﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="4" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 29, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="EditorGroups" value="Wilderness" />
  <property name="QuestTags" value="clear, fetch, restore_power, infested" />
  <property name="YOffset" value="-8" />
  <property name="SleeperVolumeSize" value="9, 4, 7#9, 4, 7#8, 4, 11#3, 4, 6#8, 5, 4#6, 4, 11#5, 4, 12#4, 5, 4#30, 11, 6#4, 2, 2#4, 2, 1#6, 6, 6#2, 2, 9#7, 1, 2#13, 3, 6#12, 3, 2#9, 3, 3#2, 3, 3#2, 3, 4#13, 3, 6#14, 3, 6#5, 5, 5#21, 4, 15#8, 4, 16#20, 4, 16" />
  <property name="SleeperVolumeStart" value="36, 1, 52#27, 1, 52#5, 1, 48#45, 1, 52#49, 1, 55#20, 1, 48#13, 1, 46#53, 10, 53#15, 8, 10#42, 8, 25#42, 8, 28#27, 5, 4#15, 8, 19#17, 13, 23#37, 8, 32#42, 1, 49#29, 1, 48#46, 16, 11#12, 16, 11#24, 8, 32#10, 8, 32#2, 11, 53#34, 6, 38#26, 6, 38#6, 6, 38" />
  <property name="SleeperVolumeGroupId" value="1,1,1,1,1,1,1,6,4,0,0,0,0,0,5,1,0,4,4,5,5,6,0,6,0" />
  <property name="SleeperVolumeGroup" value="GroupZomSoldier,2,2,GroupZomSoldier,2,2,zombieSpiderFeral,2,2,zombieSpider,1,1,zombieSteveCrawlerFeral,2,2,zombieSoldier,2,2,zombieSoldierFeral,2,2,zombieSpiderFeral,3,3,zombieSoldier,3,3,GroupZomSoldier,2,2,zombieSoldierFeral,1,1,animalZombieDog,1,1,GroupGenericZombie,2,2,zombieSpider,1,1,GroupHospital,3,3,zombieSpider,2,2,zombieSpiderFeral,2,2,GroupZomSoldier,1,1,GroupZomSoldier,1,1,GroupGenericZombie,2,2,GroupLabWorker,2,2,zombieSpiderFeral,3,3,GroupZomSoldier,0,0,zombieSoldierFeral,3,3,GroupZomSoldier,0,0" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,2,2,2,2,2,2,0,3,3,0,0,3,0,2,2,0,0,0,0,2,2,2,2" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # #2#2# # #2# # # # # # # # # # # " />
  <property name="Tags" value="wilderness" />
  <property name="ThemeTags" value="siteMilitary" />
  <property name="ThemeRepeatDistance" value="1000" />
  <property name="POIMarkerSize" value="3, 1, 3" />
  <property name="POIMarkerStart" value="29, 7, -1" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="SVS24" value="spawn zombieSoldierFeral 5^waitalive 4^spawn GroupZomSoldier 5" />
  <property name="SVS22" value="spawn zombieSoldierFeral 5^waitalive 4^spawn GroupZomSoldier 5^^" />
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="55, 1, 57" />
    </property>
    <property class="POILight">
      <property name="0" value="48, 3, 49" />
      <property name="1" value="55, 15, 53" />
      <property name="2" value="55, 15, 55" />
      <property name="3" value="47, 5, 56" />
      <property name="4" value="52, 5, 56" />
      <property name="5" value="55, 15, 57" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="49, 8, 38" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="49, 6, 50" />
      <property name="1" value="49, 7, 50" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="47, 6, 47" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="48, 2, 58" />
      <property name="1" value="51, 2, 58" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="41, 8, 32" />
      <property name="1" value="32, 8, 33" />
      <property name="2" value="41, 8, 34" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="57, 13, 54" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="40, 1, 54" />
    </property>
    <property class="Rally">
      <property name="0" value="33, 8, 1" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="36, 8, 20" />
      <property name="1" value="35, 8, 24" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="47, 8, 22" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="1829817" />
    <property name="TotalTriangles" value="791757" />
    <property class="BlockEntities">
      <property name="Vertices" value="1754228" />
      <property name="Triangles" value="729115" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="60795" />
      <property name="Triangles" value="37578" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="402" />
      <property name="Triangles" value="228" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="14392" />
      <property name="Triangles" value="24836" />
    </property>
  </property>
</prefab>