" time="60" />
		<cooldown_addition name="twitch_buffGreyscale" time="60" />
		<cooldown_addition name="twitch_buffPainting" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
		<cooldown_addition name="twitch_DontMiss" time="60" />
		<cooldown_addition name="twitch_buffBlind" time="60" />
	</action>

	<action name="twitch_buffTrippy">
		<property name="command" value="#trippy" />
		<property name="command_key" value="TwitchAction_BuffTrippyCommand" />
		<property name="title_key" value="TwitchAction_BuffTrippy" />
		<property name="description_key" value="TwitchAction_BuffTrippyDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="event_name" value="buff_trippy" />
		<property name="default_cost" value="50" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="random_group" value="buff_vision" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="twitch_buffBlur" time="60" />
		<cooldown_addition name="twitch_buffDistort" time="60" />
		<cooldown_addition name="twitch_buffGreyscale" time="60" />
		<cooldown_addition name="twitch_buffPainting" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
		<cooldown_addition name="twitch_DontMiss" time="60" />
		<cooldown_addition name="twitch_buffBlind" time="60" />
	</action>
	
	<action name="twitch_buffGreyscale">
		<property name="command" value="#greyscale" />
		<property name="command_key" value="TwitchAction_BuffGreyscaleCommand" />
		<property name="title_key" value="TwitchAction_BuffGreyscale" />
		<property name="description_key" value="TwitchAction_BuffGreyscaleDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="event_name" value="buff_greyscale" />
		<property name="default_cost" value="50" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="random_group" value="buff_vision" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="twitch_buffDistort" time="60" />
		<cooldown_addition name="twitch_buffTrippy" time="60" />
		<cooldown_addition name="twitch_buffBlur" time="60" />
		<cooldown_addition name="twitch_buffPainting" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
		<cooldown_addition name="twitch_DontMiss" time="60" />
		<cooldown_addition name="twitch_buffBlind" time="60" />
	</action>
	
	<action name="twitch_buffPainting">
		<property name="command" value="#painting" />
		<property name="command_key" value="TwitchAction_BuffPaintingCommand" />
		<property name="title_key" value="TwitchAction_BuffPainting" />
		<property name="description_key" value="TwitchAction_BuffPaintingDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="event_name" value="buff_painting" />
		<property name="default_cost" value="50" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="random_group" value="buff_vision" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="twitch_buffDistort" time="60" />
		<cooldown_addition name="twitch_buffTrippy" time="60" />
		<cooldown_addition name="twitch_buffBlur" time="60" />
		<cooldown_addition name="twitch_buffGreyscale" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
		<cooldown_addition name="twitch_DontMiss" time="60" />
		<cooldown_addition name="twitch_buffBlind" time="60" />
	</action>
	
	<action name="twitch_buffRegen">
		<property name="command" value="#regen" />
		<property name="command_key" value="TwitchAction_BuffRegenCommand" />
		<property name="title_key" value="TwitchAction_BuffRegen" />
		<property name="description_key" value="TwitchAction_BuffRegenDesc" />
		<property name="category" value="Buffs" />
		<property name="event_name" value="buff_regen" />
		<property name="default_cost" value="100" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="120" />
		<property name="presets" value="casual,standard" />
	</action>
	
	<action name="twitch_buffHurt">
		<property name="command" value="#hurt" />
		<property name="command_key" value="TwitchAction_BuffHurtCommand" />
		<property name="title_key" value="TwitchAction_BuffHurt" />
		<property name="description_key" value="TwitchAction_BuffHurtDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="start_gamestage" value="8" />
		<property name="event_name" value="buff_hurt" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="casual,standard" />
	</action>
	
	<action name="twitch_buffFast">
		<property name="command" value="#fast" />
		<property name="command_key" value="TwitchAction_BuffFastCommand" />
		<property name="title_key" value="TwitchAction_BuffFast" />
		<property name="description_key" value="TwitchAction_BuffFastDesc" />
		<property name="category" value="Buffs" />
		<property name="event_name" value="buff_fast" />
		<property name="default_cost" value="150" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="300" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_buffSlow">
		<property name="command" value="#slow" />
		<property name="command_key" value="TwitchAction_BuffSlowCommand" />
		<property name="title_key" value="TwitchAction_BuffSlow" />
		<property name="description_key" value="TwitchAction_BuffSlowDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="event_name" value="buff_slow" />
		<property name="default_cost" value="150" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="twitch_BombBlitz" time="60" />
		<cooldown_addition name="twitch_NoRunning" time="90" />
		<cooldown_addition name="twitch_ClumsyRunner" time="90" />
		
	</action>
	
	<action name="twitch_buffJump">
		<property name="command" value="#jump" />
		<property name="command_key" value="TwitchAction_BuffJumpCommand" />
		<property name="title_key" value="TwitchAction_BuffJump" />
		<property name="description_key" value="TwitchAction_BuffJumpDesc" />
		<property name="category" value="Buffs" />
		<property name="event_name" value="buff_jump" />
		<property name="default_cost" value="50" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="90" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="twitch_WeakJump" time="90" />
	</action>
	
	<action name="twitch_buffEnergize">
		<property name="command" value="#energize" />
		<property name="command_key" value="TwitchAction_BuffEnergizeCommand" />
		<property name="title_key" value="TwitchAction_BuffEnergize" />
		<property name="description_key" value="TwitchAction_BuffEnergizeDesc" />
		<property name="category" value="Buffs" />
		<property name="event_name" value="buff_energize" />
		<property name="default_cost" value="100" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="120" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="Buff_Energize" time="120" is_action="false" />
	</action>
	
	<action name="twitch_buffPackMule">
		<property name="command" value="#pack_mule" />
		<property name="command_key" value="TwitchAction_BuffPackMuleCommand" />
		<property name="title_key" value="TwitchAction_BuffPackMule" />
		<property name="description_key" value="TwitchAction_BuffPackMuleDesc" />
		<property name="category" value="Buffs" />
		<property name="event_name" value="buff_packmule" />
		<property name="default_cost" value="100" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="240" />
		<property name="presets" value="casual" />
		
		<cooldown_addition name="twitch_buffEncumbered" time="240" />
	</action>
	
	<action name="twitch_buffShield">
		<property name="command" value="#shield" />
		<property name="command_key" value="TwitchAction_BuffShieldCommand" />
		<property name="title_key" value="TwitchAction_BuffShield" />
		<property name="description_key" value="TwitchAction_BuffShieldDesc" />
		<property name="category" value="Buffs" />
		<property name="start_gamestage" value="12" />
		<property name="event_name" value="buff_tough" />
		<property name="default_cost" value="100" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="90" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_buffCelebrate">
		<property name="command" value="#celebrate" />
		<property name="command_key" value="TwitchAction_BuffCelebrateCommand" />
		<property name="title_key" value="TwitchAction_BuffCelebrate" />
		<property name="description_key" value="TwitchAction_BuffCelebrateDesc" />
		<property name="category" value="Buffs" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="buff_celebrate" />
		<property name="default_cost" value="100" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="900" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="Buff_Celebrate" time="90" is_action="false" />
		<cooldown_addition name="twitch_Resurrect" time="120" />
		
	</action>
	
	<action name="twitch_buffBoostMelee">
		<property name="command" value="#boost_melee" />
		<property name="command_key" value="TwitchAction_BuffBoostMeleeCommand" />
		<property name="title_key" value="TwitchAction_BuffBoostMelee" />
		<property name="description_key" value="TwitchAction_BuffBoostMeleeDesc" />
		<property name="category" value="Buffs" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="buff_strengthenmelee" />
		<property name="default_cost" value="50" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="300" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="twitch_buffBoostRanged" time="60" />
	</action>
	
	<action name="twitch_buffBoostRanged">
		<property name="command" value="#boost_range" />
		<property name="command_key" value="TwitchAction_BuffBoostRangeCommand" />
		<property name="title_key" value="TwitchAction_BuffBoostRange" />
		<property name="description_key" value="TwitchAction_BuffBoostRangeDesc" />
		<property name="category" value="Buffs" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="buff_strengthenranged" />
		<property name="default_cost" value="50" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="300" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="twitch_buffBoostMelee" time="60" />
	</action>
	
	<action name="twitch_buffWeakenMelee">
		<property name="command" value="#weak_melee" />
		<property name="command_key" value="TwitchAction_BuffWeakenMeleeCommand" />
		<property name="title_key" value="TwitchAction_BuffWeakenMelee" />
		<property name="description_key" value="TwitchAction_BuffWeakenMeleeDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="buff_weakenmelee" />
		<property name="default_cost" value="50" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="twitch_ShieldEnemies" time="60" />
		<cooldown_addition name="twitch_buffAntiLeech" time="60" />
		<cooldown_addition name="twitch_buffWeakenRanged" time="60" />
		<cooldown_addition name="twitch_buffNoRanged" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
	</action>
	
	<action name="twitch_buffNoMelee">
		<property name="command" value="#no_melee" />
		<property name="command_key" value="TwitchAction_BuffNoMeleeCommand" />
		<property name="title_key" value="TwitchAction_BuffNoMelee" />
		<property name="description_key" value="TwitchAction_BuffNoMeleeDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="start_gamestage" value="35" />
		<property name="event_name" value="buff_nomelee" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="replaces" value="#weak_melee" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_ShieldEnemies" time="60" />
		<cooldown_addition name="twitch_buffAntiLeech" time="60" />
		<cooldown_addition name="twitch_buffWeakenRanged" time="60" />
		<cooldown_addition name="twitch_buffNoRanged" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
	</action>
	
	<action name="twitch_buffWeakenRanged">
		<property name="command" value="#weak_range" />
		<property name="command_key" value="TwitchAction_BuffWeakenRangeCommand" />
		<property name="title_key" value="TwitchAction_BuffWeakenRange" />
		<property name="description_key" value="TwitchAction_BuffWeakenRangeDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="buff_weakenranged" />
		<property name="default_cost" value="50" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="twitch_ShieldEnemies" time="60" />
		<cooldown_addition name="twitch_buffAntiLeech" time="60" />
		<cooldown_addition name="twitch_buffWeakenMelee" time="60" />
		<cooldown_addition name="twitch_buffNoMelee" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
		<cooldown_addition name="twitch_InfiniteAmmo" time="60" />
	</action>
	
	<action name="twitch_buffNoRanged">
		<property name="command" value="#no_range" />
		<property name="command_key" value="TwitchAction_BuffNoRangeCommand" />
		<property name="title_key" value="TwitchAction_BuffNoRange" />
		<property name="description_key" value="TwitchAction_BuffNoRangeDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="start_gamestage" value="35" />
		<property name="event_name" value="buff_norange" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="replaces" value="#weak_range" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_ShieldEnemies" time="60" />
		<cooldown_addition name="twitch_buffAntiLeech" time="60" />
		<cooldown_addition name="twitch_buffWeakenMelee" time="60" />
		<cooldown_addition name="twitch_buffNoMelee" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
		<cooldown_addition name="twitch_InfiniteAmmo" time="60" />
		<cooldown_addition name="twitch_buffEncumbered" time="60" />
	</action>
	
	<action name="twitch_buffNoVehicle">
		<property name="command" value="#no_vehicle" />
		<property name="command_key" value="TwitchAction_BuffNoVehicleCommand" />
		<property name="title_key" value="TwitchAction_BuffNoVehicle" />
		<property name="description_key" value="TwitchAction_BuffNoVehicleDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="buff_novehicle" />
		<property name="default_cost" value="250" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="Buff_NoVehicle" time="150" is_action="false" />
	</action>
	
	<action name="twitch_buffNoExplosives">
		<property name="command" value="#no_explosives" />
		<property name="command_key" value="TwitchAction_BuffNoExplosivesCommand" />
		<property name="title_key" value="TwitchAction_BuffNoExplosives" />
		<property name="description_key" value="TwitchAction_BuffNoExplosivesDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="start_gamestage" value="20" />
		<property name="event_name" value="buff_noexplosives" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="random_group" value="debuffs" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_buffNoRobo" time="60" />
	</action>
	
	<action name="twitch_buffNoRobo">
		<property name="command" value="#no_robo" />
		<property name="command_key" value="TwitchAction_BuffNoRoboCommand" />
		<property name="title_key" value="TwitchAction_BuffNoRobo" />
		<property name="description_key" value="TwitchAction_BuffNoRoboDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="start_gamestage" value="30" />
		<property name="event_name" value="buff_norobo" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="random_group" value="debuffs" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_buffNoExplosives" time="60" />
	</action>
	
	<action name="twitch_buffNoStealth">
		<property name="command" value="#no_stealth" />
		<property name="command_key" value="TwitchAction_BuffNoStealthCommand" />
		<property name="title_key" value="TwitchAction_BuffNoStealth" />
		<property name="description_key" value="TwitchAction_BuffNoStealthDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="start_gamestage" value="35" />
		<property name="event_name" value="buff_nostealth" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="900" />
		<property name="cooldown_blocked" value="true" />
		<property name="random_group" value="debuffs" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="twitch_buffDeafen" time="90" />
		<cooldown_addition name="twitch_buffSillySounds" time="90" />
	</action>
	
	<action name="twitch_buffNewbie">
		<property name="command" value="#newbie" />
		<property name="command_key" value="TwitchAction_BuffNewbieCommand" />
		<property name="title_key" value="TwitchAction_BuffNewbie" />
		<property name="description_key" value="TwitchAction_BuffNewbieDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="60" />
		<property name="event_name" value="buff_newbie" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_buffMindWipe" time="300" />
	</action>
	
	<action name="twitch_buffXPGain">
		<property name="command" value="#xp_gain" />
		<property name="command_key" value="TwitchAction_BuffXPGainCommand" />
		<property name="title_key" value="TwitchAction_BuffXPGain" />
		<property name="description_key" value="TwitchAction_BuffXPGainDesc" />
		<property name="category" value="Buffs" />
		<property name="event_name" value="buff_xpgain" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="200" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="600" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_buffInstaRegen">
		<property name="command" value="#insta_regen" />
		<property name="command_key" value="TwitchAction_ActionInstaRegenCommand" />
		<property name="title_key" value="TwitchAction_ActionInstaRegen" />
		<property name="description_key" value="TwitchAction_ActionInstaRegenDesc" />
		<property name="category" value="Buffs" />
		<property name="start_gamestage" value="5" />
		<property name="event_name" value="buff_insta_regen" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="200" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="600" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_buffLeech">
		<property name="command" value="#leech" />
		<property name="command_key" value="TwitchAction_BuffLeechCommand" />
		<property name="title_key" value="TwitchAction_BuffLeech" />
		<property name="description_key" value="TwitchAction_BuffLeechDesc" />
		<property name="category" value="Buffs" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="buff_leech" />
		<property name="default_cost" value="50" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="360" />
		<property name="random_group" value="buffs" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_buffAntiLeech">
		<property name="command" value="#antileech" />
		<property name="command_key" value="TwitchAction_BuffAntiLeechCommand" />
		<property name="title_key" value="TwitchAction_BuffAntiLeech" />
		<property name="description_key" value="TwitchAction_BuffAntiLeechDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="buff_antileech" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="360" />
		<property name="random_group" value="hurt_attacks" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_buffWeakenRanged" time="60" />
		<cooldown_addition name="twitch_buffNoRanged" time="60" />
		<cooldown_addition name="twitch_buffWeakenMelee" time="60" />
		<cooldown_addition name="twitch_buffNoMelee" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
		<cooldown_addition name="twitch_DontMiss" time="60" />
		<cooldown_addition name="twitch_ShieldEnemies" time="60" />
		<cooldown_addition name="twitch_buffEncumbered" time="60" />
		
	</action>
	
	<action name="twitch_DontMiss">
		<property name="command" value="#dont_miss" />
		<property name="command_key" value="TwitchAction_BuffDontMissCommand" />
		<property name="title_key" value="TwitchAction_BuffDontMiss" />
		<property name="description_key" value="TwitchAction_BuffDontMissDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="buff_dontmiss" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="360" />
		<property name="random_group" value="hurt_attacks" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_buffBlur" time="60" />
		<cooldown_addition name="twitch_buffTrippy" time="60" />
		<cooldown_addition name="twitch_buffDistort" time="60" />
		<cooldown_addition name="twitch_buffGreyscale" time="60" />
		<cooldown_addition name="twitch_buffPainting" time="60" />
		<cooldown_addition name="twitch_buffAntiLeech" time="60" />
		<cooldown_addition name="twitch_buffWeakenRanged" time="60" />
		<cooldown_addition name="twitch_buffNoRanged" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
		<cooldown_addition name="twitch_buffBlind" time="60" />
	</action>
	
	<action name="twitch_buffKeepMoving">
		<property name="command" value="#keep_moving" />
		<property name="command_key" value="TwitchAction_BuffKeepMovingCommand" />
		<property name="title_key" value="TwitchAction_BuffKeepMoving" />
		<property name="description_key" value="TwitchAction_BuffKeepMovingDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="start_gamestage" value="50" />
		<property name="event_name" value="buff_keepmoving" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="360" />
		<property name="cooldown_blocked" value="true" />
		<property name="random_group" value="special_bad" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_ClumsyRunner" time="90" />
		<cooldown_addition name="twitch_NoRunning" time="90" />
	</action>
	
	<action name="twitch_buffStayStill">
		<property name="command" value="#stay_still" />
		<property name="command_key" value="TwitchAction_BuffStayStillCommand" />
		<property name="title_key" value="TwitchAction_BuffStayStill" />
		<property name="description_key" value="TwitchAction_BuffStayStillDesc" />
		<property name="category" value="Buffs" />
		<property name="start_gamestage" value="50" />
		<property name="event_name" value="buff_staystill" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="360" />
		<property name="cooldown_blocked" value="true" />
		<property name="is_positive" value="true" />
		<property name="random_group" value="special_good" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_buffHeadshotOnly">
		<property name="command" value="#headshot" />
		<property name="command_key" value="TwitchAction_BuffHeadshotOnlyCommand" />
		<property name="title_key" value="TwitchAction_BuffHeadshotOnly" />
		<property name="description_key" value="TwitchAction_BuffHeadshotOnlyDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="start_gamestage" value="65" />
		<property name="event_name" value="buff_headshotonly" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="random_group" value="debuffs" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_buffBlur" time="60" />
		<cooldown_addition name="twitch_buffTrippy" time="60" />
		<cooldown_addition name="twitch_buffDistort" time="60" />
		<cooldown_addition name="twitch_buffGreyscale" time="60" />
		<cooldown_addition name="twitch_buffPainting" time="60" />
		<cooldown_addition name="twitch_buffAntiLeech" time="60" />
		<cooldown_addition name="twitch_buffWeakenRanged" time="60" />
		<cooldown_addition name="twitch_buffWeakenMelee" time="60" />
		<cooldown_addition name="twitch_buffNoRanged" time="60" />
		<cooldown_addition name="twitch_buffNoMelee" time="60" />
		<cooldown_addition name="twitch_DontMiss" time="60" />
		<cooldown_addition name="twitch_BigHead" time="90" />
		<cooldown_addition name="twitch_ShieldEnemies" time="60" />
		<cooldown_addition name="twitch_BucketHead" time="60" />
		<cooldown_addition name="twitch_buffBlind" time="60" />
		
	</action>
	
	<action name="twitch_buffConfuse">
		<property name="command" value="#confuse" />
		<property name="command_key" value="TwitchAction_BuffConfuseCommand" />
		<property name="title_key" value="TwitchAction_BuffConfuse" />
		<property name="description_key" value="TwitchAction_BuffConfuseDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="start_gamestage" value="35" />
		<property name="event_name" value="buff_confuse" />
		<property name="default_cost" value="150" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="random_group" value="special_bad" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_Reverse" time="60" />
	</action>
	
	<action name="twitch_buffDeafen">
		<property name="command" value="#deafen" />
		<property name="command_key" value="TwitchAction_BuffDeafenCommand" />
		<property name="title_key" value="TwitchAction_BuffDeafen" />
		<property name="description_key" value="TwitchAction_BuffDeafenDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="start_gamestage" value="25" />
		<property name="event_name" value="buff_deafen" />
		<property name="default_cost" value="200" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="random_group" value="special_bad" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_Scare" time="60" />
		
		<cooldown_addition name="twitch_Reverse" time="60" />
		<cooldown_addition name="twitch_Dance" time="90" />
		<cooldown_addition name="twitch_buffSillySounds" time="90" />
		
		<cooldown_addition name="Buff_SillySounds" time="90" is_action="false" />
		<cooldown_addition name="Buff_Deafen" time="90" is_action="false" />
	</action>
	
	<action name="twitch_buffSillySounds">
		<property name="command" value="#silly" />
		<property name="command_key" value="TwitchAction_BuffSillySoundsCommand" />
		<property name="title_key" value="TwitchAction_BuffSillySounds" />
		<property name="description_key" value="TwitchAction_BuffSillySoundsDesc" />
		<property name="title" value="Silly Sounds" />
		<property name="category" value="Buffs" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="buff_sillysounds" />
		<property name="default_cost" value="100" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="900" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="twitch_buffDeafen" time="150" />
		
		<cooldown_addition name="Buff_SillySounds" time="150" is_action="false" />
	</action>
	
	<!-- <action name="twitch_buffHomerun"> -->
		<!-- <property name="command" value="#homerun" /> -->
		<!-- <property name="command_key" value="TwitchAction_BuffHomerunDerbyCommand" /> -->
		<!-- <property name="title_key" value="TwitchAction_BuffHomerunDerby" /> -->
		<!-- <property name="description_key" value="TwitchAction_BuffHomerunDerbyDesc" /> -->
		<!-- <property name="title" value="Homerun Derby" /> -->
		<!-- <property name="category" value="Buffs" /> -->
		<!-- <property name="start_gamestage" value="15" /> -->
		<!-- <property name="event_name" value="action_homerun" /> -->
		<!-- <property name="default_cost" value="100" /> -->
		<!-- <property name="is_positive" value="true" /> -->
		<!-- <property name="cooldown" value="900" /> -->
		
		<!-- <cooldown_addition name="twitch_buffNoMelee" time="300" /> -->
		<!-- <cooldown_addition name="twitch_BombBlitz" time="180" /> -->
		
	<!-- </action> -->
	
	<action name="twitch_Ragdoll">
		<property name="command" value="#ragdoll" />
		<property name="command_key" value="TwitchAction_ActionRagdollCommand" />
		<property name="title_key" value="TwitchAction_ActionRagdoll" />
		<property name="description_key" value="TwitchAction_ActionRagdollDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="action_ragdoll" />
		<property name="default_cost" value="75" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="120" />
		<property name="random_group" value="near_helper" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_Ragdoll_Players">
		<property name="command" value="#ragdoll_players" />
		<property name="command_key" value="TwitchAction_ActionRagdollPlayersCommand" />
		<property name="title_key" value="TwitchAction_ActionRagdollPlayers" />
		<property name="description_key" value="TwitchAction_ActionRagdollPlayersDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="20" />
		<property name="event_name" value="action_ragdoll_players" />
		<property name="default_cost" value="250" />
		<property name="point_type" value="Bits" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="hardcore" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_ShockNearby" extends="twitch_Ragdoll">
		<property name="command" value="#shock_near" />
		<property name="command_key" value="TwitchAction_ActionShockNearbyCommand" />
		<property name="title_key" value="TwitchAction_ActionShockNearby" />
		<property name="description_key" value="TwitchAction_ActionShockNearbyDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="60" />
		<property name="event_name" value="action_shocknearby" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="240" />
		<property name="random_group" value="near_helper" />
	</action>
	
	<action name="twitch_BurnNearby" extends="twitch_Ragdoll">
		<property name="command" value="#burn_near" />
		<property name="command_key" value="TwitchAction_ActionBurnNearbyCommand" />
		<property name="title_key" value="TwitchAction_ActionBurnNearby" />
		<property name="description_key" value="TwitchAction_ActionBurnNearbyDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="60" />
		<property name="event_name" value="action_burnnearby" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="240" />
		<property name="random_group" value="near_helper" />
	</action>
	
	<action name="twitch_CrippleEm" extends="twitch_Ragdoll">
		<property name="command" value="#cripple_em" />
		<property name="title" value="Cripple Zombies" />
		<property name="command_key" value="TwitchAction_ActionCrippleEmCommand" />
		<property name="title_key" value="TwitchAction_ActionCrippleEm" />
		<property name="description_key" value="TwitchAction_ActionCrippleEmDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="60" />
		<property name="event_name" value="action_cripple_em" />
		<property name="default_cost" value="400" />
		<property name="cooldown" value="240" />
		<property name="random_group" value="near_helper" />
		<property name="presets" value="casual,standard" />
	</action>
	
	<action name="twitch_Repair">
		<property name="command" value="#repair" />
		<property name="command_key" value="TwitchAction_ActionRepairCommand" />
		<property name="title_key" value="TwitchAction_ActionRepair" />
		<property name="description_key" value="TwitchAction_ActionRepairDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="55" />
		<property name="event_name" value="action_repair" />
		<property name="default_cost" value="125" />
		<property name="update_rate" value="15" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="600" />
		<property name="random_group" value="special_good" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_Degrade">
		<property name="command" value="#degrade" />
		<property name="command_key" value="TwitchAction_ActionDegradeCommand" />
		<property name="title_key" value="TwitchAction_ActionDegrade" />
		<property name="description_key" value="TwitchAction_ActionDegradeDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="55" />
		<property name="event_name" value="action_degrade" />
		<property name="default_cost" value="125" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="random_group" value="special_bad" />
		<property name="presets" value="standard,hardcore" />
	</action>
	
	<action name="twitch_InstantNourish">
		<property name="command" value="#nourish" />
		<property name="command_key" value="TwitchAction_ActionNourishCommand" />
		<property name="title_key" value="TwitchAction_ActionNourish" />
		<property name="description_key" value="TwitchAction_ActionNourishDesc" />
		<property name="category" value="Buffs" />
		<property name="start_gamestage" value="1" />
		<property name="event_name" value="action_instant_nourish" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="200" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="600" />
		<property name="presets" value="casual" />
	</action>
	
	<action name="twitch_Enrage">
		<property name="command" value="#enrage" />
		<property name="command_key" value="TwitchAction_ActionEnrageCommand" />
		<property name="title_key" value="TwitchAction_ActionEnrage" />
		<property name="description_key" value="TwitchAction_ActionEnrageDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="35" />
		<property name="add_cooldown" value="true" />
		<property name="event_name" value="action_enrage" />
		<property name="default_cost" value="200" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_PullZombies" time="30" />
	</action>
	
	<action name="twitch_PullZombies">
		<property name="command" value="#pull" />
		<property name="command_key" value="TwitchAction_ActionPullCommand" />
		<property name="title_key" value="TwitchAction_ActionPull" />
		<property name="description_key" value="TwitchAction_ActionPullDesc" />
		<property name="category" value="Special" />
		<property name="event_name" value="action_pull" />
		<property name="default_cost" value="50" />
		<property name="is_positive" value="false" />
		<property name="special_requirement" value="HasSpawnedEntities" />
		<property name="cooldown_blocked" value="true" />
		<property name="cooldown" value="60" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_PullPlayer">
		<property name="command" value="#pull_player" />
		<property name="command_key" value="TwitchAction_ActionPullPlayerCommand" />
		<property name="title_key" value="TwitchAction_ActionPullPlayer" />
		<property name="description_key" value="TwitchAction_ActionPullPlayerDesc" />
		<property name="category" value="Special" />
		<property name="event_name" value="action_pull_player" />
		<property name="default_cost" value="200" />
		<property name="point_type" value="Bits" />
		<property name="is_positive" value="false" />
		<property name="special_requirement" value="HasSpawnedEntities" />
		<property name="cooldown_blocked" value="true" />
		<property name="cooldown" value="600" />
		<property name="presets" value="standard,hardcore" />
	</action>
	
	<action name="twitch_Reverse">
		<property name="command" value="#reverse" />
		<property name="command_key" value="TwitchAction_ActionReverseCommand" />
		<property name="title" value="Reverse" />
		<property name="title_key" value="TwitchAction_ActionReverse" />
		<property name="description_key" value="TwitchAction_ActionReverseDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_changedirection" />
		<property name="default_cost" value="50" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="120" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_Scare">
		<property name="command" value="#scare" />
		<property name="command_key" value="TwitchAction_ActionScareCommand" />
		<property name="title_key" value="TwitchAction_ActionScare" />
		<property name="description_key" value="TwitchAction_ActionScare1Desc" />
		<property name="category" value="Special" />
		<property name="event_name" value="action_scare" />
		<property name="default_cost" value="25" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="180" />
		<property name="cooldown_blocked" value="true" />
		<property name="delay_notify" value="true" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_JumpScare">
		<property name="command_key" value="TwitchAction_ActionJumpScareCommand" />
		<property name="command" value="#jump_scare" />
		<property name="title_key" value="TwitchAction_ActionJumpScare" />
		<property name="description_key" value="TwitchAction_ActionJumpScareDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="5" />
		<property name="event_name" value="action_jumpscare" />
		<property name="default_cost" value="200" />
		<property name="point_type" value="Bits" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="180" />
		<property name="cooldown_blocked" value="true" />
		<property name="delay_notify" value="true" />
		<property name="presets" value="casual,standard,hardcore" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_BigHead">
		<property name="command_key" value="TwitchAction_BuffBigHeadCommand" />
		<property name="command" value="#big_head" />
		<property name="title_key" value="TwitchAction_BuffBigHead" />
		<property name="description_key" value="TwitchAction_BuffBigHeadDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="action_big_heads" />
		<property name="default_cost" value="150" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="900" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="twitch_buffHeadshotOnly" time="150" />
		<cooldown_addition name="Buff_BigHead" time="150" is_action="false" />
	</action>
	
