﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 24, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-4" />
  <property name="SleeperVolumeSize" value="3, 7, 6#4, 3, 1#8, 5, 4#9, 7, 8#23, 7, 4#9, 3, 11#5, 3, 8#8, 3, 6#3, 2, 2#14, 4, 3#29, 5, 24#2, 2, 1" />
  <property name="SleeperVolumeStart" value="37, 10, 28#32, 15, 28#34, 15, 22#32, 5, 18#9, 4, 33#35, 4, 32#32, 10, 31#33, 15, 34#36, 19, 31#31, 8, 39#3, 1, 5#22, 12, 32" />
  <property name="SleeperVolumeGroupId" value="1,1,0,0,0,0,0,3,3,0,1,1" />
  <property name="SleeperVolumeGroup" value="GroupGhostTown,4,4,GroupGhostTown,1,1,GroupBikerBar,3,3,GroupGenericZombie,3,3,GroupGenericZombie,4,4,GroupBikerBar,3,3,GroupGenericZombie,3,3,GroupGhostTown,4,4,GroupGhostTown,3,3,GroupGenericZombie,2,2,GroupGenericZombie,2,2,zombieBoeFeral,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,2,0,2,2,2,2,2,2,2,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # " />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Tags" value="wilderness" />
  <property name="DuplicateRepeatDistance" value="2000" />
  <property name="POIMarkerSize" value="5, 1, 3" />
  <property name="POIMarkerStart" value="51, 3, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="Stats">
    <property name="TotalVertices" value="763384" />
    <property name="TotalTriangles" value="317922" />
    <property class="BlockEntities">
      <property name="Vertices" value="630862" />
      <property name="Triangles" value="234958" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="115188" />
      <property name="Triangles" value="62344" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="6208" />
      <property name="Triangles" value="3104" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="996" />
      <property name="Triangles" value="480" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="144" />
      <property name="Triangles" value="72" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="9986" />
      <property name="Triangles" value="16964" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="49, 4, 13" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="54, 4, 43" />
    </property>
    <property class="POILight">
      <property name="0" value="35, 7, 30" />
      <property name="1" value="31, 12, 31" />
      <property name="2" value="34, 17, 32" />
      <property name="3" value="39, 7, 33" />
      <property name="4" value="34, 7, 34" />
      <property name="5" value="31, 11, 35" />
      <property name="6" value="37, 19, 36" />
      <property name="7" value="41, 15, 36" />
      <property name="8" value="43, 10, 37" />
      <property name="9" value="33, 15, 39" />
      <property name="10" value="37, 19, 39" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="2, 9, 32" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="34, 15, 30" />
      <property name="1" value="42, 10, 32" />
      <property name="2" value="33, 6, 37" />
      <property name="3" value="32, 7, 38" />
      <property name="4" value="36, 9, 40" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="33, 5, 30" />
      <property name="1" value="41, 10, 30" />
      <property name="2" value="32, 10, 33" />
      <property name="3" value="34, 15, 34" />
      <property name="4" value="39, 15, 34" />
      <property name="5" value="36, 10, 35" />
      <property name="6" value="34, 10, 38" />
      <property name="7" value="35, 4, 38" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="35, 15, 35" />
      <property name="1" value="38, 15, 35" />
      <property name="2" value="31, 5, 36" />
    </property>
    <property class="quest_stone">
      <property name="0" value="21, 3, 27" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="35, 5, 30" />
      <property name="1" value="31, 10, 31" />
      <property name="2" value="31, 10, 32" />
      <property name="3" value="33, 15, 32" />
      <property name="4" value="34, 15, 32" />
      <property name="5" value="43, 10, 35" />
      <property name="6" value="31, 5, 37" />
      <property name="7" value="31, 10, 37" />
      <property name="8" value="32, 5, 37" />
      <property name="9" value="33, 15, 38" />
      <property name="10" value="32, 7, 39" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="34, 15, 40" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="38, 10, 33" />
      <property name="1" value="34, 10, 35" />
      <property name="2" value="37, 15, 37" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="34, 4, 36" />
      <property name="1" value="37, 15, 39" />
    </property>
    <property class="Rally">
      <property name="0" value="52, 4, 3" />
    </property>
  </property>
</prefab>