﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 44, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-25" />
  <property name="SleeperVolumeSize" value="9, 7, 12#22, 5, 14#11, 7, 21#9, 7, 23" />
  <property name="SleeperVolumeStart" value="6, 18, 11#1, 8, 2#13, 1, 1#15, 17, 2" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # " />
  <property name="QuestTags" value="clear, fetch" />
  <property name="POIMarkerSize" value="3, 1, 3" />
  <property name="POIMarkerStart" value="6, 24, -1" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="EditorGroups" value="Wilderness" />
  <property name="Tags" value="wilderness" />
  <property class="Stats">
    <property name="TotalVertices" value="122253" />
    <property name="TotalTriangles" value="65189" />
    <property class="BlockEntities">
      <property name="Vertices" value="93479" />
      <property name="Triangles" value="38401" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="3656" />
      <property name="Triangles" value="1912" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="14976" />
      <property name="Triangles" value="7488" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="10142" />
      <property name="Triangles" value="17388" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_stone_boulder">
      <property name="0" value="20, 9, 15" />
      <property name="1" value="13, 18, 20" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="19, 18, 15" />
    </property>
    <property class="Rally">
      <property name="0" value="7, 25, 1" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="7, 25, 2" />
    </property>
    <property class="quest_wood">
      <property name="0" value="16, 9, 12" />
      <property name="1" value="21, 9, 13" />
      <property name="2" value="14, 10, 19" />
      <property name="3" value="18, 4, 20" />
      <property name="4" value="13, 18, 22" />
      <property name="5" value="19, 21, 22" />
      <property name="6" value="21, 21, 22" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="13, 9, 2" />
      <property name="1" value="19, 20, 3" />
      <property name="2" value="16, 3, 10" />
    </property>
    <property class="POILight">
      <property name="0" value="4, 1, 17" />
      <property name="1" value="3, 7, 18" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="3, 7, 20" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="2, 25, 22" />
    </property>
  </property>
</prefab>