﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 21, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="7, 4, 7#7, 4, 9#6, 4, 8#9, 5, 14#10, 4, 15#8, 4, 5#9, 4, 6#8, 5, 8#3, 4, 3#7, 4, 5#10, 4, 14#11, 4, 4" />
  <property name="SleeperVolumeStart" value="49, 2, 6#36, 2, 10#47, 2, 19#42, 2, 37#31, 2, 38#19, 2, 43#11, 2, 46#11, 2, 38#20, 2, 49#24, 2, 38#41, 8, 38#13, 7, 46" />
  <property name="SleeperVolumeGroupId" value="1,1,1,0,0,3,2,2,3,3,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,3,3,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,3,3,GroupGenericZombie,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # " />
  <property name="YOffset" value="-2" />
  <property name="QuestTags" value="clear, fetch" />
  <property name="EditorGroups" value="rural" />
  <property name="POIMarkerSize" value="7, 13, 3" />
  <property name="POIMarkerStart" value="28, 1, -3" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_rural_12" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="Tags" value="rural" />
  <property class="IndexedBlockOffsets">
    <property class="quest_feather">
      <property name="0" value="9, 16, 41" />
    </property>
    <property class="POILight">
      <property name="0" value="46, 5, 47" />
      <property name="1" value="48, 9, 49" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="49, 8, 40" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="27, 2, 50" />
      <property name="1" value="29, 2, 50" />
      <property name="2" value="20, 3, 53" />
      <property name="3" value="27, 2, 53" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="48, 8, 39" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="48, 2, 26" />
      <property name="1" value="48, 2, 28" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="49, 2, 48" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="54, 2, 9" />
      <property name="1" value="54, 2, 10" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="54, 3, 17" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="31, 2, 5" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="31, 2, 38" />
      <property name="1" value="31, 2, 39" />
      <property name="2" value="40, 2, 39" />
      <property name="3" value="36, 2, 44" />
    </property>
    <property class="Rally">
      <property name="0" value="49, 2, 2" />
    </property>
    <property class="challenge_stump">
      <property name="0" value="55, 2, 43" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="56, 2, 57" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="1171078" />
    <property name="TotalTriangles" value="514700" />
    <property class="BlockEntities">
      <property name="Vertices" value="1015767" />
      <property name="Triangles" value="413828" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="144811" />
      <property name="Triangles" value="84332" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1130" />
      <property name="Triangles" value="792" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="9370" />
      <property name="Triangles" value="15748" />
    </property>
  </property>
</prefab>