﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="Zoning" value="ResidentialOld" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-2" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="SleeperVolumeSize" value="20, 7, 10#20, 7, 9#8, 2, 5" />
  <property name="SleeperVolumeStart" value="15, 1, 20#15, 8, 21#21, 9, 16" />
  <property name="SleeperVolumeGroup" value="zombieFemaleFat,0,1,S_-_Group_Abandoned_House,0,1,zombieFatHawaiian,1,1" />
  <property name="SleeperVolumeGameStageAdjust" value="" />
  <property name="SleeperIsLootVolume" value="False,False,False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="house old" />
  <property name="SleeperIsBossVolume" value="False,False" />
  <property name="DifficultyTier" value="0" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False" />
  <property name="Tags" value="wilderness" />
  <property name="DuplicateRepeatDistance" value="2000" />
  <property name="POIMarkerSize" value="4, 1, 2" />
  <property name="POIMarkerStart" value="4, 1, -1" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 22, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # " />
  <property name="InfoVolumeSize" value="41, 18, 40" />
  <property name="InfoVolumeStart" value="1, 2, 0" />
  <property class="Stats">
    <property name="TotalVertices" value="329696" />
    <property name="TotalTriangles" value="151481" />
    <property class="BlockEntities">
      <property name="Vertices" value="263761" />
      <property name="Triangles" value="111136" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="58877" />
      <property name="Triangles" value="30965" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="2022" />
      <property name="Triangles" value="1420" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="5036" />
      <property name="Triangles" value="7960" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="37, 2, 4" />
    </property>
    <property class="POILight">
      <property name="0" value="24, 12, 23" />
      <property name="1" value="24, 6, 24" />
      <property name="2" value="32, 7, 24" />
      <property name="3" value="32, 7, 25" />
      <property name="4" value="32, 12, 25" />
      <property name="5" value="25, 5, 26" />
      <property name="6" value="26, 7, 27" />
      <property name="7" value="22, 7, 28" />
      <property name="8" value="23, 11, 28" />
      <property name="9" value="34, 9, 28" />
      <property name="10" value="23, 6, 31" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="29, 9, 26" />
      <property name="1" value="24, 9, 27" />
      <property name="2" value="22, 4, 30" />
    </property>
    <property class="quest_feather">
      <property name="0" value="32, 9, 20" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="13, 2, 39" />
    </property>
  </property>
</prefab>