	<action name="twitch_BucketHead">
		<property name="command_key" value="TwitchAction_BuffBucketHeadCommand" />
		<property name="command" value="#bucket_head" />
		<property name="title_key" value="TwitchAction_BuffBucketHead" />
		<property name="description_key" value="TwitchAction_BuffBucketHeadDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="action_bucket_heads" />
		<property name="default_cost" value="250" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="900" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="standard,hardcore" />
		<property name="streamer_only" value="true" />
		
		<cooldown_addition name="twitch_buffHeadshotOnly" time="300" />
		<cooldown_addition name="Buff_BucketHead" time="150" is_action="false" />
	</action>
	
	<action name="twitch_TinyZombies">
		<property name="command_key" value="TwitchAction_BuffTinyZombiesCommand" />
		<property name="command" value="#tiny_zombies" />
		<property name="title_key" value="TwitchAction_BuffTinyZombies" />
		<property name="description_key" value="TwitchAction_BuffTinyZombiesDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="action_tiny_zombies" />
		<property name="default_cost" value="250" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="900" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="standard,hardcore" />
		<property name="streamer_only" value="true" />
		
		<cooldown_addition name="Buff_TinyZombies" time="150" is_action="false" />
	</action>
	
	<action name="twitch_Dance">
		<property name="command_key" value="TwitchAction_BuffDanceOffCommand" />
		<property name="command" value="#dance_off" />
		<property name="title" value="Dance Off" />
		<property name="title_key" value="TwitchAction_BuffDanceOff" />
		<property name="description_key" value="TwitchAction_BuffDanceOffDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="action_dance_off" />
		<property name="default_cost" value="150" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="900" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="casual,standard,hardcore" />
		<property name="streamer_only" value="true" />
		
		<cooldown_addition name="twitch_Enrage" time="120" />
		<cooldown_addition name="twitch_BurnNearby" time="120" />
		<cooldown_addition name="twitch_ShockNearby" time="120" />
		<cooldown_addition name="twitch_Ragdoll" time="120" />
		
		<cooldown_addition name="twitch_buffDeafen" time="90" />
		
		<cooldown_addition name="Buff_DanceOff" time="150" is_action="false" />
	</action>
	
	<!-- Mod Commands -->
	
	<!-- Special Actions -->
	
	<action name="twitch_Spoil">
		<property name="command" value="#spoil" />
		<property name="command_key" value="TwitchAction_ActionSpoilCommand" />
		<property name="title_key" value="TwitchAction_ActionSpoil" />
		<property name="description_key" value="TwitchAction_ActionSpoilDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="action_spoil" />
		<property name="default_cost" value="500" />
		<property name="point_type" value="Bits" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="standard,hardcore" />
	</action>
	
	<action name="twitch_Kaboom">
		<property name="command" value="#kaboom" />
		<property name="command_key" value="TwitchAction_ActionKaboomCommand" />
		<property name="title_key" value="TwitchAction_ActionKaboom" />
		<property name="description_key" value="TwitchAction_ActionKaboomDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="30" />
		<property name="event_name" value="action_kaboom" />
		<property name="default_cost" value="1200" />
		<property name="point_type" value="Bits" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="600" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_RenameSigns">
		<property name="command" value="#rename_signs" />
		<property name="command_key" value="TwitchAction_ActionRenameSignsCommand" />
		<property name="title_key" value="TwitchAction_ActionRenameSigns" />
		<property name="description_key" value="TwitchAction_ActionRenameSignsDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_rename_signs" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="is_positive" value="false" />
		<property name="special_requirement" value="InLandClaim" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="ignore_discount" value="true" />
	</action>
	
	<action name="twitch_ShuffleBoxes">
		<property name="command" value="#shuffle_boxes" />
		<property name="command_key" value="TwitchAction_ActionShuffleBoxesCommand" />
		<property name="title_key" value="TwitchAction_ActionShuffleBoxes" />
		<property name="description_key" value="TwitchAction_ActionShuffleBoxesDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="action_shuffle_boxes" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="3000" />
		<property name="is_positive" value="false" />
		<property name="special_requirement" value="InLandClaim" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="ignore_discount" value="true" />
	</action>
	
	<action name="twitch_SpoilBoxes">
		<property name="command" value="#spoil_boxes" />
		<property name="command_key" value="TwitchAction_ActionSpoilBoxesCommand" />
		<property name="title_key" value="TwitchAction_ActionSpoilBoxes" />
		<property name="description_key" value="TwitchAction_ActionSpoilBoxesDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_spoil_boxes" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="2000" />
		<property name="is_positive" value="false" />
		<property name="special_requirement" value="InLandClaim" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="ignore_discount" value="true" />
	</action>
	
	<action name="twitch_Mixup">
		<property name="command" value="#mixup" />
		<property name="command_key" value="TwitchAction_ActionMixUpCommand" />
		<property name="title_key" value="TwitchAction_ActionMixUp" />
		<property name="description_key" value="TwitchAction_ActionMixUpDesc" />
		<property name="category" value="Special" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_mixup" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_DropHeld" time="60" />
		<cooldown_addition name="twitch_DropToolbelt" time="60" />
		<cooldown_addition name="twitch_DestroyToolbelt" time="60" />
		<cooldown_addition name="twitch_DestroyBackpack" time="60" />
		<cooldown_addition name="twitch_JumbledBackpack" time="60" />
		<cooldown_addition name="Buff_JumbledBackpack" time="60" is_action="false" />
	</action>
	
	<action name="twitch_UnloadAmmo">
		<property name="command" value="#unload_ammo" />
		<property name="command_key" value="TwitchAction_ActionUnloadAmmoCommand" />
		<property name="title_key" value="TwitchAction_ActionUnloadAmmo" />
		<property name="description_key" value="TwitchAction_ActionUnloadAmmoDesc" />
		<property name="category" value="Special" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_unload_ammo" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="300" />
	</action>
	
	<action name="twitch_InfiniteAmmo">
		<property name="command" value="#infinite_ammo" />
		<property name="command_key" value="TwitchAction_BuffInfiniteAmmoCommand" />
		<property name="title_key" value="TwitchAction_BuffInfiniteAmmo" />
		<property name="description_key" value="TwitchAction_BuffInfiniteAmmoDesc" />
		<property name="category" value="Special,Buffs" />
		<property name="start_gamestage" value="5" />
		<property name="event_name" value="buff_infiniteammo" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="300" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="300" />
		<property name="vote_cooldown_add" value="120" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="twitch_buffNoRanged" time="60" />
		<cooldown_addition name="twitch_buffWeakenRanged" time="60" />
		<cooldown_addition name="twitch_buffBoostRanged" time="60" />
		
	</action>
	
	<action name="twitch_Resurrect">
		<property name="command" value="#resurrect" />
		<property name="command_key" value="TwitchAction_ActionResurrectCommand" />
		<property name="title" value="Resurrect" />
		<property name="title_key" value="TwitchAction_ActionResurrect" />
		<property name="description_key" value="TwitchAction_ActionResurrectDesc" />
		<property name="category" value="Special,Debuffs" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="25" />
		<property name="event_name" value="buff_resurrect" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="200" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="300" />
		<property name="is_positive" value="false" />
		<property name="waiting_blocked" value="true" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="vote_cooldown_add" value="120" />
		<property name="presets" value="" />
	
		<cooldown_addition name="twitch_buffCelebrate" time="180" />
		<cooldown_addition name="Buff_Celebrate" time="180" is_action="false" />
	</action>
	
	<action name="twitch_RepairAll">
		<property name="command" value="#repair_all" />
		<property name="command_key" value="TwitchAction_ActionRepairAllCommand" />
		<property name="title" value="Repair All" />
		<property name="title_key" value="TwitchAction_ActionRepairAll" />
		<property name="description_key" value="TwitchAction_ActionRepairAllDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="25" />
		<property name="event_name" value="action_repair_all" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="600" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="300" />
		<property name="presets" value="casual,standard,hardcore" />
	</action>
	
	<action name="twitch_AutoPull">
		<property name="command" value="#auto_pull" />
		<property name="command_key" value="TwitchAction_BuffAutoPullCommand" />
		<property name="title_key" value="TwitchAction_BuffAutoPull" />
		<property name="description_key" value="TwitchAction_BuffAutoPullDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="5" />
		<property name="event_name" value="buff_autopull" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="300" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="600" />
		<property name="special_requirement" value="HasSpawnedEntities" />
		<property name="cooldown_blocked" value="true" />
		<property name="vote_cooldown_add" value="60" />
		<property name="presets" value="standard,hardcore" />
		<property name="streamer_only" value="true" />
		
		<cooldown_addition name="twitch_PullZombies" time="120" />
	</action>
	
	<action name="twitch_Bloodmoon">
		<property name="command" value="#blood_moon" />
		<property name="command_key" value="TwitchAction_ActionBloodmoonCommand" />
		<property name="title_key" value="TwitchAction_ActionBloodmoon" />
		<property name="description_key" value="TwitchAction_ActionBloodmoonDesc" />
		<property name="category" value="Special,World" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="25" />
		<property name="event_name" value="action_set_hordenight" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="4000" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="60" />
		<property name="special_requirement" value="NotBloodmoonDay,EarlyDay" />
		<property name="cooldown_blocked" value="true" />
		<property name="ignore_discount" value="true" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_EndCooldown">
		<property name="command" value="#end_cooldown" />
		<property name="command_key" value="TwitchAction_ActionEndCooldownCommand" />
		<property name="title_key" value="TwitchAction_ActionEndCooldown" />
		<property name="description_key" value="TwitchAction_ActionEndCooldownDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="5" />
		<property name="event_name" value="action_end_cooldown" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="600" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="10" />
		<property name="special_requirement" value="IsCooldown" />
		<property name="cooldown_blocked" value="false" />
		<property name="vote_cooldown_add" value="60" />
		<property name="presets" value="standard,hardcore" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_PPBonanza">
		<property name="command" value="#pp_bonanza" />
		<property name="command_key" value="TwitchAction_BuffPPBonanzaCommand" />
		<property name="title_key" value="TwitchAction_BuffPPBonanza" />
		<property name="description_key" value="TwitchAction_BuffPPBonanzaDesc" />
		<property name="category" value="Special,Buffs" />
		<property name="start_gamestage" value="1" />
		<property name="event_name" value="buff_bonusPP" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="360" />
		<property name="presets" value="casual,standard,hardcore" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_JumbledBackpack">
		<property name="command" value="#jumbled_backpack" />
		<property name="command_key" value="TwitchAction_ActionJumbledBackpackCommand" />
		<property name="title_key" value="TwitchAction_ActionJumbledBackpack" />
		<property name="description_key" value="TwitchAction_ActionJumbledBackpackDesc" />
		<property name="category" value="Special,Debuffs" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="buff_jumbledbackpack" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="300" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_DestroyBackpack" time="420" />
		<cooldown_addition name="twitch_Mixup" time="420" />
		<cooldown_addition name="Buff_JumbledBackpack" time="420" is_action="false" />
	</action>
	
	<action name="twitch_DoubleSpawns">
		<property name="command" value="#double_spawns" />
		<property name="command_key" value="TwitchAction_BuffDoubleSpawnsCommand" />
		<property name="title_key" value="TwitchAction_BuffDoubleSpawns" />
		<property name="description_key" value="TwitchAction_BuffDoubleSpawnsDesc" />
		<property name="category" value="Special,Debuffs" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="buff_doublespawns" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="400" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_TougherEnemies">
		<property name="command" value="#tougher_enemies" />
		<property name="command_key" value="TwitchAction_BuffTougherEnemiesCommand" />
		<property name="title_key" value="TwitchAction_BuffTougherEnemies" />
		<property name="description_key" value="TwitchAction_BuffTougherEnemiesDesc" />
		<property name="category" value="Special,Debuffs" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="buff_tougherenemies" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="400" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="hardcore" />
	</action>
	
	<action name="twitch_EmpowerZombies">
		<property name="command" value="#empower_zombies" />
		<property name="command_key" value="TwitchAction_ActionEmpowerZombiesCommand" />
		<property name="title_key" value="TwitchAction_ActionEmpowerZombies" />
		<property name="description_key" value="TwitchAction_ActionEmpowerZombiesDesc" />
		<property name="category" value="Special" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_empowerzombies" />
		<property name="point_type" value="PP" />
		<property name="default_cost" value="400" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="200" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="hardcore" />
	</action>
	
	<action name="twitch_BombBlitz">
		<property name="command" value="#bomb_blitz" />
		<property name="command_key" value="TwitchAction_ActionBombBlitzCommand" />
		<property name="title_key" value="TwitchAction_ActionBombBlitz" />
		<property name="description_key" value="TwitchAction_ActionBombBlitzDesc" />
		<property name="category" value="Spawns" />
		<property name="start_gamestage" value="20" />
		<property name="event_name" value="group_bombers" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="150" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="200" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_buffSlow" time="60" />
		<cooldown_addition name="twitch_buffNoRanged" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
		<cooldown_addition name="twitch_ClumsyRunner" time="60" />
	</action>
	
	<action name="twitch_BuffNoTime">
		<property name="command" value="#no_time" />
		<property name="command_key" value="TwitchAction_BuffNoTimeCommand" />
		<property name="title_key" value="TwitchAction_BuffNoTime" />
		<property name="description_key" value="TwitchAction_BuffNoTimeDesc" />
		<property name="category" value="Special,World" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_notime" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="300" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="presets" value="casual,standard,hardcore" />
		
		<cooldown_addition name="Buff_NoTime" time="360" is_action="false" />
	</action>
	
	<action name="twitch_BuffNoHelp">
		<property name="command" value="#no_help" />
		<property name="command_key" value="TwitchAction_BuffNoHelpCommand" />
		<property name="title_key" value="TwitchAction_BuffNoHelp" />
		<property name="description_key" value="TwitchAction_BuffNoHelpDesc" />
		<property name="category" value="Special,Debuffs" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="action_nohelp" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="vote_cooldown_add" value="60" />
		<property name="presets" value="standard,hardcore" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_DayTime">
		<property name="command" value="#daytime" />
		<property name="command_key" value="TwitchAction_DayTimeCommand" />
		<property name="title_key" value="TwitchAction_DayTime" />
		<property name="description_key" value="TwitchAction_DayTimeDesc" />
		<property name="category" value="Special,World" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="action_set_nextmorning" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="200" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="600" />
		<property name="special_requirement" value="NotBloodmoonDay,Night" />
		<property name="presets" value="casual" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_NightTime">
		<property name="command" value="#nighttime" />
		<property name="command_key" value="TwitchAction_NightTimeCommand" />
		<property name="title_key" value="TwitchAction_NightTime" />
		<property name="description_key" value="TwitchAction_NightTimeDesc" />
		<property name="category" value="Special,World" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="action_time_night" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="800" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="600" />
		<property name="special_requirement" value="NotBloodmoonDay,Daytime" />
		<property name="presets" value="" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_Grow">
		<property name="command" value="#grow" />
		<property name="command_key" value="TwitchAction_ActionGrowCommand" />
		<property name="title_key" value="TwitchAction_ActionGrow" />
		<property name="description_key" value="TwitchAction_ActionGrowDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="start_gamestage" value="5" />
		<property name="event_name" value="action_grow" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="120" />
		<property name="presets" value="casual" />
	</action>
	
	<action name="twitch_BuffSilentActions">
		<property name="command" value="#silent_actions" />
		<property name="command_key" value="TwitchAction_BuffSilentActionsCommand" />
		<property name="title_key" value="TwitchAction_BuffSilentActions" />
		<property name="description_key" value="TwitchAction_BuffSilentActionsDesc" />
		<property name="category" value="Special,Debuffs" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="20" />
		<property name="event_name" value="buff_silentactions" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="200" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		<property name="vote_cooldown_add" value="60" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_buffedZombies">
		<property name="command" value="#buffed_zombies" />
		<property name="command_key" value="TwitchAction_SpawnGroupBuffedZombiesCommand" />
		<property name="title_key" value="TwitchAction_SpawnGroupBuffedZombies" />
		<property name="description_key" value="TwitchAction_SpawnGroupBuffedZombiesDesc" />
		<property name="category" value="Spawns" />
		<property name="start_gamestage" value="15" />
		<property name="event_name" value="group_buffed_zombies" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="400" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="200" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		<property name="presets" value="hardcore" />
	</action>
	
	<action name="twitch_buffedFerals">
		<property name="command" value="#buffed_ferals" />
		<property name="command_key" value="TwitchAction_SpawnGroupBuffedFeralsCommand" />
		<property name="title_key" value="TwitchAction_SpawnGroupBuffedFerals" />
		<property name="description_key" value="TwitchAction_SpawnGroupBuffedFeralsDesc" />
		<property name="category" value="Spawns" />
		<property name="start_gamestage" value="55" />
		<property name="event_name" value="group_buffed_ferals" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="550" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="200" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		<property name="presets" value="hardcore" />
	</action>
	
	<action name="twitch_buffedRads">
		<property name="command" value="#buffed_rads" />
		<property name="command_key" value="TwitchAction_SpawnGroupBuffedRadsCommand" />
		<property name="title_key" value="TwitchAction_SpawnGroupBuffedRads" />
		<property name="description_key" value="TwitchAction_SpawnGroupBuffedRadsDesc" />
		<property name="category" value="Spawns" />
		<property name="start_gamestage" value="95" />
		<property name="event_name" value="group_buffed_rads" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="700" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="200" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		<property name="presets" value="hardcore" />
	</action>
	
	<action name="twitch_buffedWights">
		<property name="command" value="#buffed_wights" />
		<property name="command_key" value="TwitchAction_SpawnGroupBuffedWightsCommand" />
		<property name="title_key" value="TwitchAction_SpawnGroupBuffedWights" />
		<property name="description_key" value="TwitchAction_SpawnGroupBuffedWightsDesc" />
		<property name="category" value="Spawns" />
		<property name="start_gamestage" value="80" />
		<property name="event_name" value="group_buffed_wights" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="600" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="200" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		<property name="presets" value="hardcore" />
	</action>
	
	<action name="twitch_groupSnakes">
		<property name="command" value="#group_snakes" />
		<property name="command_key" value="TwitchAction_SpawnGroupSnakesCommand" />
		<property name="title_key" value="TwitchAction_SpawnGroupSnakes" />
		<property name="description_key" value="TwitchAction_SpawnGroupSnakesDesc" />
		<property name="category" value="Spawns" />
		<property name="start_gamestage" value="3" />
		<property name="event_name" value="group_snakes" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="75" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="50" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		<property name="presets" value="standard,hardcore" />
	</action>
	
	<action name="twitch_groupCoyotes">
		<property name="command" value="#group_coyotes" />
		<property name="command_key" value="TwitchAction_SpawnGroupCoyotesCommand" />
		<property name="title_key" value="TwitchAction_SpawnGroupCoyotes" />
		<property name="description_key" value="TwitchAction_SpawnGroupCoyotesDesc" />
		<property name="category" value="Spawns" />
		<property name="start_gamestage" value="5" />
		<property name="event_name" value="group_coyotes" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="150" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="50" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		<property name="presets" value="standard,hardcore" />
	</action>
	
	<action name="twitch_groupVultures">
		<property name="command" value="#group_vultures" />
		<property name="command_key" value="TwitchAction_SpawnGroupVulturesCommand" />
		<property name="title_key" value="TwitchAction_SpawnGroupVultures" />
		<property name="description_key" value="TwitchAction_SpawnGroupVulturesDesc" />
		<property name="category" value="Spawns" />
		<property name="start_gamestage" value="8" />
		<property name="event_name" value="group_vultures" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="200" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="35" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		<property name="presets" value="standard,hardcore" />
	</action>
	
	<action name="twitch_groupChickens">
		<property name="command" value="#group_chickens" />
		<property name="command_key" value="TwitchAction_SpawnGroupChickensCommand" />
		<property name="title_key" value="TwitchAction_SpawnGroupChickens" />
		<property name="description_key" value="TwitchAction_SpawnGroupChickensDesc" />
		<property name="category" value="Spawns" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="group_chickens" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="400" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="50" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		<property name="presets" value="standard,hardcore" />
	</action>
	
	<action name="twitch_groupBoars">
		<property name="command" value="#group_boars" />
		<property name="command_key" value="TwitchAction_SpawnGroupBoarsCommand" />
		<property name="title_key" value="TwitchAction_SpawnGroupBoars" />
		<property name="description_key" value="TwitchAction_SpawnGroupBoarsDesc" />
		<property name="category" value="Spawns" />
		<property name="start_gamestage" value="35" />
		<property name="event_name" value="group_boars" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="75" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		<property name="presets" value="standard,hardcore" />
	</action>

	<action name="twitch_groupDogs">
		<property name="command" value="#group_dogs" />
		<property name="command_key" value="TwitchAction_SpawnGroupDogsCommand" />
		<property name="title_key" value="TwitchAction_SpawnGroupDogs" />
		<property name="description_key" value="TwitchAction_SpawnGroupDogsDesc" />
		<property name="category" value="Spawns" />
		<property name="start_gamestage" value="20" />
		<property name="event_name" value="group_dogs" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="75" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		<property name="presets" value="standard,hardcore" />
	</action>
	
	<action name="twitch_groupWolves">
		<property name="command" value="#group_wolves" />
		<property name="command_key" value="TwitchAction_SpawnGroupWolvesCommand" />
		<property name="title_key" value="TwitchAction_SpawnGroupWolves" />
		<property name="description_key" value="TwitchAction_SpawnGroupWolvesDesc" />
		<property name="category" value="Spawns" />
		<property name="start_gamestage" value="30" />
		<property name="event_name" value="group_wolves" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="700" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="100" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		<property name="presets" value="standard,hardcore" />
	</action>
	
	<action name="twitch_groupLions">
		<property name="command" value="#group_lions" />
		<property name="command_key" value="TwitchAction_SpawnGroupLionsCommand" />
		<property name="title_key" value="TwitchAction_SpawnGroupLions" />
		<property name="description_key" value="TwitchAction_SpawnGroupLionsDesc" />
		<property name="category" value="Spawns" />
		<property name="start_gamestage" value="65" />
		<property name="event_name" value="group_lions" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="700" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="100" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		<property name="presets" value="standard,hardcore" />
	</action>
	
	<action name="twitch_groupBears">
		<property name="command" value="#group_bears" />
		<property name="command_key" value="TwitchAction_SpawnGroupBearsCommand" />
		<property name="title_key" value="TwitchAction_SpawnGroupBears" />
		<property name="description_key" value="TwitchAction_SpawnGroupBearsDesc" />
		<property name="category" value="Spawns" />
		<property name="start_gamestage" value="80" />
		<property name="event_name" value="group_bears" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="1000" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="175" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		<property name="presets" value="standard,hardcore" />
	</action>
	
	<action name="twitch_groupGrace">
		<property name="command" value="#group_grace" />
		<property name="command_key" value="TwitchAction_SpawnGroupGraceCommand" />
		<property name="title_key" value="TwitchAction_SpawnGroupGrace" />
		<property name="description_key" value="TwitchAction_SpawnGroupGraceDesc" />
		<property name="category" value="Spawns" />
		<property name="start_gamestage" value="60" />
		<property name="event_name" value="group_grace" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="1000" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="100" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		<property name="presets" value="standard,hardcore" />
	</action>

	<action name="twitch_hordeChickens">
		<property name="command" value="#horde_chickens" />
		<property name="command_key" value="TwitchAction_SpawnHordeChickensCommand" />
		<property name="title_key" value="TwitchAction_SpawnHordeChickens" />
		<property name="description_key" value="TwitchAction_SpawnHordeChickensDesc" />
		<property name="event_name" value="horde_chickens" />
		<property name="category" value="Spawns" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="1200" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="100" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		
		<cooldown_addition name="twitch_hordeBoars" time="30" />
		<cooldown_addition name="twitch_hordeWolves" time="30" />
		<cooldown_addition name="twitch_hordeBears" time="30" />
		<cooldown_addition name="twitch_hordeZombies" time="30" />
		<cooldown_addition name="twitch_hordeZombiesFeral" time="30" />
		<cooldown_addition name="twitch_hordeZombiesRad" time="30" />
		<cooldown_addition name="twitch_hordeZombiesCharged" time="30" />
		<cooldown_addition name="twitch_hordeZombiesInfernal" time="30" />
	</action>
	
	<action name="twitch_hordeBoars">
		<property name="command" value="#horde_boars" />
		<property name="command_key" value="TwitchAction_SpawnHordeBoarsCommand" />
		<property name="title_key" value="TwitchAction_SpawnHordeBoars" />
		<property name="description_key" value="TwitchAction_SpawnHordeBoarsDesc" />
		<property name="event_name" value="horde_boars" />
		<property name="category" value="Spawns" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="35" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="1500" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="150" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		
		<cooldown_addition name="twitch_hordeChickens" time="30" />
		<cooldown_addition name="twitch_hordeWolves" time="30" />
		<cooldown_addition name="twitch_hordeBears" time="30" />
		<cooldown_addition name="twitch_hordeZombies" time="30" />
		<cooldown_addition name="twitch_hordeZombiesFeral" time="30" />
		<cooldown_addition name="twitch_hordeZombiesRad" time="30" />
		<cooldown_addition name="twitch_hordeZombiesCharged" time="30" />
		<cooldown_addition name="twitch_hordeZombiesInfernal" time="30" />
	</action>
	
	<action name="twitch_hordeWolves">
		<property name="command" value="#horde_wolves" />
		<property name="command_key" value="TwitchAction_SpawnHordeWolvesCommand" />
		<property name="title_key" value="TwitchAction_SpawnHordeWolves" />
		<property name="description_key" value="TwitchAction_SpawnHordeWolvesDesc" />
		<property name="event_name" value="horde_wolves" />
		<property name="category" value="Spawns" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="30" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="2250" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="200" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		
		<cooldown_addition name="twitch_hordeChickens" time="30" />
		<cooldown_addition name="twitch_hordeBoars" time="30" />
		<cooldown_addition name="twitch_hordeBears" time="30" />
		<cooldown_addition name="twitch_hordeZombies" time="30" />
		<cooldown_addition name="twitch_hordeZombiesFeral" time="30" />
		<cooldown_addition name="twitch_hordeZombiesRad" time="30" />
		<cooldown_addition name="twitch_hordeZombiesCharged" time="30" />
		<cooldown_addition name="twitch_hordeZombiesInfernal" time="30" />
	</action>
	
	<action name="twitch_hordeBears">
		<property name="command" value="#horde_bears" />
		<property name="command_key" value="TwitchAction_SpawnHordeBearsCommand" />
		<property name="title_key" value="TwitchAction_SpawnHordeBears" />
		<property name="description_key" value="TwitchAction_SpawnHordeBearsDesc" />
		<property name="event_name" value="horde_bears" />
		<property name="category" value="Spawns" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="80" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="2500" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="250" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		
		<cooldown_addition name="twitch_hordeChickens" time="30" />
		<cooldown_addition name="twitch_hordeBoars" time="30" />
		<cooldown_addition name="twitch_hordeWolves" time="30" />
		<cooldown_addition name="twitch_hordeZombies" time="30" />
		<cooldown_addition name="twitch_hordeZombiesFeral" time="30" />
		<cooldown_addition name="twitch_hordeZombiesRad" time="30" />
		<cooldown_addition name="twitch_hordeZombiesCharged" time="30" />
		<cooldown_addition name="twitch_hordeZombiesInfernal" time="30" />
	</action>
	
	<action name="twitch_hordeZombies">
		<property name="command" value="#horde_zombies" />
		<property name="command_key" value="TwitchAction_SpawnHordeZombiesCommand" />
		<property name="title_key" value="TwitchAction_SpawnHordeZombies" />
		<property name="description_key" value="TwitchAction_SpawnHordeZombiesDesc" />
		<property name="event_name" value="horde_zombies" />
		<property name="category" value="Spawns" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="1000" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="100" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		
		<cooldown_addition name="twitch_hordeChickens" time="30" />
		<cooldown_addition name="twitch_hordeBoars" time="30" />
		<cooldown_addition name="twitch_hordeWolves" time="30" />
		<cooldown_addition name="twitch_hordeBears" time="30" />
		<cooldown_addition name="twitch_hordeZombiesFeral" time="30" />
		<cooldown_addition name="twitch_hordeZombiesRad" time="30" />
		<cooldown_addition name="twitch_hordeZombiesCharged" time="30" />
		<cooldown_addition name="twitch_hordeZombiesInfernal" time="30" />
	</action>
	
