﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-1" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="downtown" />
  <property name="SleeperVolumeSize" value="8, 6, 9#4, 3, 8#5, 3, 10#6, 3, 10#7, 7, 5#10, 3, 6#10, 3, 10#15, 3, 22#3, 3, 4#11, 3, 13#11, 3, 4" />
  <property name="SleeperVolumeStart" value="15, 1, 15#10, 1, 15#9, 1, 5#3, 1, 5#3, 1, 18#3, 6, 12#3, 6, 2#1, 16, 3#11, 11, 11#3, 11, 5#3, 11, 19" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,1,2,2,2" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,ZomJanitorOnly,1,1,ZomJanitorOnly,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupZomBadass,1,1,GroupGenericZombie,3,3,GroupZomBadass,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,True,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,0,0,0,0,0,0,0,2,2,2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Tags" value="downtown" />
  <property name="EditorGroups" value="downtown" />
  <property name="PrefabSize" value="25, 19, 25" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="372712" />
    <property name="TotalTriangles" value="143973" />
    <property class="BlockEntities">
      <property name="Vertices" value="295632" />
      <property name="Triangles" value="100744" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="74956" />
      <property name="Triangles" value="41281" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1708" />
      <property name="Triangles" value="1180" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="416" />
      <property name="Triangles" value="768" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="21, 1, 16" />
      <property name="1" value="17, 8, 21" />
    </property>
    <property class="POILight">
      <property name="0" value="12, 3, 12" />
      <property name="1" value="13, 3, 12" />
      <property name="2" value="20, 5, 13" />
      <property name="3" value="13, 9, 14" />
      <property name="4" value="13, 14, 14" />
      <property name="5" value="13, 3, 15" />
      <property name="6" value="16, 4, 15" />
      <property name="7" value="13, 3, 16" />
      <property name="8" value="12, 8, 17" />
      <property name="9" value="12, 13, 17" />
      <property name="10" value="13, 3, 17" />
      <property name="11" value="14, 16, 17" />
      <property name="12" value="16, 4, 19" />
      <property name="13" value="20, 4, 19" />
      <property name="14" value="12, 4, 20" />
      <property name="15" value="20, 3, 23" />
      <property name="16" value="12, 3, 24" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="18, 1, 3" />
      <property name="1" value="12, 6, 10" />
    </property>
    <property class="quest_feather">
      <property name="0" value="22, 8, 21" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="1, 2, 12" />
      <property name="1" value="1, 2, 13" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="13, 1, 12" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="14, 6, 20" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="13, 6, 14" />
      <property name="1" value="13, 11, 14" />
      <property name="2" value="13, 1, 15" />
      <property name="3" value="15, 9, 15" />
      <property name="4" value="13, 1, 16" />
      <property name="5" value="12, 6, 17" />
      <property name="6" value="12, 11, 17" />
      <property name="7" value="13, 1, 17" />
      <property name="8" value="13, 6, 17" />
      <property name="9" value="13, 11, 17" />
      <property name="10" value="24, 2, 19" />
      <property name="11" value="17, 2, 21" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="7, 2, 16" />
      <property name="1" value="11, 1, 20" />
    </property>
    <property class="Rally">
      <property name="0" value="18, 1, 1" />
    </property>
  </property>
</prefab>