﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="Zoning" value="Commercial, downtown" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="YOffset" value="-1" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="SleeperVolumeSize" value="14, 5, 13#14, 3, 14" />
  <property name="SleeperVolumeStart" value="17, 0, 16#17, 6, 15" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,6,6,GroupGenericZombie,2,2" />
  <property name="SleeperVolumeGameStageAdjust" value="" />
  <property name="SleeperIsLootVolume" value="False,False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="commercial" />
  <property name="SleeperIsBossVolume" value="False,False" />
  <property name="DifficultyTier" value="1" />
  <property name="QuestTags" value="clear, infested" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0" />
  <property name="SleeperVolumeFlags" value="0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False" />
  <property name="Tags" value="countrytown, nodiagonal" />
  <property name="POIMarkerSize" value="15, 13, 2#8, 13, 2" />
  <property name="POIMarkerStart" value="3, 0, -2#29, 0, -2" />
  <property name="POIMarkerGroup" value="driveway,driveway2" />
  <property name="POIMarkerTags" value="countrytown#countrytown" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_04,part_driveway_countrytown_06" />
  <property name="POIMarkerPartRotations" value="2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property name="PrefabSize" value="42, 13, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # " />
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    <property name="TotalVertices" value="215831" />
    <property name="TotalTriangles" value="93066" />
    <property class="BlockEntities">
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      <property name="Triangles" value="73714" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="19840" />
      <property name="Triangles" value="12192" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
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      <property name="Triangles" value="440" />
    </property>
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      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="4272" />
      <property name="Triangles" value="6720" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="29, 3, 22" />
      <property name="1" value="23, 3, 24" />
      <property name="2" value="26, 4, 25" />
      <property name="3" value="23, 4, 26" />
      <property name="4" value="25, 3, 27" />
      <property name="5" value="25, 4, 29" />
    </property>
    <property class="Rally">
      <property name="0" value="10, 1, 6" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="27, 1, 16" />
      <property name="1" value="29, 1, 16" />
      <property name="2" value="27, 1, 17" />
      <property name="3" value="29, 1, 17" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="21, 3, 22" />
      <property name="1" value="23, 1, 23" />
      <property name="2" value="25, 1, 28" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="25, 1, 22" />
      <property name="1" value="28, 1, 25" />
      <property name="2" value="29, 2, 25" />
      <property name="3" value="31, 3, 25" />
      <property name="4" value="28, 1, 26" />
      <property name="5" value="29, 2, 26" />
      <property name="6" value="26, 1, 27" />
      <property name="7" value="23, 3, 29" />
      <property name="8" value="28, 2, 29" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="26, 1, 6" />
    </property>
    <property class="challenge_polymers">
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      <property name="1" value="39, 1, 38" />
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    <property class="quest_feather">
      <property name="0" value="28, 6, 4" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="22, 1, 27" />
    </property>
  </property>
</prefab>