﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="Zoning" value="ResidentialOld, ResidentialNew, Downtown" />
  <property name="YOffset" value="-3" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="commercial" />
  <property name="DifficultyTier" value="1" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeSize" value="32, 19, 19#18, 13, 18#9, 13, 13#1, 13, 9" />
  <property name="SleeperVolumeStart" value="5, 0, 3#5, 0, 22#24, 0, 22#23, 0, 24" />
  <property name="SleeperVolumeGroupId" value="0,1,0,1" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="SleeperVolumeFlags" value="0,0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False" />
  <property name="Tags" value="countryresidential" />
  <property name="POIMarkerSize" value="4, 13, 1" />
  <property name="POIMarkerStart" value="19, 2, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_01" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 16, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="173596" />
    <property name="TotalTriangles" value="98957" />
    <property class="BlockEntities">
      <property name="Vertices" value="125127" />
      <property name="Triangles" value="66460" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="42451" />
      <property name="Triangles" value="23777" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="368" />
      <property name="Triangles" value="184" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="384" />
      <property name="Triangles" value="192" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="5266" />
      <property name="Triangles" value="8344" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="Rally">
      <property name="0" value="20, 3, 0" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="27, 3, 6" />
      <property name="1" value="32, 3, 8" />
      <property name="2" value="34, 3, 13" />
      <property name="3" value="34, 3, 18" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="25, 4, 23" />
      <property name="1" value="34, 3, 30" />
      <property name="2" value="25, 3, 33" />
      <property name="3" value="30, 4, 33" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="21, 3, 3" />
    </property>
    <property class="POILight">
      <property name="0" value="13, 3, 39" />
    </property>
  </property>
</prefab>