﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowedTownships" value="town,city" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-6" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Tags" value="downtown" />
  <property name="Zoning" value="downtown" />
  <property name="SleeperVolumeSize" value="8, 4, 9#15, 6, 7#8, 5, 7#8, 5, 7#7, 5, 13#7, 5, 12#3, 4, 4#13, 6, 14#7, 5, 12" />
  <property name="SleeperVolumeStart" value="2, 22, 14#10, 0, 16#9, 0, 8#1, 0, 2#2, 0, 9#2, 6, 2#9, 6, 19#10, 11, 9#2, 12, 2" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,1,1,2,2" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,3,3,ZomJanitorOnly,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,3,3,GroupGenericZombie,3,3" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="True,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,0,0,0,0,2,0,0,0" />
  <property name="EditorGroups" value="downtown" />
  <property name="PrefabSize" value="25, 25, 25" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="409144" />
    <property name="TotalTriangles" value="162575" />
    <property class="BlockEntities">
      <property name="Vertices" value="328576" />
      <property name="Triangles" value="115934" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="76312" />
      <property name="Triangles" value="41989" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2206" />
      <property name="Triangles" value="1396" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="384" />
      <property name="Triangles" value="192" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="1666" />
      <property name="Triangles" value="3064" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="17, 6, 16" />
      <property name="1" value="17, 1, 19" />
      <property name="2" value="13, 6, 22" />
      <property name="3" value="15, 6, 22" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="15, 6, 13" />
      <property name="1" value="22, 1, 21" />
      <property name="2" value="14, 1, 22" />
      <property name="3" value="17, 6, 22" />
      <property name="4" value="13, 7, 24" />
    </property>
    <property class="POILight">
      <property name="0" value="19, 4, 12" />
      <property name="1" value="14, 4, 13" />
      <property name="2" value="20, 9, 13" />
      <property name="3" value="16, 9, 16" />
      <property name="4" value="20, 9, 16" />
      <property name="5" value="15, 4, 18" />
      <property name="6" value="20, 4, 18" />
      <property name="7" value="16, 9, 20" />
      <property name="8" value="18, 9, 20" />
      <property name="9" value="20, 9, 20" />
      <property name="10" value="13, 9, 21" />
      <property name="11" value="16, 8, 22" />
      <property name="12" value="16, 9, 24" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="13, 12, 16" />
      <property name="1" value="19, 2, 22" />
      <property name="2" value="20, 2, 22" />
    </property>
    <property class="FetchContainer">
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      <property name="2" value="19, 12, 19" />
      <property name="3" value="21, 3, 22" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="14, 6, 21" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="10, 1, 16" />
      <property name="1" value="4, 1, 19" />
      <property name="2" value="10, 1, 22" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="8, 6, 17" />
    </property>
    <property class="Rally">
      <property name="0" value="20, 6, 4" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="15, 6, 12" />
    </property>
    <property class="quest_feather">
      <property name="0" value="15, 18, 14" />
    </property>
  </property>
</prefab>