﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="5, 2, 5#15, 3, 14#13, 3, 6#36, 5, 10#18, 3, 9#13, 3, 5" />
  <property name="SleeperVolumeStart" value="31, 1, 24#22, 8, 15#23, 1, 16#2, 1, 30#2, 1, 21#1, 1, 16" />
  <property name="SleeperVolumeGroupId" value="0,0,0,1,1,1" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,2,3,GroupGenericZombie,1,1,GroupGenericZombie,6,6,GroupGenericZombie,2,3,GroupGenericZombie,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,2,2,2,2" />
  <property name="YOffset" value="-1" />
  <property name="Tags" value="countrytown, diagonal" />
  <property name="POIMarkerSize" value="23, 13, 2" />
  <property name="POIMarkerStart" value="10, 0, -2" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countrytown" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_15" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 11, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="23, 2, 38" />
      <property name="1" value="21, 3, 39" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="29, 8, 20" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="23, 1, 28" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="38, 2, 26" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="15, 1, 18" />
      <property name="1" value="12, 1, 19" />
      <property name="2" value="14, 1, 19" />
      <property name="3" value="13, 1, 20" />
      <property name="4" value="14, 1, 20" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="38, 1, 14" />
    </property>
    <property class="POILight">
      <property name="0" value="23, 3, 22" />
      <property name="1" value="35, 3, 22" />
      <property name="2" value="32, 4, 25" />
      <property name="3" value="36, 4, 25" />
      <property name="4" value="25, 1, 27" />
      <property name="5" value="29, 3, 28" />
      <property name="6" value="32, 4, 28" />
      <property name="7" value="36, 4, 28" />
      <property name="8" value="28, 4, 36" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="22, 1, 27" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="36, 1, 21" />
      <property name="1" value="36, 1, 22" />
      <property name="2" value="34, 1, 23" />
      <property name="3" value="35, 1, 23" />
      <property name="4" value="36, 1, 23" />
    </property>
    <property class="Rally">
      <property name="0" value="29, 1, 11" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="370632" />
    <property name="TotalTriangles" value="147351" />
    <property class="BlockEntities">
      <property name="Vertices" value="316690" />
      <property name="Triangles" value="109049" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="44809" />
      <property name="Triangles" value="27506" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="4409" />
      <property name="Triangles" value="3352" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4724" />
      <property name="Triangles" value="7444" />
    </property>
  </property>
</prefab>