﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-3" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="downtown" />
  <property name="Tags" value="downtown" />
  <property name="EditorGroups" value="downtown" />
  <property name="SleeperVolumeSize" value="2, 3, 3#5, 5, 7#8, 4, 9#3, 5, 5#8, 5, 7#7, 8, 7#3, 8, 5#4, 6, 3#6, 5, 8#7, 4, 8#14, 3, 8#5, 4, 7#6, 6, 13#6, 2, 9#9, 2, 10#5, 1, 2#1, 2, 1#5, 9, 4#4, 5, 3#10, 5, 3#10, 5, 3#6, 5, 8" />
  <property name="SleeperVolumeStart" value="22, 8, 13#17, 8, 11#15, 9, 2#2, 9, 11#2, 9, 4#2, 0, 4#2, 0, 11#12, 8, 20#6, 14, 15#16, 14, 2#1, 15, 3#6, 21, 13#11, 21, 11#5, 25, 12#15, 19, 1#17, 3, 20#21, 3, 10#17, 5, 18#12, 14, 20#6, 14, 12#6, 9, 12#6, 9, 15" />
  <property name="SleeperVolumeGroupId" value="1,1,0,2,2,3,3,7,6,0,0,4,4,4,4,5,5,1,6,6,7,7" />
  <property name="SleeperVolumeGroup" value="ZomJanitorOnly,1,1,ZomJanitorOnly,1,1,ZomBusinessman,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,ZomBusinessman,1,1,GroupBikerBar,1,1,GroupBikerBar,0,0,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,0,0,ZomJanitorOnly,0,0,GroupBikerBar,1,1,GroupBikerBar,1,1,GroupBikerBar,0,0,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,0,2,0,0,2,2,0" />
  <property name="PrefabSize" value="25, 27, 25" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # #5#5# # # # # # # " />
  <property name="TriggerVolumeSize" value="7, 1, 14" />
  <property name="TriggerVolumeStart" value="11, 21, 10" />
  <property name="TriggerVolumeTriggers" value="5" />
  <property class="Stats">
    <property name="TotalVertices" value="725625" />
    <property name="TotalTriangles" value="299573" />
    <property class="BlockEntities">
      <property name="Vertices" value="607936" />
      <property name="Triangles" value="231682" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="111445" />
      <property name="Triangles" value="63861" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="5716" />
      <property name="Triangles" value="3766" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="528" />
      <property name="Triangles" value="264" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="19, 11, 12" />
      <property name="1" value="12, 6, 13" />
      <property name="2" value="12, 12, 13" />
      <property name="3" value="12, 18, 13" />
      <property name="4" value="19, 5, 14" />
      <property name="5" value="15, 17, 20" />
      <property name="6" value="17, 18, 20" />
      <property name="7" value="19, 10, 20" />
      <property name="8" value="12, 6, 21" />
      <property name="9" value="12, 12, 21" />
      <property name="10" value="12, 18, 21" />
      <property name="11" value="15, 11, 21" />
      <property name="12" value="15, 3, 22" />
    </property>
    <property class="quest_wood">
      <property name="0" value="14, 3, 9" />
      <property name="1" value="14, 3, 10" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="14, 3, 17" />
      <property name="1" value="13, 10, 20" />
      <property name="2" value="15, 5, 20" />
      <property name="3" value="17, 15, 22" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="23, 3, 14" />
      <property name="1" value="23, 8, 14" />
      <property name="2" value="14, 18, 17" />
      <property name="3" value="17, 15, 20" />
    </property>
    <property class="quest_feather">
      <property name="0" value="7, 21, 11" />
    </property>
    <property class="Rally">
      <property name="0" value="12, 3, 6" />
    </property>
  </property>
</prefab>