	<action name="twitch_hordeZombiesFeral">
		<property name="command" value="#horde_ferals" />
		<property name="command_key" value="TwitchAction_SpawnHordeZombiesFeralCommand" />
		<property name="title_key" value="TwitchAction_SpawnHordeZombiesFeral" />
		<property name="description_key" value="TwitchAction_SpawnHordeZombiesFeralDesc" />
		<property name="event_name" value="horde_ferals" />
		<property name="category" value="Spawns" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="50" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="1500" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="150" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		
		<cooldown_addition name="twitch_hordeChickens" time="30" />
		<cooldown_addition name="twitch_hordeBoars" time="30" />
		<cooldown_addition name="twitch_hordeWolves" time="30" />
		<cooldown_addition name="twitch_hordeBears" time="30" />
		<cooldown_addition name="twitch_hordeZombies" time="30" />
		<cooldown_addition name="twitch_hordeZombiesRad" time="30" />
		<cooldown_addition name="twitch_hordeZombiesCharged" time="30" />
		<cooldown_addition name="twitch_hordeZombiesInfernal" time="30" />
	</action>
	
	<action name="twitch_hordeZombiesRad">
		<property name="command" value="#horde_rads" />
		<property name="command_key" value="TwitchAction_SpawnHordeZombiesRadCommand" />
		<property name="title_key" value="TwitchAction_SpawnHordeZombiesRad" />
		<property name="description_key" value="TwitchAction_SpawnHordeZombiesRadDesc" />
		<property name="event_name" value="horde_rads" />
		<property name="category" value="Spawns" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="90" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="2000" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="200" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		
		<cooldown_addition name="twitch_hordeChickens" time="30" />
		<cooldown_addition name="twitch_hordeBoars" time="30" />
		<cooldown_addition name="twitch_hordeWolves" time="30" />
		<cooldown_addition name="twitch_hordeBears" time="30" />
		<cooldown_addition name="twitch_hordeZombies" time="30" />
		<cooldown_addition name="twitch_hordeZombiesFeral" time="30" />
		<cooldown_addition name="twitch_hordeZombiesCharged" time="30" />
		<cooldown_addition name="twitch_hordeZombiesInfernal" time="30" />
	</action>
	
	<action name="twitch_hordeZombiesCharged">
		<property name="command" value="#horde_charged" />
		<property name="command_key" value="TwitchAction_SpawnHordeZombiesChargedCommand" />
		<property name="title_key" value="TwitchAction_SpawnHordeZombiesCharged" />
		<property name="description_key" value="TwitchAction_SpawnHordeZombiesChargedDesc" />
		<property name="event_name" value="horde_chargeds" />
		<property name="category" value="Spawns" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="140" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="2500" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="200" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		
		<cooldown_addition name="twitch_hordeChickens" time="30" />
		<cooldown_addition name="twitch_hordeBoars" time="30" />
		<cooldown_addition name="twitch_hordeWolves" time="30" />
		<cooldown_addition name="twitch_hordeBears" time="30" />
		<cooldown_addition name="twitch_hordeZombies" time="30" />
		<cooldown_addition name="twitch_hordeZombiesFeral" time="30" />
		<cooldown_addition name="twitch_hordeZombiesRad" time="30" />
		<cooldown_addition name="twitch_hordeZombiesInfernal" time="30" />
	</action>
	
	<action name="twitch_hordeZombiesInfernal">
		<property name="command" value="#horde_infernal" />
		<property name="command_key" value="TwitchAction_SpawnHordeZombiesInfernalCommand" />
		<property name="title_key" value="TwitchAction_SpawnHordeZombiesInfernal" />
		<property name="description_key" value="TwitchAction_SpawnHordeZombiesInfernalDesc" />
		<property name="event_name" value="horde_infernals" />
		<property name="category" value="Spawns" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="140" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="2500" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="200" />
		<property name="cooldown" value="30" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		<property name="min_respawn_count" value="3" />
		<property name="max_respawn_count" value="3" />
		
		<cooldown_addition name="twitch_hordeChickens" time="30" />
		<cooldown_addition name="twitch_hordeBoars" time="30" />
		<cooldown_addition name="twitch_hordeWolves" time="30" />
		<cooldown_addition name="twitch_hordeBears" time="30" />
		<cooldown_addition name="twitch_hordeZombies" time="30" />
		<cooldown_addition name="twitch_hordeZombiesFeral" time="30" />
		<cooldown_addition name="twitch_hordeZombiesRad" time="30" />
		<cooldown_addition name="twitch_hordeZombiesCharged" time="30" />
	</action>
	
	<action name="twitch_hordestoneZombies">
		<property name="command" value="#hordestone_zombies" />
		<property name="command_key" value="TwitchAction_SpawnHordestoneZombiesCommand" />
		<property name="title_key" value="TwitchAction_SpawnHordestoneZombies" />
		<property name="description_key" value="TwitchAction_SpawnHordestoneZombiesDesc" />
		<property name="event_name" value="hordestone_normal" />
		<property name="category" value="Spawns" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="100" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		
		<cooldown_addition name="twitch_Minefield" time="30" />
		<cooldown_addition name="twitch_hordestoneFerals" time="300" />
		<cooldown_addition name="twitch_hordestoneRads" time="300" />
	</action>
	
	<action name="twitch_hordestoneFerals">
		<property name="command" value="#hordestone_ferals" />
		<property name="command_key" value="TwitchAction_SpawnHordestoneFeralsCommand" />
		<property name="title_key" value="TwitchAction_SpawnHordestoneFerals" />
		<property name="description_key" value="TwitchAction_SpawnHordestoneFeralsDesc" />
		<property name="event_name" value="hordestone_ferals" />
		<property name="category" value="Spawns" />
		<property name="display_category" value="Extras" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="1000" />
		<property name="start_gamestage" value="50" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="150" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		
		<cooldown_addition name="twitch_Minefield" time="30" />
		<cooldown_addition name="twitch_hordestoneZombies" time="300" />
		<cooldown_addition name="twitch_hordestoneRads" time="300" />
	</action>
	
	<action name="twitch_hordestoneRads">
		<property name="command" value="#hordestone_rads" />
		<property name="command_key" value="TwitchAction_SpawnHordestoneRadsCommand" />
		<property name="title_key" value="TwitchAction_SpawnHordestoneRads" />
		<property name="description_key" value="TwitchAction_SpawnHordestoneRadsDesc" />
		<property name="event_name" value="hordestone_rads" />
		<property name="category" value="Spawns" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="90" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="1500" />
		<property name="is_positive" value="false" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="150" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="waiting_blocked" value="true" />
		<property name="vote_cooldown_add" value="30" />
		
		<cooldown_addition name="twitch_Minefield" time="30" />
		<cooldown_addition name="twitch_hordestoneZombies" time="300" />
		<cooldown_addition name="twitch_hordestoneFerals" time="300" />
	</action>
	
	<action name="twitch_WeatherRain">
		<property name="command" value="#rain" />
		<property name="command_key" value="TwitchAction_ActionWeatherRainCommand" />
		<property name="title_key" value="TwitchAction_ActionWeatherRain" />
		<property name="description_key" value="TwitchAction_ActionWeatherRainDesc" />
		<property name="category" value="Special,World" />
		<property name="start_gamestage" value="5" />
		<property name="event_name" value="action_weather_rain" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="special_requirement" value="NotBloodmoon,WeatherGracePeriod" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="false" />
		<property name="presets" value="casual,standard,hardcore" />
		<property name="streamer_only" value="true" />
		
		<cooldown_addition name="twitch_WeatherThunderstorm" time="300" />
		<cooldown_addition name="twitch_WeatherSnow" time="300" />
		<cooldown_addition name="twitch_WeatherFog" time="300" />
		<cooldown_addition name="twitch_WeatherStorm" time="300" />
	</action>
	
	<action name="twitch_WeatherThunderstorm" extends="twitch_WeatherRain">
		<property name="command" value="#thunderstorm" />
		<property name="command_key" value="TwitchAction_ActionWeatherThunderstormCommand" />
		<property name="title_key" value="TwitchAction_ActionWeatherThunderstorm" />
		<property name="description_key" value="TwitchAction_ActionWeatherThunderstormDesc" />
		<property name="event_name" value="action_weather_thunderstorm" />
		
		<cooldown_addition name="twitch_WeatherRain" time="300" />
		<cooldown_addition name="twitch_WeatherSnow" time="300" />
		<cooldown_addition name="twitch_WeatherFog" time="300" />
		<cooldown_addition name="twitch_WeatherStorm" time="300" />
	</action>
	
	<action name="twitch_WeatherSnow" extends="twitch_WeatherRain">
		<property name="command" value="#snow" />
		<property name="command_key" value="TwitchAction_ActionWeatherSnowCommand" />
		<property name="title_key" value="TwitchAction_ActionWeatherSnow" />
		<property name="description_key" value="TwitchAction_ActionWeatherSnowDesc" />
		<property name="event_name" value="action_weather_snow" />
		
		<cooldown_addition name="twitch_WeatherRain" time="300" />
		<cooldown_addition name="twitch_WeatherThunderstorm" time="300" />
		<cooldown_addition name="twitch_WeatherFog" time="300" />
		<cooldown_addition name="twitch_WeatherStorm" time="300" />
	</action>
	
	<action name="twitch_WeatherFog" extends="twitch_WeatherRain">
		<property name="command" value="#fog" />
		<property name="command_key" value="TwitchAction_ActionWeatherFogCommand" />
		<property name="title_key" value="TwitchAction_ActionWeatherFog" />
		<property name="description_key" value="TwitchAction_ActionWeatherFogDesc" />
		<property name="event_name" value="action_weather_fog" />
		<property name="default_cost" value="200" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="1200" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_WeatherRain" time="300" />
		<cooldown_addition name="twitch_WeatherThunderstorm" time="300" />
		<cooldown_addition name="twitch_WeatherSnow" time="300" />
		<cooldown_addition name="twitch_WeatherStorm" time="300" />
	</action>
	
	<action name="twitch_WeatherStorm" extends="twitch_WeatherRain">
		<property name="command" value="#storm_brewing" />
		<property name="command_key" value="TwitchAction_ActionWeatherFogCommand" />
		<property name="title_key" value="TwitchAction_ActionWeatherFog" />
		<property name="description_key" value="TwitchAction_ActionWeatherFogDesc" />
		<property name="event_name" value="action_storm_brewing" />
		<property name="default_cost" value="300" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="1200" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_WeatherRain" time="300" />
		<cooldown_addition name="twitch_WeatherThunderstorm" time="300" />
		<cooldown_addition name="twitch_WeatherSnow" time="300" />
		<cooldown_addition name="twitch_WeatherFog" time="300" />
	</action>
	
	<action name="twitch_DropHeld">
		<property name="command" value="#drop_held" />
		<property name="command_key" value="TwitchAction_DropHeldCommand" />
		<property name="title_key" value="TwitchAction_DropHeld" />
		<property name="description_key" value="TwitchAction_DropHeldDesc" />
		<property name="category" value="Special" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="5" />
		<property name="event_name" value="action_dropweapon" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="50" />
		<property name="special_requirement" value="NotSafe" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="120" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_Mixup" time="60" />
		<cooldown_addition name="twitch_DropToolbelt" time="60" />
		<cooldown_addition name="twitch_DestroyToolbelt" time="60" />
	</action>
	
	<action name="twitch_buffEncumbered">
		<property name="command" value="#encumbered" />
		<property name="command_key" value="TwitchAction_BuffEncumberedCommand" />
		<property name="title_key" value="TwitchAction_BuffEncumbered" />
		<property name="description_key" value="TwitchAction_BuffEncumberedDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="20" />
		<property name="event_name" value="buff_encumbered" />
		<property name="point_type" value="Bits" />
		<property name="special_requirement" value="Encumbrance" />
		<property name="default_cost" value="100" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="240" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_buffPackMule" time="240" />
		<cooldown_addition name="twitch_buffNoRanged" time="60" />
		<cooldown_addition name="twitch_buffAntiLeech" time="60" />
	</action>
	
	<action name="twitch_BreakLandclaim">
		<property name="command" value="#break_claim" />
		<property name="command_key" value="TwitchAction_BreakClaimCommand" />
		<property name="title_key" value="TwitchAction_BreakClaim" />
		<property name="description_key" value="TwitchAction_BreakClaimDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="12" />
		<property name="event_name" value="action_break_claim" />
		<property name="point_type" value="Bits" />
		<property name="special_requirement" value="InLandClaim" />
		<property name="default_cost" value="1000" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="420" />
		<property name="cooldown_blocked" value="true" />
		<property name="streamer_only" value="true" />
		
		<cooldown_addition name="twitch_WeakenBlocks" time="120" />
	</action>
	
	<action name="twitch_EmptyFuel">
		<property name="command" value="#empty_fuel" />
		<property name="command_key" value="TwitchAction_EmptyFuelCommand" />
		<property name="title_key" value="TwitchAction_EmptyFuel" />
		<property name="description_key" value="TwitchAction_EmptyFuelDesc" />
		<property name="category" value="Special" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="20" />
		<property name="event_name" value="action_removefuel" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="120" />
		<property name="cooldown_blocked" value="true" />
	</action>
	
	<action name="twitch_AddFuel">
		<property name="command" value="#add_fuel" />
		<property name="command_key" value="TwitchAction_AddFuelCommand" />
		<property name="title_key" value="TwitchAction_AddFuel" />
		<property name="description_key" value="TwitchAction_AddFuelDesc" />
		<property name="category" value="Special" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="20" />
		<property name="event_name" value="action_addfuel" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="200" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="120" />
	</action>
	
	<action name="twitch_DismantleVehicle">
		<property name="command" value="#dismantle_vehicle" />
		<property name="command_key" value="TwitchAction_DismantleVehicleCommand" />
		<property name="title_key" value="TwitchAction_DismantleVehicle" />
		<property name="description_key" value="TwitchAction_DismantleVehicleDesc" />
		<property name="category" value="Special" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_dismantle_vehicle" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="1000" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
	</action>
	
	<action name="twitch_NoSafe">
		<property name="command" value="#no_safe" />
		<property name="command_key" value="TwitchAction_NoSafeCommand" />
		<property name="title_key" value="TwitchVote_NoSafe" />
		<property name="description_key" value="TwitchVote_NoSafeDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="20" />
		<property name="event_name" value="vote_nosafe" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="420" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="Buff_NoSafe" time="420" is_action="false" />
	</action>
	
	<action name="twitch_WeakJump">
		<property name="command" value="#weak_jump" />
		<property name="command_key" value="TwitchAction_BuffWeakJumpCommand" />
		<property name="title_key" value="TwitchAction_BuffWeakJump" />
		<property name="description_key" value="TwitchAction_BuffWeakJumpDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="buff_weakjump" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="200" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_buffJump" time="90" />
	</action>
	
	<action name="twitch_NoRunning">
		<property name="command" value="#no_running" />
		<property name="command_key" value="TwitchAction_BuffNoRunningCommand" />
		<property name="title_key" value="TwitchAction_BuffNoRunning" />
		<property name="description_key" value="TwitchAction_BuffNoRunningDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="buff_norunning" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="300" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="180" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_buffSlow" time="90" />
		<cooldown_addition name="twitch_BombBlitz" time="90" />
		<cooldown_addition name="twitch_ClumsyRunner" time="90" />
		<cooldown_addition name="twitch_buffKeepMoving" time="90" />
	</action>
	
	<action name="twitch_ClumsyRunner">
		<property name="command" value="#clumsy_runner" />
		<property name="command_key" value="TwitchAction_ClumsyRunnerCommand" />
		<property name="title_key" value="TwitchAction_ClumsyRunner" />
		<property name="description_key" value="TwitchAction_ClumsyRunnerDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="buff_clumsyrunner" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="200" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="180" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_buffSlow" time="90" />
		<cooldown_addition name="twitch_BombBlitz" time="90" />
		<cooldown_addition name="twitch_NoRunning" time="90" />
		<cooldown_addition name="twitch_buffKeepMoving" time="90" />
	</action>
	
	<action name="twitch_CrappyLoot">
		<property name="command" value="#crappy_loot" />
		<property name="command_key" value="TwitchAction_ActionCrappyLootCommand" />
		<property name="title_key" value="TwitchAction_ActionCrappyLoot" />
		<property name="description_key" value="TwitchAction_ActionCrappyLootDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="buff_crappyloot" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="420" />
		<property name="cooldown_blocked" value="true" />
	</action>
	
	<action name="twitch_NoTrader">
		<property name="command" value="#no_trader" />
		<property name="command_key" value="TwitchAction_BuffNoTraderCommand" />
		<property name="title_key" value="TwitchAction_BuffNoTrader" />
		<property name="description_key" value="TwitchAction_BuffNoTraderDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="buff_notrader" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="420" />
		<property name="cooldown_blocked" value="true" />
	</action>
	
	<action name="twitch_UnlockActions">
		<property name="command" value="#unlock_actions" />
		<property name="command_key" value="TwitchAction_UnlockActionsCommand" />
		<property name="title_key" value="TwitchAction_UnlockActions" />
		<property name="description_key" value="TwitchAction_UnlockActionsDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="buff_unlockactions" />
		<property name="special_requirement" value="NoFullProgression" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_FailQuest">
		<property name="command" value="#fail_quest" />
		<property name="command_key" value="TwitchAction_FailQuestCommand" />
		<property name="title_key" value="TwitchAction_FailQuest" />
		<property name="description_key" value="TwitchAction_FailQuestDesc" />
		<property name="category" value="Special" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_failquest" />
		<property name="special_requirement" value="OnQuest" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="1000" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_WeakenBlocks">
		<property name="command" value="#weaken_blocks" />
		<property name="command_key" value="TwitchAction_ActionWeakenBlocksCommand" />
		<property name="title_key" value="TwitchAction_ActionWeakenBlocks" />
		<property name="description_key" value="TwitchAction_ActionWeakenBlocksDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_weaken_blocks" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="200" />
		<property name="special_requirement" value="NotSafe" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
	</action>
	
	<action name="twitch_Sinkhole">
		<property name="command" value="#sinkhole" />
		<property name="command_key" value="TwitchAction_ActionSinkHoleCommand" />
		<property name="title_key" value="TwitchAction_ActionSinkHole" />
		<property name="description_key" value="TwitchAction_ActionSinkHoleDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_sink_hole" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="special_requirement" value="NotSafe,NotOnVehicle" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
	</action>
	
	<action name="twitch_Minefield">
		<property name="command" value="#mine_field" />
		<property name="command_key" value="TwitchAction_ActionMineFieldCommand" />
		<property name="title_key" value="TwitchAction_ActionMineField" />
		<property name="description_key" value="TwitchAction_ActionMineFieldDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_land_mines" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="100" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="special_requirement" value="NotSafe,NotOnVehicle" />
		<property name="is_positive" value="false" />
		<property name="delay_notify" value="true" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_SpikeTraps" time="30" />
		<cooldown_addition name="twitch_Cacti" time="30" />
		<cooldown_addition name="twitch_EmberPiles" time="30" />
	</action>
	
	<action name="twitch_SpikeTraps">
		<property name="command" value="#spike_traps" />
		<property name="command_key" value="TwitchAction_ActionSpikeTrapsCommand" />
		<property name="title_key" value="TwitchAction_ActionSpikeTraps" />
		<property name="description_key" value="TwitchAction_ActionSpikeTrapsDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_block_spikes" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="60" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="300" />
		<property name="special_requirement" value="NotSafe,NotOnVehicle" />
		<property name="is_positive" value="false" />
		<property name="delay_notify" value="true" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_Minefield" time="30" />
		<cooldown_addition name="twitch_Cacti" time="30" />
		<cooldown_addition name="twitch_EmberPiles" time="30" />
	</action>
	
	<action name="twitch_Cacti">
		<property name="command" value="#cacti" />
		<property name="command_key" value="TwitchAction_ActionCactiCommand" />
		<property name="title_key" value="TwitchAction_ActionCacti" />
		<property name="description_key" value="TwitchAction_ActionCactiDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_cacti" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="60" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="300" />
		<property name="special_requirement" value="NotSafe,NotOnVehicle" />
		<property name="is_positive" value="false" />
		<property name="delay_notify" value="true" />
		<property name="cooldown" value="200" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_SpikeTraps" time="30" />
		<cooldown_addition name="twitch_Minefield" time="30" />
		<cooldown_addition name="twitch_EmberPiles" time="30" />
	</action>
	
	<action name="twitch_EmberPiles">
		<property name="command" value="#ember_piles" />
		<property name="command_key" value="TwitchAction_ActionEmberPilesCommand" />
		<property name="title_key" value="TwitchAction_ActionEmberPiles" />
		<property name="description_key" value="TwitchAction_ActionEmberPilesDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_ember_piles" />
		<property name="add_cooldown" value="true" />
		<property name="cooldown_add_amount" value="60" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="400" />
		<property name="special_requirement" value="NotSafe,NotOnVehicle" />
		<property name="is_positive" value="false" />
		<property name="delay_notify" value="true" />
		<property name="cooldown" value="200" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_SpikeTraps" time="30" />
		<cooldown_addition name="twitch_Minefield" time="30" />
		<cooldown_addition name="twitch_Cacti" time="30" />
	</action>
	
	<action name="twitch_DestroyStation">
		<property name="command" value="#destroy_station" />
		<property name="command_key" value="TwitchAction_ActionDestroyStationCommand" />
		<property name="title_key" value="TwitchAction_ActionDestroyStation" />
		<property name="description_key" value="TwitchAction_ActionDestroyStationDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_destroy_station" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="2000" />
		<property name="special_requirement" value="InLandClaim" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="60" />
		<property name="cooldown_blocked" value="true" />
		<property name="ignore_discount" value="true" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_DoorsOff">
		<property name="command" value="#doors_off" />
		<property name="command_key" value="TwitchAction_ActionDoorsOffCommand" />
		<property name="title_key" value="TwitchAction_ActionDoorsOff" />
		<property name="description_key" value="TwitchAction_ActionDoorsOffDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_doors_off" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="300" />
		<property name="special_requirement" value="NotInTrader" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="60" />
		<property name="cooldown_blocked" value="true" />
	</action>
	
	<action name="twitch_DropToolbelt">
		<property name="command" value="#drop_toolbelt" />
		<property name="command_key" value="TwitchAction_ActionDropToolbeltCommand" />
		<property name="title_key" value="TwitchAction_ActionDropToolbelt" />
		<property name="description_key" value="TwitchAction_ActionDropToolbeltDesc" />
		<property name="category" value="Special" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_droptoolbelt" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="special_requirement" value="NotSafe" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_Mixup" time="60" />
		<cooldown_addition name="twitch_DropHeld" time="60" />
		<cooldown_addition name="twitch_DestroyToolbelt" time="60" />
	</action>
	
	<action name="twitch_DestroyToolbelt">
		<property name="command" value="#destroy_toolbelt" />
		<property name="command_key" value="TwitchAction_ActionDestroyToolbeltCommand" />
		<property name="title_key" value="TwitchAction_ActionDestroyToolbelt" />
		<property name="description_key" value="TwitchAction_ActionDestroyToolbeltDesc" />
		<property name="category" value="Special" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_destroytoolbelt" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="2000" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_Mixup" time="60" />
		<cooldown_addition name="twitch_DropHeld" time="60" />
		<cooldown_addition name="twitch_DropToolbelt" time="60" />
	</action>
	
	<action name="twitch_DestroyBackpack">
		<property name="command" value="#destroy_backpack" />
		<property name="command_key" value="TwitchAction_ActionDestroyBackpackCommand" />
		<property name="title_key" value="TwitchAction_ActionDestroyBackpack" />
		<property name="description_key" value="TwitchAction_ActionDestroyBackpackDesc" />
		<property name="category" value="Special" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_destroybackpack" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="3000" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_Mixup" time="60" />
	</action>
	
	<action name="twitch_DestroyArmor">
		<property name="command" value="#destroy_armor" />
		<property name="command_key" value="TwitchAction_ActionDestroyArmorCommand" />
		<property name="title_key" value="TwitchAction_ActionDestroyArmor" />
		<property name="description_key" value="TwitchAction_ActionDestroyArmorDesc" />
		<property name="category" value="Special" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_destroyequipment" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="1000" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
	</action>
	
	<action name="twitch_ShieldEnemies">
		<property name="command" value="#shield_enemies" />
		<property name="command_key" value="TwitchAction_ShieldEnemiesCommand" />
		<property name="title_key" value="TwitchAction_ShieldEnemies" />
		<property name="description_key" value="TwitchAction_ShieldEnemiesDesc" />
		<property name="category" value="Buffs,Debuffs" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="buff_shieldenemies" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="250" />
		<property name="is_positive" value="false" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_buffAntiLeech" time="210" />
		<cooldown_addition name="twitch_buffWeakenRanged" time="210" />
		<cooldown_addition name="twitch_buffWeakenMelee" time="210" />
		<cooldown_addition name="twitch_buffNoRanged" time="210" />
		<cooldown_addition name="twitch_buffNoMelee" time="210" />
	</action>
	
	<action name="twitch_buffMindWipe">
		<property name="command" value="#mind_wipe" />
		<property name="command_key" value="TwitchAction_ActionMindWipeCommand" />
		<property name="title_key" value="TwitchAction_ActionMindWipe" />
		<property name="description_key" value="TwitchAction_ActionMindWipeDesc" />
		<property name="category" value="Special" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="40" />
		<property name="event_name" value="action_mind_wipe" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="750" />
		<property name="cooldown" value="600" />
		<property name="cooldown_blocked" value="true" />
		
		<cooldown_addition name="twitch_buffNewbie" time="300" />
	</action>
	
	<action name="twitch_DestroyBase">
		<property name="command" value="#destroy_base" />
		<property name="command_key" value="TwitchAction_ActionDestroyBaseCommand" />
		<property name="title_key" value="TwitchAction_ActionDestroyBase" />
		<property name="description_key" value="TwitchAction_ActionDestroyBaseDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="30" />
		<property name="event_name" value="action_destroy_base" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="10000" />
		<property name="is_positive" value="false" />
		<property name="special_requirement" value="InLandClaim" />
		<property name="cooldown" value="900" />
		<property name="cooldown_blocked" value="true" />
		<property name="ignore_discount" value="true" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_FillBase">
		<property name="command" value="#fill_base" />
		<property name="command_key" value="TwitchAction_ActionFillBaseCommand" />
		<property name="title_key" value="TwitchAction_ActionFillBase" />
		<property name="description_key" value="TwitchAction_ActionFillBaseDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="30" />
		<property name="event_name" value="action_fill_base" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="5000" />
		<property name="is_positive" value="false" />
		<property name="special_requirement" value="InLandClaim" />
		<property name="cooldown" value="900" />
		<property name="cooldown_blocked" value="true" />
		<property name="ignore_discount" value="true" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_MiniFill">
		<property name="command" value="#mini_fill" />
		<property name="command_key" value="TwitchAction_ActionMiniFillCommand" />
		<property name="title_key" value="TwitchAction_ActionMiniFill" />
		<property name="description_key" value="TwitchAction_ActionMiniFillDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_mini_fill" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="is_positive" value="false" />
		<property name="special_requirement" value="NotSafe,NotOnVehicle" />
		<property name="cooldown" value="900" />
		<property name="cooldown_blocked" value="true" />
		<property name="ignore_discount" value="true" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_GlassCube">
		<property name="command" value="#glass_cube" />
		<property name="command_key" value="TwitchAction_ActionGlassCubeCommand" />
		<property name="title_key" value="TwitchAction_ActionGlassCube" />
		<property name="description_key" value="TwitchAction_ActionGlassCubeDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_glass_cube" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="500" />
		<property name="is_positive" value="false" />
		<property name="special_requirement" value="NotSafe,NotOnVehicle" />
		<property name="cooldown" value="900" />
		<property name="cooldown_blocked" value="true" />
		<property name="ignore_discount" value="true" />
		<property name="streamer_only" value="true" />
		
		<cooldown_addition name="twitch_SpikeTraps" time="30" />
		<cooldown_addition name="twitch_Minefield" time="30" />
		<cooldown_addition name="twitch_Cacti" time="30" />
		<cooldown_addition name="twitch_EmberPiles" time="30" />
	</action>
	
