﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 23, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-3" />
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  <property name="SleeperVolumeGroup" value="zombieUtilityWorker,1,1,zombieUtilityWorker,1,1,GroupGenericZombie,3,3,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,2,2,GroupGenericZombie,0,0,zombieBusinessMan,2,2,zombieFatHawaiian,1,1,zombieBusinessMan,2,2,zombieMaleHazmat,1,1,zombieMaleHazmat,1,1,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="False,True,True,True,False,True,False,True,True,True,True,True,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,3,2,0,2,0,2,0,0,0,0,0,2" />
  <property name="SleeperVolumeTriggeredBy" value=" #4# # # # # # # # # # # " />
  <property name="Tags" value="downtown" />
  <property name="TriggerVolumeSize" value="8, 8, 11" />
  <property name="TriggerVolumeStart" value="4, 4, 4" />
  <property name="TriggerVolumeTriggers" value="4" />
  <property name="EditorGroups" value="downtown" />
  <property class="IndexedBlockOffsets">
    <property class="challenge_mech_parts">
      <property name="0" value="38, 4, 31" />
      <property name="1" value="38, 14, 32" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="37, 14, 15" />
    </property>
    <property class="POILight">
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      <property name="1" value="38, 5, 28" />
      <property name="2" value="37, 12, 30" />
      <property name="3" value="37, 17, 30" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="37, 14, 23" />
      <property name="1" value="37, 14, 27" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="39, 19, 28" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="38, 10, 22" />
      <property name="1" value="38, 5, 25" />
    </property>
    <property class="quest_feather">
      <property name="0" value="30, 19, 29" />
      <property name="1" value="29, 9, 35" />
    </property>
    <property class="Rally">
      <property name="0" value="24, 3, 0" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="27, 6, 17" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="35, 4, 32" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="588144" />
    <property name="TotalTriangles" value="252633" />
    <property class="BlockEntities">
      <property name="Vertices" value="392937" />
      <property name="Triangles" value="125244" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="184633" />
      <property name="Triangles" value="114285" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="3688" />
      <property name="Triangles" value="2260" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="184" />
      <property name="Triangles" value="92" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="6702" />
      <property name="Triangles" value="10752" />
    </property>
  </property>
</prefab>