﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="Zoning" value="Commercial" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="AllowedTownships" value="city,rural,town" />
  <property name="YOffset" value="-7" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="SleeperVolumeSize" value="13, 3, 10#2, 2, 1#8, 8, 5#10, 3, 6#17, 3, 10#2, 2, 1#14, 4, 11#9, 7, 20#14, 4, 10" />
  <property name="SleeperVolumeStart" value="18, 7, 9#13, 7, 18#12, 7, 23#2, 7, 29#11, 13, 29#22, 13, 27#16, 7, 28#31, 7, 20#12, 2, 30" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGhostTown,1,1,GroupGenericZombie,2,2,GroupGhostTown,1,1,ZomJanitorOnly,2,2,animalZombieDog,1,1,GroupBikerBar,3,3" />
  <property name="SleeperVolumeGameStageAdjust" value="" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="commercial" />
  <property name="SleeperIsBossVolume" value="False,False,False,True,False,False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="1,1,2,2,3,3,4,5,0" />
  <property name="SleeperVolumeFlags" value="0,0,2,0,0,2,2,2,2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,True,False" />
  <property name="Tags" value="commercial" />
  <property name="PrefabSize" value="42, 18, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="407855" />
    <property name="TotalTriangles" value="174932" />
    <property class="BlockEntities">
      <property name="Vertices" value="301189" />
      <property name="Triangles" value="102812" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="98814" />
      <property name="Triangles" value="61116" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1794" />
      <property name="Triangles" value="1144" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="6058" />
      <property name="Triangles" value="9860" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="40, 17, 7" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="13, 7, 10" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="12, 7, 15" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="28, 7, 28" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="24, 7, 29" />
      <property name="1" value="24, 7, 34" />
      <property name="2" value="24, 8, 34" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="24, 13, 33" />
      <property name="1" value="22, 13, 35" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="25, 7, 39" />
      <property name="1" value="22, 8, 41" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="38, 7, 37" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="30, 10, 34" />
    </property>
    <property class="Rally">
      <property name="0" value="24, 7, 4" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="21, 7, 11" />
    </property>
  </property>
</prefab>