﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="QuestTags" value="clear, fetch, restore_power, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-2" />
  <property name="Tags" value="downtown" />
  <property name="DuplicateRepeatDistance" value="1000" />
  <property name="Zoning" value="none" />
  <property name="EditorGroups" value="downtown" />
  <property name="SleeperVolumeSize" value="5, 4, 15#7, 4, 13#5, 4, 15#7, 4, 4#6, 4, 5#7, 4, 4#6, 4, 8#6, 4, 15#7, 3, 17#7, 3, 7#5, 3, 15" />
  <property name="SleeperVolumeStart" value="3, 2, 7#9, 2, 8#3, 7, 7#9, 7, 17#10, 7, 12#9, 7, 8#17, 2, 7#17, 14, 7#2, 17, 6#16, 18, 15#3, 12, 7" />
  <property name="SleeperVolumeGroupId" value="1,1,0,2,2,2,3,3,4,4,2" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,0,0,S_-Group_Generic_Zombie,1,1,zombieFatHawaiianFeral,1,1,S_-Group_Generic_Zombie,5,5,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,3,3" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,True,True,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,2,0,2,0,0,0,0" />
  <property name="PrefabSize" value="25, 20, 25" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="356829" />
    <property name="TotalTriangles" value="141310" />
    <property class="BlockEntities">
      <property name="Vertices" value="282412" />
      <property name="Triangles" value="93893" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="68121" />
      <property name="Triangles" value="41125" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="4478" />
      <property name="Triangles" value="3112" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="1818" />
      <property name="Triangles" value="3180" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="Rally">
      <property name="0" value="5, 2, 1" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="18, 8, 14" />
      <property name="1" value="20, 14, 14" />
      <property name="2" value="13, 2, 18" />
    </property>
    <property class="POILight">
      <property name="0" value="12, 2, 12" />
      <property name="1" value="21, 9, 12" />
      <property name="2" value="22, 3, 12" />
      <property name="3" value="14, 5, 13" />
      <property name="4" value="18, 10, 15" />
      <property name="5" value="20, 16, 15" />
      <property name="6" value="14, 5, 18" />
      <property name="7" value="17, 3, 18" />
      <property name="8" value="19, 16, 19" />
      <property name="9" value="20, 16, 19" />
      <property name="10" value="17, 4, 21" />
      <property name="11" value="18, 5, 23" />
    </property>
    <property class="quest_wood">
      <property name="0" value="1, 2, 17" />
      <property name="1" value="1, 2, 18" />
      <property name="2" value="1, 2, 19" />
    </property>
    <property class="quest_feather">
      <property name="0" value="7, 17, 7" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="15, 8, 16" />
      <property name="1" value="21, 3, 21" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="12, 7, 11" />
    </property>
  </property>
</prefab>