﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 15, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-2" />
  <property name="Tags" value="commercial" />
  <property name="SleeperVolumeSize" value="6, 3, 1#6, 3, 2#9, 5, 3#3, 3, 3#8, 3, 11#8, 3, 10#9, 3, 7#5, 3, 5#27, 3, 21#9, 3, 9" />
  <property name="SleeperVolumeStart" value="10, 2, 25#10, 2, 26#10, 2, 28#16, 2, 25#11, 2, 13#31, 2, 14#30, 2, 25#24, 2, 27#11, 7, 10#20, 2, 14" />
  <property name="SleeperVolumeGroupId" value="1,1,1,1,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,2,2,GroupGenericZombie,1,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1,zombieUtilityWorker,3,3,GroupGenericZombie,2,2" />
  <property name="SleeperIsLootVolume" value="True,True,True,True,True,True,True,True,True,True" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,2,1,2,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="424963" />
    <property name="TotalTriangles" value="180495" />
    <property class="BlockEntities">
      <property name="Vertices" value="327561" />
      <property name="Triangles" value="115586" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="91044" />
      <property name="Triangles" value="56261" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="680" />
      <property name="Triangles" value="340" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="624" />
      <property name="Triangles" value="312" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5054" />
      <property name="Triangles" value="7996" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="41, 10, 41" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="30, 2, 12" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="37, 2, 22" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="37, 5, 21" />
      <property name="1" value="38, 2, 27" />
      <property name="2" value="38, 3, 30" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="26, 3, 25" />
      <property name="1" value="32, 3, 27" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="37, 2, 23" />
      <property name="1" value="38, 2, 23" />
      <property name="2" value="38, 4, 26" />
      <property name="3" value="38, 3, 29" />
    </property>
    <property class="Rally">
      <property name="0" value="7, 2, 27" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="32, 7, 10" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="26, 2, 29" />
    </property>
    <property class="quest_feather">
      <property name="0" value="24, 7, 21" />
      <property name="1" value="36, 7, 27" />
    </property>
  </property>
</prefab>