﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="Zoning" value="Industrial" />
  <property name="AllowedTownships" value="rural,wilderness" />
  <property name="QuestTags" value="clear, fetch, restore_power, infested" />
  <property name="DifficultyTier" value="2" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-13" />
  <property name="SleeperVolumeSize" value="23, 5, 25#5, 5, 8#9, 6, 12#5, 4, 6#6, 4, 9#20, 4, 14#5, 2, 2" />
  <property name="SleeperVolumeStart" value="10, 13, 16#21, 4, 16#9, 5, 27#29, 5, 26#28, 5, 33#12, 0, 23#21, 9, 17" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupBikerBar,4,4,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,3" />
  <property name="EditorGroups" value="industrial, rural, Wilderness" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,True" />
  <property name="Tags" value="countrytown, diagonal" />
  <property name="POIMarkerSize" value="7, 13, 2" />
  <property name="POIMarkerStart" value="18, 12, -2" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countrytown" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_02" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 34, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # #3" />
  <property class="Stats">
    <property name="TotalVertices" value="937508" />
    <property name="TotalTriangles" value="378296" />
    <property class="BlockEntities">
      <property name="Vertices" value="844704" />
      <property name="Triangles" value="317808" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="84292" />
      <property name="Triangles" value="56128" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="8000" />
      <property name="Triangles" value="4000" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="512" />
      <property name="Triangles" value="360" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="38, 13, 38" />
    </property>
    <property class="POILight">
      <property name="0" value="23, 6, 37" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="23, 4, 29" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="9, 6, 16" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="28, 8, 37" />
      <property name="1" value="28, 14, 39" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="22, 1, 35" />
    </property>
    <property class="challenge_officechairs">
      <property name="0" value="24, 17, 13" />
    </property>
    <property class="Rally">
      <property name="0" value="21, 13, 1" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="30, 6, 37" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="22, 13, 23" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="22, 6, 37" />
    </property>
  </property>
</prefab>