﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 28, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-8" />
  <property name="SleeperVolumeSize" value="4, 3, 7#6, 2, 6#12, 3, 6#10, 3, 3#5, 3, 4#6, 3, 4#1, 1, 2#5, 1, 7#6, 2, 7#6, 2, 7#2, 1, 3#3, 3, 3" />
  <property name="SleeperVolumeStart" value="46, 10, 32#37, 10, 33#38, 6, 33#39, 6, 40#30, 6, 49#20, 6, 44#20, 10, 46#14, 10, 37#20, 6, 37#14, 6, 37#11, 6, 36#31, 2, 10" />
  <property name="SleeperVolumeGroupId" value="0,2,2,2,0,0,0,0,1,1,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,animalChicken,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,0,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,True,False,False,False,False,False,False,True" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,3,3,0,0,3,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # #1#1# # #1# " />
  <property name="TriggerVolumeSize" value="7, 5, 8" />
  <property name="TriggerVolumeStart" value="19, 6, 36" />
  <property name="TriggerVolumeTriggers" value="1" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Tags" value="wilderness" />
  <property name="DuplicateRepeatDistance" value="2000" />
  <property name="POIMarkerSize" value="6, 1, 4" />
  <property name="POIMarkerStart" value="18, 7, -3" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="wilderness" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="Stats">
    <property name="TotalVertices" value="452211" />
    <property name="TotalTriangles" value="232954" />
    <property class="BlockEntities">
      <property name="Vertices" value="377426" />
      <property name="Triangles" value="178543" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="52361" />
      <property name="Triangles" value="29183" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="10432" />
      <property name="Triangles" value="5216" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="120" />
      <property name="Triangles" value="60" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="216" />
      <property name="Triangles" value="108" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="11656" />
      <property name="Triangles" value="19844" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="57, 8, 55" />
    </property>
    <property class="quest_wood">
      <property name="0" value="15, 6, 19" />
      <property name="1" value="17, 6, 22" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="15, 6, 21" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="42, 6, 42" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="51, 6, 37" />
      <property name="1" value="51, 7, 37" />
      <property name="2" value="51, 8, 37" />
      <property name="3" value="51, 9, 37" />
    </property>
    <property class="POILight">
      <property name="0" value="46, 8, 31" />
      <property name="1" value="51, 8, 38" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="49, 7, 34" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="38, 12, 38" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="43, 12, 38" />
      <property name="1" value="44, 12, 38" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="25, 7, 44" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="48, 6, 19" />
    </property>
    <property class="quest_feather">
      <property name="0" value="33, 6, 48" />
      <property name="1" value="31, 6, 51" />
    </property>
    <property class="Rally">
      <property name="0" value="53, 6, 31" />
    </property>
  </property>
</prefab>