﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 22, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-3" />
  <property name="Zoning" value="none" />
  <property name="POIMarkerSize" value="3, 1, 3" />
  <property name="POIMarkerStart" value="2, 2, -1" />
  <property name="POIMarkerGroup" value="RoadExit" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="EditorGroups" value="Wilderness" />
  <property name="Tags" value="wilderness" />
  <property name="SleeperVolumeSize" value="1, 1, 1#1, 2, 1#3, 2, 5#3, 2, 5#10, 3, 18" />
  <property name="SleeperVolumeStart" value="16, 3, 8#16, 2, 13#15, 2, 14#4, 1, 16#0, 2, 7" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,0,0,zombieBurnt,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,True,True,True,True" />
  <property name="SleeperIsQuestExclude" value="True,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="3,3,0,0,3" />
  <property name="SleeperVolumeTriggeredBy" value="2#2# # #1" />
  <property name="SVS0" value="sleep 1^trigger 4^sleep 2^trigger 5" />
  <property class="Stats">
    <property name="TotalVertices" value="137487" />
    <property name="TotalTriangles" value="54134" />
    <property class="BlockEntities">
      <property name="Vertices" value="126299" />
      <property name="Triangles" value="44750" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="9282" />
      <property name="Triangles" value="6028" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="1906" />
      <property name="Triangles" value="3356" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="23, 3, 21" />
    </property>
    <property class="quest_wood">
      <property name="0" value="21, 3, 21" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="2, 3, 11" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="17, 2, 13" />
      <property name="1" value="16, 6, 15" />
      <property name="2" value="17, 2, 18" />
      <property name="3" value="16, 4, 21" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="5, 1, 17" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="16, 2, 12" />
      <property name="1" value="16, 2, 19" />
    </property>
    <property class="POILight">
      <property name="0" value="16, 4, 13" />
      <property name="1" value="17, 3, 14" />
      <property name="2" value="16, 4, 18" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="13, 3, 8" />
    </property>
  </property>
</prefab>