﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="Zoning" value="ResidentialOld" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-1" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="SleeperVolumeSize" value="5, 13, 13#3, 7, 3#5, 13, 5" />
  <property name="SleeperVolumeStart" value="15, 0, 14#11, 0, 22#10, 0, 16" />
  <property name="SleeperVolumeGroup" value="zombieLumberjack,0,1,zombieArlene,0,1,zombieDarlene,0,1" />
  <property name="SleeperVolumeGameStageAdjust" value="" />
  <property name="SleeperIsLootVolume" value="False,False,False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="house old" />
  <property name="SleeperIsBossVolume" value="False,False,False" />
  <property name="DifficultyTier" value="0" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False" />
  <property name="Tags" value="wilderness" />
  <property name="DuplicateRepeatDistance" value="2000" />
  <property name="POIMarkerSize" value="3, 1, 3" />
  <property name="POIMarkerStart" value="33, 0, -2" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 21, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # " />
  <property name="InfoVolumeSize" value="39, 19, 42" />
  <property name="InfoVolumeStart" value="1, 0, 0" />
  <property class="Stats">
    <property name="TotalVertices" value="280910" />
    <property name="TotalTriangles" value="144596" />
    <property class="BlockEntities">
      <property name="Vertices" value="231271" />
      <property name="Triangles" value="113837" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="44065" />
      <property name="Triangles" value="22675" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="756" />
      <property name="Triangles" value="504" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4818" />
      <property name="Triangles" value="7580" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="37, 1, 37" />
    </property>
    <property class="POILight">
      <property name="0" value="12, 5, 23" />
      <property name="1" value="13, 10, 25" />
      <property name="2" value="19, 4, 25" />
      <property name="3" value="12, 5, 26" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="14, 3, 23" />
      <property name="1" value="14, 8, 24" />
      <property name="2" value="12, 3, 25" />
      <property name="3" value="17, 3, 25" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="11, 3, 22" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="12, 4, 22" />
      <property name="1" value="13, 3, 22" />
      <property name="2" value="11, 3, 23" />
      <property name="3" value="9, 3, 24" />
      <property name="4" value="11, 3, 24" />
      <property name="5" value="19, 3, 24" />
      <property name="6" value="19, 3, 26" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="11, 4, 24" />
      <property name="1" value="10, 2, 26" />
    </property>
    <property class="quest_feather">
      <property name="0" value="21, 7, 24" />
    </property>
  </property>
</prefab>