﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-2" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="AllowedTownships" value="city,town,rural" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="SleeperVolumeSize" value="9, 3, 12#20, 3, 8#2, 1, 4#4, 7, 3#20, 7, 18#10, 3, 6#20, 5, 8#8, 1, 6#3, 3, 1#2, 1, 2" />
  <property name="SleeperVolumeStart" value="25, 2, 5#16, 2, 23#30, 14, 24#27, 7, 32#15, 7, 4#24, 2, 17#16, 6, 23#28, 14, 24#16, 1, 41#2, 2, 37" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,ZomUtilityWorker,3,3,GroupZomBadass,1,1,animalSnake,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2" />
  <property name="SleeperVolumeGameStageAdjust" value=",easy" />
  <property name="SleeperIsLootVolume" value="False,False,True,False,False,False,False,False,False,False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="SleeperIsBossVolume" value="False,False,True,False,False" />
  <property name="QuestTags" value="clear, fetch, restore_power, infested" />
  <property name="DifficultyTier" value="2" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,1,0,0,0,0,1,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,3,2,0,0,0,3,3,3" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,True,True,False,False,False,True,True" />
  <property name="Tags" value="countrytown, diagonal" />
  <property name="POIMarkerSize" value="7, 13, 2" />
  <property name="POIMarkerStart" value="9, 1, -2" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countrytown" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_02" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 26, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # #2# # # # #2#1#3" />
  <property name="TriggerVolumeSize" value="16, 3, 12" />
  <property name="TriggerVolumeStart" value="21, 14, 21" />
  <property name="TriggerVolumeTriggers" value="2" />
  <property class="Stats">
    <property name="TotalVertices" value="375979" />
    <property name="TotalTriangles" value="171999" />
    <property class="BlockEntities">
      <property name="Vertices" value="288984" />
      <property name="Triangles" value="116825" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="79877" />
      <property name="Triangles" value="45734" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2200" />
      <property name="Triangles" value="1688" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4918" />
      <property name="Triangles" value="7752" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="3, 2, 37" />
    </property>
    <property class="quest_feather">
      <property name="0" value="14, 8, 29" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="26, 3, 22" />
      <property name="1" value="27, 14, 26" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="26, 9, 25" />
      <property name="1" value="35, 3, 25" />
      <property name="2" value="29, 11, 26" />
      <property name="3" value="23, 11, 27" />
      <property name="4" value="25, 3, 32" />
      <property name="5" value="28, 3, 23" />
    </property>
    <property class="POILight">
      <property name="0" value="32, 4, 21" />
      <property name="1" value="29, 15, 25" />
      <property name="2" value="26, 6, 27" />
      <property name="3" value="32, 6, 27" />
      <property name="4" value="21, 5, 32" />
      <property name="5" value="29, 5, 32" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="37, 3, 24" />
      <property name="1" value="37, 2, 26" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="25, 3, 21" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="25, 4, 21" />
      <property name="1" value="21, 3, 23" />
      <property name="2" value="27, 16, 25" />
      <property name="3" value="27, 16, 26" />
      <property name="4" value="30, 15, 26" />
      <property name="5" value="30, 16, 26" />
      <property name="6" value="27, 16, 27" />
      <property name="7" value="30, 15, 27" />
      <property name="8" value="30, 16, 27" />
      <property name="9" value="25, 3, 28" />
      <property name="10" value="25, 3, 30" />
      <property name="11" value="25, 4, 30" />
      <property name="12" value="26, 3, 30" />
      <property name="13" value="26, 4, 30" />
      <property name="14" value="30, 14, 26" />
      <property name="15" value="30, 14, 27" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="25, 3, 23" />
      <property name="1" value="24, 14, 25" />
      <property name="2" value="21, 8, 30" />
      <property name="3" value="25, 14, 30" />
    </property>
    <property class="Rally">
      <property name="0" value="29, 2, 1" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="31, 3, 16" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="32, 5, 22" />
      <property name="1" value="23, 12, 27" />
      <property name="2" value="35, 14, 28" />
      <property name="3" value="36, 3, 28" />
    </property>
  </property>
</prefab>