﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 45, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-25" />
  <property name="EditorGroups" value="Wilderness" />
  <property name="SleeperVolumeSize" value="19, 7, 17#20, 5, 12#20, 5, 20#15, 5, 3" />
  <property name="SleeperVolumeStart" value="2, 17, 6#2, 12, 11#3, 2, 2#2, 18, 2" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,3,3,ZomSpiderOnly,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,True" />
  <property name="SleeperVolumeFlags" value="4,0,4,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # " />
  <property name="POIMarkerSize" value="3, 1, 3" />
  <property name="POIMarkerStart" value="8, 24, -2" />
  <property name="POIMarkerGroup" value="" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Tags" value="wilderness" />
  <property class="Stats">
    <property name="TotalVertices" value="189401" />
    <property name="TotalTriangles" value="120380" />
    <property class="BlockEntities">
      <property name="Vertices" value="158915" />
      <property name="Triangles" value="92760" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="2634" />
      <property name="Triangles" value="1320" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="17600" />
      <property name="Triangles" value="8800" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="48" />
      <property name="Triangles" value="24" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="10204" />
      <property name="Triangles" value="17476" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="FetchContainer">
      <property name="0" value="3, 6, 21" />
    </property>
    <property class="Rally">
      <property name="0" value="9, 25, 2" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="22, 8, 17" />
    </property>
    <property class="quest_stone">
      <property name="0" value="18, 8, 5" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="15, 4, 13" />
      <property name="1" value="13, 5, 17" />
      <property name="2" value="22, 25, 17" />
      <property name="3" value="19, 25, 22" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="2, 8, 9" />
      <property name="1" value="11, 25, 10" />
    </property>
    <property class="quest_wood">
      <property name="0" value="18, 25, 13" />
    </property>
    <property class="quest_feather">
      <property name="0" value="4, 15, 15" />
    </property>
    <property class="POILight">
      <property name="0" value="12, 5, 13" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="17, 25, 12" />
    </property>
  </property>
</prefab>