﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 19, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-10" />
  <property name="Zoning" value="none" />
  <property name="POIMarkerSize" value="3, 1, 3" />
  <property name="POIMarkerStart" value="16, 9, -1" />
  <property name="POIMarkerGroup" value="RoadExit" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="EditorGroups" value="Wilderness" />
  <property name="Tags" value="wilderness" />
  <property name="SleeperVolumeSize" value="1, 1, 1#4, 4, 15#4, 5, 5#5, 5, 4#1, 1, 1#1, 1, 1" />
  <property name="SleeperVolumeStart" value="18, 2, 15#15, 2, 2#19, 2, 8#10, 2, 8#18, 10, 13#18, 10, 14" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,0,0,GroupGenericZombie,1,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="False,True,True,True,False,False" />
  <property name="SleeperIsQuestExclude" value="True,False,False,False,True,True" />
  <property name="SleeperVolumeFlags" value="3,0,0,0,3,3" />
  <property name="SleeperVolumeTriggeredBy" value="1# # # #4#4" />
  <property name="SVS5" value="trigger 6^sleep 5^trigger 6^sleep 0.1^trigger 6^sleep 2^trigger 6^sleep 0.1^trigger 6^sleep 2^trigger 6" />
  <property name="SVS4" value="trigger 5^sleep 3^trigger 5^sleep 0.1^trigger 5^sleep 8^trigger 5^sleep 0.1^trigger 5^" />
  <property name="TriggerVolumeSize" value="18, 4, 18" />
  <property name="TriggerVolumeStart" value="4, 10, 4" />
  <property name="TriggerVolumeTriggers" value="4" />
  <property name="SVS0" value="sleep 3^sound light_bay1^trigger 2^sleep 0.2^trigger 2^sleep 0.2^trigger 2^sleep 1^sound light_bay1^trigger 3^sleep 2^trigger 3^sleep 0.1^trigger 3^sleep 4^trigger 3^sleep 0.1^trigger 3^sleep 6^trigger 2^sleep 0.2^trigger 2" />
  <property class="Stats">
    <property name="TotalVertices" value="234552" />
    <property name="TotalTriangles" value="90406" />
    <property class="BlockEntities">
      <property name="Vertices" value="209783" />
      <property name="Triangles" value="71480" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="20899" />
      <property name="Triangles" value="12146" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="16" />
      <property name="Triangles" value="8" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="3854" />
      <property name="Triangles" value="6772" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="23, 10, 13" />
    </property>
    <property class="quest_wood">
      <property name="0" value="23, 10, 20" />
      <property name="1" value="20, 10, 23" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="15, 2, 12" />
      <property name="1" value="16, 2, 12" />
      <property name="2" value="15, 2, 14" />
      <property name="3" value="16, 2, 14" />
      <property name="4" value="18, 5, 15" />
      <property name="5" value="18, 5, 16" />
      <property name="6" value="19, 2, 16" />
      <property name="7" value="19, 3, 16" />
      <property name="8" value="19, 4, 16" />
      <property name="9" value="18, 5, 17" />
      <property name="10" value="19, 2, 17" />
      <property name="11" value="19, 3, 17" />
      <property name="12" value="19, 4, 17" />
      <property name="13" value="17, 3, 20" />
      <property name="14" value="18, 2, 21" />
      <property name="15" value="18, 3, 21" />
      <property name="16" value="18, 4, 21" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="18, 10, 12" />
      <property name="1" value="12, 5, 19" />
    </property>
    <property class="POILight">
      <property name="0" value="18, 3, 13" />
      <property name="1" value="18, 4, 13" />
      <property name="2" value="18, 3, 14" />
      <property name="3" value="18, 4, 14" />
      <property name="4" value="12, 9, 16" />
      <property name="5" value="14, 12, 16" />
      <property name="6" value="16, 4, 16" />
      <property name="7" value="18, 4, 17" />
      <property name="8" value="16, 6, 19" />
      <property name="9" value="13, 7, 20" />
      <property name="10" value="16, 6, 20" />
      <property name="11" value="17, 4, 20" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="17, 2, 13" />
      <property name="1" value="12, 10, 14" />
      <property name="2" value="17, 2, 16" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="18, 2, 3" />
      <property name="1" value="15, 2, 8" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="13, 10, 12" />
    </property>
  </property>
</prefab>