﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="AllowedTownships" value="city,town,rural" />
  <property name="DifficultyTier" value="3" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="Zoning" value="none" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="SleeperVolumeSize" value="7, 7, 4#15, 4, 15#4, 10, 7#7, 7, 10#6, 7, 13#15, 4, 9#15, 4, 6#9, 6, 12#10, 3, 19#4, 3, 11#5, 3, 8#4, 4, 7#4, 3, 5#6, 3, 3#4, 3, 13#5, 3, 7#1, 1, 1#4, 6, 6#1, 1, 1#1, 1, 1#5, 2, 7" />
  <property name="SleeperVolumeStart" value="4, 0, 6#3, 13, 22#18, 1, 16#4, 0, 10#11, 0, 5#3, 13, 13#3, 13, 7#4, 4, 22#24, 2, 5#29, 2, 23#33, 2, 26#19, 2, 5#24, 2, 26#11, 8, 11#34, 2, 11#13, 8, 14#20, 8, 8#13, 4, 27#33, 8, 13#27, 8, 8#33, 2, 27" />
  <property name="SleeperVolumeGroupId" value="1,4,2,1,1,4,4,3,5,6,6,5,6,2,5,2,5,3,5,5,5" />
  <property name="SleeperVolumeGroup" value="GroupBikerBar,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,3,3,GroupGenericZombie,2,2,zombiePartyGirl,2,2,GroupNightClub,3,3,GroupGenericZombie,1,1,zombieBiker,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,True,True,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,2,0,2,2,0,2,0,0,0,0,2,0,0,2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="YOffset" value="-2" />
  <property name="EditorGroups" value="downtown" />
  <property name="Tags" value="downtown" />
  <property name="PrefabSize" value="42, 18, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # " />
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="37, 6, 24" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="15, 14, 25" />
      <property name="1" value="6, 4, 31" />
    </property>
    <property class="POILight">
      <property name="0" value="37, 2, 23" />
      <property name="1" value="37, 4, 27" />
      <property name="2" value="37, 4, 28" />
      <property name="3" value="37, 4, 29" />
      <property name="4" value="37, 4, 30" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="21, 4, 15" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="39, 2, 11" />
      <property name="1" value="39, 3, 12" />
      <property name="2" value="39, 3, 13" />
    </property>
    <property class="Rally">
      <property name="0" value="12, 2, 0" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="31, 4, 8" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="37, 2, 21" />
      <property name="1" value="37, 2, 22" />
      <property name="2" value="37, 3, 27" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="37, 3, 7" />
      <property name="1" value="37, 3, 11" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="26, 2, 30" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="13, 8, 15" />
      <property name="1" value="13, 8, 16" />
    </property>
    <property class="quest_feather">
      <property name="0" value="37, 8, 5" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="697561" />
    <property name="TotalTriangles" value="283295" />
    <property class="BlockEntities">
      <property name="Vertices" value="575076" />
      <property name="Triangles" value="204426" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="116397" />
      <property name="Triangles" value="70099" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="840" />
      <property name="Triangles" value="482" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="48" />
      <property name="Triangles" value="24" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5200" />
      <property name="Triangles" value="8264" />
    </property>
  </property>
</prefab>