﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 12, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-1" />
  <property name="SleeperVolumeSize" value="18, 6, 12#4, 4, 10#6, 5, 6#8, 5, 7#4, 5, 6#20, 3, 7#9, 2, 9#9, 4, 3#11, 4, 3" />
  <property name="SleeperVolumeStart" value="20, 0, 26#39, 0, 32#32, 0, 39#24, 0, 38#20, 0, 39#19, 8, 28#48, 0, 24#3, 1, 44#12, 2, 54" />
  <property name="SleeperVolumeGroupId" value="0,0,2,2,2,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,5,5,S_-Group_Generic_Zombie,4,4,S_-Group_Generic_Zombie,5,5,zombieWightFeral,2,2,S_-Group_Generic_Zombie,3,3,zombieFatHawaiian,1,1,zombieJanitor,1,1,S_-_Group_Ghost_Town,0,1,zombiePartyGirl,0,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,True,True,True" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,3,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # #2# # # " />
  <property name="Tags" value="gateway, nodiagonal" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="EditorGroups" value="commercial" />
  <property name="POIMarkerSize" value="6, 13, 2#6, 13, 2" />
  <property name="POIMarkerStart" value="12, 0, -2#40, 0, -2" />
  <property name="POIMarkerGroup" value="driveway,driveway2" />
  <property name="POIMarkerTags" value="gateway#gateway" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_16,part_driveway_countrytown_16" />
  <property name="POIMarkerPartRotations" value="2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property name="TriggerVolumeSize" value="18, 1, 12" />
  <property name="TriggerVolumeStart" value="20, 1, 26" />
  <property name="TriggerVolumeTriggers" value="2" />
  <property class="Stats">
    <property name="TotalVertices" value="748373" />
    <property name="TotalTriangles" value="311504" />
    <property class="BlockEntities">
      <property name="Vertices" value="658741" />
      <property name="Triangles" value="247667" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="79126" />
      <property name="Triangles" value="49097" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1552" />
      <property name="Triangles" value="776" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1012" />
      <property name="Triangles" value="612" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="7942" />
      <property name="Triangles" value="13352" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="57, 11, 55" />
    </property>
    <property class="quest_feather">
      <property name="0" value="52, 7, 33" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="37, 5, 34" />
      <property name="1" value="31, 4, 44" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="52, 1, 25" />
    </property>
    <property class="Rally">
      <property name="0" value="30, 1, 20" />
    </property>
  </property>
</prefab>