	<action name="twitch_EmptyBoxes">
		<property name="command" value="#empty_boxes" />
		<property name="command_key" value="TwitchAction_ActionEmptyBoxesCommand" />
		<property name="title_key" value="TwitchAction_ActionEmptyBoxes" />
		<property name="description_key" value="TwitchAction_ActionEmptyBoxesDesc" />
		<property name="category" value="Special,Blocks" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="20" />
		<property name="event_name" value="action_empty_boxes" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="5000" />
		<property name="is_positive" value="false" />
		<property name="special_requirement" value="InLandClaim" />
		<property name="cooldown" value="300" />
		<property name="cooldown_blocked" value="true" />
		<property name="ignore_discount" value="true" />
		<property name="streamer_only" value="true" />
	</action>
	
	<action name="twitch_buffBlind">
		<property name="command" value="#blind" />
		<property name="command_key" value="TwitchAction_BuffBlindCommand" />
		<property name="title_key" value="TwitchAction_BuffBlind" />
		<property name="description_key" value="TwitchAction_BuffBlindDesc" />
		<property name="category" value="Debuffs" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="buff_blind" />
		<property name="default_cost" value="250" />
		<property name="point_type" value="Bits" />
		<property name="is_positive" value="false" />
		<property name="cooldown_blocked" value="true" />
		<property name="cooldown" value="300" />
		
		<cooldown_addition name="twitch_buffDistort" time="60" />
		<cooldown_addition name="twitch_buffTrippy" time="60" />
		<cooldown_addition name="twitch_buffGreyscale" time="60" />
		<cooldown_addition name="twitch_buffPainting" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
		<cooldown_addition name="twitch_DontMiss" time="60" />
		
		<cooldown_addition name="twitch_Minefield" time="30" />
		<cooldown_addition name="twitch_SpikeTraps" time="30" />
		<cooldown_addition name="twitch_Cacti" time="30" />
		<cooldown_addition name="twitch_EmberPiles" time="30" />
	</action>
	
	<action name="twitch_TeleportShort">
		<property name="command" value="#teleport_short" />
		<property name="command_key" value="TwitchAction_ActionTeleportShortCommand" />
		<property name="title_key" value="TwitchAction_ActionTeleportShort" />
		<property name="description_key" value="TwitchAction_ActionTeleportShortDesc" />
		<property name="category" value="Special" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_teleport_short" />
		<property name="default_cost" value="250" />
		<property name="point_type" value="Bits" />
		<property name="is_positive" value="false" />
		<property name="special_requirement" value="NoSpawnedEntities,NotOnQuest,NotInLandClaim" />
		<property name="cooldown_blocked" value="true" />
		<property name="cooldown" value="60" />
		
		<cooldown_addition name="twitch_TeleportMedium" time="10" />
		<cooldown_addition name="twitch_TeleportLong" time="10" />
		<cooldown_addition name="twitch_TeleportUp" time="10" />
	</action>
	
	<action name="twitch_TeleportMedium" extends="twitch_TeleportShort">
		<property name="command" value="#teleport_medium" />
		<property name="command_key" value="TwitchAction_ActionTeleportMediumCommand" />
		<property name="title_key" value="TwitchAction_ActionTeleportMedium" />
		<property name="description_key" value="TwitchAction_ActionTeleportMediumDesc" />
		<property name="event_name" value="action_teleport_medium" />
		<property name="default_cost" value="500" />
		<property name="cooldown" value="120" />
		
		<cooldown_addition name="twitch_TeleportShort" time="10" />
		<cooldown_addition name="twitch_TeleportLong" time="10" />
		<cooldown_addition name="twitch_TeleportUp" time="10" />
	</action>
	
	<action name="twitch_TeleportLong" extends="twitch_TeleportShort">
		<property name="command" value="#teleport_long" />
		<property name="command_key" value="TwitchAction_ActionTeleportLongCommand" />
		<property name="title_key" value="TwitchAction_ActionTeleportLong" />
		<property name="description_key" value="TwitchAction_ActionTeleportLongDesc" />
		<property name="event_name" value="action_teleport_long" />
		<property name="default_cost" value="1000" />
		<property name="cooldown" value="180" />
		
		<cooldown_addition name="twitch_TeleportShort" time="10" />
		<cooldown_addition name="twitch_TeleportMedium" time="10" />
		<cooldown_addition name="twitch_TeleportUp" time="10" />
	</action>
	
	<action name="twitch_TeleportUp" extends="twitch_TeleportShort">
		<property name="command" value="#teleport_up" />
		<property name="command_key" value="TwitchAction_ActionTeleportUpCommand" />
		<property name="title_key" value="TwitchAction_ActionTeleportUp" />
		<property name="description_key" value="TwitchAction_ActionTeleportUpDesc" />
		<property name="event_name" value="action_teleport_up" />
		<property name="default_cost" value="250" />
		<property name="special_requirement" value="NoSpawnedEntities,NotOnQuest,NotInLandClaim,NotOnVehicle" />
		<property name="cooldown" value="30" />
		
		<cooldown_addition name="twitch_TeleportShort" time="10" />
		<cooldown_addition name="twitch_TeleportMedium" time="10" />
		<cooldown_addition name="twitch_TeleportLong" time="10" />
	</action>
	
	<action name="twitch_Lost">
		<property name="command" value="#lost" />
		<property name="command_key" value="TwitchAction_ActionLostCommand" />
		<property name="title_key" value="TwitchAction_ActionLost" />
		<property name="description_key" value="TwitchAction_ActionLostDesc" />
		<property name="category" value="Special" />
		<property name="display_category" value="Extras" />
		<property name="start_gamestage" value="10" />
		<property name="event_name" value="action_lost" />
		<property name="default_cost" value="500" />
		<property name="point_type" value="Bits" />
		<property name="is_positive" value="false" />
		<property name="special_requirement" value="NoSpawnedEntities,NotOnQuest,NotInLandClaim" />
		<property name="cooldown_blocked" value="true" />
		<property name="cooldown" value="600" />
	</action>
	
	<!-- Bits Only Preset -->
	<action name="twitch_trioZombie" extends="twitch_normalZombie">
		<property name="command" value="#trio_normal" />
		<property name="command_key" value="TwitchAction_SpawnTrioNormalCommand" />
		<property name="title_key" value="TwitchAction_SpawnTrioNormal" />
		<property name="description_key" value="TwitchAction_SpawnTrioNormalDesc" />
		<property name="event_name" value="trio_standard" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="30" />
		<property name="cooldown_add_amount" value="120" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>

	<action name="twitch_triocrawler" extends="twitch_crawlerZombie">
		<property name="command" value="#trio_crawler" />
		<property name="command_key" value="TwitchAction_SpawnTrioCrawlerCommand" />
		<property name="title_key" value="TwitchAction_SpawnTrioCrawler" />
		<property name="description_key" value="TwitchAction_SpawnTrioCrawlerDesc" />
		<property name="event_name" value="trio_crawlers" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="15" />
		<property name="cooldown_add_amount" value="60" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_triosnake" extends="twitch_snake">
		<property name="command" value="#trio_snake" />
		<property name="command_key" value="TwitchAction_SpawnTrioSnakeCommand" />
		<property name="title_key" value="TwitchAction_SpawnTrioSnake" />
		<property name="description_key" value="TwitchAction_SpawnTrioSnakeDesc" />
		<property name="event_name" value="trio_snakes" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="15" />
		<property name="cooldown_add_amount" value="60" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_triocoyotes" extends="twitch_coyote">
		<property name="command" value="#trio_coyote" />
		<property name="command_key" value="TwitchAction_SpawnTrioCoyoteCommand" />
		<property name="title_key" value="TwitchAction_SpawnTrioCoyote" />
		<property name="description_key" value="TwitchAction_SpawnTrioCoyoteDesc" />
		<property name="event_name" value="trio_coyotes" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="30" />
		<property name="cooldown_add_amount" value="120" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_trioboars" extends="twitch_boar">
		<property name="command" value="#trio_boar" />
		<property name="command_key" value="TwitchAction_SpawnTrioBoarCommand" />
		<property name="title_key" value="TwitchAction_SpawnTrioBoar" />
		<property name="description_key" value="TwitchAction_SpawnTrioBoarDesc" />
		<property name="event_name" value="trio_boars" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="50" />
		<property name="cooldown_add_amount" value="200" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_triochickens" extends="twitch_normalZombie">
		<property name="command" value="#trio_chicken" />
		<property name="command_key" value="TwitchAction_SpawnTrioChickenCommand" />
		<property name="title_key" value="TwitchAction_SpawnTrioChicken" />
		<property name="description_key" value="TwitchAction_SpawnTrioChickenDesc" />
		<property name="event_name" value="trio_chickens" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="50" />
		<property name="cooldown_add_amount" value="200" />
		<property name="start_gamestage" value="15" />
		<property name="cooldown" value="60" />
		<property name="random_group" value="spawn_animal" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_triodogs" extends="twitch_dog">
		<property name="command" value="#trio_dog" />
		<property name="command_key" value="TwitchAction_SpawnTrioDogCommand" />
		<property name="title_key" value="TwitchAction_SpawnTrioDog" />
		<property name="description_key" value="TwitchAction_SpawnTrioDogDesc" />
		<property name="event_name" value="trio_dogs" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="60" />
		<property name="cooldown_add_amount" value="240" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_triowolves" extends="twitch_wolf">
		<property name="command" value="#trio_wolf" />
		<property name="command_key" value="TwitchAction_SpawnTrioWolfCommand" />
		<property name="title_key" value="TwitchAction_SpawnTrioWolf" />
		<property name="description_key" value="TwitchAction_SpawnTrioWolfDesc" />
		<property name="event_name" value="trio_wolves" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="75" />
		<property name="cooldown_add_amount" value="300" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_triomountainlions" extends="twitch_lion">
		<property name="command" value="#trio_lion" />
		<property name="command_key" value="TwitchAction_SpawnTrioLionCommand" />
		<property name="title_key" value="TwitchAction_SpawnTrioLion" />
		<property name="description_key" value="TwitchAction_SpawnTrioLionDesc" />
		<property name="event_name" value="trio_mountainlion" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown_add_amount" value="400" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_triodirewolves" extends="twitch_direwolf">
		<property name="command" value="#trio_direwolf" />
		<property name="command_key" value="TwitchAction_SpawnTrioDirewolfCommand" />
		<property name="title_key" value="TwitchAction_SpawnTrioDirewolf" />
		<property name="description_key" value="TwitchAction_SpawnTrioDirewolfDesc" />
		<property name="event_name" value="trio_direwolves" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="125" />
		<property name="cooldown_add_amount" value="500" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>

	<action name="twitch_triovulture" extends="twitch_vulture">
		<property name="command" value="#trio_vulture" />
		<property name="command_key" value="TwitchAction_SpawnTrioVultureCommand" />
		<property name="title_key" value="TwitchAction_SpawnTrioVulture" />
		<property name="description_key" value="TwitchAction_SpawnTrioVultureDesc" />
		<property name="event_name" value="trio_vultures" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="45" />
		<property name="cooldown_add_amount" value="180" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>

	<!-- <action name="twitch_triocop" extends="twitch_cop"> -->
		<!-- <property name="command" value="#trio_cop" /> -->
		<!-- <property name="title_key" value="TwitchAction_SpawnCop" /> -->
		<!-- <property name="description_key" value="TwitchAction_SpawnCopDesc" /> -->
		<!-- <property name="event_name" value="trio_cop" /> -->
		<!-- <property name="point_type" value="Bits" /> -->
		<!-- <property name="default_cost" value="60" /> -->
		<!-- <property name="cooldown_add_amount" value="50" /> -->
		<!-- <property name="play_bit_sound" value="false" /> -->
		<!-- <property name="twitch_notify" value="false" /> -->
		<!-- <property name="presets" value="bits_only" /> -->
		<!-- <property name="cooldown" value="30" /> -->
		<!-- <property name="enabled" value="true" /> -->
	<!-- </action> -->
	
<!-- *** Twitch_Bit_Only_Item_Spawns -->
<!-- *** Bit_Only_Weapon_Spawns -->
	<action name="twitch_spawnPistol0" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_pipe_pistol" />
		<property name="command_key" value="TwitchAction_SupplyPipePistolCommand" />
		<property name="title_key" value="TwitchAction_SupplyPipePistol" />
		<property name="description_key" value="TwitchAction_SupplyPipePistolDesc" />
		<property name="event_name" value="spawn_pistol0" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="10" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_pistol" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnPistol1" extends="twitch_spawnWeapon2">
		<property name="command" value="#supply_pistol" />
		<property name="command_key" value="TwitchAction_SupplyPistolCommand" />
		<property name="title_key" value="TwitchAction_SupplyPistol" />
		<property name="description_key" value="TwitchAction_SupplyPistolDesc" />
		<property name="event_name" value="spawn_pistol1" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="25" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_pistol" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnPistol2" extends="twitch_spawnWeapon3">
		<property name="command" value="#supply_magnum" />
		<property name="command_key" value="TwitchAction_SupplyMagnumCommand" />
		<property name="title_key" value="TwitchAction_SupplyMagnum" />
		<property name="description_key" value="TwitchAction_SupplyMagnumDesc" />
		<property name="event_name" value="spawn_pistol2" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="50" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_pistol" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnPistol3" extends="twitch_spawnWeapon4">
		<property name="command" value="#supply_desert_vulture" />
		<property name="command_key" value="TwitchAction_SupplyDesertVultureCommand" />
		<property name="title_key" value="TwitchAction_SupplyDesertVulture" />
		<property name="description_key" value="TwitchAction_SupplyDesertVultureDesc" />
		<property name="event_name" value="spawn_pistol3" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_pistol" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnMachineGun0" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_pipe_machinegun" />
		<property name="command_key" value="TwitchAction_SupplyPipeMachineGunCommand" />
		<property name="title_key" value="TwitchAction_SupplyPipeMachineGun" />
		<property name="description_key" value="TwitchAction_SupplyPipeMachineGunDesc" />
		<property name="event_name" value="spawn_machinegun0" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="10" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_machinegun" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnMachineGun1" extends="twitch_spawnWeapon2">
		<property name="command" value="#supply_ak47" />
		<property name="command_key" value="TwitchAction_SupplyAK47Command" />
		<property name="title_key" value="TwitchAction_SupplyAK47" />
		<property name="description_key" value="TwitchAction_SupplyAK47Desc" />
		<property name="event_name" value="spawn_machinegun1" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="25" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_machinegun" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnMachineGun2" extends="twitch_spawnWeapon3">
		<property name="command" value="#supply_tactical_ar" />
		<property name="command_key" value="TwitchAction_SupplyTacticalARCommand" />
		<property name="title_key" value="TwitchAction_SupplyTacticalAR" />
		<property name="description_key" value="TwitchAction_SupplyTacticalARDesc" />
		<property name="event_name" value="spawn_machinegun2" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="50" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_machinegun" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnMachineGun3" extends="twitch_spawnWeapon4">
		<property name="command" value="#supply_m60" />
		<property name="command_key" value="TwitchAction_SupplyM60Command" />
		<property name="title_key" value="TwitchAction_SupplyM60" />
		<property name="description_key" value="TwitchAction_SupplyM60Desc" />
		<property name="event_name" value="spawn_machinegun3" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_machinegun" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnRifle0" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_pipe_rifle" />
		<property name="command_key" value="TwitchAction_SupplyPipeRifleCommand" />
		<property name="title_key" value="TwitchAction_SupplyPipeRifle" />
		<property name="description_key" value="TwitchAction_SupplyPipeRifleDesc" />
		<property name="event_name" value="spawn_rifle0" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="10" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_rifle" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnRifle1" extends="twitch_spawnWeapon2">
		<property name="command" value="#supply_hunting_rifle" />
		<property name="command_key" value="TwitchAction_SupplyHuntingRifleCommand" />
		<property name="title_key" value="TwitchAction_SupplyHuntingRifle" />
		<property name="description_key" value="TwitchAction_SupplyHuntingRifleDesc" />
		<property name="event_name" value="spawn_rifle1" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="25" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_rifle" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnRifle2" extends="twitch_spawnWeapon3">
		<property name="command" value="#supply_lever_action_rifle" />
		<property name="command_key" value="TwitchAction_SupplyLeverActionRifleCommand" />
		<property name="title_key" value="TwitchAction_SupplyLeverActionRifle" />
		<property name="description_key" value="TwitchAction_SupplyLeverActionRifleDesc" />
		<property name="event_name" value="spawn_rifle2" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="50" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_rifle" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnRifle3" extends="twitch_spawnWeapon4">
		<property name="command" value="#supply_sniper_rifle" />
		<property name="command_key" value="TwitchAction_SupplySniperRifleCommand" />
		<property name="title_key" value="TwitchAction_SupplySniperRifle" />
		<property name="description_key" value="TwitchAction_SupplySniperRifleDesc" />
		<property name="event_name" value="spawn_rifle3" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_rifle" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnShotgun0" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_pipe_shotgun" />
		<property name="command_key" value="TwitchAction_SupplyPipeShotgunCommand" />
		<property name="title_key" value="TwitchAction_SupplyPipeShotgun" />
		<property name="description_key" value="TwitchAction_SupplyPipeShotgunDesc" />
		<property name="event_name" value="spawn_shotgun0" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="10" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_shotgun" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnShotgun1" extends="twitch_spawnWeapon2">
		<property name="command" value="#supply_double_shotgun" />
		<property name="command_key" value="TwitchAction_SupplyDoubleShotgunCommand" />
		<property name="title_key" value="TwitchAction_SupplyDoubleShotgun" />
		<property name="description_key" value="TwitchAction_SupplyDoubleShotgunDesc" />
		<property name="event_name" value="spawn_shotgun1" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="25" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_shotgun" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnShotgun2" extends="twitch_spawnWeapon3">
		<property name="command" value="#supply_pump_shotgun" />
		<property name="command_key" value="TwitchAction_SupplyPumpShotgunCommand" />
		<property name="title_key" value="TwitchAction_SupplyPumpShotgun" />
		<property name="description_key" value="TwitchAction_SupplyPumpShotgunDesc" />
		<property name="event_name" value="spawn_shotgun2" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="50" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_shotgun" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnShotgun3" extends="twitch_spawnWeapon4">
		<property name="command" value="#supply_autoshotgun" />
		<property name="command_key" value="TwitchAction_SupplyAutoShotgunCommand" />
		<property name="title_key" value="TwitchAction_SupplyAutoShotgun" />
		<property name="description_key" value="TwitchAction_SupplyAutoShotgunDesc" />
		<property name="event_name" value="spawn_shotgun3" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_shotgun" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnBow0" extends="twitch_spawnWeapon1">
		<property name="command" value="#supply_bow" />
		<property name="command_key" value="TwitchAction_SupplyPrimitiveBowCommand" />
		<property name="title_key" value="TwitchAction_SupplyPrimitiveBow" />
		<property name="description_key" value="TwitchAction_SupplyPrimitiveBowDesc" />
		<property name="event_name" value="spawn_bow0" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="10" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_bows" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>

	<action name="twitch_spawnBow1" extends="twitch_spawnWeapon2">
		<property name="command" value="#supply_wooden_bow" />
		<property name="command_key" value="TwitchAction_SupplyWoodenBowCommand" />
		<property name="title_key" value="TwitchAction_SupplyWoodenBow" />
		<property name="description_key" value="TwitchAction_SupplyWoodenBowDesc" />
		<property name="event_name" value="spawn_bow1" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="25" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_bows" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>

	<action name="twitch_spawnBow2" extends="twitch_spawnWeapon3">
		<property name="command" value="#supply_compound_bow" />
		<property name="command_key" value="TwitchAction_SupplyCompoundBowCommand" />
		<property name="title_key" value="TwitchAction_SupplyCompoundBow" />
		<property name="description_key" value="TwitchAction_SupplyCompoundBowDesc" />
		<property name="event_name" value="spawn_bow2" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="50" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_bows" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>

	<action name="twitch_spawnCrossbow1" extends="twitch_spawnWeapon2">
		<property name="command" value="#supply_crossbow" />
		<property name="command_key" value="TwitchAction_SupplyIronCrossbowCommand" />
		<property name="title_key" value="TwitchAction_SupplyIronCrossbow" />
		<property name="description_key" value="TwitchAction_SupplyIronCrossbowDesc" />
		<property name="event_name" value="spawn_crossbow1" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="25" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_crossbows" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>

	<action name="twitch_spawnCrossbow3" extends="twitch_spawnWeapon4">
		<property name="command" value="#supply_compound_crossbow" />
		<property name="command_key" value="TwitchAction_SupplyCompoundCrossbowCommand" />
		<property name="title_key" value="TwitchAction_SupplyCompoundCrossbow" />
		<property name="description_key" value="TwitchAction_SupplyCompoundCrossbowDesc" />
		<property name="event_name" value="spawn_crossbow3" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_crossbows" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	
	<action name="twitch_spawnLumberjack" extends="twitch_spawnArmor1">
		<property name="command" value="#supply_lumberjack" />
		<property name="command_key" value="TwitchAction_SupplyArmorLumberjackCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmorLumberjack" />
		<property name="description_key" value="TwitchAction_SupplyArmorLumberjackDesc" />
		<property name="event_name" value="spawn_armor_lumberjack" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_armor" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnPreacher" extends="twitch_spawnArmor1">
		<property name="command" value="#supply_preacher" />
		<property name="command_key" value="TwitchAction_SupplyArmorPreacherCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmorPreacher" />
		<property name="description_key" value="TwitchAction_SupplyArmorPreacherDesc" />
		<property name="event_name" value="spawn_armor_preacher" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_armor" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnRogue" extends="twitch_spawnArmor1">
		<property name="command" value="#supply_rogue" />
		<property name="command_key" value="TwitchAction_SupplyArmorRogueCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmorRogue" />
		<property name="description_key" value="TwitchAction_SupplyArmorRogueDesc" />
		<property name="event_name" value="spawn_armor_rogue" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_armor" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnAthletic" extends="twitch_spawnArmor1">
		<property name="command" value="#supply_athletic" />
		<property name="command_key" value="TwitchAction_SupplyArmorAthleticCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmorAthletic" />
		<property name="description_key" value="TwitchAction_SupplyArmorAthleticDesc" />
		<property name="event_name" value="spawn_armor_athletic" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_armor" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnEnforcer" extends="twitch_spawnArmor1">
		<property name="command" value="#supply_enforcer" />
		<property name="command_key" value="TwitchAction_SupplyArmorEnforcerCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmorEnforcer" />
		<property name="description_key" value="TwitchAction_SupplyArmorEnforcerDesc" />
		<property name="event_name" value="spawn_armor_enforcer" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_armor" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnFarmer" extends="twitch_spawnArmor1">
		<property name="command" value="#supply_farmer" />
		<property name="command_key" value="TwitchAction_SupplyArmorFarmerCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmorFarmer" />
		<property name="description_key" value="TwitchAction_SupplyArmorFarmerDesc" />
		<property name="event_name" value="spawn_armor_farmer" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_armor" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnBiker" extends="twitch_spawnArmor1">
		<property name="command" value="#supply_biker" />
		<property name="command_key" value="TwitchAction_SupplyArmorBikerCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmorBiker" />
		<property name="description_key" value="TwitchAction_SupplyArmorBikerDesc" />
		<property name="event_name" value="spawn_armor_biker" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_armor" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnScavenger" extends="twitch_spawnArmor1">
		<property name="command" value="#supply_scavenger" />
		<property name="command_key" value="TwitchAction_SupplyArmorScavengerCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmorScavenger" />
		<property name="description_key" value="TwitchAction_SupplyArmorScavengerDesc" />
		<property name="event_name" value="spawn_armor_scavenger" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_armor" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnRanger" extends="twitch_spawnArmor1">
		<property name="command" value="#supply_ranger" />
		<property name="command_key" value="TwitchAction_SupplyArmorRangerCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmorRanger" />
		<property name="description_key" value="TwitchAction_SupplyArmorRangerDesc" />
		<property name="event_name" value="spawn_armor_ranger" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_armor" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnCommando" extends="twitch_spawnArmor1">
		<property name="command" value="#supply_commando" />
		<property name="command_key" value="TwitchAction_SupplyArmorCommandoCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmorCommando" />
		<property name="description_key" value="TwitchAction_SupplyArmorCommandoDesc" />
		<property name="event_name" value="spawn_armor_commando" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_armor" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnAssassin" extends="twitch_spawnArmor1">
		<property name="command" value="#supply_assassin" />
		<property name="command_key" value="TwitchAction_SupplyArmorAssassinCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmorAssassin" />
		<property name="description_key" value="TwitchAction_SupplyArmorAssassinDesc" />
		<property name="event_name" value="spawn_armor_assassin" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_armor" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnMiner" extends="twitch_spawnArmor1">
		<property name="command" value="#supply_miner" />
		<property name="command_key" value="TwitchAction_SupplyArmorMinerCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmorMiner" />
		<property name="description_key" value="TwitchAction_SupplyArmorMinerDesc" />
		<property name="event_name" value="spawn_armor_miner" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_armor" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnNomad" extends="twitch_spawnArmor1">
		<property name="command" value="#supply_nomad" />
		<property name="command_key" value="TwitchAction_SupplyArmorNomadCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmorNomad" />
		<property name="description_key" value="TwitchAction_SupplyArmorNomadDesc" />
		<property name="event_name" value="spawn_armor_nomad" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_armor" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnNerd" extends="twitch_spawnArmor1">
		<property name="command" value="#supply_nerd" />
		<property name="command_key" value="TwitchAction_SupplyArmorNerdCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmorNerd" />
		<property name="description_key" value="TwitchAction_SupplyArmorNerdDesc" />
		<property name="event_name" value="spawn_armor_nerd" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_armor" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnRaider" extends="twitch_spawnArmor1">
		<property name="command" value="#supply_raider" />
		<property name="command_key" value="TwitchAction_SupplyArmorRaiderCommand" />
		<property name="title_key" value="TwitchAction_SupplyArmorRaider" />
		<property name="description_key" value="TwitchAction_SupplyArmorRaiderDesc" />
		<property name="event_name" value="spawn_armor_raider" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_armor" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawn762ammo" extends="twitch_AmmoCrate0">
		<property name="command" value="#supply_762_ammo" />
		<property name="command_key" value="TwitchAction_Supply762AmmoCommand" />
		<property name="title_key" value="TwitchAction_Supply762Ammo" />
		<property name="description_key" value="TwitchAction_Supply762AmmoDesc" />
		<property name="event_name" value="spawn_762ammo" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="25" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_ammo" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawn9mmammo" extends="twitch_AmmoCrate0">
		<property name="command" value="#supply_9mm_ammo" />
		<property name="command_key" value="TwitchAction_Supply9mmAmmoCommand" />
		<property name="title_key" value="TwitchAction_Supply9mmAmmo" />
		<property name="description_key" value="TwitchAction_Supply9mmAmmoDesc" />
		<property name="event_name" value="spawn_9mmammo" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="25" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_ammo" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnshotgunammo" extends="twitch_AmmoCrate0">
		<property name="command" value="#supply_shotgun_ammo" />
		<property name="command_key" value="TwitchAction_SupplyShotgunAmmoCommand" />
		<property name="title_key" value="TwitchAction_SupplyShotgunAmmo" />
		<property name="description_key" value="TwitchAction_SupplyShotgunAmmoDesc" />
		<property name="event_name" value="spawn_shotgunammo" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="25" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_ammo" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawn44magnumammo" extends="twitch_AmmoCrate0">
		<property name="command" value="#supply_44_ammo" />
		<property name="command_key" value="TwitchAction_Supply44AmmoCommand" />
		<property name="title_key" value="TwitchAction_Supply44Ammo" />
		<property name="description_key" value="TwitchAction_Supply44AmmoDesc" />
		<property name="event_name" value="spawn_44magnumammo" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="25" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_ammo" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<!-- *** Bit_Only_Medical_Spawns -->
	<action name="twitch_spawnBandage" extends="twitch_spawnMedicine1">
		<property name="command" value="#supply_bandage" />
		<property name="command_key" value="TwitchAction_SupplyBandageCommand" />
		<property name="title_key" value="TwitchAction_SupplyBandage" />
		<property name="description_key" value="TwitchAction_SupplyBandageDesc" />
		<property name="event_name" value="spawn_bandage" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="15" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_meds" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnFirstAidBandage" extends="twitch_spawnMedicine2">
		<property name="command" value="#supply_firstaid_bandage" />
		<property name="command_key" value="TwitchAction_SupplyFirstAidBandageCommand" />
		<property name="title_key" value="TwitchAction_SupplyFirstAidBandage" />
		<property name="description_key" value="TwitchAction_SupplyFirstAidBandageDesc" />
		<property name="event_name" value="spawn_firstaidbandage" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="25" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_meds" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnFirstAidKit" extends="twitch_spawnMedicine3">
		<property name="command" value="#supply_firstaidkit" />
		<property name="command_key" value="TwitchAction_SupplyFirstAidKitCommand" />
		<property name="title_key" value="TwitchAction_SupplyFirstAidKit" />
		<property name="description_key" value="TwitchAction_SupplyFirstAidKitDesc" />
		<property name="event_name" value="spawn_firstaidkit" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="35" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_meds" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnHoney" extends="twitch_spawnMedicine1">
		<property name="command" value="#supply_honey" />
		<property name="command_key" value="TwitchAction_SupplyHoneyCommand" />
		<property name="title_key" value="TwitchAction_SupplyHoney" />
		<property name="description_key" value="TwitchAction_SupplyHoneyDesc" />
		<property name="event_name" value="spawn_honey" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="20" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_meds" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnSteroids" extends="twitch_spawnMedicine1">
		<property name="command" value="#supply_steroids" />
		<property name="command_key" value="TwitchAction_SupplySteroidsCommand" />
		<property name="title_key" value="TwitchAction_SupplySteroids" />
		<property name="description_key" value="TwitchAction_SupplySteroidsDesc" />
		<property name="event_name" value="spawn_steroids" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="20" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_meds" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<!-- *** Bit_Only_Food_Spawns -->
	
