﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-8" />
  <property name="Zoning" value="none" />
  <property name="Tags" value="rural" />
  <property name="EditorGroups" value="out buildings" />
  <property name="SleeperVolumeSize" value="10, 8, 7#5, 3, 6#9, 6, 7#6, 6, 8#15, 6, 3#4, 2, 11#16, 1, 3#3, 2, 11#22, 1, 12#12, 4, 18" />
  <property name="SleeperVolumeStart" value="40, 8, 25#2, 8, 22#8, 4, 49#2, 4, 49#2, 4, 46#13, 14, 46#2, 18, 50#2, 14, 46#15, 2, 21#3, 1, 22" />
  <property name="SleeperVolumeGroupId" value="0,0,1,1,1,2,2,2,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,3,3,zombieLumberjack,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupZomBadass,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,zombieFemaleFat,1,1,GroupGenericZombie,1,2,GroupGenericZombie,1,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,True,False,False,False,False,False,False,True,True" />
  <property name="SleeperVolumeFlags" value="0,2,2,2,2,2,2,2,0,0" />
  <property name="POIMarkerSize" value="5, 13, 3" />
  <property name="POIMarkerStart" value="20, 7, -3" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_rural_02" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="60, 29, 60" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # " />
  <property class="IndexedBlockOffsets">
    <property class="FetchContainer">
      <property name="0" value="16, 12, 56" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="42, 13, 30" />
      <property name="1" value="43, 8, 30" />
      <property name="2" value="43, 13, 32" />
      <property name="3" value="30, 8, 42" />
    </property>
    <property class="POILight">
      <property name="0" value="46, 10, 33" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="14, 5, 55" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="40, 8, 25" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="49, 8, 25" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="47, 13, 27" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="40, 13, 30" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="28, 8, 32" />
    </property>
    <property class="Rally">
      <property name="0" value="45, 9, 8" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="53, 8, 53" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="780599" />
    <property name="TotalTriangles" value="392289" />
    <property class="BlockEntities">
      <property name="Vertices" value="644564" />
      <property name="Triangles" value="301129" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="109583" />
      <property name="Triangles" value="60840" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="10176" />
      <property name="Triangles" value="5088" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2100" />
      <property name="Triangles" value="1400" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="408" />
      <property name="Triangles" value="204" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="13768" />
      <property name="Triangles" value="23628" />
    </property>
  </property>
</prefab>