﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="Zoning" value="NavOnly" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="SleeperVolumeSize" value="43, 8, 21#7, 8, 11#11, 7, 11#13, 8, 12#17, 6, 11#11, 3, 3#8, 9, 11#10, 7, 11#4, 8, 11#4, 7, 9" />
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  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,0,0,S_-Group_Generic_Zombie,2,2" />
  <property name="SleeperVolumeGameStageAdjust" value="," />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="navezgane only" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="2" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="1,2,0,3,0,0,0,0,1,2" />
  <property name="SleeperVolumeFlags" value="0,0,0,2,0,0,0,2,0,0" />
  <property name="RotationToFaceNorth" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="PrefabSize" value="44, 31, 58" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # " />
  <property name="InfoVolumeSize" value="43, 25, 56" />
  <property name="InfoVolumeStart" value="0, 1, 1" />
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    <property name="TotalVertices" value="527245" />
    <property name="TotalTriangles" value="213825" />
    <property class="BlockEntities">
      <property name="Vertices" value="405425" />
      <property name="Triangles" value="131726" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="110974" />
      <property name="Triangles" value="67639" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes2">
      <property name="Vertices" value="160" />
      <property name="Triangles" value="80" />
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      <property name="Vertices" value="3344" />
      <property name="Triangles" value="2232" />
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    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes6">
      <property name="Vertices" value="7342" />
      <property name="Triangles" value="12148" />
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  </property>
  <property class="IndexedBlockOffsets">
    <property class="FetchContainer">
      <property name="0" value="40, 7, 29" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="30, 6, 32" />
    </property>
    <property class="Rally">
      <property name="0" value="1, 6, 35" />
    </property>
    <property class="POILight">
      <property name="0" value="38, 10, 42" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="36, 25, 31" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="11, 12, 24" />
      <property name="1" value="13, 12, 24" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="14, 5, 45" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="31, 5, 55" />
    </property>
  </property>
</prefab>