	<action name="twitch_megacrush" extends="twitch_spawnFoodWater2">
        <property name="command" value="#supply_megacrush" />
        <property name="command_key" value="TwitchAction_SupplyMegacrushCommand" />
        <property name="title_key" value="TwitchAction_SupplyMegacrush" />
        <property name="description_key" value="TwitchAction_SupplyMegacrushDesc" />
        <property name="event_name" value="spawn_megacrush" />
        <property name="point_type" value="Bits" />
        <property name="default_cost" value="75" />
        <property name="cooldown" value="5" />
        <property name="special_requirement" value="None" />
        <property name="play_bit_sound" value="false" />
        <property name="twitch_notify" value="false" />
        <!-- <property name="random_group" value="bits_only_meds" /> -->
        <property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
    </action>
	
	<action name="twitch_spawnFoodSmall" extends="twitch_spawnFoodWater">
        <property name="command" value="#supply_foodsmall" />
        <property name="command_key" value="TwitchAction_SupplyFoodSmallCommand" />
        <property name="title_key" value="TwitchAction_SupplyFoodSmall" />
        <property name="description_key" value="TwitchAction_SupplyFoodSmallDesc" />
        <property name="event_name" value="spawn_foodsmall" />
        <property name="point_type" value="Bits" />
        <property name="default_cost" value="100" />
        <property name="special_requirement" value="None" />
        <property name="play_bit_sound" value="false" />
        <property name="twitch_notify" value="false" />
        <property name="random_group" value="bits_only_food" />
        <property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
    </action>
	
	<action name="twitch_spawnFoodMedium" extends="twitch_spawnFoodWater2">
        <property name="command" value="#supply_foodmedium" />
        <property name="command_key" value="TwitchAction_SupplyFoodMediumCommand" />
        <property name="title_key" value="TwitchAction_SupplyFoodMedium" />
        <property name="description_key" value="TwitchAction_SupplyFoodMediumDesc" />
        <property name="event_name" value="spawn_foodmedium" />
        <property name="point_type" value="Bits" />
        <property name="default_cost" value="150" />
        <property name="special_requirement" value="None" />
        <property name="play_bit_sound" value="false" />
        <property name="twitch_notify" value="false" />
        <property name="random_group" value="bits_only_food" />
        <property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
    </action>
	
	<action name="twitch_spawnFoodLarge" extends="twitch_spawnFoodWater3">
        <property name="command" value="#supply_foodlarge" />
        <property name="command_key" value="TwitchAction_SupplyFoodLargeCommand" />
        <property name="title_key" value="TwitchAction_SupplyFoodLarge" />
        <property name="description_key" value="TwitchAction_SupplyFoodLargeDesc" />
        <property name="event_name" value="spawn_foodlarge" />
        <property name="point_type" value="Bits" />
        <property name="default_cost" value="200" />
        <property name="special_requirement" value="None" />
        <property name="play_bit_sound" value="false" />
        <property name="twitch_notify" value="false" />
        <property name="random_group" value="bits_only_food" />
        <property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
    </action>
	
	<!-- *** Bit_Only_Drink_Spawns -->
	
	<action name="twitch_spawnDrinkSmall" extends="twitch_spawnFoodWater">
        <property name="command" value="#supply_drinksmall" />
        <property name="command_key" value="TwitchAction_SupplyDrinkSmallCommand" />
        <property name="title_key" value="TwitchAction_SupplyDrinkSmall" />
        <property name="description_key" value="TwitchAction_SupplyDrinkSmallDesc" />
        <property name="event_name" value="spawn_drinksmall" />
        <property name="point_type" value="Bits" />
        <property name="default_cost" value="100" />
        <property name="special_requirement" value="None" />
        <property name="play_bit_sound" value="false" />
        <property name="twitch_notify" value="false" />
        <property name="random_group" value="bits_only_drink" />
        <property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
    </action>
	
	<action name="twitch_spawnDrinkMedium" extends="twitch_spawnFoodWater2">
        <property name="command" value="#supply_drinkmedium" />
        <property name="command_key" value="TwitchAction_SupplyDrinkMediumCommand" />
        <property name="title_key" value="TwitchAction_SupplyDrinkMedium" />
        <property name="description_key" value="TwitchAction_SupplyDrinkMediumDesc" />
        <property name="event_name" value="spawn_drinkmedium" />
        <property name="point_type" value="Bits" />
        <property name="default_cost" value="150" />
        <property name="special_requirement" value="None" />
        <property name="play_bit_sound" value="false" />
        <property name="twitch_notify" value="false" />
        <property name="random_group" value="bits_only_drink" />
        <property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
    </action>
	
	<action name="twitch_spawnDrinkLarge" extends="twitch_spawnFoodWater3">
        <property name="command" value="#supply_drinklarge" />
        <property name="command_key" value="TwitchAction_SupplyDrinkLargeCommand" />
        <property name="title_key" value="TwitchAction_SupplyDrinkLarge" />
        <property name="description_key" value="TwitchAction_SupplyDrinkLargeDesc" />
        <property name="event_name" value="spawn_drinklarge" />
        <property name="point_type" value="Bits" />
        <property name="default_cost" value="200" />
        <property name="special_requirement" value="None" />
        <property name="play_bit_sound" value="false" />
        <property name="twitch_notify" value="false" />
        <property name="random_group" value="bits_only_drink" />
        <property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
    </action>
	
	
		
	<!-- *** Bit_Only_Explosives_Spawns -->
	
	<action name="twitch_spawnPipeBombs" extends="twitch_Explosives1">
		<property name="command" value="#supply_pipebombs" />
		<property name="command_key" value="TwitchAction_SupplyPipeBombsCommand" />
		<property name="title_key" value="TwitchAction_SupplyPipeBombs" />
		<property name="description_key" value="TwitchAction_SupplyPipeBombsDesc" />
		<property name="event_name" value="spawn_pipebomb" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="15" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_explosives" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnMolotovs" extends="twitch_Explosives1">
		<property name="command" value="#supply_molotovs" />
		<property name="command_key" value="TwitchAction_SupplyMolotovsCommand" />
		<property name="title_key" value="TwitchAction_SupplyMolotovs" />
		<property name="description_key" value="TwitchAction_SupplyMolotovsDesc" />
		<property name="event_name" value="spawn_molotov" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="15" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_explosives" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnDynamite" extends="twitch_Explosives2">
		<property name="command" value="#supply_dynamite" />
		<property name="command_key" value="TwitchAction_SupplyDynamiteCommand" />
		<property name="title_key" value="TwitchAction_SupplyDynamite" />
		<property name="description_key" value="TwitchAction_SupplyDynamiteDesc" />
		<property name="event_name" value="spawn_dynamite" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="25" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_explosives" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_spawnRocketLauncher" extends="twitch_Explosives4">
		<property name="command" value="#supply_rocket_launcher" />
		<property name="command_key" value="TwitchAction_SupplyRocketLauncherCommand" />
		<property name="title_key" value="TwitchAction_SupplyRocketLauncher" />
		<property name="description_key" value="TwitchAction_SupplyRocketLauncherDesc" />
		<property name="event_name" value="spawn_rocketlauncher" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="100" />
		<property name="cooldown" value="30" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_explosives" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>

	<action name="twitch_spawnRepairKit" extends="twitch_spawnUtility1">
		<property name="command" value="#supply_repairkit" />
		<property name="command_key" value="TwitchAction_SupplyRepairKitCommand" />
		<property name="title_key" value="TwitchAction_SupplyRepairKit" />
		<property name="description_key" value="TwitchAction_SupplyRepairKitDesc" />
		<property name="event_name" value="spawn_repairkit" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="35" />
		<property name="cooldown" value="5" />
		<property name="special_requirement" value="None" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="random_group" value="bits_only_utils" />
		<property name="only_show_in_preset" value="true" />
		<property name="presets" value="bits_only" />
	</action>
	
	<action name="twitch_buffRegen_bitsonly" extends="twitch_buffRegen">
		<property name="command" value="#regen" />
		<property name="command_key" value="TwitchAction_BuffRegenCommand" />
		<property name="title_key" value="TwitchAction_BuffRegen" />
		<property name="description_key" value="TwitchAction_BuffRegenDesc" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="50" />
		<property name="cooldown" value="120" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="presets" value="bits_only" />
		<property name="only_show_in_preset" value="true" />
	</action>
	
	<action name="twitch_buffHurt_bitsonly" extends="twitch_buffHurt">
		<property name="command" value="#hurt" />
		<property name="command_key" value="TwitchAction_BuffHurtCommand" />
		<property name="title_key" value="TwitchAction_BuffHurt" />
		<property name="description_key" value="TwitchAction_BuffHurtDesc" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="50" />
		<property name="cooldown" value="120" />
		<property name="cooldown_blocked" value="true" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="presets" value="bits_only" />
		<property name="only_show_in_preset" value="true" />
	</action>
	
	<action name="twitch_buffFast_bitsonly" extends="twitch_buffFast">
		<property name="command" value="#fast" />
		<property name="command_key" value="TwitchAction_BuffFastCommand" />
		<property name="title_key" value="TwitchAction_BuffFast" />
		<property name="description_key" value="TwitchAction_BuffFastDesc" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="50" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="120" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="presets" value="bits_only" />
		<property name="only_show_in_preset" value="true" />
	</action>
	
	<action name="twitch_buffSlow_bitsonly" extends="twitch_buffSlow">
		<property name="command" value="#slow" />
		<property name="command_key" value="TwitchAction_BuffSlowCommand" />
		<property name="title_key" value="TwitchAction_BuffSlow" />
		<property name="description_key" value="TwitchAction_BuffSlowDesc" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="50" />
		<property name="cooldown" value="120" />
		<property name="cooldown_blocked" value="true" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="presets" value="bits_only" />
		<property name="only_show_in_preset" value="true" />
		
		<cooldown_addition name="twitch_BombBlitz" time="60" />
		<cooldown_addition name="twitch_NoRunning" time="90" />
		<cooldown_addition name="twitch_ClumsyRunner" time="90" />
		
	</action>
	
	<action name="twitch_buffJump_bitsonly" extends="twitch_buffJump">
		<property name="command" value="#jump" />
		<property name="command_key" value="TwitchAction_BuffJumpCommand" />
		<property name="title_key" value="TwitchAction_BuffJump" />
		<property name="description_key" value="TwitchAction_BuffJumpDesc" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="20" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="90" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="presets" value="bits_only" />
		<property name="only_show_in_preset" value="true" />
		
		<cooldown_addition name="twitch_WeakJump" time="90" />
	</action>
	
	<action name="twitch_buffEnergize_bitsonly" extends="twitch_buffEnergize">
		<property name="command" value="#energize" />
		<property name="command_key" value="TwitchAction_BuffEnergizeCommand" />
		<property name="title_key" value="TwitchAction_BuffEnergize" />
		<property name="description_key" value="TwitchAction_BuffEnergizeDesc" />
		<property name="point_type" value="Bits" />
		<property name="default_cost" value="20" />
		<property name="is_positive" value="true" />
		<property name="cooldown" value="120" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="presets" value="bits_only" />
		<property name="only_show_in_preset" value="true" />
		
		<cooldown_addition name="Buff_Energize" time="120" is_action="false" />
	</action>
	
	<action name="twitch_Reverse_bitsonly" extends="twitch_Reverse">
		<property name="command" value="#reverse" />
		<property name="command_key" value="TwitchAction_ActionReverseCommand" />
		<property name="title" value="Reverse" />
		<property name="title_key" value="TwitchAction_ActionReverse" />
		<property name="description_key" value="TwitchAction_ActionReverseDesc" />
		<property name="point_type" value="Bits" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="default_cost" value="15" />
		<property name="presets" value="bits_only" />
		<property name="only_show_in_preset" value="true" />
	</action>
	
	<action name="twitch_PullZombies_bitsonly" extends="twitch_PullZombies">
		<property name="command" value="#pull" />
		<property name="command_key" value="TwitchAction_ActionPullCommand" />
		<property name="title_key" value="TwitchAction_ActionPull" />
		<property name="description_key" value="TwitchAction_ActionPullDesc" />
		<property name="category" value="Special" />
		<property name="event_name" value="action_pull" />
		<property name="is_positive" value="false" />
		<property name="special_requirement" value="HasSpawnedEntities" />
		<property name="cooldown_blocked" value="true" />
		<property name="point_type" value="Bits" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="default_cost" value="10" />
		<property name="presets" value="bits_only" />
		<property name="only_show_in_preset" value="true" />
	</action>

	<action name="twitch_buffCelebrate_bitsonly" extends="twitch_buffCelebrate">
		<property name="command" value="#celebrate" />
		<property name="command_key" value="TwitchAction_BuffCelebrateCommand" />
		<property name="title_key" value="TwitchAction_BuffCelebrate" />
		<property name="description_key" value="TwitchAction_BuffCelebrateDesc" />
		<property name="point_type" value="Bits" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="default_cost" value="10" />
		<property name="cooldown" value="300" />
		<property name="presets" value="bits_only" />
		<property name="only_show_in_preset" value="true" />

		<cooldown_addition name="Buff_Celebrate" time="90" is_action="false" />
		<cooldown_addition name="twitch_Resurrect" time="120" />

	</action>

	<action name="twitch_buffBoostMelee_bitsonly" extends="twitch_buffBoostMelee">
		<property name="command" value="#boost_melee" />
		<property name="command_key" value="TwitchAction_BuffBoostMeleeCommand" />
		<property name="title_key" value="TwitchAction_BuffBoostMelee" />
		<property name="description_key" value="TwitchAction_BuffBoostMeleeDesc" />
		<property name="point_type" value="Bits" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="default_cost" value="20" />
		<property name="presets" value="bits_only" />
		<property name="only_show_in_preset" value="true" />

		<cooldown_addition name="twitch_buffBoostRanged_bitsonly" time="60" />
	</action>

	<action name="twitch_buffBoostRanged_bitsonly" extends="twitch_buffBoostRanged">
		<property name="command" value="#boost_range" />
		<property name="command_key" value="TwitchAction_BuffBoostRangeCommand" />
		<property name="title_key" value="TwitchAction_BuffBoostRange" />
		<property name="description_key" value="TwitchAction_BuffBoostRangeDesc" />
		<property name="point_type" value="Bits" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="default_cost" value="20" />
		<property name="presets" value="bits_only" />
		<property name="only_show_in_preset" value="true" />

		<cooldown_addition name="twitch_buffBoostMelee_bitsonly" time="60" />
	</action>

	<action name="twitch_buffWeakenMelee_bitsonly" extends="twitch_buffWeakenMelee">
		<property name="command" value="#weak_melee" />
		<property name="command_key" value="TwitchAction_BuffWeakenMeleeCommand" />
		<property name="title_key" value="TwitchAction_BuffWeakenMelee" />
		<property name="description_key" value="TwitchAction_BuffWeakenMeleeDesc" />
		<property name="point_type" value="Bits" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="default_cost" value="20" />
		<property name="presets" value="bits_only" />
		<property name="only_show_in_preset" value="true" />

		<cooldown_addition name="twitch_ShieldEnemies" time="60" />
		<cooldown_addition name="twitch_buffAntiLeech" time="60" />
		<cooldown_addition name="twitch_buffWeakenRanged_bitsonly" time="60" />
		<cooldown_addition name="twitch_buffNoRanged_bitsonly" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
	</action>

	<action name="twitch_buffNoMelee_bitsonly" extends="twitch_buffNoMelee">
		<property name="command" value="#no_melee" />
		<property name="command_key" value="TwitchAction_BuffNoMeleeCommand" />
		<property name="title_key" value="TwitchAction_BuffNoMelee" />
		<property name="description_key" value="TwitchAction_BuffNoMeleeDesc" />
		<property name="point_type" value="Bits" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="default_cost" value="25" />
		<property name="replaces" value="#weak_melee" />
		<property name="presets" value="bits_only" />
		<property name="only_show_in_preset" value="true" />

		<cooldown_addition name="twitch_ShieldEnemies" time="60" />
		<cooldown_addition name="twitch_buffAntiLeech" time="60" />
		<cooldown_addition name="twitch_buffWeakenRanged_bitsonly" time="60" />
		<cooldown_addition name="twitch_buffNoRanged_bitsonly" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
	</action>

	<action name="twitch_buffWeakenRanged_bitsonly" extends="twitch_buffWeakenRanged">
		<property name="command" value="#weak_range" />
		<property name="command_key" value="TwitchAction_BuffWeakenRangeCommand" />
		<property name="title_key" value="TwitchAction_BuffWeakenRange" />
		<property name="description_key" value="TwitchAction_BuffWeakenRangeDesc" />
		<property name="point_type" value="Bits" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="default_cost" value="20" />
		<property name="presets" value="bits_only" />
		<property name="only_show_in_preset" value="true" />

		<cooldown_addition name="twitch_ShieldEnemies" time="60" />
		<cooldown_addition name="twitch_buffAntiLeech" time="60" />
		<cooldown_addition name="twitch_buffWeakenMelee_bitsonly" time="60" />
		<cooldown_addition name="twitch_buffNoMelee_bitsonly" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
		<cooldown_addition name="twitch_InfiniteAmmo" time="60" />
	</action>

	<action name="twitch_buffNoRanged_bitsonly" extends="twitch_buffNoRanged">
		<property name="command" value="#no_range" />
		<property name="command_key" value="TwitchAction_BuffNoRangeCommand" />
		<property name="title_key" value="TwitchAction_BuffNoRange" />
		<property name="description_key" value="TwitchAction_BuffNoRangeDesc" />
		<property name="point_type" value="Bits" />
		<property name="play_bit_sound" value="false" />
		<property name="twitch_notify" value="false" />
		<property name="default_cost" value="25" />
		<property name="replaces" value="#weak_range" />
		<property name="presets" value="bits_only" />
		<property name="only_show_in_preset" value="true" />

		<cooldown_addition name="twitch_ShieldEnemies" time="60" />
		<cooldown_addition name="twitch_buffAntiLeech" time="60" />
		<cooldown_addition name="twitch_buffWeakenMelee_bitsonly" time="60" />
		<cooldown_addition name="twitch_buffNoMelee_bitsonly" time="60" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="60" />
		<cooldown_addition name="twitch_InfiniteAmmo" time="60" />
		<cooldown_addition name="twitch_buffEncumbered" time="60" />
	</action>
	
	<!-- 
		Random Groups are defined to allow random actions per day. 
	-->
	
	<random_group name="spawns" random_count="3" />
	<random_group name="spawn_tough" random_count="2" />
	<random_group name="spawn_animal" random_count="2" />
	<random_group name="buffs" random_count="3" />
	<random_group name="debuffs" random_count="2" />
	<random_group name="hurt_attacks" random_count="1" />
	<random_group name="special_good" random_count="3" />
	<random_group name="special_bad" random_count="3" />
	<random_group name="buff_vision" random_count="2" />
	<random_group name="near_helper" random_count="2" />
	
	<random_group name="bits_only_pistol" random_count="1" />
	<random_group name="bits_only_machinegun" random_count="1" />
	<random_group name="bits_only_rifle" random_count="1" />
	<random_group name="bits_only_shotgun" random_count="1" />
	<random_group name="bits_only_bows" random_count="1" />
  	<random_group name="bits_only_crossbows" random_count="1" />
	<random_group name="bits_only_armor" random_count="3" />
	<random_group name="bits_only_ammo" random_count="2" />
	<random_group name="bits_only_meds" random_count="1" />
	<random_group name="bits_only_food" random_count="1" />
	<random_group name="bits_only_drink" random_count="1" />
	<random_group name="bits_only_explosives" random_count="1" />
	<random_group name="bits_only_utils" random_count="1" />
	<!-- 
	
		Cooldown Presets - These define the presets for the cooldown settings used for twitch integration.
		
		bm_start_offset - The number of hours before the bloodmoon that the cooldown grace period starts.
		bm_end_offset - The number of hours after the bloodmoon that the cooldown grace period ends.
		cooldown_type - This defines how the cooldown is handled. (Always, Fill, None). 
			Always - Always in cooldown using just the cooldown only actions.
			Fill - Cooldown bar fills when cooldown_added actions are used. Once full a cooldown is triggered.
			None - No cooldowns at all.
		is_default - Is the default 
		name - Name of the cooldown preset.
		start_cooldown - The length of cooldown when you first startup the integration.
		death_cooldown - The length of cooldown when the streamer respawns after death.	
		title - Displayed name of the cooldown preset in the UI.
		title_key - localized display name of the cooldown preset in the UI.
	
			cooldown_entry - These define based on Gamestage start and end the cooldown max and cooldown time.
				start - Start gamestage.
				end - End gamestage
				cooldown_max - The maximum of cooldown points needed to fill the bar and trigger a cooldown.
				cooldown_time - The time of the cooldown that is triggered from filling the bar.
	-->
	
	<cooldown_preset>
		<property name="name" value="noCooldown" />
		<property name="title_key" value="TwitchCooldownPreset_NoCooldown" />
		<property name="cooldown_type" value="None" /> 
	</cooldown_preset>
	
	<cooldown_preset>
		<property name="name" value="hardcore" />
		<property name="title_key" value="TwitchCooldownPreset_Hardcore" />
		<property name="start_cooldown" value="180" />
		<property name="death_cooldown" value="60" />
		<property name="bm_start_offset" value="1" />
		<property name="bm_end_offset" value="1" />

		<cooldown_entry end="4" cooldown_max="300" cooldown_time="150" />
		<cooldown_entry start="5" end="10" cooldown_max="600" cooldown_time="150" />
		<cooldown_entry start="11" end="20" cooldown_max="800" cooldown_time="120"/>
		<cooldown_entry start="21" end="30" cooldown_max="1000" cooldown_time="120" />
		<cooldown_entry start="31" end="40" cooldown_max="1200" cooldown_time="120" />
		<cooldown_entry start="41" cooldown_max="1500" cooldown_time="60" />
	</cooldown_preset>
	
	<cooldown_preset>
		<property name="name" value="default" />
		<property name="title_key" value="TwitchCooldownPreset_Default" />
		<property name="is_default" value="true" />
		<property name="start_cooldown" value="300" />
		<property name="death_cooldown" value="300" />
		<property name="bm_start_offset" value="3" />
		<property name="bm_end_offset" value="3" />
	
		<cooldown_entry end="4" cooldown_max="150" cooldown_time="300" />
		<cooldown_entry start="5" end="10" cooldown_max="400" cooldown_time="300" />
		<cooldown_entry start="11" end="20" cooldown_max="600" cooldown_time="240"/>
		<cooldown_entry start="21" end="30" cooldown_max="800" />
		<cooldown_entry start="31" end="40" cooldown_max="1000" />
		<cooldown_entry start="41" cooldown_max="1500" />
	</cooldown_preset>
	
	<cooldown_preset>
		<property name="name" value="easy" />
		<property name="title_key" value="TwitchCooldownPreset_Easy" />
		<property name="start_cooldown" value="600" />
		<property name="death_cooldown" value="300" />
		<property name="bm_start_offset" value="6" />
		<property name="bm_end_offset" value="6" />
		
		<cooldown_entry end="4" cooldown_max="150" cooldown_time="600" />
		<cooldown_entry start="5" end="10" cooldown_max="200" cooldown_time="600" />
		<cooldown_entry start="11" end="20" cooldown_max="300" cooldown_time="600" />
		<cooldown_entry start="21" end="30" cooldown_max="400" cooldown_time="600" />
		<cooldown_entry start="31" cooldown_max="500" cooldown_time="600" />
	</cooldown_preset>
	
	<cooldown_preset>
		<property name="name" value="always" />
		<property name="title_key" value="TwitchCooldownPreset_Always" />
		<property name="cooldown_type" value="Always" /> 
	</cooldown_preset>

	<tip name="TwitchTip_EarningPoints" />
	<tip name="TwitchTip_ChatCommands" />
	<tip name="TwitchTip_Votes" />
	<tip name="TwitchTip_BossVotes" />
	<tip name="TwitchTip_CustomInteractions" />
	<tip name="TwitchTip_AdminCommands" />
	<tip name="TwitchTip_Progression" />
	<tip name="TwitchTip_Cooldowns" />
	<tip name="TwitchTip_PimpPot" />
	<tip name="TwitchTip_PartyActions" />
	<tip name="TwitchTip_SafeZones" />
	
	<!-- Twitch Votes Presets
		
		name = The name of the Preset.
		title - Displayed name of the Preset in the UI.
		title_key - Localized name of the Preset in the UI.
		description - The description of the Preset displayed in the UI.
		description_key - The localized description of the Preset that is displayed in the UI.
		default - If this is the default preset.
		is_empty - If this is the "None" preset.
		boss_vote_setting - The vote setting for the bosses.
		
