﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="NoZone" />
  <property name="Tags" value="rural" />
  <property name="EditorGroups" value="rural" />
  <property name="SleeperVolumeSize" value="5, 5, 17#55, 3, 33#2, 3, 2#6, 3, 6#4, 6, 6#5, 3, 10#6, 3, 10#23, 3, 25#4, 3, 4#2, 3, 2#2, 4, 4" />
  <property name="SleeperVolumeStart" value="4, 7, 35#3, 7, 2#33, 13, 43#24, 13, 37#31, 13, 37#24, 3, 38#24, 8, 38#35, 7, 35#29, 3, 44#31, 8, 41#33, 10, 44" />
  <property name="SleeperVolumeGroupId" value="0,1,29,0,0,2,4,1,2,29,29" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,3,4,GroupGenericZombie,1,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,3,GroupGenericZombie,0,0,GroupGenericZombie,0,0,zombieLumberjack,1,1,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="True,False,True,True,True,True,True,False,False,True,False" />
  <property name="SleeperIsQuestExclude" value="False,True,False,False,False,False,False,True,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,2,2,0,2,2,2,0,2,2" />
  <property name="YOffset" value="-7" />
  <property name="POIMarkerSize" value="7, 4, 7#3, 9, 2#7, 4, 7#7, 13, 3" />
  <property name="POIMarkerStart" value="14, 6, 50#0, 7, 15#14, 6, 50#26, 6, -3" />
  <property name="POIMarkerGroup" value="Chick1,pole,Chick2,driveway" />
  <property name="POIMarkerTags" value="rural###rural" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_chicken_coup_02,part_utility_pole,part_chicken_coup_04,part_driveway_rural_12" />
  <property name="POIMarkerPartRotations" value="2,2,2,2" />
  <property name="POIMarkerPartSpawnChance" value="0.8560606,1,0.5075758,1" />
  <property name="PrefabSize" value="60, 26, 60" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="2391267" />
    <property name="TotalTriangles" value="1085804" />
    <property class="BlockEntities">
      <property name="Vertices" value="2297225" />
      <property name="Triangles" value="1022202" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="82634" />
      <property name="Triangles" value="44818" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes2">
      <property name="Vertices" value="520" />
      <property name="Triangles" value="308" />
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    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="10888" />
      <property name="Triangles" value="18476" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="55, 9, 33" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="42, 7, 34" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="24, 8, 46" />
    </property>
    <property class="quest_feather">
      <property name="0" value="3, 11, 40" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="30, 3, 47" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="33, 8, 47" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="46, 7, 52" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="16, 7, 35" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="26, 13, 46" />
      <property name="1" value="29, 8, 49" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="22, 11, 42" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="32, 7, 31" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="32, 13, 40" />
    </property>
    <property class="Rally">
      <property name="0" value="38, 7, 51" />
    </property>
  </property>
</prefab>