﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="AllowedTownships" value="wilderness,rural,town,city" />
  <property name="Zoning" value="none" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-1" />
  <property name="Tags" value="downtown" />
  <property name="EditorGroups" value="downtown" />
  <property name="SleeperVolumeSize" value="21, 5, 7#9, 5, 13#11, 4, 10#9, 5, 13#23, 4, 9#9, 4, 12#11, 4, 11#11, 5, 11#7, 4, 8#1, 3, 1" />
  <property name="SleeperVolumeStart" value="2, 0, 15#14, 7, 1#13, 7, 14#14, 13, 1#1, 13, 14#14, 19, 1#13, 25, 13#13, 19, 13#13, 29, 16#6, 11, 18" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,1,3,3,3,0,2" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,3,3,ZomBusinessman,3,3,ZomJanitorOnly,1,1,GroupZomBadass,1,1,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupBikerBar,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,True" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,True,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,2,0,3" />
  <property name="PrefabSize" value="25, 31, 25" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # #4" />
  <property name="TriggerVolumeSize" value="7, 1, 7" />
  <property name="TriggerVolumeStart" value="2, 7, 15" />
  <property name="TriggerVolumeTriggers" value="4" />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="6, 1, 6" />
    </property>
    <property class="Rally">
      <property name="0" value="10, 1, 7" />
    </property>
    <property class="POILight">
      <property name="0" value="16, 10, 12" />
      <property name="1" value="16, 16, 12" />
      <property name="2" value="17, 22, 12" />
      <property name="3" value="21, 13, 12" />
      <property name="4" value="17, 21, 14" />
      <property name="5" value="21, 3, 14" />
      <property name="6" value="21, 9, 14" />
      <property name="7" value="21, 15, 14" />
      <property name="8" value="16, 28, 15" />
      <property name="9" value="20, 21, 15" />
      <property name="10" value="12, 3, 16" />
      <property name="11" value="12, 9, 16" />
      <property name="12" value="12, 16, 16" />
      <property name="13" value="14, 15, 16" />
      <property name="14" value="21, 4, 17" />
      <property name="15" value="21, 10, 17" />
      <property name="16" value="21, 16, 17" />
      <property name="17" value="21, 22, 17" />
      <property name="18" value="20, 16, 18" />
      <property name="19" value="20, 22, 18" />
      <property name="20" value="14, 5, 19" />
      <property name="21" value="14, 11, 19" />
      <property name="22" value="14, 17, 19" />
      <property name="23" value="14, 23, 19" />
      <property name="24" value="12, 1, 21" />
      <property name="25" value="20, 15, 21" />
      <property name="26" value="21, 15, 21" />
      <property name="27" value="16, 2, 22" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="17, 19, 12" />
      <property name="1" value="17, 1, 14" />
      <property name="2" value="17, 7, 14" />
      <property name="3" value="17, 13, 14" />
      <property name="4" value="16, 25, 15" />
      <property name="5" value="19, 19, 15" />
      <property name="6" value="20, 1, 15" />
      <property name="7" value="20, 7, 15" />
      <property name="8" value="20, 13, 15" />
      <property name="9" value="12, 13, 16" />
      <property name="10" value="13, 7, 16" />
      <property name="11" value="14, 1, 16" />
      <property name="12" value="20, 7, 20" />
      <property name="13" value="20, 13, 20" />
      <property name="14" value="20, 19, 20" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="21, 3, 17" />
      <property name="1" value="12, 10, 19" />
    </property>
    <property class="quest_feather">
      <property name="0" value="14, 30, 17" />
      <property name="1" value="12, 18, 21" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="538906" />
    <property name="TotalTriangles" value="215556" />
    <property class="BlockEntities">
      <property name="Vertices" value="429039" />
      <property name="Triangles" value="153634" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="102955" />
      <property name="Triangles" value="57458" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="6672" />
      <property name="Triangles" value="4344" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="240" />
      <property name="Triangles" value="120" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
  </property>
</prefab>