﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 33, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-13" />
  <property name="SleeperVolumeSize" value="4, 6, 4#23, 4, 15#6, 4, 7#10, 2, 6#1, 2, 1" />
  <property name="SleeperVolumeStart" value="9, 10, 3#1, 1, 3#14, 6, 4#14, 7, 12#20, 7, 4" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,2,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="3,4,0,0,3" />
  <property name="SleeperVolumeTriggeredBy" value="1# # # #4" />
  <property name="TriggerVolumeSize" value="4, 4, 4" />
  <property name="TriggerVolumeStart" value="16, 1, 3" />
  <property name="TriggerVolumeTriggers" value="4" />
  <property name="QuestTags" value="clear, fetch" />
  <property name="POIMarkerSize" value="3, 1, 3" />
  <property name="POIMarkerStart" value="18, 12, -1" />
  <property name="POIMarkerGroup" value="RoadExit" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="EditorGroups" value="Wilderness" />
  <property name="Tags" value="wilderness" />
  <property name="ThemeTags" value="wildernesspoi" />
  <property class="Stats">
    <property name="LightsVolume" value="68190.64" />
    <property name="TotalVertices" value="418051" />
    <property name="TotalTriangles" value="188565" />
    <property class="BlockEntities">
      <property name="Vertices" value="312106" />
      <property name="Triangles" value="118351" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="95785" />
      <property name="Triangles" value="60418" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="5952" />
      <property name="Triangles" value="2976" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="568" />
      <property name="Triangles" value="380" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="3640" />
      <property name="Triangles" value="6440" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="17, 15, 13" />
      <property name="1" value="22, 5, 13" />
      <property name="2" value="17, 5, 14" />
      <property name="3" value="18, 10, 15" />
      <property name="4" value="22, 5, 15" />
      <property name="5" value="22, 9, 16" />
      <property name="6" value="22, 4, 18" />
      <property name="7" value="22, 10, 21" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="12, 3, 19" />
    </property>
    <property class="quest_wood">
      <property name="0" value="14, 13, 18" />
      <property name="1" value="22, 13, 19" />
      <property name="2" value="22, 13, 22" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="23, 9, 17" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="19, 13, 15" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="20, 13, 17" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="22, 7, 15" />
      <property name="1" value="23, 7, 15" />
      <property name="2" value="18, 7, 17" />
      <property name="3" value="18, 15, 18" />
      <property name="4" value="18, 17, 21" />
      <property name="5" value="14, 15, 22" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="13, 2, 13" />
      <property name="1" value="15, 7, 13" />
      <property name="2" value="20, 7, 13" />
      <property name="3" value="21, 7, 16" />
      <property name="4" value="22, 2, 17" />
      <property name="5" value="17, 13, 18" />
    </property>
    <property class="Rally">
      <property name="0" value="20, 13, 10" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="18, 7, 15" />
    </property>
  </property>
</prefab>