﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-25" />
  <property name="PrefabSize" value="25, 45, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="14, 5, 15#9, 4, 10#13, 9, 25#12, 9, 25#9, 8, 4#7, 6, 8#25, 4, 25" />
  <property name="SleeperVolumeStart" value="11, 13, 10#14, 9, 1#0, 0, 0#13, 0, 0#4, 9, 1#1, 17, 1#0, 25, 0" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # " />
  <property name="EditorGroups" value="Wilderness" />
  <property name="Tags" value="wilderness" />
  <property name="QuestTags" value="clear, fetch" />
  <property name="POIMarkerSize" value="3, 1, 3" />
  <property name="POIMarkerStart" value="8, 24, -1" />
  <property name="POIMarkerGroup" value="" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="IndexedBlockOffsets">
    <property class="Rally">
      <property name="0" value="11, 25, 1" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="15, 16, 15" />
      <property name="1" value="18, 17, 19" />
      <property name="2" value="19, 17, 21" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="19, 17, 20" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="22, 2, 15" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="5, 25, 13" />
    </property>
    <property class="quest_wood">
      <property name="0" value="12, 25, 3" />
      <property name="1" value="12, 25, 7" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="21, 25, 21" />
    </property>
    <property class="POILight">
      <property name="0" value="21, 6, 21" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="19, 10, 4" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="174575" />
    <property name="TotalTriangles" value="96752" />
    <property class="BlockEntities">
      <property name="Vertices" value="153585" />
      <property name="Triangles" value="72956" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="1826" />
      <property name="Triangles" value="932" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="8128" />
      <property name="Triangles" value="4064" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="11036" />
      <property name="Triangles" value="18800" />
    </property>
  </property>
</prefab>