﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 45, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-25" />
  <property name="Zoning" value="none" />
  <property name="EditorGroups" value="Wilderness" />
  <property name="POIMarkerSize" value="3, 1, 3" />
  <property name="POIMarkerStart" value="2, 24, -1" />
  <property name="POIMarkerGroup" value="roadexit" />
  <property name="POIMarkerTags" value="wilderness" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="Tags" value="wilderness" />
  <property name="SleeperVolumeSize" value="3, 4, 10#7, 4, 5#3, 4, 5#9, 4, 7#11, 6, 9#10, 3, 7" />
  <property name="SleeperVolumeStart" value="0, 13, 12#3, 14, 18#21, 7, 8#15, 4, 0#2, 1, 10#14, 4, 17" />
  <property name="SleeperVolumeGroupId" value="1,1,2,2,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,1,2,GroupGenericZombie,0,0,zombieSpider,1,1,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="True,False,True,False,True,True" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,0,2,0,2" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="136785" />
    <property name="TotalTriangles" value="88726" />
    <property class="BlockEntities">
      <property name="Vertices" value="120423" />
      <property name="Triangles" value="70318" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="102" />
      <property name="Triangles" value="84" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="7744" />
      <property name="Triangles" value="3872" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="8516" />
      <property name="Triangles" value="14452" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_stone_boulder">
      <property name="0" value="22, 4, 15" />
    </property>
    <property class="quest_wood">
      <property name="0" value="18, 26, 14" />
      <property name="1" value="12, 25, 15" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="16, 25, 13" />
      <property name="1" value="16, 26, 18" />
    </property>
    <property class="challenge_stump">
      <property name="0" value="11, 25, 15" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="21, 4, 2" />
    </property>
    <property class="POILight">
      <property name="0" value="15, 10, 18" />
      <property name="1" value="23, 13, 21" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="18, 4, 19" />
      <property name="1" value="19, 4, 20" />
      <property name="2" value="20, 4, 20" />
    </property>
  </property>
</prefab>