	-->
	
	<votes_preset name="none" is_empty="true" title_key="xuiLightPropShadowsNone" />
	<votes_preset name="casual" title_key="TwitchActionPreset_Casual" description_key="TwitchVotePreset_CasualDesc" boss_vote_setting="Disabled" />
	<votes_preset name="standard" title_key="TwitchActionPreset_Standard" description_key="TwitchVotePreset_StandardDesc" default="true" />
	<votes_preset name="hardcore" title_key="TwitchActionPreset_Hardcore" description_key="TwitchVotePreset_HardcoreDesc" boss_vote_settings="Daily" />
	
	<vote_type name="attack">
		<property name="title" value="Standard Vote" />
		<property name="title_key" value="TwitchVoteType_Attack" />
		<property name="blood_moon_allowed" value="false" />
		<property name="icon" value="ui_game_symbol_twitch_spawn" />
		<property name="use_mystery" value="true" />
		<property name="group" value="standard" />
	</vote_type>
	
	<vote_type name="standard_good">
		<property name="title" value="Standard Vote" />
		<property name="title_key" value="TwitchVoteType_Supply" />
		<property name="icon" value="ui_game_symbol_twitch_drop" />
		<property name="group" value="standard" />
		<property name="presets" value="casual,standard" />
	</vote_type>
	
	<vote_type name="boss">
		<property name="title" value="Boss Vote" />
		<property name="title_key" value="TwitchVoteType_Boss" />
		<property name="icon" value="ui_game_symbol_skull" />
		<property name="allowed_start_hour" value="6" />
		<property name="allowed_end_hour" value="16" />
		<property name="blood_moon_day" value="false" />
		<property name="blood_moon_allowed" value="false" />
		<property name="cooldown_on_end" value="true" />
		<property name="action_lockout" value="true" />
		<property name="max_times_per_day" value="1" />
		<property name="group" value="standard" />
		<property name="is_boss" value="true" />
		<property name="presets" value="standard,hardcore" />
	</vote_type>
	
	<vote_type name="buff">
		<property name="title" value="Buff Vote" />
		<property name="title_key" value="TwitchVoteType_Buff" />
		<property name="icon" value="ui_game_symbol_twitch_buffs" />
		<property name="group" value="buff" />
	</vote_type>
	
	<vote_type name="silly">
		<property name="title" value="Silly Vote" />
		<property name="title_key" value="TwitchVoteType_Silly" />
		<property name="icon" value="ui_game_symbol_twitch_sound_effects" />
		<property name="action_lockout" value="true" />
		<property name="max_times_per_day" value="1" />
		<property name="group" value="buff" />
	</vote_type>
	
	<vote_type name="action">
		<property name="title" value="Action Vote" />
		<property name="title_key" value="TwitchVoteType_Action" />
		<property name="icon" value="ui_game_symbol_twitch_actions" />
		<property name="allowed_with_actions" value="false" />
		<property name="group" value="action" />
		<property name="vote_choice_count" value="5" />
	</vote_type>
	
	<!-- Twitch Votes
		
		description - The description of the Action displayed in the UI.
		description_format_key - The defined format key that handles the localization of the description. It expects 1 parameter defined in the title_var_key.
		description_key - The localized description of the action that is displayed in the UI.
		display_format_key - The defined format key that handles the localization of the display. It expects 1 parameter defined in the display_var_key.
		display_var_key - The Variable key added to the display_format_key format.
		enabled - If this vote is enabled. If this action shows in the UI you can re-enable it.
		end_gamestage - The ending gamestage that the vote shows up in.
		event_name - Game event that is called by this Twitch Vote.
		group - The group text for the vote. This is used to not allow multiple of the same group in a single vote.
		line1_desc - The first line description.
		line1_desc_key - The first line description localization key.
		line2_desc - The second line description.
		line2_desc_key - The second line description localization key.
		max_times_per_day - The maximum number of times per day it can be voted on.
		manual_start - This vote must be manually triggered.
		start_gamestage - The starting gamestage that the vote shows up in.
		title - Displayed name of the Vote in the UI.
		title_color - Set the color of the title.
		title_format_key - A defined format key that handles the localization of the title. It expects 1 parameter defined in the title_var_key.
		title_key - Localized name of the Vote in the UI.
		title_var_key - Variable key added to the format key.
		vote_type - The type of vote this falls under. Must have an entry in the vote_type section above.
		
		cooldown_addition example:
		
		<cooldown_addition name="twitch_BigHead" time="360" />
		name - name of the action you are adding cooldown to.
		time - amount of cooldown being added.
		
		requirement example:
		
		HasBuff
		HasProgression
		
		<requirement class="HasProgression">
			<property name="operation" value="GT" />
			<property name="skill_name" value="attFortitude" />
			<property name="level" value="1" />
		</requirement>
	-->
	
	<!-- Action Votes -->
	<vote_entry name="Action_Regen">
		<property name="title" value="Regen" />
		<property name="title_key" value="TwitchVote_ActionRegen" />
		<property name="description_key" value="TwitchAction_BuffRegenDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_regen_vote" />
		<property name="line1_desc" value="" />
		<property name="line2_desc" value="" />
		<property name="display_type" value="Special" />
		<property name="title_color" value="175,175,255,255" />
		<property name="presets" value="casual,standard" />
	</vote_entry>
	
	<vote_entry name="Action_Jump" extends="Action_Regen">
		<property name="title" value="Jump" />
		<property name="title_key" value="TwitchVote_ActionJump" />
		<property name="description_key" value="TwitchAction_BuffJumpDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_jump" />
	</vote_entry>
	
	<vote_entry name="Action_Fast" extends="Action_Regen">
		<property name="title" value="Fast" />
		<property name="title_key" value="TwitchVote_ActionFast" />
		<property name="description_key" value="TwitchAction_BuffFastDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_fast" />
	</vote_entry>
	
	<vote_entry name="Action_BoostMelee" extends="Action_Regen">
		<property name="title" value="Boost Melee" />
		<property name="title_key" value="TwitchVote_ActionBoostMelee" />
		<property name="description_key" value="TwitchAction_BuffBoostMeleeDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_strengthenmelee" />
		<property name="start_gamestage" value="10" />
	</vote_entry>
	
	<vote_entry name="Action_BoostRange" extends="Action_Regen">
		<property name="title" value="Boost Range" />
		<property name="title_key" value="TwitchVote_ActionBoostRange" />
		<property name="description_key" value="TwitchAction_BuffBoostRangeDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_strengthenranged" />
		<property name="start_gamestage" value="10" />
	</vote_entry>
	
	<vote_entry name="Action_Hurt">
		<property name="title" value="Hurt" />
		<property name="title_key" value="TwitchVote_ActionHurt" />
		<property name="description_key" value="TwitchAction_BuffHurtDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_hurt" />
		<property name="line1_desc" value="" />
		<property name="line2_desc" value="" />
		<property name="display_type" value="Special" />
		<property name="title_color" value="255,175,175,255" />
		<property name="presets" value="standard" />
	</vote_entry>
	
	<vote_entry name="Action_Slow" extends="Action_Hurt">
		<property name="title" value="Slow" />
		<property name="title_key" value="TwitchVote_ActionSlow" />
		<property name="description_key" value="TwitchAction_BuffSlowDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_slow" />
	</vote_entry>
	
	<vote_entry name="Action_KeepMoving" extends="Action_Hurt">
		<property name="title" value="Keep Moving" />
		<property name="title_key" value="TwitchVote_ActionKeepMoving" />
		<property name="description_key" value="TwitchAction_BuffKeepMovingDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_keepmoving" />
		<property name="presets" value="standard,hardcore" />
	</vote_entry>
	
	<vote_entry name="Action_WeakenMelee" extends="Action_Hurt">
		<property name="title" value="Weaken Melee" />
		<property name="title_key" value="TwitchVote_ActionWeakenMelee" />
		<property name="description_key" value="TwitchAction_BuffWeakenMeleeDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_weakenmelee" />
		<property name="start_gamestage" value="10" />
		<property name="end_gamestage" value="34" />
	</vote_entry>
	
	<vote_entry name="Action_WeakenRange" extends="Action_Hurt">
		<property name="title" value="Weaken Range" />
		<property name="title_key" value="TwitchVote_ActionWeakenRange" />
		<property name="description_key" value="TwitchAction_BuffWeakenRangeDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_weakenranged" />
		<property name="start_gamestage" value="10" />
		<property name="end_gamestage" value="34" />
	</vote_entry>
	
	<vote_entry name="Action_NoMelee" extends="Action_Hurt">
		<property name="title" value="No Melee" />
		<property name="title_key" value="TwitchVote_ActionNoMelee" />
		<property name="description_key" value="TwitchAction_BuffNoMeleeDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_nomelee" />
		<property name="start_gamestage" value="35" />
		<property name="presets" value="standard,hardcore" />
	</vote_entry>
	
	<vote_entry name="Action_NoRange" extends="Action_Hurt">
		<property name="title" value="No Range" />
		<property name="title_key" value="TwitchVote_ActionNoRange" />
		<property name="description_key" value="TwitchAction_BuffNoRangeDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_norange" />
		<property name="start_gamestage" value="35" />
		<property name="presets" value="standard,hardcore" />
	</vote_entry>
	
	<vote_entry name="Action_Confuse" extends="Action_Hurt">
		<property name="title" value="Confuse" />
		<property name="title_key" value="TwitchVote_ActionConfuse" />
		<property name="description_key" value="TwitchAction_BuffConfuseDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_confuse" />
		<property name="start_gamestage" value="35" />
		<property name="presets" value="standard,hardcore" />
	</vote_entry>
	
	<vote_entry name="Action_Leech" extends="Action_Regen">
		<property name="title" value="Leech" />
		<property name="title_key" value="TwitchVote_ActionLeech" />
		<property name="description_key" value="TwitchAction_BuffLeechDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_leech" />
		<property name="start_gamestage" value="15" />
	</vote_entry>
	
	<vote_entry name="Action_AntiLeech" extends="Action_Hurt">
		<property name="title" value="Anti-Leech" />
		<property name="title_key" value="TwitchVote_ActionAntiLeech" />
		<property name="description_key" value="TwitchAction_BuffAntiLeechDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_antileech" />
		<property name="start_gamestage" value="15" />
		<property name="presets" value="standard,hardcore" />
	</vote_entry>
	
	<vote_entry name="Action_NoExplosives" extends="Action_Hurt">
		<property name="title" value="No Explosives" />
		<property name="title_key" value="TwitchVote_ActionNoExplosives" />
		<property name="description_key" value="TwitchAction_BuffNoExplosivesDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_noexplosives" />
		<property name="start_gamestage" value="20" />
		<property name="presets" value="standard,hardcore" />
	</vote_entry>
	
	<vote_entry name="Action_NoRobo" extends="Action_Hurt">
		<property name="title" value="No Robotics" />
		<property name="title_key" value="TwitchVote_ActionNoRobo" />
		<property name="description_key" value="TwitchAction_BuffNoRoboDesc" />
		<property name="vote_type" value="action" />
		<property name="event_name" value="buff_norobo" />
		<property name="start_gamestage" value="20" />
		<property name="presets" value="standard,hardcore" />
	</vote_entry>
	
	<!-- Special Votes -->
	<vote_entry name="Buff_Celebrate">
		<property name="title" value="Celebration!" />
		<property name="title_key" value="TwitchVote_SillyCelebration" />
		<property name="description_key" value="TwitchVote_CelebrateDesc" />
		<property name="vote_type" value="silly" />
		<property name="event_name" value="vote_celebrate" />
		<property name="line1_desc" value="" />
		<property name="line2_desc" value="" />
		<property name="display_type" value="Special" />
		<property name="title_color" value="175,175,255,255" />
		
		<requirement class="HasBuff">
			<property name="buff_name" value="twitch_buffResurrect" />
			<property name="invert" value="true" />
		</requirement>
		
		<cooldown_addition name="twitch_buffCelebrate" time="360" />
		<cooldown_addition name="twitch_Resurrect" time="360" />
	</vote_entry>
	
	<vote_entry name="Buff_BigHead" extends="Buff_Celebrate">
		<property name="title" value="Big Heads!" />
		<property name="title_key" value="TwitchVote_SillyBigHeads" />
		<property name="description_key" value="TwitchAction_BuffBigHeadDesc" />
		<property name="vote_type" value="silly" />
		<property name="event_name" value="vote_big_heads" />
		<property name="title_color" value="255,175,175,255" />
		
		<cooldown_addition name="twitch_BigHead" time="360" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="360" />
	</vote_entry>
	
	<vote_entry name="Buff_DanceOff" extends="Buff_Celebrate">
		<property name="title" value="Dance Off!" />
		<property name="title_key" value="TwitchVote_SillyDanceOff" />
		<property name="description_key" value="TwitchAction_BuffDanceOffDesc" />
		<property name="vote_type" value="silly" />
		<property name="event_name" value="vote_dance_off" />
		<property name="title_color" value="255,175,175,255" />
		
		<cooldown_addition name="twitch_Enrage" time="120" />
		<cooldown_addition name="twitch_BurnNearby" time="120" />
		<cooldown_addition name="twitch_ShockNearby" time="120" />
		<cooldown_addition name="twitch_Ragdoll" time="120" />
		
		<cooldown_addition name="twitch_Dance" time="120" />
	</vote_entry>
	
	<vote_entry name="Buff_SillySounds" extends="Buff_Celebrate">
		<property name="title" value="Silly Sounds!" />
		<property name="title_key" value="TwitchVote_SillySillySounds" />
		<property name="description_key" value="TwitchAction_BuffSillySoundsDesc" />
		<property name="vote_type" value="silly" />
		<property name="event_name" value="vote_sillysounds" />
		<property name="title_color" value="175,175,255,255" />
		
		<cooldown_addition name="twitch_buffDeafen" time="300" />
		<cooldown_addition name="twitch_buffNoStealth" time="300" />
		
		<cooldown_addition name="twitch_buffSillySounds" time="300" />
	</vote_entry>
	
	<vote_entry name="Buff_Homerun" extends="Buff_Celebrate">
		<property name="title" value="Home Run Derby!" />
		<property name="title_key" value="TwitchVote_SillyHomerunDerby" />
		<property name="description_key" value="TwitchAction_BuffHomerunDerbyDesc" />
		<property name="vote_type" value="silly" />
		<property name="start_gamestage" value="20" />
		<property name="event_name" value="vote_homerun" />
		<property name="title_color" value="175,175,255,255" />
		<property name="vote_tip" value="Melee hit enemies into the balloons for points." />
		
		<cooldown_addition name="twitch_buffNoMelee" time="300" />
		<cooldown_addition name="twitch_BombBlitz" time="180" />
	</vote_entry>
	
	<vote_entry name="Buff_BucketHead" extends="Buff_Celebrate">
		<property name="title" value="Bucket Heads!" />
		<property name="title_key" value="TwitchVote_SillyBucketHeads" />
		<property name="description_key" value="TwitchAction_BuffBucketHeadDesc" />
		<property name="vote_type" value="silly" />
		<property name="event_name" value="vote_bucket_heads" />
		<property name="title_color" value="255,175,175,255" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_BigHead" time="360" />
		<cooldown_addition name="twitch_BucketHead" time="360" />
		<cooldown_addition name="twitch_buffHeadshotOnly" time="360" />
	</vote_entry>
	
	<vote_entry name="Buff_TinyZombies" extends="Buff_Celebrate">
		<property name="title" value="Tiny Zombies!" />
		<property name="title_key" value="TwitchVote_SillyTinyZombies" />
		<property name="description_key" value="TwitchAction_BuffTinyZombiesDesc" />
		<property name="vote_type" value="silly" />
		<property name="event_name" value="vote_tiny_zombies" />
		<property name="title_color" value="255,175,175,255" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_TinyZombies" time="360" />
	</vote_entry>
	
	<vote_entry name="Buff_Deafen" extends="Buff_Celebrate">
		<property name="title" value="Deafen" />
		<property name="title_key" value="TwitchVote_BuffDeafen" />
		<property name="description_key" value="TwitchVote_BuffDeafenDesc" />
		<property name="vote_type" value="buff" />
		<property name="event_name" value="vote_deafen" />
		<property name="title_color" value="255,175,175,255" />
		<property name="start_gamestage" value="15" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_Scare" time="360" />
		
		<cooldown_addition name="twitch_buffDeafen" time="360" />
		<cooldown_addition name="twitch_Dance" time="360" />
		<cooldown_addition name="twitch_buffSillySounds" time="360" />
	</vote_entry>
	
	<vote_entry name="Buff_JumbledBackpack" extends="Buff_Celebrate">
		<property name="title" value="Jumbled Backpack" />
		<property name="title_key" value="TwitchVote_BuffJumbledBackpack" />
		<property name="description_key" value="TwitchVote_BuffJumbledBackpackDesc" />
		<property name="vote_type" value="buff" />
		<property name="event_name" value="vote_jumbled_backpack" />
		<property name="title_color" value="255,175,175,255" />
		<property name="presets" value="standard,hardcore" />
		
		<requirement class="HasBuff">
			<property name="buff_name" value="twitch_buffActionJumbledBackpack" />
			<property name="invert" value="true" />
		</requirement>
		
		<cooldown_addition name="twitch_Mixup" time="420" />
		<cooldown_addition name="twitch_DestroyBackpack" time="420" />
		<cooldown_addition name="twitch_JumbledBackpack" time="420" />
	</vote_entry>
	
	<vote_entry name="Buff_NoSafe" extends="Buff_Celebrate">
		<property name="title" value="No Safe" />
		<property name="title_key" value="TwitchVote_BuffNoSafe" />
		<property name="description_key" value="TwitchVote_BuffNoSafeDesc" />
		<property name="vote_type" value="buff" />
		<property name="event_name" value="vote_nosafe" />
		<property name="title_color" value="255,175,175,255" />
		<property name="max_times_per_day" value="1" />
		<property name="start_gamestage" value="10" />
		<property name="presets" value="standard,hardcore" />
		
		<requirement class="HasBuff">
			<property name="buff_name" value="twitch_voteNoSafe" />
			<property name="invert" value="true" />
		</requirement>
		
		<cooldown_addition name="twitch_NoSafe" time="420" />
	</vote_entry>
	
	<vote_entry name="Buff_NoVehicle" extends="Buff_Celebrate">
		<property name="title" value="No Vehicle" />
		<property name="title_key" value="TwitchVote_BuffNoVehicle" />
		<property name="description_key" value="TwitchVote_BuffNoVehicleDesc" />
		<property name="vote_type" value="buff" />
		<property name="event_name" value="vote_novehicle" />
		<property name="title_color" value="255,175,175,255" />
		<property name="max_times_per_day" value="1" />
		<property name="start_gamestage" value="15" />
		<property name="presets" value="standard,hardcore" />
		
		<cooldown_addition name="twitch_buffNoVehicle" time="360" />
		
	</vote_entry>
	
	<vote_entry name="Buff_Tough" extends="Buff_Celebrate">
		<property name="title" value="Shield" />
		<property name="title_key" value="TwitchVote_BuffShield" />
		<property name="description_key" value="TwitchVote_BuffShieldDesc" />
		<property name="vote_type" value="buff" />
		<property name="event_name" value="vote_tough" />
		<property name="title_color" value="175,175,255,255" />
		
		<cooldown_addition name="twitch_buffShield" time="360" />
	</vote_entry>
	
	<vote_entry name="Buff_Energize" extends="Buff_Celebrate">
		<property name="title" value="Energize" />
		<property name="title_key" value="TwitchVote_BuffEnergize" />
		<property name="description_key" value="TwitchVote_BuffEnergizeDesc" />
		<property name="vote_type" value="buff" />
		<property name="event_name" value="vote_energize" />
		<property name="title_color" value="175,175,255,255" />
		
		<cooldown_addition name="twitch_buffEnergize" time="360" />
	</vote_entry>
	
	<vote_entry name="Buff_Nourishment" extends="Buff_Celebrate">
		<property name="title" value="Nourishment" />
		<property name="title_key" value="TwitchVote_BuffNourishment" />
		<property name="description_key" value="TwitchVote_BuffNourishmentDesc" />
		<property name="vote_type" value="buff" />
		<property name="event_name" value="vote_nourish" />
		<property name="title_color" value="175,175,255,255" />
		<property name="presets" value="casual,standard" />
	</vote_entry>
	
	<vote_entry name="Buff_CritImune" extends="Buff_Celebrate">
		<property name="title" value="Critical Immune" />
		<property name="title_key" value="TwitchVote_BuffCritImmune" />
		<property name="description_key" value="TwitchVote_BuffCritImmuneDesc" />
		<property name="vote_type" value="buff" />
		<property name="event_name" value="buff_critimmune" />
		<property name="title_color" value="175,175,255,255" />
		<property name="presets" value="casual,standard" />
	</vote_entry>
	
	<vote_entry name="Buff_Resourceful" extends="Buff_Celebrate">
		<property name="title" value="Resourceful" />
		<property name="title_key" value="TwitchVote_BuffResourceful" />
		<property name="description_key" value="TwitchVote_BuffResourcefulDesc" />
		<property name="vote_type" value="buff" />
		<property name="event_name" value="vote_resourceful" />
		<property name="title_color" value="175,175,255,255" />
	</vote_entry>
	
	<vote_entry name="Buff_NoTime" extends="Buff_Celebrate">
		<property name="title" value="No Time" />
		<property name="title_key" value="TwitchVote_BuffNoTime" />
		<property name="description_key" value="TwitchVote_BuffNoTimeDesc" />
		<property name="vote_type" value="buff" />
		<property name="event_name" value="vote_notime" />
		<property name="title_color" value="255,175,175,255" />
		
		<cooldown_addition name="twitch_BuffNoTime" time="360" />
	</vote_entry>
	
	<!-- Minor Votes --> 
	<vote_entry name="Minor_PartyGirls">
		<property name="title" value="Party Girl Attack" />
		<property name="title_var_key" value="zombiePartyGirl" />
		<property name="title_format_key" value="TwitchVoteTitle_Attack" />
		<property name="description_format_key" value="TwitchVoteDescription_Attack" />
		<property name="display_format_key" value="TwitchVoteTitle_Attack" />
		<property name="vote_type" value="attack" />
		<property name="event_name" value="vote_minor_party_girl" />
		<property name="display_type" value="Single" />
		<property name="start_gamestage" value="1" />
		<property name="end_gamestage" value="10" />
		<property name="line1_desc" value="" />
		<property name="line2_desc" value="" />
		<property name="title_color" value="255,175,175,255" />
	</vote_entry>
	
	<vote_entry name="Minor_Business" extends="Minor_PartyGirls">
		<property name="title" value="Business Attack" />
		<property name="title_var_key" value="zombieBusinessMan" />
		<property name="event_name" value="vote_minor_business" />
		<property name="start_gamestage" value="1" />
		<property name="end_gamestage" value="10" />
	</vote_entry>
	
	<vote_entry name="Minor_Nurse" extends="Minor_PartyGirls">
		<property name="title" value="Nurse Attack" />
		<property name="title_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_minor_nurse" />
		<property name="start_gamestage" value="1" />
		<property name="end_gamestage" value="10" />
	</vote_entry>
	
	<vote_entry name="Minor_Burnt" extends="Minor_PartyGirls">
		<property name="title" value="Burnt Attack" />
		<property name="title_var_key" value="zombieBurnt" />
		<property name="event_name" value="vote_minor_burnt" />
		<property name="start_gamestage" value="1" />
		<property name="end_gamestage" value="10" />
	</vote_entry>
	
	<vote_entry name="Minor_Janitor" extends="Minor_PartyGirls">
		<property name="title" value="Janitor Attack" />
		<property name="title_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_minor_janitor" />
		<property name="start_gamestage" value="1" />
		<property name="end_gamestage" value="10" />
	</vote_entry>
	
	<vote_entry name="Minor_Inmate" extends="Minor_PartyGirls">
		<property name="title" value="Inmate Attack" />
		<property name="title_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_minor_inmate" />
		<property name="start_gamestage" value="1" />
		<property name="end_gamestage" value="10" />
	</vote_entry>
	
	<vote_entry name="Minor_Random1">
		<property name="title" value="Random Attack" />
		<property name="title_key" value="TwitchVoteTitle_RandomAttack1" />
		<property name="description_key" value="TwitchVoteDescription_RandomAttack1" />
		<property name="display_key" value="TwitchVoteTitle_RandomAttack" />
		<property name="event_name" value="vote_minor_random1" />
		<property name="vote_type" value="attack" />
		<property name="display_type" value="Single" />
		<property name="start_gamestage" value="1" />
		<property name="end_gamestage" value="10" />
		<property name="line1_desc" value="" />
		<property name="line2_desc" value="" />
		<property name="title_color" value="255,175,175,255" />
	</vote_entry>
	
	<!-- Tier 2 -->
	
	<vote_entry name="Minor_Biker" extends="Minor_PartyGirls">
		<property name="title" value="Biker Attack" />
		<property name="title_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_minor_biker" />
		<property name="start_gamestage" value="10" />
		<property name="end_gamestage" value="59" />
	</vote_entry>
	
	<vote_entry name="Minor_Tourist" extends="Minor_PartyGirls">
		<property name="title" value="Tourist Attack" />
		<property name="title_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_minor_tourist" />
		<property name="start_gamestage" value="10" />
		<property name="end_gamestage" value="59" />
	</vote_entry>
	
	<vote_entry name="Minor_Soldier" extends="Minor_PartyGirls">
		<property name="title" value="Soldier Attack" />
		<property name="title_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_minor_soldiers" />
		<property name="start_gamestage" value="10" />
		<property name="end_gamestage" value="59" />
	</vote_entry>
	
	<vote_entry name="Minor_Mama" extends="Minor_PartyGirls">
		<property name="title" value="Mama Attack" />
		<property name="title_var_key" value="zombieFemaleFat" />
		<property name="event_name" value="vote_minor_mama" />
		<property name="start_gamestage" value="10" />
		<property name="end_gamestage" value="59" />
	</vote_entry>
	
	<vote_entry name="Minor_Spider" extends="Minor_PartyGirls">
		<property name="title" value="Spider Attack" />
		<property name="title_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_minor_spiders" />
		<property name="start_gamestage" value="10" />
		<property name="end_gamestage" value="59" />
	</vote_entry>

	<vote_entry name="Minor_RandomTough1" extends="Minor_Random1">
		<property name="title" value="Random Attack" />
		<property name="title_key" value="TwitchVoteTitle_RandomToughAttack1" />
		<property name="description_key" value="TwitchVoteDescription_RandomToughAttack1" />
		<property name="display_key" value="TwitchVoteTitle_RandomToughAttack" />
		<property name="event_name" value="vote_minor_random2" />
		<property name="start_gamestage" value="10" />
		<property name="end_gamestage" value="59" />
	</vote_entry>
	
	<vote_entry name="Minor_Dog" extends="Minor_PartyGirls">
		<property name="title" value="Dog Attack" />
		<property name="title_var_key" value="animalZombieDog" />
		<property name="event_name" value="vote_minor_dogs" />
		<property name="start_gamestage" value="20" />
		<!-- <property name="end_gamestage" value="10" /> -->
	</vote_entry>
	
	<vote_entry name="Minor_Boar" extends="Minor_PartyGirls">
		<property name="title" value="Boar Attack" />
		<property name="title_var_key" value="animalBoar" />
		<property name="event_name" value="vote_minor_boars" />
		<property name="start_gamestage" value="35" />
		<!-- <property name="end_gamestage" value="10" /> -->
	</vote_entry>
	
	<vote_entry name="Minor_Zoo1" extends="Minor_Random1">
		<property name="title" value="Zoo Attack 1" />
		<property name="display" value="Zoo Attack" />
		<property name="title_key" value="TwitchVoteTitle_ZooAttack1" />
		<property name="description_key" value="TwitchVoteDescription_ZooAttack1" />
		<property name="display_key" value="TwitchVoteTitle_ZooAttack" />
		<property name="event_name" value="vote_minor_zoo1" />
		<property name="start_gamestage" value="50" />
	</vote_entry>
	
	<vote_entry name="Minor_Zoo2" extends="Minor_Zoo1">
		<property name="title" value="Zoo Attack 2" />
		<property name="title_key" value="TwitchVoteTitle_ZooAttack2" />
		<property name="description_key" value="TwitchVoteDescription_ZooAttack2" />
		<property name="display_key" value="TwitchVoteTitle_ZooAttack" />
		<property name="event_name" value="vote_minor_zoo2" />
		<property name="start_gamestage" value="85" />
	</vote_entry>
	
	<vote_entry name="Minor_Cop" extends="Minor_PartyGirls">
		<property name="title" value="Cop Attack" />
		<property name="title_var_key" value="zombieFatCop" />
		<property name="event_name" value="vote_minor_cops" />
		<property name="start_gamestage" value="35" />
		<!-- <property name="end_gamestage" value="10" /> -->
	</vote_entry>
	
	<vote_entry name="Minor_Mutated" extends="Minor_PartyGirls">
		<property name="title" value="Mutated Attack" />
		<property name="title_var_key" value="zombieMutated" />
		<property name="event_name" value="vote_minor_mutated" />
		<property name="start_gamestage" value="35" />
		<property name="end_gamestage" value="69" />
	</vote_entry>
	
	<vote_entry name="Minor_Vulture" extends="Minor_PartyGirls">
		<property name="title" value="Vulture Attack" />
		<property name="title_var_key" value="animalZombieVulture" />
		<property name="event_name" value="vote_minor_vultures" />
		<property name="start_gamestage" value="8" />
		<!-- <property name="end_gamestage" value="10" /> -->
	</vote_entry>
	
	<vote_entry name="Minor_Wolf" extends="Minor_PartyGirls">
		<property name="title" value="Wolf Attack" />
		<property name="title_var_key" value="TwitchAction_SpawnWolf" />
		<property name="event_name" value="vote_minor_wolves" />
		<property name="start_gamestage" value="50" />
		<!-- <property name="end_gamestage" value="10" /> -->
	</vote_entry>
	
	<!-- Tier 3 -->
	<vote_entry name="Minor_FPartyGirl" extends="Minor_PartyGirls">
		<property name="title" value="Party Girl Attack (Feral)" />
		<property name="display" value="Party Girl Attack" />
		<property name="title_var_key" value="zombiePartyGirlFeral" />
		<property name="display_var_key" value="zombiePartyGirl" />
		<property name="event_name" value="vote_minor_fparty_girl" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
	</vote_entry>
	
	<vote_entry name="Minor_FBusiness" extends="Minor_FPartyGirl">
		<property name="title_var_key" value="zombieBusinessManFeral" />
		<property name="display_var_key" value="zombieBusinessMan" />
		<property name="event_name" value="vote_minor_fbusiness" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
	</vote_entry>
	
	<vote_entry name="Minor_FNurse" extends="Minor_FPartyGirl">
		<property name="title_var_key" value="zombieNurseFeral" />
		<property name="display_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_minor_fnurse" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
	</vote_entry>
	
	<vote_entry name="Minor_FBurnt" extends="Minor_FPartyGirl">
		<property name="title" value="Burnt Attack (Feral)" />
		<property name="display" value="Burnt Attack" />
		<property name="title_var_key" value="zombieBurntFeral" />
		<property name="display_var_key" value="zombieBurnt" />
		<property name="event_name" value="vote_minor_fburnt" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
	</vote_entry>
	
	<vote_entry name="Minor_FJanitor" extends="Minor_FPartyGirl">
		<property name="title" value="Janitor Attack (Feral)" />
		<property name="display" value="Janitor Attack" />
		<property name="title_var_key" value="zombieJanitorFeral" />
		<property name="display_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_minor_fjanitor" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
	</vote_entry>
	
	<vote_entry name="Minor_FInmate" extends="Minor_FPartyGirl">
		<property name="title" value="Inmate Attack (Feral)" />
		<property name="display" value="Inmate Attack" />
		<property name="title_var_key" value="zombieInmateFeral" />
		<property name="display_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_minor_finmate" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
	</vote_entry>
	
