﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="QuestTags" value="clear, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-7" />
  <property name="SleeperVolumeSize" value="13, 2, 8#3, 3, 6#5, 2, 5#6, 6, 9#3, 3, 3#2, 2, 4#6, 2, 4#10, 8, 12#9, 2, 4" />
  <property name="SleeperVolumeStart" value="15, 7, 18#28, 1, 12#17, 1, 23#24, 1, 21#12, 16, 25#12, 7, 23#13, 7, 31#19, 12, 18#21, 7, 31" />
  <property name="SleeperVolumeGroupId" value="1,3,3,3,1,1,5,0,0" />
  <property name="SleeperVolumeGroup" value="GroupBikerBar,2,2,zombieArlene,1,1,GroupGenericZombie,1,1,GroupGenericZombie,7,7,zombieBoe,1,1,GroupGenericZombie,2,2,GroupGenericZombie,0,0,GroupGenericZombie,1,1,animalZombieDog,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,True,False,True,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,2,2,2,2,2,2,2" />
  <property name="POIMarkerSize" value="9, 13, 2#9, 13, 2" />
  <property name="POIMarkerStart" value="8, 6, -2#24, 6, -2" />
  <property name="POIMarkerGroup" value="driveway,driveway2" />
  <property name="POIMarkerTags" value="countrytown#countrytown" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_07,part_driveway_countrytown_07" />
  <property name="POIMarkerPartRotations" value="2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property name="Tags" value="countrytown, diagonal" />
  <property name="PrefabSize" value="42, 19, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # " />
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="38, 15, 3" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="32, 7, 21" />
      <property name="1" value="29, 1, 25" />
      <property name="2" value="25, 8, 26" />
      <property name="3" value="32, 7, 26" />
      <property name="4" value="24, 1, 27" />
      <property name="5" value="25, 7, 32" />
    </property>
    <property class="Rally">
      <property name="0" value="20, 7, 13" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="28, 9, 22" />
      <property name="1" value="29, 7, 25" />
      <property name="2" value="21, 7, 30" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="12, 7, 18" />
      <property name="1" value="13, 7, 18" />
      <property name="2" value="14, 7, 18" />
      <property name="3" value="12, 7, 19" />
      <property name="4" value="12, 7, 20" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="22, 1, 29" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="28, 2, 28" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="30, 7, 22" />
      <property name="1" value="30, 7, 23" />
      <property name="2" value="25, 7, 31" />
      <property name="3" value="25, 8, 31" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="32, 7, 16" />
    </property>
    <property class="quest_feather">
      <property name="0" value="23, 18, 24" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="372008" />
    <property name="TotalTriangles" value="148612" />
    <property class="BlockEntities">
      <property name="Vertices" value="299172" />
      <property name="Triangles" value="98790" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="62762" />
      <property name="Triangles" value="36018" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="3320" />
      <property name="Triangles" value="2608" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="6754" />
      <property name="Triangles" value="11196" />
    </property>
  </property>
</prefab>