﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 21, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-1" />
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  <property name="SleeperVolumeGroupId" value="0,1,1,0,2,2,0" />
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  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,2,0" />
  <property name="Tags" value="countrytown, nodiagonal" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="EditorGroups" value="commercial" />
  <property name="POIMarkerSize" value="15, 13, 2#15, 13, 2" />
  <property name="POIMarkerStart" value="27, 0, -2#1, 0, -2" />
  <property name="POIMarkerGroup" value="driveway2,driveway1" />
  <property name="POIMarkerTags" value="countrytown#countrytown" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_04,part_driveway_countrytown_04" />
  <property name="POIMarkerPartRotations" value="2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # " />
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="40, 10, 40" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="4, 1, 36" />
    </property>
    <property class="quest_wood">
      <property name="0" value="33, 1, 21" />
    </property>
    <property class="challenge_leather">
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      <property name="2" value="26, 2, 17" />
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      <property name="4" value="29, 2, 17" />
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      <property name="8" value="26, 2, 18" />
      <property name="9" value="28, 2, 18" />
      <property name="10" value="29, 2, 18" />
      <property name="11" value="31, 2, 18" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="28, 4, 21" />
      <property name="1" value="26, 3, 26" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="37, 1, 40" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="30, 2, 23" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="26, 2, 31" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="10, 2, 25" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="11, 2, 26" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="34, 1, 23" />
      <property name="1" value="28, 2, 26" />
      <property name="2" value="23, 2, 29" />
    </property>
    <property class="Rally">
      <property name="0" value="37, 1, 29" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="396683" />
    <property name="TotalTriangles" value="158677" />
    <property class="BlockEntities">
      <property name="Vertices" value="325405" />
      <property name="Triangles" value="110798" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="66170" />
      <property name="Triangles" value="40271" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="352" />
      <property name="Triangles" value="176" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="96" />
      <property name="Triangles" value="48" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4660" />
      <property name="Triangles" value="7384" />
    </property>
  </property>
</prefab>