	<vote_entry name="Minor_Random2" extends="Minor_Random1">
		<property name="title_key" value="TwitchVoteTitle_RandomAttack2" />
		<property name="description_key" value="TwitchVoteDescription_RandomAttack2" />
		<property name="display_key" value="TwitchVoteTitle_RandomAttack" />
		<property name="event_name" value="vote_minor_random3" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
	</vote_entry>
	
	<vote_entry name="Minor_FBiker" extends="Minor_FPartyGirl">
		<property name="title" value="Biker Attack (Feral)" />
		<property name="display" value="Biker Attack" />
		<property name="title_var_key" value="zombieBikerFeral" />
		<property name="display_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_minor_fbiker" />
		<property name="start_gamestage" value="60" />
		<property name="end_gamestage" value="109" />
	</vote_entry>
	
	<vote_entry name="Minor_FTourist" extends="Minor_FPartyGirl">
		<property name="title" value="Tourist Attack (Feral)" />
		<property name="display" value="Tourist Attack" />
		<property name="title_var_key" value="zombieFatHawaiianFeral" />
		<property name="display_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_minor_ftourist" />
		<property name="start_gamestage" value="60" />
		<property name="end_gamestage" value="109" />
	</vote_entry>
	
	<vote_entry name="Minor_FSoldier" extends="Minor_FPartyGirl">
		<property name="title" value="Soldier Attack (Feral)" />
		<property name="display" value="Soldier Attack" />
		<property name="title_var_key" value="zombieSoldierFeral" />
		<property name="display_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_minor_fsoldiers" />
		<property name="start_gamestage" value="60" />
		<property name="end_gamestage" value="109" />
	</vote_entry>
	
	<vote_entry name="Minor_FMama" extends="Minor_FPartyGirl">
		<property name="title" value="Mama Attack (Feral)" />
		<property name="display" value="Mama Attack" />
		<property name="title_var_key" value="zombieFemaleFatFeral" />
		<property name="display_var_key" value="zombieFemaleFat" />
		<property name="event_name" value="vote_minor_fmama" />
		<property name="start_gamestage" value="60" />
		<property name="end_gamestage" value="109" />
	</vote_entry>
	
	<vote_entry name="Minor_FSpider" extends="Minor_FPartyGirl">
		<property name="title" value="Spider Attack (Feral)" />
		<property name="display" value="Spider Attack" />
		<property name="title_var_key" value="zombieSpiderFeral" />
		<property name="display_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_minor_fspiders" />
		<property name="start_gamestage" value="60" />
		<property name="end_gamestage" value="109" />
	</vote_entry>
	
	<vote_entry name="Minor_FMutated" extends="Minor_PartyGirls">
		<property name="title" value="Mutated Attack" />
		<property name="title_var_key" value="zombieMutatedFeral" />
		<property name="display_var_key" value="zombieMutated" />
		<property name="event_name" value="vote_minor_fmutated" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="119" />
	</vote_entry>

	<vote_entry name="Minor_FWight" extends="Minor_FPartyGirl">
		<property name="title" value="Wight Attack (Feral)" />
		<property name="display" value="Wight Attack" />
		<property name="title_var_key" value="zombieWightFeral" />
		<property name="display_var_key" value="zombieWight" />
		<property name="event_name" value="vote_minor_fwight" />
		<property name="start_gamestage" value="75" />
		<property name="end_gamestage" value="129" />
	</vote_entry>

	<vote_entry name="Minor_RandomTough2" extends="Minor_Random1">
		<property name="title_key" value="TwitchVoteTitle_RandomToughAttack2" />
		<property name="description_key" value="TwitchVoteDescription_RandomToughAttack2" />
		<property name="display_key" value="TwitchVoteTitle_RandomToughAttack" />
		<property name="event_name" value="vote_minor_random4" />
		<property name="start_gamestage" value="60" />
		<property name="end_gamestage" value="109" />
	</vote_entry>
	
	<vote_entry name="Minor_DireWolf" extends="Minor_PartyGirls">
		<property name="title" value="Wolf Attack" />
		<property name="title_var_key" value="TwitchAction_SpawnDireWolf" />
		<property name="event_name" value="vote_minor_direwolves" />
		<property name="start_gamestage" value="75" />
		<!-- <property name="end_gamestage" value="10" /> -->
	</vote_entry>
	
	<vote_entry name="Minor_Lion" extends="Minor_PartyGirls">
		<property name="title" value="Lion Attack" />
		<property name="title_var_key" value="TwitchAction_SpawnLion" />
		<property name="display_var_key" value="TwitchAction_SpawnLion" />
		<property name="event_name" value="vote_minor_lions" />
		<property name="start_gamestage" value="65" />
		<!-- <property name="end_gamestage" value="10" /> -->
	</vote_entry>
	
	<vote_entry name="Minor_Bear" extends="Minor_PartyGirls">
		<property name="title" value="Bear Attack" />
		<property name="title_var_key" value="animalBear" />
		<property name="display_var_key" value="animalBear" />
		<property name="event_name" value="vote_minor_bears" />
		<property name="start_gamestage" value="85" />
		<property name="end_gamestage" value="109" />
	</vote_entry>
	
	<!-- Tier 4 -->
	<vote_entry name="Minor_RPartyGirl" extends="Minor_FPartyGirl">
		<property name="title" value="Party Girl Attack" />
		<property name="display" value="Party Girl Attack" />
		<property name="title_var_key" value="zombiePartyGirlRadiated" />
		<property name="display_var_key" value="zombiePartyGirl" />
		<property name="event_name" value="vote_minor_rparty_girl" />
		<property name="start_gamestage" value="90" />
		<!-- <property name="end_gamestage" value="10" /> -->
	</vote_entry>
	
	<vote_entry name="Minor_RBusiness" extends="Minor_RPartyGirl">
		<property name="title_var_key" value="zombieBusinessManRadiated" />
		<property name="display_var_key" value="zombieBusinessMan" />
		<property name="event_name" value="vote_minor_rbusiness" />
		<property name="start_gamestage" value="90" />
		<!-- <property name="end_gamestage" value="10" /> -->
	</vote_entry>
	
	<vote_entry name="Minor_RNurse" extends="Minor_RPartyGirl">
		<property name="title_var_key" value="zombieNurseRadiated" />
		<property name="display_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_minor_rnurse" />
		<property name="start_gamestage" value="90" />
		<!-- <property name="end_gamestage" value="10" /> -->
	</vote_entry>
	
	<vote_entry name="Minor_RBurnt" extends="Minor_RPartyGirl">
		<property name="title_var_key" value="zombieBurntRadiated" />
		<property name="display_var_key" value="zombieBurnt" />
		<property name="event_name" value="vote_minor_rburnt" />
		<property name="start_gamestage" value="90" />
		<!-- <property name="end_gamestage" value="10" /> -->
	</vote_entry>
	
	<vote_entry name="Minor_RJanitor" extends="Minor_RPartyGirl">
		<property name="title_var_key" value="zombieJanitorRadiated" />
		<property name="display_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_minor_rjanitor" />
		<property name="start_gamestage" value="90" />
	</vote_entry>
	
	<vote_entry name="Minor_RInmate" extends="Minor_RPartyGirl">
		<property name="title_var_key" value="zombieInmateRadiated" />
		<property name="display_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_minor_rinmate" />
		<property name="start_gamestage" value="90" />
	</vote_entry>
	
	<vote_entry name="Minor_Random3" extends="Minor_Random1">
		<property name="title_key" value="TwitchVoteTitle_RandomAttack3" />
		<property name="description_key" value="TwitchVoteDescription_RandomAttack3" />
		<property name="display_key" value="TwitchVoteTitle_RandomAttack" />
		<property name="event_name" value="vote_minor_random5" />
		<property name="start_gamestage" value="90" />
		<!-- <property name="end_gamestage" value="10" /> -->
	</vote_entry>
	
	<vote_entry name="Minor_RBiker" extends="Minor_RPartyGirl">
		<property name="title_var_key" value="zombieBikerRadiated" />
		<property name="display_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_minor_rbiker" />
		<property name="start_gamestage" value="110" />
		<!-- <property name="end_gamestage" value="60" />  -->
	</vote_entry>
	
	<vote_entry name="Minor_RTourist" extends="Minor_RPartyGirl">
		<property name="title_var_key" value="zombieFatHawaiianRadiated" />
		<property name="display_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_minor_rtourist" />
		<property name="start_gamestage" value="110" />
		<!-- <property name="end_gamestage" value="120" /> -->
	</vote_entry>
	
	<vote_entry name="Minor_RSoldier" extends="Minor_RPartyGirl">
		<property name="title_var_key" value="zombieSoldierRadiated" />
		<property name="display_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_minor_rsoldiers" />
		<property name="start_gamestage" value="110" />
		<!-- <property name="end_gamestage" value="60" />  -->
	</vote_entry>
	
	<vote_entry name="Minor_RMama" extends="Minor_RPartyGirl">
		<property name="title_var_key" value="zombieFemaleFatRadiated" />
		<property name="display_var_key" value="zombieFemaleFat" />
		<property name="event_name" value="vote_minor_rmama" />
		<property name="start_gamestage" value="110" />
		<!-- <property name="end_gamestage" value="60" />  -->
	</vote_entry>
	
	<vote_entry name="Minor_RSpider" extends="Minor_RPartyGirl">
		<property name="title_var_key" value="zombieSpiderRadiated" />
		<property name="display_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_minor_rspiders" />
		<property name="start_gamestage" value="110" />
		<!-- <property name="end_gamestage" value="60" />  -->
	</vote_entry>
	
	<vote_entry name="Minor_RMutated" extends="Minor_PartyGirls">
		<property name="title" value="Mutated Attack" />
		<property name="title_var_key" value="zombieMutatedRadiated" />
		<property name="display_var_key" value="zombieMutated" />
		<property name="event_name" value="vote_minor_rmutated" />
		<property name="start_gamestage" value="120" />
	</vote_entry>

	<vote_entry name="Minor_RandomTough3" extends="Minor_Random1">
		<property name="title_key" value="TwitchVoteTitle_RandomToughAttack3" />
		<property name="description_key" value="TwitchVoteDescription_RandomToughAttack3" />
		<property name="display_key" value="TwitchVoteTitle_RandomToughAttack3" />
		<property name="event_name" value="vote_minor_random6" />
		<property name="start_gamestage" value="110" />
		<!-- <property name="end_gamestage" value="10" /> -->
	</vote_entry>
	
	<vote_entry name="Minor_ZBear" extends="Minor_PartyGirls">
		<property name="title_var_key" value="animalZombieBear" />
		<property name="display_var_key" value="animalBear" />
		<property name="event_name" value="vote_minor_zbears" />
		<property name="start_gamestage" value="110" />
		<!-- <property name="end_gamestage" value="10" /> -->
	</vote_entry>
	
	<vote_entry name="Minor_RWight" extends="Minor_PartyGirls">
		<property name="title_var_key" value="zombieWightRadiated" />
		<property name="display_var_key" value="zombieWight" />
		<property name="event_name" value="vote_minor_rwight" />
		<property name="start_gamestage" value="130" />
	</vote_entry>
	
	<!-- Minor Supplies -->
	<vote_entry name="Minor_Supply_Ammo1">
		<property name="title" value="Ammo Supplies 1" />
		<property name="display" value="Ammo Supplies" />
		<property name="title_var_key" value="TwitchVoteTitle_SuppliesAmmo" />
		<property name="title_format_key" value="TwitchVoteTitle_Supplies1" />
		<property name="description_format_key" value="TwitchVoteDescription_Supplies" />
		<property name="display_format_key" value="TwitchVoteTitle_Supplies" />
		<property name="vote_type" value="standard_good" />
		<property name="event_name" value="vote_minor_ammo1" />
		<property name="display_type" value="Single" />
		<property name="start_gamestage" value="1" />
		<property name="end_gamestage" value="9" />
		<property name="line1_desc" value="" />
		<property name="line2_desc" value="" />
		<property name="title_color" value="175,175,255,255" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Ammo2" extends="Minor_Supply_Ammo1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies2" />
		<property name="event_name" value="vote_minor_ammo2" />
		<property name="start_gamestage" value="10" />
		<property name="end_gamestage" value="49" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Ammo3" extends="Minor_Supply_Ammo1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies3" />
		<property name="event_name" value="vote_minor_ammo3" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Ammo4" extends="Minor_Supply_Ammo1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies4" />
		<property name="event_name" value="vote_minor_ammo2" />
		<property name="start_gamestage" value="90" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Weapon1" extends="Minor_Supply_Ammo1">
		<property name="title_var_key" value="TwitchVoteTitle_SuppliesWeapon" />
		<property name="title_format_key" value="TwitchVoteTitle_Supplies1" />
		<property name="display" value="Weapon Supplies" />
		<property name="event_name" value="vote_minor_weapon1" />
		<property name="start_gamestage" value="1" />
		<property name="end_gamestage" value="9" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Weapon2" extends="Minor_Supply_Weapon1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies2" />
		<property name="event_name" value="vote_minor_weapon2" />
		<property name="start_gamestage" value="10" />
		<property name="end_gamestage" value="49" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Weapon3" extends="Minor_Supply_Weapon1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies3" />
		<property name="event_name" value="vote_minor_weapon3" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Weapon4" extends="Minor_Supply_Weapon1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies4" />
		<property name="event_name" value="vote_minor_weapon4" />
		<property name="start_gamestage" value="90" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Armor1" extends="Minor_Supply_Ammo1">
		<property name="title_var_key" value="TwitchVoteTitle_SuppliesArmor" />
		<property name="title_format_key" value="TwitchVoteTitle_Supplies1" />
		<property name="display" value="Armor Supplies" />
		<property name="event_name" value="vote_minor_armor1" />
		<property name="start_gamestage" value="1" />
		<property name="end_gamestage" value="9" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Armor2" extends="Minor_Supply_Armor1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies2" />
		<property name="event_name" value="vote_minor_armor2" />
		<property name="start_gamestage" value="10" />
		<property name="end_gamestage" value="49" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Armor3" extends="Minor_Supply_Armor1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies3" />
		<property name="event_name" value="vote_minor_armor3" />
		<property name="start_gamestage" value="50" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Food1" extends="Minor_Supply_Ammo1">
		<property name="title_var_key" value="TwitchVoteTitle_SuppliesMeal" />
		<property name="title_format_key" value="TwitchVoteTitle_Supplies1" />
		<property name="display" value="Meal Supplies" />
		<property name="event_name" value="vote_minor_meal1" />
		<property name="start_gamestage" value="6" />
		<property name="end_gamestage" value="15" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Food2" extends="Minor_Supply_Food1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies2" />
		<property name="event_name" value="vote_minor_meal2" />
		<property name="start_gamestage" value="16" />
		<property name="end_gamestage" value="55" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Food3" extends="Minor_Supply_Food1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies3" />
		<property name="event_name" value="vote_minor_meal3" />
		<property name="start_gamestage" value="56" />
		<property name="end_gamestage" value="95" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Food4" extends="Minor_Supply_Food1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies4" />
		<property name="event_name" value="vote_minor_meal4" />
		<property name="start_gamestage" value="96" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Explosives1" extends="Minor_Supply_Ammo1">
		<property name="title_var_key" value="TwitchVoteTitle_SuppliesExplosive" />
		<property name="title_format_key" value="TwitchVoteTitle_Supplies1" />
		<property name="display" value="Explosive Supplies" />
		<property name="event_name" value="vote_minor_explosives1" />
		<property name="start_gamestage" value="8" />
		<property name="end_gamestage" value="19" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Explosives2" extends="Minor_Supply_Explosives1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies2" />
		<property name="event_name" value="vote_minor_explosives2" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="59" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Explosives3" extends="Minor_Supply_Explosives1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies3" />
		<property name="event_name" value="vote_minor_explosives3" />
		<property name="start_gamestage" value="60" />
		<property name="end_gamestage" value="99" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Explosives4" extends="Minor_Supply_Explosives1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies4" />
		<property name="event_name" value="vote_minor_explosives4" />
		<property name="start_gamestage" value="100" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Meds1" extends="Minor_Supply_Ammo1">
		<property name="title_var_key" value="TwitchVoteTitle_SuppliesMedical" />
		<property name="title_format_key" value="TwitchVoteTitle_Supplies1" />
		<property name="event_name" value="vote_minor_meds1" />
		<property name="start_gamestage" value="5" />
		<property name="end_gamestage" value="14" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Meds2" extends="Minor_Supply_Meds1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies2" />
		<property name="event_name" value="vote_minor_meds2" />
		<property name="start_gamestage" value="15" />
		<property name="end_gamestage" value="54" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Meds3" extends="Minor_Supply_Meds1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies3" />
		<property name="event_name" value="vote_minor_meds3" />
		<property name="start_gamestage" value="55" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Books1" extends="Minor_Supply_Ammo1">
		<property name="title_var_key" value="TwitchVoteTitle_SuppliesBook" />
		<property name="title_format_key" value="TwitchVoteTitle_Supplies1" />
		<property name="event_name" value="vote_minor_book1" />
		<property name="start_gamestage" value="15" />
		<property name="end_gamestage" value="54" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Books2" extends="Minor_Supply_Books1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies2" />
		<property name="event_name" value="vote_minor_book2" />
		<property name="start_gamestage" value="55" />
		<property name="end_gamestage" value="94" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Books3" extends="Minor_Supply_Books1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies3" />
		<property name="event_name" value="vote_minor_book3" />
		<property name="start_gamestage" value="95" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Mystery1" extends="Minor_Supply_Ammo1">
		<property name="title_var_key" value="TwitchVoteTitle_SuppliesMystery" />
		<property name="title_format_key" value="TwitchVoteTitle_Supplies1" />
		<property name="display" value="Mystery Supplies" />
		<property name="event_name" value="vote_minor_mystery1" />
		<property name="start_gamestage" value="5" />
		<property name="end_gamestage" value="9" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Mystery2" extends="Minor_Supply_Mystery1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies2" />
		<property name="event_name" value="vote_minor_mystery2" />
		<property name="start_gamestage" value="11" />
		<property name="end_gamestage" value="49" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Mystery3" extends="Minor_Supply_Mystery1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies3" />
		<property name="event_name" value="vote_minor_mystery3" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
	</vote_entry>
	
	<vote_entry name="Minor_Supply_Mystery4" extends="Minor_Supply_Mystery1">
		<property name="title_format_key" value="TwitchVoteTitle_Supplies4" />
		<property name="event_name" value="vote_minor_mystery4" />
		<property name="start_gamestage" value="90" />
	</vote_entry>
	
	<!-- Horde Votes -->
	<vote_entry name="Standard_PartyGirl">
		<property name="title_var_key" value="zombiePartyGirl" />
		<property name="title_format_key" value="TwitchVoteTitle_Horde" />
		<property name="description_format_key" value="TwitchVoteDescription_Horde" />
		<property name="display_format_key" value="TwitchVoteTitle_Horde" />
		<property name="vote_type" value="boss" />
		<property name="event_name" value="vote_horde_s_party_girl" />
		<property name="display_type" value="Single" />
		<property name="start_gamestage" value="8" />
		<property name="end_gamestage" value="12" />
		<property name="group" value="partygirl" />
		<property name="line1_desc" value="" />
		<property name="line2_desc" value="" />
		<property name="title_color" value="255,175,175,255" />
	</vote_entry>
	
	<vote_entry name="Standard_Business" extends="Standard_PartyGirl">
		<property name="title_var_key" value="zombieBusinessMan" />
		<property name="event_name" value="vote_horde_s_business" />
		<property name="start_gamestage" value="8" />
		<property name="end_gamestage" value="12" />
		<property name="group" value="business" />
	</vote_entry>
	
	<vote_entry name="Standard_Random" extends="Standard_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_Random" />
		<property name="event_name" value="vote_horde_s_random" />
		<property name="start_gamestage" value="8" />
		<property name="end_gamestage" value="12" />
		<property name="group" value="random" />
	</vote_entry>
	
	<vote_entry name="Standard_Janitor" extends="Standard_PartyGirl">
		<property name="title_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_horde_s_janitor" />
		<property name="start_gamestage" value="8" />
		<property name="end_gamestage" value="12" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<vote_entry name="Standard_Inmate" extends="Standard_PartyGirl">
		<property name="title_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_horde_s_inmate" />
		<property name="start_gamestage" value="8" />
		<property name="end_gamestage" value="12" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<vote_entry name="Standard_Nurse" extends="Standard_PartyGirl">
		<property name="title_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_horde_s_nurse" />
		<property name="start_gamestage" value="8" />
		<property name="end_gamestage" value="12" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<vote_entry name="Standard_Spider" extends="Standard_PartyGirl">
		<property name="title_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_horde_s_spider" />
		<property name="start_gamestage" value="15" />
		<property name="end_gamestage" value="25" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<vote_entry name="Standard_Biker" extends="Standard_PartyGirl">
		<property name="title_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_horde_s_biker" />
		<property name="start_gamestage" value="11" />
		<property name="end_gamestage" value="19" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<vote_entry name="Standard_Tough" extends="Standard_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_horde_s_random_tough" />
		<property name="start_gamestage" value="11" />
		<property name="end_gamestage" value="19" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<vote_entry name="Standard_Soldier" extends="Standard_PartyGirl">
		<property name="title_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_horde_s_soldier" />
		<property name="start_gamestage" value="11" />
		<property name="end_gamestage" value="19" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<vote_entry name="Standard_Mama" extends="Standard_PartyGirl">
		<property name="title_var_key" value="zombieFemaleFat" />
		<property name="event_name" value="vote_horde_s_mama" />
		<property name="start_gamestage" value="11" />
		<property name="end_gamestage" value="19" />
		<property name="group" value="mama" />
	</vote_entry>
	
	<vote_entry name="Shock_PartyGirl">
		<property name="title_format_key" value="TwitchVoteTitle_Horde" />
		<property name="description_format_key" value="TwitchVoteDescription_HordeShock" />
		<property name="display_format_key" value="TwitchVoteTitle_Horde" />
		<property name="title_var_key" value="zombiePartyGirl" />
		<property name="vote_type" value="boss" />
		<property name="event_name" value="vote_h_party_girl_shock" />
		<property name="display_type" value="Single" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="line1_desc" value="+Shock" />
		<property name="line1_desc_key" value="TwitchVoteSubtitle_Shock" />
		<property name="line2_desc" value="" />
		<property name="group" value="partygirl" />
		<property name="display_type" value="HordeBuffed" />
		<property name="title_color" value="255,175,175,255" />
		<property name="vote_tip" value="The enemies in this horde cause shock damage." />
	</vote_entry>
	
	<vote_entry name="Burn_PartyGirl">
		<property name="title_format_key" value="TwitchVoteTitle_Horde" />
		<property name="description_format_key" value="TwitchVoteDescription_HordeBurn" />
		<property name="display_format_key" value="TwitchVoteTitle_Horde" />
		<property name="title_var_key" value="zombiePartyGirl" />
		<property name="vote_type" value="boss" />
		<property name="event_name" value="vote_h_party_girl_burn" />
		<property name="display_type" value="Single" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="line1_desc" value="+Burn" />
		<property name="line1_desc_key" value="TwitchVoteSubtitle_Burn" />
		<property name="line2_desc" value="" />
		<property name="group" value="partygirl" />
		<property name="display_type" value="HordeBuffed" />
		<property name="title_color" value="255,175,175,255" />
		<property name="vote_tip" value="The enemies in this horde cause burn damage." />
	</vote_entry>
	
	<vote_entry name="Radiation_PartyGirl">
		<property name="title_format_key" value="TwitchVoteTitle_Horde" />
		<property name="description_format_key" value="TwitchVoteDescription_HordeRadiation" />
		<property name="display_format_key" value="TwitchVoteTitle_Horde" />
		<property name="title_var_key" value="zombiePartyGirl" />
		<property name="vote_type" value="boss" />
		<property name="event_name" value="vote_h_party_girl_rad" />
		<property name="display_type" value="Single" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="line1_desc" value="+Radiation" />
		<property name="line1_desc_key" value="TwitchVoteSubtitle_Radiation" />
		<property name="line2_desc" value="" />
		<property name="group" value="partygirl" />
		<property name="display_type" value="HordeBuffed" />
		<property name="title_color" value="255,175,175,255" />
		<property name="vote_tip" value="The enemies in this horde cause radiation damage." />
	</vote_entry>
	
	<vote_entry name="Weapon_PartyGirl">
		<property name="title_format_key" value="TwitchVoteTitle_Horde" />
		<property name="description_format_key" value="TwitchVoteDescription_HordeWeapon" />
		<property name="display_format_key" value="TwitchVoteTitle_Horde" />
		<property name="title_var_key" value="zombiePartyGirl" />
		<property name="vote_type" value="boss" />
		<property name="event_name" value="vote_h_party_girl_weapon" />
		<property name="display_type" value="Single" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="line1_desc" value="-Preferred Weapon" />
		<property name="line1_desc_key" value="TwitchVoteSubtitle_Weapon" />
		<property name="line2_desc" value="" />
		<property name="group" value="partygirl" />
		<property name="display_type" value="HordeBuffed" />
		<property name="title_color" value="255,175,175,255" />
		<property name="vote_tip" value="Icons show weapon type vulnerability for each zombie. Use the right weapon for the job!" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_PartyGirl">
		<property name="title_format_key" value="TwitchVoteTitle_Horde" />
		<property name="description_format_key" value="TwitchVoteDescription_HordeImmortalBoss" />
		<property name="display_format_key" value="TwitchVoteTitle_Horde" />
		<property name="title_var_key" value="zombiePartyGirl" />
		<property name="vote_type" value="boss" />
		<property name="event_name" value="vote_h_party_girl_immortal_b" />
		<property name="display_type" value="Single" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="line1_desc" value="+Shielded Boss" />
		<property name="line1_desc_key" value="TwitchVoteSubtitle_ShieldedBoss" />
		<property name="line2_desc" value="" />
		<property name="group" value="partygirl" />
		<property name="display_type" value="HordeBuffed" />
		<property name="title_color" value="255,175,175,255" />
		<property name="vote_tip" value="The boss cannot be harmed until the minions are killed." />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_PartyGirl">
		<property name="title_format_key" value="TwitchVoteTitle_Horde" />
		<property name="description_format_key" value="TwitchVoteDescription_HordeImmortalMinion" />
		<property name="display_format_key" value="TwitchVoteTitle_Horde" />
		<property name="title_var_key" value="zombiePartyGirl" />
		<property name="vote_type" value="boss" />
		<property name="event_name" value="vote_h_party_girl_immortal_m" />
		<property name="display_type" value="Single" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="line1_desc" value="+Shielded Minions" />
		<property name="line1_desc_key" value="TwitchVoteSubtitle_ShieldedMinions" />
		<property name="line2_desc" value="" />
		<property name="group" value="partygirl" />
		<property name="display_type" value="HordeBuffed" />
		<property name="title_color" value="255,175,175,255" />
		<property name="vote_tip" value="The minions cannot be harmed until the boss is killed." />
	</vote_entry>
	
	<vote_entry name="Shock_Business" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieBusinessMan" />
		<property name="event_name" value="vote_h_business_shock" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="business" />
	</vote_entry>
	
	<vote_entry name="Burn_Business" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieBusinessMan" />
		<property name="event_name" value="vote_h_business_burn" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="business" />
	</vote_entry>
	
	<vote_entry name="Radiation_Business" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieBusinessMan" />
		<property name="event_name" value="vote_h_business_rad" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="business" />
	</vote_entry>
	
	<vote_entry name="Weapon_Business" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieBusinessMan" />
		<property name="event_name" value="vote_h_business_weapon" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="business" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_Business" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieBusinessMan" />
		<property name="event_name" value="vote_h_business_immortal_b" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="business" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_Business" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieBusinessMan" />
		<property name="event_name" value="vote_h_business_immortal_m" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="business" />
	</vote_entry>
	
	<vote_entry name="Shock_Random" extends="Shock_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_Random" />
		<property name="event_name" value="vote_h_random_shock" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="random" />
	</vote_entry>
	
	<vote_entry name="Burn_Random" extends="Burn_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_Random" />
		<property name="event_name" value="vote_h_random_burn" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="random" />
	</vote_entry>
	
	<vote_entry name="Radiation_Random" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_Random" />
		<property name="event_name" value="vote_h_random_rad" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="random" />
	</vote_entry>
	
	<vote_entry name="Weapon_Random" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_Random" />
		<property name="event_name" value="vote_h_random_weapon" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="random" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_Random" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_Random" />
		<property name="event_name" value="vote_h_random_immortal_b" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="random" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_Random" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_Random" />
		<property name="event_name" value="vote_h_random_immortal_m" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="random" />
	</vote_entry>
	
	<vote_entry name="Shock_Nurse" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_nurse_shock" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<vote_entry name="Burn_Nurse" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_nurse_burn" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<vote_entry name="Radiation_Nurse" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_nurse_rad" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<vote_entry name="Weapon_Nurse" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_nurse_weapon" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_Nurse" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_nurse_immortal_b" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_Nurse" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_nurse_immortal_m" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<!-- Janitor -->
	
