﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 21, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-1" />
  <property name="POIMarkerSize" value="3, 1, 3" />
  <property name="POIMarkerStart" value="15, 0, -2" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="SleeperVolumeSize" value="11, 6, 13#11, 2, 13" />
  <property name="SleeperVolumeStart" value="20, 0, 19#20, 6, 19" />
  <property name="SleeperVolumeGroupId" value="0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False" />
  <property name="SleeperIsQuestExclude" value="False,False" />
  <property name="SleeperVolumeFlags" value="0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # " />
  <property name="EditorGroups" value="house old" />
  <property name="Tags" value="wilderness" />
  <property class="Stats">
    <property name="LightsVolume" value="2220.059" />
    <property name="TotalVertices" value="322947" />
    <property name="TotalTriangles" value="148146" />
    <property class="BlockEntities">
      <property name="Vertices" value="273922" />
      <property name="Triangles" value="115936" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="43569" />
      <property name="Triangles" value="24322" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="746" />
      <property name="Triangles" value="500" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4710" />
      <property name="Triangles" value="7388" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="37, 1, 37" />
    </property>
    <property class="quest_wood">
      <property name="0" value="21, 1, 14" />
      <property name="1" value="22, 1, 14" />
      <property name="2" value="23, 1, 14" />
      <property name="3" value="24, 1, 14" />
      <property name="4" value="29, 1, 14" />
      <property name="5" value="30, 1, 14" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="26, 2, 19" />
    </property>
    <property class="POILight">
      <property name="0" value="22, 5, 21" />
      <property name="1" value="29, 5, 24" />
      <property name="2" value="21, 10, 25" />
      <property name="3" value="25, 10, 25" />
      <property name="4" value="26, 4, 25" />
      <property name="5" value="22, 8, 26" />
      <property name="6" value="28, 10, 26" />
      <property name="7" value="22, 3, 27" />
      <property name="8" value="22, 5, 27" />
      <property name="9" value="29, 5, 29" />
      <property name="10" value="25, 10, 30" />
      <property name="11" value="26, 5, 30" />
      <property name="12" value="24, 8, 31" />
      <property name="13" value="27, 8, 31" />
      <property name="14" value="30, 4, 33" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="30, 2, 21" />
      <property name="1" value="29, 2, 25" />
      <property name="2" value="28, 8, 26" />
      <property name="3" value="28, 7, 27" />
      <property name="4" value="29, 7, 27" />
      <property name="5" value="30, 3, 29" />
      <property name="6" value="26, 7, 31" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="24, 7, 23" />
      <property name="1" value="27, 7, 24" />
      <property name="2" value="24, 7, 25" />
      <property name="3" value="23, 2, 30" />
      <property name="4" value="22, 8, 31" />
      <property name="5" value="30, 2, 31" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="25, 7, 22" />
      <property name="1" value="23, 7, 24" />
      <property name="2" value="28, 2, 24" />
      <property name="3" value="27, 7, 26" />
      <property name="4" value="23, 3, 27" />
      <property name="5" value="25, 7, 28" />
      <property name="6" value="29, 2, 32" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="30, 3, 30" />
    </property>
  </property>
</prefab>