﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-1" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="downtown" />
  <property name="Tags" value="downtown" />
  <property name="EditorGroups" value="downtown" />
  <property name="SleeperVolumeSize" value="10, 3, 9#4, 3, 5#7, 3, 5#12, 6, 7#11, 3, 9#16, 3, 8#7, 3, 12#3, 3, 3#6, 4, 13#13, 3, 4#3, 3, 1#2, 3, 2#17, 3, 5#16, 3, 6#1, 6, 5#1, 3, 7" />
  <property name="SleeperVolumeStart" value="4, 1, 8#3, 1, 18#8, 1, 18#9, 1, 10#1, 21, 16#8, 21, 4#1, 21, 4#9, 21, 13#12, 21, 12#5, 11, 13#14, 11, 21#15, 11, 7#5, 16, 18#6, 16, 6#1, 11, 13#23, 22, 12" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,1,1,1,1,1,2,2,2,0,0,2,1" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,zombieMoe,1,1,GroupGenericZombie,1,1,ZomUtilityWorker,2,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupZomBadass,2,2,GroupGenericZombie,0,0,GroupGenericZombie,3,3,GroupZomBadass,2,2,GroupZomBadass,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="False,False,False,True,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,True,False,False,False,False,False,False,False,False,False,False,True,True,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,3,2,2,2,2,2,2,2,2,0,2,2,2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="PrefabSize" value="25, 26, 25" />
  <property name="SleeperVolumeTriggeredBy" value=" # # #1# # # # # # # # # # # # " />
  <property name="TriggerVolumeSize" value="3, 3, 5" />
  <property name="TriggerVolumeStart" value="15, 1, 12" />
  <property name="TriggerVolumeTriggers" value="1" />
  <property class="Stats">
    <property name="TotalVertices" value="878072" />
    <property name="TotalTriangles" value="360914" />
    <property class="BlockEntities">
      <property name="Vertices" value="744484" />
      <property name="Triangles" value="284691" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="127864" />
      <property name="Triangles" value="72011" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="5724" />
      <property name="Triangles" value="4212" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="Rally">
      <property name="0" value="8, 1, 0" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="16, 1, 17" />
      <property name="1" value="20, 22, 18" />
      <property name="2" value="15, 6, 20" />
      <property name="3" value="15, 16, 20" />
      <property name="4" value="21, 6, 22" />
    </property>
    <property class="POILight">
      <property name="0" value="16, 4, 14" />
      <property name="1" value="20, 3, 14" />
      <property name="2" value="13, 9, 15" />
      <property name="3" value="13, 14, 15" />
      <property name="4" value="13, 19, 15" />
      <property name="5" value="16, 9, 15" />
      <property name="6" value="16, 14, 15" />
      <property name="7" value="16, 19, 15" />
      <property name="8" value="17, 11, 15" />
      <property name="9" value="20, 3, 15" />
      <property name="10" value="20, 5, 16" />
      <property name="11" value="20, 10, 16" />
      <property name="12" value="20, 15, 16" />
      <property name="13" value="20, 20, 16" />
      <property name="14" value="12, 4, 19" />
      <property name="15" value="12, 9, 19" />
      <property name="16" value="12, 14, 19" />
      <property name="17" value="12, 19, 19" />
      <property name="18" value="20, 24, 19" />
      <property name="19" value="21, 9, 19" />
      <property name="20" value="21, 19, 19" />
      <property name="21" value="18, 4, 20" />
      <property name="22" value="12, 4, 21" />
      <property name="23" value="12, 9, 21" />
      <property name="24" value="12, 14, 21" />
      <property name="25" value="12, 19, 21" />
      <property name="26" value="18, 9, 21" />
      <property name="27" value="18, 14, 21" />
      <property name="28" value="18, 19, 21" />
      <property name="29" value="21, 16, 21" />
      <property name="30" value="15, 8, 22" />
      <property name="31" value="15, 13, 22" />
      <property name="32" value="15, 18, 22" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="18, 21, 17" />
      <property name="1" value="18, 6, 22" />
    </property>
    <property class="quest_feather">
      <property name="0" value="12, 21, 21" />
    </property>
  </property>
</prefab>