	<vote_entry name="Shock_Janitor" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_janitor_shock" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<vote_entry name="Burn_Janitor" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_janitor_burn" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<vote_entry name="Radiation_Janitor" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_janitor_rad" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<vote_entry name="Weapon_Janitor" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_janitor_weapon" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_Janitor" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_janitor_immortal_b" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_Janitor" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_janitor_immortal_m" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<!-- Inmate -->
	
	<vote_entry name="Shock_Inmate" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_inmate_shock" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<vote_entry name="Burn_Inmate" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_inmate_burn" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<vote_entry name="Radiation_Inmate" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_inmate_rad" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<vote_entry name="Weapon_Inmate" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_inmate_weapon" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_Inmate" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_inmate_immortal_b" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_Inmate" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_inmate_immortal_m" />
		<property name="start_gamestage" value="20" />
		<property name="end_gamestage" value="50" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<!-- Spider -->
	
	<vote_entry name="Shock_Spider" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_spider_shock" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<vote_entry name="Burn_Spider" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_spider_burn" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<vote_entry name="Radiation_Spider" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_spider_rad" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<vote_entry name="Weapon_Spider" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_spider_weapon" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_Spider" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_spider_immortal_b" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_Spider" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_spider_immortal_m" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<!-- Biker -->
	
	<vote_entry name="Shock_Biker" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_biker_shock" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<vote_entry name="Burn_Biker" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_biker_burn" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<vote_entry name="Radiation_Biker" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_biker_rad" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<vote_entry name="Weapon_Biker" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_biker_weapon" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_Biker" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_biker_immortal_b" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_Biker" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_biker_immortal_m" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<!-- Random Tough -->
	
	<vote_entry name="Shock_Random_Tough" extends="Shock_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_random_tough_shock" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<vote_entry name="Burn_Random_Tough" extends="Burn_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_random_tough_burn" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<vote_entry name="Radiation_Random_Tough" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_random_tough_rad" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<vote_entry name="Weapon_Random_Tough" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_random_tough_weapon" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_Random_Tough" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_random_tough_immortal_b" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_Random_Tough" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_random_tough_immortal_m" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<!-- Soldier -->
	
	<vote_entry name="Shock_Soldier" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_soldier_shock" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<vote_entry name="Burn_Soldier" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_soldier_burn" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<vote_entry name="Radiation_Soldier" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_soldier_rad" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<vote_entry name="Weapon_Soldier" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_soldier_weapon" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_Soldier" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_soldier_immortal_b" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_Soldier" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_soldier_immortal_m" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<!-- Mama -->
	
	<vote_entry name="Shock_Mama" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieFemaleFat" />
		<property name="event_name" value="vote_h_mama_shock" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="mama" />
	</vote_entry>
	
	<vote_entry name="Burn_Mama" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieFemaleFat" />
		<property name="event_name" value="vote_h_mama_burn" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="mama" />
	</vote_entry>
	
	<vote_entry name="Radiation_Mama" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieFemaleFat" />
		<property name="event_name" value="vote_h_mama_rad" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="mama" />
	</vote_entry>
	
	<vote_entry name="Weapon_Mama" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieFemaleFat" />
		<property name="event_name" value="vote_h_mama_weapon" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="mama" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_Mama" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieFemaleFat" />
		<property name="event_name" value="vote_h_mama_immortal_b" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="mama" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_Mama" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieFemaleFat" />
		<property name="event_name" value="vote_h_mama_immortal_m" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="mama" />
	</vote_entry>
	
	<!-- Tourist -->
	
	<vote_entry name="Shock_Tourist" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_tourist_shock" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<vote_entry name="Burn_Tourist" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_tourist_burn" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<vote_entry name="Radiation_Tourist" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_tourist_rad" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<vote_entry name="Weapon_Tourist" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_tourist_weapon" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_Tourist" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_tourist_immortal_b" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_Tourist" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_tourist_immortal_m" />
		<property name="start_gamestage" value="30" />
		<property name="end_gamestage" value="60" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<!-- Feral Party Girls -->
	
	<vote_entry name="Shock_FeralPartyGirl" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombiePartyGirlFeral" />
		<property name="display_var_key" value="zombiePartyGirl" />
		<property name="event_name" value="vote_h_fparty_girl_shock" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="partygirl" />
	</vote_entry>
	
	<vote_entry name="Burn_FeralPartyGirl" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombiePartyGirlFeral" />
		<property name="display_var_key" value="zombiePartyGirl" />
		<property name="event_name" value="vote_h_fparty_girl_burn" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="partygirl" />
	</vote_entry>
	
	<vote_entry name="Radiation_FeralPartyGirl" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombiePartyGirlFeral" />
		<property name="display_var_key" value="zombiePartyGirl" />
		<property name="event_name" value="vote_h_fparty_girl_rad" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="partygirl" />
	</vote_entry>
	
	<vote_entry name="Weapon_FeralPartyGirl" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombiePartyGirlFeral" />
		<property name="display_var_key" value="zombiePartyGirl" />
		<property name="event_name" value="vote_h_fparty_girl_weapon" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="partygirl" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_FeralPartyGirl" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombiePartyGirlFeral" />
		<property name="display_var_key" value="zombiePartyGirl" />
		<property name="event_name" value="vote_h_fparty_girl_immortal_b" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="partygirl" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_FeralPartyGirl" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombiePartyGirlFeral" />
		<property name="display_var_key" value="zombiePartyGirl" />
		<property name="event_name" value="vote_h_fparty_girl_immortal_m" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="partygirl" />
	</vote_entry>
	
	<!-- Feral Business -->
	
	<vote_entry name="Shock_FeralBusiness" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieBusinessManFeral" />
		<property name="display_var_key" value="zombieBusinessMan" />
		<property name="event_name" value="vote_h_fbusiness_shock" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="business" />
	</vote_entry>
	
	<vote_entry name="Burn_FeralBusiness" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieBusinessManFeral" />
		<property name="display_var_key" value="zombieBusinessMan" />
		<property name="event_name" value="vote_h_fbusiness_burn" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="business" />
	</vote_entry>
	
	<vote_entry name="Radiation_FeralBusiness" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieBusinessManFeral" />
		<property name="display_var_key" value="zombieBusinessMan" />
		<property name="event_name" value="vote_h_fbusiness_rad" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="business" />
	</vote_entry>
	
	<vote_entry name="Weapon_FeralBusiness" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieBusinessManFeral" />
		<property name="display_var_key" value="zombieBusinessMan" />
		<property name="event_name" value="vote_h_fbusiness_weapon" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="business" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_FeralBusiness" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieBusinessManFeral" />
		<property name="display_var_key" value="zombieBusinessMan" />
		<property name="event_name" value="vote_h_fbusiness_immortal_b" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="business" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_FeralBusiness" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieBusinessManFeral" />
		<property name="display_var_key" value="zombieBusinessMan" />
		<property name="event_name" value="vote_h_fbusiness_immortal_m" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="business" />
	</vote_entry>
	
	<!-- Feral Random Horde -->
	
	<vote_entry name="Shock_FeralRandom" extends="Shock_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomFeral" />
		<property name="display_var_key" value="TwitchVoteTitle_Random" />
		<property name="event_name" value="vote_h_frandom_shock" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="random" />
	</vote_entry>
	
	<vote_entry name="Burn_FeralRandom" extends="Burn_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomFeral" />
		<property name="display_var_key" value="TwitchVoteTitle_Random" />
		<property name="event_name" value="vote_h_frandom_burn" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="random" />
	</vote_entry>
	
	<vote_entry name="Radiation_FeralRandom" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomFeral" />
		<property name="display_var_key" value="TwitchVoteTitle_Random" />
		<property name="event_name" value="vote_h_frandom_rad" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="random" />
	</vote_entry>
	
	<vote_entry name="Weapon_FeralRandom" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomFeral" />
		<property name="display_var_key" value="TwitchVoteTitle_Random" />
		<property name="event_name" value="vote_h_frandom_weapon" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="random" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_FeralRandom" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomFeral" />
		<property name="display_var_key" value="TwitchVoteTitle_Random" />
		<property name="event_name" value="vote_h_frandom_immortal_b" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="random" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_FeralRandom" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomFeral" />
		<property name="display_var_key" value="TwitchVoteTitle_Random" />
		<property name="event_name" value="vote_h_frandom_immortal_m" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="random" />
	</vote_entry>
	
	<!-- Feral Nurse Horde -->
	
	<vote_entry name="Shock_FeralNurse" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieNurseFeral" />
		<property name="display_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_fnurse_shock" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<vote_entry name="Burn_FeralNurse" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieNurseFeral" />
		<property name="display_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_fnurse_burn" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<vote_entry name="Radiation_FeralNurse" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieNurseFeral" />
		<property name="display_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_fnurse_rad" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<vote_entry name="Weapon_FeralNurse" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieNurseFeral" />
		<property name="display_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_fnurse_weapon" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_FeralNurse" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieNurseFeral" />
		<property name="display_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_fnurse_immortal_b" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_FeralNurse" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieNurseFeral" />
		<property name="display_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_fnurse_immortal_m" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<!-- Feral Janitor Horde -->
	
	<vote_entry name="Shock_FeralJanitor" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieJanitorFeral" />
		<property name="display_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_fjanitor_shock" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<vote_entry name="Burn_FeralJanitor" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieJanitorFeral" />
		<property name="display_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_fjanitor_burn" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<vote_entry name="Radiation_FeralJanitor" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieJanitorFeral" />
		<property name="display_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_fjanitor_rad" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<vote_entry name="Weapon_FeralJanitor" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieJanitorFeral" />
		<property name="display_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_fjanitor_weapon" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_FeralJanitor" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieJanitorFeral" />
		<property name="display_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_fjanitor_immortal_b" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_FeralJanitor" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieJanitorFeral" />
		<property name="display_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_fjanitor_immortal_m" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<!-- Feral Inmate Horde -->
	
	<vote_entry name="Shock_FeralInmate" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieInmateFeral" />
		<property name="display_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_finmate_shock" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<vote_entry name="Burn_FeralInmate" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieInmateFeral" />
		<property name="display_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_finmate_burn" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<vote_entry name="Radiation_FeralInmate" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieInmateFeral" />
		<property name="display_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_finmate_rad" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<vote_entry name="Weapon_FeralInmate" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieInmateFeral" />
		<property name="display_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_finmate_weapon" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_FeralInmate" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieInmateFeral" />
		<property name="display_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_finmate_immortal_b" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_FeralInmate" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieInmateFeral" />
		<property name="display_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_finmate_immortal_m" />
		<property name="start_gamestage" value="50" />
		<property name="end_gamestage" value="89" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<!-- Feral Spider -->
	
	<vote_entry name="Shock_FeralSpider" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieSpiderFeral" />
		<property name="display_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_fspider_shock" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<vote_entry name="Burn_FeralSpider" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieSpiderFeral" />
		<property name="display_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_fspider_burn" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<vote_entry name="Radiation_FeralSpider" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieSpiderFeral" />
		<property name="display_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_fspider_rad" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<vote_entry name="Weapon_FeralSpider" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieSpiderFeral" />
		<property name="display_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_fspider_weapon" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_FeralSpider" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieSpiderFeral" />
		<property name="display_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_fspider_immortal_b" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_FeralSpider" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieSpiderFeral" />
		<property name="display_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_fspider_immortal_m" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<!-- Feral Biker -->
	
	<vote_entry name="Shock_FeralBiker" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieBikerFeral" />
		<property name="display_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_biker_shock" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<vote_entry name="Burn_FeralBiker" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieBikerFeral" />
		<property name="display_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_fbiker_burn" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<vote_entry name="Radiation_FeralBiker" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieBikerFeral" />
		<property name="display_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_fbiker_rad" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<vote_entry name="Weapon_FeralBiker" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieBikerFeral" />
		<property name="display_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_fbiker_weapon" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_FeralBiker" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieBikerFeral" />
		<property name="display_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_fbiker_immortal_b" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_FeralBiker" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieBikerFeral" />
		<property name="display_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_fbiker_immortal_m" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<!-- Feral Random Tough -->
	
	<vote_entry name="Shock_FeralRandom_Tough" extends="Shock_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomToughFeral" />
		<property name="display_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_frandom_tough_shock" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<vote_entry name="Burn_FeralRandom_Tough" extends="Burn_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomToughFeral" />
		<property name="display_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_frandom_tough_burn" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<vote_entry name="Radiation_FeralRandom_Tough" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomToughFeral" />
		<property name="display_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_frandom_tough_rad" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<vote_entry name="Weapon_FeralRandom_Tough" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomToughFeral" />
		<property name="display_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_frandom_tough_weapon" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_FeralRandom_Tough" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomToughFeral" />
		<property name="display_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_frandom_tough_immortal_b" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_FeralRandom_Tough" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomToughFeral" />
		<property name="display_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_frandom_tough_immortal_m" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<!-- Feral Soldier -->
	
	<vote_entry name="Shock_FeralSoldier" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieSoldierFeral" />
		<property name="display_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_fsoldier_shock" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<vote_entry name="Burn_FeralSoldier" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieSoldierFeral" />
		<property name="display_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_fsoldier_burn" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<vote_entry name="Radiation_FeralSoldier" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieSoldierFeral" />
		<property name="display_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_fsoldier_rad" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<vote_entry name="Weapon_FeralSoldier" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieSoldierFeral" />
		<property name="display_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_fsoldier_weapon" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_FeralSoldier" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieSoldierFeral" />
		<property name="display_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_fsoldier_immortal_b" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_FeralSoldier" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieSoldierFeral" />
		<property name="display_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_fsoldier_immortal_m" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<!-- Feral Mama -->
	
	<vote_entry name="Shock_FeralMama" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieFemaleFatFeral" />
		<property name="display_var_key" value="zombieFemaleFat" />
		<property name="event_name" value="vote_h_fmama_shock" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="mama" />
	</vote_entry>
	
	<vote_entry name="Burn_FeralMama" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieFemaleFatFeral" />
		<property name="display_var_key" value="zombieFemaleFat" />
		<property name="event_name" value="vote_h_fmama_burn" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="mama" />
	</vote_entry>
	
	<vote_entry name="Radiation_FeralMama" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieFemaleFatFeral" />
		<property name="display_var_key" value="zombieFemaleFat" />
		<property name="event_name" value="vote_h_fmama_rad" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="mama" />
	</vote_entry>
	
	<vote_entry name="Weapon_FeralMama" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieFemaleFatFeral" />
		<property name="display_var_key" value="zombieFemaleFat" />
		<property name="event_name" value="vote_h_fmama_weapon" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="mama" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_FeralMama" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieFemaleFatFeral" />
		<property name="display_var_key" value="zombieFemaleFat" />
		<property name="event_name" value="vote_h_fmama_immortal_b" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="mama" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_FeralMama" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieFemaleFatFeral" />
		<property name="display_var_key" value="zombieFemaleFat" />
		<property name="event_name" value="vote_h_fmama_immortal_m" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="mama" />
	</vote_entry>
	
	<!-- Feral Soldier -->
	
	<vote_entry name="Shock_FeralTourist" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiianFeral" />
		<property name="display_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_ftourist_shock" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<vote_entry name="Burn_FeralTourist" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiianFeral" />
		<property name="display_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_ftourist_burn" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<vote_entry name="Radiation_FeralTourist" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiianFeral" />
		<property name="display_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_ftourist_rad" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<vote_entry name="Weapon_FeralTourist" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiianFeral" />
		<property name="display_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_ftourist_weapon" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_FeralTourist" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiianFeral" />
		<property name="display_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_ftourist_immortal_b" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_FeralTourist" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiianFeral" />
		<property name="display_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_ftourist_immortal_m" />
		<property name="start_gamestage" value="70" />
		<property name="end_gamestage" value="99" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<!-- Feral Wight -->
	
	<vote_entry name="Shock_FeralWight" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieWightFeral" />
		<property name="display_var_key" value="zombieWight" />
		<property name="event_name" value="vote_h_fwight_shock" />
		<property name="start_gamestage" value="85" />
		<property name="end_gamestage" value="114" />
		<property name="group" value="wight" />
	</vote_entry>
	
	<vote_entry name="Burn_FeralWight" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieWightFeral" />
		<property name="display_var_key" value="zombieWight" />
		<property name="event_name" value="vote_h_fwight_burn" />
		<property name="start_gamestage" value="85" />
		<property name="end_gamestage" value="114" />
		<property name="group" value="wight" />
	</vote_entry>
	
	<vote_entry name="Radiation_FeralWight" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieWightFeral" />
		<property name="display_var_key" value="zombieWight" />
		<property name="event_name" value="vote_h_fwight_rad" />
		<property name="start_gamestage" value="85" />
		<property name="end_gamestage" value="114" />
		<property name="group" value="wight" />
	</vote_entry>
	
	<vote_entry name="Weapon_FeralWight" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieWightFeral" />
		<property name="display_var_key" value="zombieWight" />
		<property name="event_name" value="vote_h_fwight_weapon" />
		<property name="start_gamestage" value="85" />
		<property name="end_gamestage" value="114" />
		<property name="group" value="wight" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_FeralWight" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieWightFeral" />
		<property name="display_var_key" value="zombieWight" />
		<property name="event_name" value="vote_h_fwight_immortal_b" />
		<property name="start_gamestage" value="85" />
		<property name="end_gamestage" value="114" />
		<property name="group" value="wight" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_FeralWight" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieWightFeral" />
		<property name="display_var_key" value="zombieWight" />
		<property name="event_name" value="vote_h_fwight_immortal_m" />
		<property name="start_gamestage" value="85" />
		<property name="end_gamestage" value="114" />
		<property name="group" value="wight" />
	</vote_entry>
	
	<!-- Radiated Party Girl Horde -->
	
	<vote_entry name="Shock_RadPartyGirl" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombiePartyGirlRadiated" />
		<property name="display_var_key" value="zombiePartyGirl" />
		<property name="event_name" value="vote_h_rparty_girl_shock" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="partygirl" />
	</vote_entry>
	
	<vote_entry name="Burn_RadPartyGirl" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombiePartyGirlRadiated" />
		<property name="display_var_key" value="zombiePartyGirl" />
		<property name="event_name" value="vote_h_rparty_girl_burn" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="partygirl" />
	</vote_entry>
	
	<vote_entry name="Radiation_RadPartyGirl" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombiePartyGirlRadiated" />
		<property name="display_var_key" value="zombiePartyGirl" />
		<property name="event_name" value="vote_h_rparty_girl_rad" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="partygirl" />
	</vote_entry>
	
	<vote_entry name="Weapon_RadPartyGirl" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombiePartyGirlRadiated" />
		<property name="display_var_key" value="zombiePartyGirl" />
		<property name="event_name" value="vote_h_rparty_girl_weapon" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="partygirl" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_RadPartyGirl" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombiePartyGirlRadiated" />
		<property name="display_var_key" value="zombiePartyGirl" />
		<property name="event_name" value="vote_h_rparty_girl_immortal_b" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="partygirl" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_RadPartyGirl" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombiePartyGirlRadiated" />
		<property name="display_var_key" value="zombiePartyGirl" />
		<property name="event_name" value="vote_h_rparty_girl_immortal_m" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="partygirl" />
	</vote_entry>
	
	<!-- Radiated Janitor Horde -->
	
	<vote_entry name="Shock_RadJanitor" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieJanitorRadiated" />
		<property name="display_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_rjanitor_shock" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<vote_entry name="Burn_RadJanitor" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieJanitorRadiated" />
		<property name="display_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_rjanitor_burn" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<vote_entry name="Radiation_RadJanitor" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieJanitorRadiated" />
		<property name="display_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_rjanitor_rad" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<vote_entry name="Weapon_RadJanitor" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieJanitorRadiated" />
		<property name="display_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_rjanitor_weapon" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_RadJanitor" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieJanitorRadiated" />
		<property name="display_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_rjanitor_immortal_b" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_RadJanitor" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieJanitorRadiated" />
		<property name="display_var_key" value="zombieJanitor" />
		<property name="event_name" value="vote_h_rjanitor_immortal_m" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="janitor" />
	</vote_entry>
	
	<!-- Radiated Inmate Horde -->
	
	<vote_entry name="Shock_RadInmate" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieInmateRadiated" />
		<property name="display_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_rinmate_shock" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<vote_entry name="Burn_RadInmate" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieInmateRadiated" />
		<property name="display_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_rinmate_burn" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<vote_entry name="Radiation_RadInmate" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieInmateRadiated" />
		<property name="display_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_rinmate_rad" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<vote_entry name="Weapon_RadInmate" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieInmateRadiated" />
		<property name="display_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_rinmate_weapon" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_RadInmate" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieInmateRadiated" />
		<property name="display_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_rinmate_immortal_b" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_RadInmate" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieInmateRadiated" />
		<property name="display_var_key" value="zombieInmate" />
		<property name="event_name" value="vote_h_rinmate_immortal_m" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="inmate" />
	</vote_entry>
	
	<!-- Radiated Nurse Horde -->
	
	<vote_entry name="Shock_RadNurse" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieNurseRadiated" />
		<property name="display_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_rnurse_shock" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<vote_entry name="Burn_RadNurse" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieNurseRadiated" />
		<property name="display_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_rnurse_burn" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<vote_entry name="Radiation_RadNurse" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieNurseRadiated" />
		<property name="display_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_rnurse_rad" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<vote_entry name="Weapon_RadNurse" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieNurseRadiated" />
		<property name="display_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_rnurse_weapon" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_RadNurse" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieNurseRadiated" />
		<property name="display_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_rnurse_immortal_b" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_RadNurse" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieNurseRadiated" />
		<property name="display_var_key" value="zombieNurse" />
		<property name="event_name" value="vote_h_rnurse_immortal_m" />
		<property name="start_gamestage" value="90" />
		<property name="group" value="nurse" />
	</vote_entry>
	
	<!-- Radiated Biker Horde -->
	
	<vote_entry name="Shock_RadBiker" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieBikerRadiated" />
		<property name="display_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_rbiker_shock" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<vote_entry name="Burn_RadBiker" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieBikerRadiated" />
		<property name="display_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_rbiker_burn" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<vote_entry name="Radiation_RadBiker" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieBikerRadiated" />
		<property name="display_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_rbiker_rad" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<vote_entry name="Weapon_RadBiker" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieBikerRadiated" />
		<property name="display_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_rbiker_weapon" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_RadBiker" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieBikerRadiated" />
		<property name="display_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_rbiker_immortal_b" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_RadBiker" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieBikerRadiated" />
		<property name="display_var_key" value="zombieBiker" />
		<property name="event_name" value="vote_h_rbiker_immortal_m" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="biker" />
	</vote_entry>
	
	<!-- Radiated Soldier Horde -->
	
	<vote_entry name="Shock_RadSoldier" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieSoldierRadiated" />
		<property name="display_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_rsoldier_shock" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<vote_entry name="Burn_RadSoldier" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieSoldierRadiated" />
		<property name="display_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_rsoldier_burn" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<vote_entry name="Radiation_RadSoldier" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieSoldierRadiated" />
		<property name="display_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_rsoldier_rad" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<vote_entry name="Weapon_RadSoldier" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieSoldierRadiated" />
		<property name="display_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_rsoldier_weapon" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_RadSoldier" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieSoldierRadiated" />
		<property name="display_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_rsoldier_immortal_b" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_RadSoldier" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieSoldierRadiated" />
		<property name="display_var_key" value="zombieSoldier" />
		<property name="event_name" value="vote_h_rsoldier_immortal_m" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="soldier" />
	</vote_entry>
	
	<!-- Radiated Tourist Horde -->
	
	<vote_entry name="Shock_RadTourist" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiianRadiated" />
		<property name="display_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_rtourist_shock" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<vote_entry name="Burn_RadTourist" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiianRadiated" />
		<property name="display_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_rtourist_burn" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<vote_entry name="Radiation_RadTourist" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiianRadiated" />
		<property name="display_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_rtourist_rad" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<vote_entry name="Weapon_RadTourist" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiianRadiated" />
		<property name="display_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_rtourist_weapon" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_RadTourist" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiianRadiated" />
		<property name="display_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_rtourist_immortal_b" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_RadTourist" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieFatHawaiianRadiated" />
		<property name="display_var_key" value="zombieFatHawaiian" />
		<property name="event_name" value="vote_h_rtourist_immortal_m" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="tourist" />
	</vote_entry>
	
	<!-- Radiated Spider Horde -->
	
	<vote_entry name="Shock_RadSpider" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieSpiderRadiated" />
		<property name="display_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_rspider_shock" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<vote_entry name="Burn_RadSpider" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieSpiderRadiated" />
		<property name="display_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_rspider_burn" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<vote_entry name="Radiation_RadSpider" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieSpiderRadiated" />
		<property name="display_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_rspider_rad" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<vote_entry name="Weapon_RadSpider" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieSpiderRadiated" />
		<property name="display_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_rspider_weapon" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_RadSpider" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieSpiderRadiated" />
		<property name="display_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_rspider_immortal_b" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_RadSpider" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieSpiderRadiated" />
		<property name="display_var_key" value="zombieSpider" />
		<property name="event_name" value="vote_h_rspider_immortal_m" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="spider" />
	</vote_entry>
	
	<!-- Radiated Random Tough -->
	
	<vote_entry name="Shock_RadRandom_Tough" extends="Shock_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomToughRadiated" />
		<property name="display_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_rrandom_tough_shock" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<vote_entry name="Burn_RadRandom_Tough" extends="Burn_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomToughRadiated" />
		<property name="display_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_rrandom_tough_burn" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<vote_entry name="Radiation_RadRandom_Tough" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomToughRadiated" />
		<property name="display_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_rrandom_tough_rad" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<vote_entry name="Weapon_RadRandom_Tough" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomToughRadiated" />
		<property name="display_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_rrandom_tough_weapon" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_RadRandom_Tough" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomToughRadiated" />
		<property name="display_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_rrandom_tough_immortal_b" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_RadRandom_Tough" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="TwitchVoteTitle_RandomToughRadiated" />
		<property name="display_var_key" value="TwitchVoteTitle_RandomTough" />
		<property name="event_name" value="vote_h_rrandom_tough_immortal_m" />
		<property name="start_gamestage" value="100" />
		<property name="group" value="tough" />
	</vote_entry>
	
	<!-- Radiated Wight Horde -->
	
	<vote_entry name="Shock_RadWight" extends="Shock_PartyGirl">
		<property name="title_var_key" value="zombieWightRadiated" />
		<property name="display_var_key" value="zombieWight" />
		<property name="event_name" value="vote_h_rwight_shock" />
		<property name="start_gamestage" value="115" />
		<property name="group" value="wight" />
	</vote_entry>
	
	<vote_entry name="Burn_RadWight" extends="Burn_PartyGirl">
		<property name="title_var_key" value="zombieWightRadiated" />
		<property name="display_var_key" value="zombieWight" />
		<property name="event_name" value="vote_h_rwight_burn" />
		<property name="start_gamestage" value="115" />
		<property name="group" value="wight" />
	</vote_entry>
	
	<vote_entry name="Radiation_RadWight" extends="Radiation_PartyGirl">
		<property name="title_var_key" value="zombieWightRadiated" />
		<property name="display_var_key" value="zombieWight" />
		<property name="event_name" value="vote_h_rwight_rad" />
		<property name="start_gamestage" value="115" />
		<property name="group" value="wight" />
	</vote_entry>
	
	<vote_entry name="Weapon_RadWight" extends="Weapon_PartyGirl">
		<property name="title_var_key" value="zombieWightRadiated" />
		<property name="display_var_key" value="zombieWight" />
		<property name="event_name" value="vote_h_rwight_weapon" />
		<property name="start_gamestage" value="115" />
		<property name="group" value="wight" />
	</vote_entry>
	
	<vote_entry name="Shield_Boss_RadWight" extends="Shield_Boss_PartyGirl">
		<property name="title_var_key" value="zombieWightRadiated" />
		<property name="display_var_key" value="zombieWight" />
		<property name="event_name" value="vote_h_rwight_immortal_b" />
		<property name="start_gamestage" value="115" />
		<property name="group" value="wight" />
	</vote_entry>
	
	<vote_entry name="Shield_Minion_RadWight" extends="Shield_Minion_PartyGirl">
		<property name="title_var_key" value="zombieWightRadiated" />
		<property name="display_var_key" value="zombieWight" />
		<property name="event_name" value="vote_h_rwight_immortal_m" />
		<property name="start_gamestage" value="115" />
		<property name="group" value="wight" />
	</vote_entry>
	
</twitch>
