﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="Zoning" value="Commercial, downtown" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="AllowedTownships" value="city,rural,town,wilderness" />
  <property name="YOffset" value="-1" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="SleeperVolumeSize" value="19, 5, 16#15, 6, 7#15, 6, 5" />
  <property name="SleeperVolumeStart" value="17, 6, 14#19, 0, 16#19, 0, 23" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,2,2" />
  <property name="SleeperVolumeGameStageAdjust" value="" />
  <property name="SleeperIsLootVolume" value="True,True,False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="commercial" />
  <property name="SleeperIsBossVolume" value="True,True,False" />
  <property name="DifficultyTier" value="1" />
  <property name="ExcludePOICulling" value="False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="SleeperVolumeGroupId" value="0,0,0" />
  <property name="SleeperVolumeFlags" value="2,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False" />
  <property name="Tags" value="countrytown,nodiagonal" />
  <property name="POIMarkerSize" value="15, 13, 2#8, 13, 2" />
  <property name="POIMarkerStart" value="2, 0, -2#33, 0, -2" />
  <property name="POIMarkerGroup" value="driveway,driveway2" />
  <property name="POIMarkerTags" value="countrytown#countrytown" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_04,part_driveway_countrytown_06" />
  <property name="POIMarkerPartRotations" value="2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property name="PrefabSize" value="42, 16, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # " />
  <property class="Stats">
    <property name="TotalVertices" value="275330" />
    <property name="TotalTriangles" value="110537" />
    <property class="BlockEntities">
      <property name="Vertices" value="243614" />
      <property name="Triangles" value="86196" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="26268" />
      <property name="Triangles" value="16437" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="736" />
      <property name="Triangles" value="508" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="4712" />
      <property name="Triangles" value="7396" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="40, 12, 1" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="32, 2, 22" />
      <property name="1" value="30, 4, 24" />
      <property name="2" value="23, 5, 27" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="23, 4, 21" />
      <property name="1" value="24, 2, 23" />
      <property name="2" value="22, 2, 25" />
      <property name="3" value="21, 7, 27" />
    </property>
    <property class="quest_wood">
      <property name="0" value="22, 1, 13" />
      <property name="1" value="23, 1, 13" />
      <property name="2" value="24, 1, 13" />
      <property name="3" value="28, 1, 13" />
      <property name="4" value="29, 1, 13" />
      <property name="5" value="30, 1, 13" />
    </property>
    <property class="Rally">
      <property name="0" value="37, 1, 18" />
    </property>
  </property>
</prefab>