﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="4" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DuplicateRepeatDistance" value="7000" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 25, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-4" />
  <property name="Tags" value="commercial" />
  <property name="SleeperVolumeSize" value="13, 4, 19#9, 4, 11#7, 3, 7#8, 5, 5#6, 7, 3#5, 3, 4#3, 6, 12#4, 3, 7#5, 6, 10#5, 3, 10#13, 3, 5#4, 4, 15#5, 3, 15#2, 4, 1#7, 3, 6#11, 3, 7#6, 3, 9#25, 3, 5#7, 3, 19#27, 3, 5#5, 16, 5#13, 3, 18#5, 3, 5#15, 4, 4#4, 4, 4#14, 5, 2#19, 3, 15#6, 3, 5#8, 3, 4#9, 3, 14#5, 4, 2#2, 3, 9#4, 4, 1#18, 5, 2#8, 3, 6#29, 6, 1" />
  <property name="SleeperVolumeStart" value="38, 2, 27#24, 13, 13#26, 3, 17#30, 2, 47#36, 2, 51#36, 6, 46#14, 2, 32#14, 2, 25#8, 4, 32#18, 4, 14#10, 4, 9#15, 8, 9#10, 9, 9#10, 9, 24#10, 9, 25#22, 9, 25#34, 9, 25#20, 9, 34#45, 9, 26#18, 9, 40#49, 10, 8#42, 9, 12#40, 3, 17#23, 2, 42#19, 2, 42#34, 3, 23#19, 3, 27#34, 3, 17#10, 4, 20#24, 9, 10#13, 8, 9#21, 9, 14#47, 9, 42#30, 3, 25#10, 4, 14#18, 2, 45" />
  <property name="SleeperVolumeGroupId" value="9,1,1,0,2,2,0,0,0,4,4,4,5,5,0,0,0,0,0,0,6,6,9,9,9,9,9,9,4,11,11,5,6,9,4,9" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,0,0,zombieUtilityWorker,2,3,zombieJanitor,1,2,GroupGenericZombie,0,0,zombieUtilityWorker,1,2,zombieBowler,1,1,GroupGenericZombie,2,3,GroupGenericZombie,0,0,GroupGenericZombie,3,3,GroupZomBadass,2,2,GroupGenericZombie,2,3,GroupGenericZombie,0,0,zombieBowlerFeral,1,1,GroupGenericZombie,2,3,zombieBusinessMan,2,2,zombieUtilityWorker,2,2,ZomUtilityWorker,2,2,GroupSpecialInfected,1,1,GroupGenericZombie,1,2,GroupGenericZombie,0,0,GroupSpecialInfected,1,1,zombieBowler,2,2,GroupSpecialInfected,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0,zombieBowlerFeral,1,1,GroupGenericZombie,0,0,zombieDarleneFeral,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="True,False,False,False,True,False,True,True,True,False,False,True,True,True,True,True,True,True,True,True,True,False,True,True,True,False,True,True,False,True,True,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="1,2,2,0,0,2,0,2,0,2,1,1,0,2,0,0,0,0,0,0,2,2,1,1,1,0,2,1,0,2,2,2,2,2,2,2" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="1028515" />
    <property name="TotalTriangles" value="424500" />
    <property class="BlockEntities">
      <property name="Vertices" value="773445" />
      <property name="Triangles" value="257498" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="240896" />
      <property name="Triangles" value="147482" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="3004" />
      <property name="Triangles" value="1564" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="784" />
      <property name="Triangles" value="392" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="10386" />
      <property name="Triangles" value="17564" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="58, 14, 58" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="51, 7, 46" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="50, 10, 44" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="49, 5, 46" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="34, 3, 24" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="46, 4, 16" />
      <property name="1" value="49, 6, 25" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="52, 23, 11" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="31, 3, 47" />
      <property name="1" value="45, 2, 48" />
      <property name="2" value="32, 7, 53" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="28, 4, 3" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="31, 3, 20" />
    </property>
    <property class="Rally">
      <property name="0" value="21, 3, 52" />
    </property>
    <property class="quest_feather">
      <property name="0" value="52, 9, 17" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="38, 3, 30" />
      <property name="1" value="39, 3, 30" />
      <property name="2" value="40, 3, 30" />
      <property name="3" value="41, 3, 30" />
      <property name="4" value="38, 3, 32" />
      <property name="5" value="39, 3, 32" />
      <property name="6" value="40, 3, 32" />
      <property name="7" value="41, 3, 32" />
      <property name="8" value="41, 3, 33" />
      <property name="9" value="41, 3, 35" />
      <property name="10" value="38, 3, 36" />
      <property name="11" value="39, 3, 36" />
      <property name="12" value="40, 3, 36" />
      <property name="13" value="41, 3, 36" />
      <property name="14" value="38, 3, 38" />
      <property name="15" value="39, 3, 38" />
      <property name="16" value="40, 3, 38" />
      <property name="17" value="41, 3, 38" />
      <property name="18" value="41, 3, 39" />
      <property name="19" value="41, 3, 41" />
      <property name="20" value="38, 3, 42" />
      <property name="21" value="39, 3, 42" />
      <property name="22" value="40, 3, 42" />
      <property name="23" value="41, 3, 42" />
    </property>
  </property>
</prefab>