﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="6, 11, 7#13, 3, 18#12, 3, 14#3, 3, 8#2, 3, 3#11, 3, 7#6, 2, 12#6, 2, 4#6, 4, 4#16, 2, 8#18, 3, 6#12, 3, 15#13, 7, 8#3, 3, 21" />
  <property name="SleeperVolumeStart" value="30, 6, 19#26, 14, 5#26, 2, 5#19, 6, 16#21, 12, 6#3, 0, 7#15, 0, 3#15, 0, 15#3, 0, 3#4, 0, 19#2, 1, 28#9, 6, 4#26, 5, 18#22, 1, 5" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,2,2,2,2,2,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,2,2,ZomSpiderOnly,1,1,GroupGenericZombie,1,1,GroupGenericZombie,3,3,zombieFatHawaiian,1,1,GroupGenericZombie,1,1,GroupGenericZombie,3,3,animalZombieDog,1,2,animalSnake,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2" />
  <property name="SleeperIsLootVolume" value="True,False,False,True,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,True,True,False,False" />
  <property name="SleeperVolumeFlags" value="2,0,0,3,3,0,3,3,0,3,2,0,0,0" />
  <property name="YOffset" value="-1" />
  <property name="QuestTags" value="clear, fetch, restore_power, infested" />
  <property name="Tags" value="downtown" />
  <property name="PrefabSize" value="42, 18, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # #5#5# #7#7# #7# # # # " />
  <property name="TriggerVolumeSize" value="3, 3, 10#8, 3, 17#16, 3, 7" />
  <property name="TriggerVolumeStart" value="22, 1, 6#14, 1, 3#4, 1, 20" />
  <property name="TriggerVolumeTriggers" value="5#7#7" />
  <property class="IndexedBlockOffsets">
    <property class="challenge_leather">
      <property name="0" value="37, 2, 8" />
      <property name="1" value="38, 2, 8" />
      <property name="2" value="37, 2, 10" />
      <property name="3" value="38, 2, 10" />
      <property name="4" value="37, 2, 11" />
      <property name="5" value="38, 2, 11" />
      <property name="6" value="37, 2, 13" />
      <property name="7" value="38, 2, 13" />
    </property>
    <property class="POILight">
      <property name="0" value="38, 3, 9" />
      <property name="1" value="38, 3, 12" />
      <property name="2" value="38, 9, 19" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="38, 7, 19" />
    </property>
    <property class="quest_feather">
      <property name="0" value="38, 14, 17" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="40, 1, 15" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="37, 3, 9" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="38, 12, 18" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="37, 7, 17" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="37, 2, 25" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="30, 2, 24" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="5, 1, 31" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="23, 1, 11" />
    </property>
    <property class="Rally">
      <property name="0" value="34, 1, 33" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="843379" />
    <property name="TotalTriangles" value="326385" />
    <property class="BlockEntities">
      <property name="Vertices" value="689301" />
      <property name="Triangles" value="230065" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="149280" />
      <property name="Triangles" value="90860" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2534" />
      <property name="Triangles" value="1808" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="24" />
      <property name="Triangles" value="12" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="2240" />
      <property name="Triangles" value="3640" />
    </property>
  </property>
</prefab>