﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="ShowQuestClearCount" value="3" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-2" />
  <property name="PrefabSize" value="60, 19, 60" />
  <property name="SleeperVolumeSize" value="13, 3, 14#5, 5, 8#24, 3, 28#15, 5, 8#3, 1, 10#1, 2, 2#3, 2, 4#1, 2, 2#9, 5, 4#16, 4, 4#15, 5, 5#7, 3, 11" />
  <property name="SleeperVolumeStart" value="44, 2, 4#48, 2, 9#34, 2, 18#38, 11, 45#41, 8, 47#45, 11, 51#47, 8, 51#45, 8, 54#5, 0, 50#6, 0, 51#5, 0, 45#9, 7, 44" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,1,1,1,1,2,0,2,2" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,1,1,animalZombieDog,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupZomBadass,1,1,GroupZomBadass,1,1,animalChicken,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2" />
  <property name="SleeperIsLootVolume" value="True,False,False,False,False,True,False,False,False,True,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,True,False,True,False,False,False,True,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,2,0,2,2,2,2,2,2,2,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # " />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Tags" value="rural" />
  <property name="POIMarkerSize" value="5, 13, 3" />
  <property name="POIMarkerStart" value="33, 1, -3" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="rural" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_rural_02" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="Stats">
    <property name="TotalVertices" value="1361641" />
    <property name="TotalTriangles" value="649647" />
    <property class="BlockEntities">
      <property name="Vertices" value="1239384" />
      <property name="Triangles" value="567438" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="111947" />
      <property name="Triangles" value="65795" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1026" />
      <property name="Triangles" value="786" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="9284" />
      <property name="Triangles" value="15628" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_pallet">
      <property name="0" value="42, 2, 16" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="57, 2, 41" />
    </property>
    <property class="POILight">
      <property name="0" value="48, 6, 48" />
      <property name="1" value="49, 10, 50" />
      <property name="2" value="48, 6, 53" />
      <property name="3" value="48, 10, 53" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="46, 3, 49" />
      <property name="1" value="46, 8, 49" />
    </property>
    <property class="quest_feather">
      <property name="0" value="45, 8, 44" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="53, 2, 47" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="46, 3, 57" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="40, 3, 50" />
      <property name="1" value="40, 9, 53" />
    </property>
    <property class="Rally">
      <property name="0" value="35, 2, 1" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="39, 2, 14" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="56, 2, 45" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="42, 3, 47" />
      <property name="1" value="44, 3, 51" />
      <property name="2" value="44, 3, 52" />
      <property name="3" value="44, 3, 53" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="49, 8, 53" />
      <property name="1" value="47, 4, 54" />
      <property name="2" value="47, 8, 55" />
    </property>
  </property>
</prefab>