﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="QuestTags" value="clear, fetch, restore_power, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="DuplicateRepeatDistance" value="8000" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-1" />
  <property name="Zoning" value="NoZone" />
  <property name="Tags" value="wilderness" />
  <property name="EditorGroups" value="rural" />
  <property name="SleeperVolumeSize" value="14, 4, 3#4, 3, 5#7, 4, 9#3, 3, 3#7, 3, 3#25, 3, 32#14, 1, 14#4, 3, 12#13, 3, 9#1, 3, 14#9, 5, 13#30, 4, 28#14, 3, 28#1, 4, 15#3, 3, 3#9, 4, 12#2, 3, 2#3, 3, 3#6, 3, 3#4, 4, 3#1, 2, 1" />
  <property name="SleeperVolumeStart" value="28, 2, 80#52, 1, 82#63, 1, 76#52, 3, 71#68, 2, 70#54, 1, 30#29, 1, 72#59, 1, 75#45, 1, 74#44, 1, 73#59, 1, 63#23, 1, 34#43, 1, 34#78, 0, 47#56, 1, 82#59, 1, 64#50, 3, 71#47, 3, 71#52, 5, 83#75, 1, 70#21, 0, 78" />
  <property name="SleeperVolumeGroupId" value="5,6,3,1,3,10,7,3,0,5,3,10,10,10,6,3,5,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="zombieBiker,1,1,zombieUtilityWorkerFeral,1,1,zombieUtilityWorkerFeral,2,2,zombieBikerFeral,2,2,ZomUtilityWorker,2,3,GroupGenericZombie,3,3,GroupGenericZombie,3,4,ZomUtilityWorker,0,0,GroupGenericZombie,2,3,zombieBiker,0,0,GroupGenericZombie,0,0,GroupGenericZombie,3,3,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupSpecialInfected,1,1,GroupGenericZombie,2,2,zombieUtilityWorkerFeral,2,2,zombieBikerFeral,2,2,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="True,True,True,True,True,True,True,True,True,True,True,False,True,True,True,True,True,True,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,True,False,False,False,False,False,False,True,True,False" />
  <property name="SleeperVolumeFlags" value="2,2,2,3,2,2,0,0,0,2,2,2,2,2,0,2,3,3,3,3,3" />
  <property name="POIMarkerSize" value="7, 1, 7#7, 2, 2#7, 2, 2#7, 2, 2#7, 2, 2#7, 5, 11" />
  <property name="POIMarkerStart" value="47, 0, -4#47, 5, 71#47, 5, 71#47, 5, 71#47, 5, 71#22, 1, 31" />
  <property name="POIMarkerGroup" value="new,sign1,sign2,sign3,sign4,food" />
  <property name="POIMarkerTags" value="#####" />
  <property name="POIMarkerType" value="RoadExit,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value=",part_concert_sign_01,part_concert_sign_02,part_concert_sign_03,part_concert_sign_04,part_kiosk_foodtrailer_01" />
  <property name="POIMarkerPartRotations" value="2,2,2,2,2,1" />
  <property name="POIMarkerPartSpawnChance" value="1,0.25,0.25,0.25,0.25,1" />
  <property name="PrefabSize" value="100, 20, 100" />
  <property name="SleeperVolumeTriggeredBy" value=" # # #4# # # # # # # # # # # # #4#4#5#6#4" />
  <property name="TriggerVolumeSize" value="10, 4, 7" />
  <property name="TriggerVolumeStart" value="45, 3, 64" />
  <property name="TriggerVolumeTriggers" value="4" />
  <property name="SVS20" value="sleep 1^trigger 7^sleep 2^trigger 7^sleep 2^trigger 7^sleep 2^trigger 7^sleep 2^trigger 7^sleep 10^trigger 7^sleep 5^trigger 7^sleep 10^trigger 7^sleep 5^trigger 7^sleep 20^trigger 7^sleep 0.5^trigger 7^sleep 0.5^trigger 7^sleep 0.5^trigger 7^sleep 0.5^trigger 7^" />
  <property class="Stats">
    <property name="TotalVertices" value="1024600" />
    <property name="TotalTriangles" value="509898" />
    <property class="BlockEntities">
      <property name="Vertices" value="835796" />
      <property name="Triangles" value="363468" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="161592" />
      <property name="Triangles" value="104574" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="952" />
      <property name="Triangles" value="476" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="26260" />
      <property name="Triangles" value="41380" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="86, 1, 28" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="90, 1, 25" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="77, 1, 9" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="87, 1, 26" />
      <property name="1" value="88, 1, 26" />
      <property name="2" value="89, 1, 26" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="96, 1, 68" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="92, 1, 54" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="27, 1, 52" />
    </property>
    <property class="POILight">
      <property name="0" value="69, 2, 70" />
      <property name="1" value="69, 4, 71" />
      <property name="2" value="72, 4, 71" />
      <property name="3" value="75, 4, 71" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="74, 2, 70" />
      <property name="1" value="74, 3, 71" />
      <property name="2" value="69, 2, 72" />
      <property name="3" value="69, 3, 72" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="76, 2, 66" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="76, 2, 70" />
      <property name="1" value="69, 1, 79" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="34, 2, 80" />
      <property name="1" value="36, 2, 80" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="71, 2, 66" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="60, 1, 68" />
    </property>
    <property class="Rally">
      <property name="0" value="50, 1, 27" />
    </property>
  </property>
</prefab>