﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 37, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-4" />
  <property name="SleeperVolumeSize" value="10, 3, 9#4, 3, 12#1, 3, 1#9, 8, 7#1, 3, 1#13, 5, 10#5, 3, 3#6, 3, 7#2, 3, 3#2, 3, 2#5, 1, 9#3, 4, 3#17, 3, 19#17, 3, 19#13, 3, 2" />
  <property name="SleeperVolumeStart" value="25, 10, 5#36, 4, 5#11, 4, 33#7, 28, 34#29, 10, 20#27, 2, 17#25, 4, 14#21, 4, 5#32, 10, 17#24, 10, 5#27, 15, 8#35, 10, 8#23, 4, 21#6, 4, 13#23, 16, 18" />
  <property name="SleeperVolumeGroupId" value="2,0,0,0,0,1,1,0,2,2,2,2,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,animalZombieDog,0,1,ZomLumberJack,1,1,animalZombieVulture,1,1,zombieMoe,1,1,GroupGenericZombie,2,2,ZomFatCops,1,1,GroupGenericZombie,1,1,ZomLumberJack,1,1,GroupBikerBar,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,1,1,GroupGenericZombie,1,1,animalZombieVulture,0,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,True,False,False,False,True,False,False,False,True,False" />
  <property name="SleeperIsQuestExclude" value="False,True,True,True,False,False,False,False,False,False,False,False,False,False,True" />
  <property name="SleeperVolumeFlags" value="2,2,3,0,3,0,0,0,0,0,2,2,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # #1# #2# # # # # # # # # # " />
  <property name="TriggerVolumeSize" value="14, 4, 11#9, 3, 9" />
  <property name="TriggerVolumeStart" value="6, 4, 29#25, 4, 20" />
  <property name="TriggerVolumeTriggers" value="1#2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Tags" value="countrytown, diagonal" />
  <property name="ThemeTags" value="stationFire" />
  <property name="ThemeDistance" value="500" />
  <property name="POIMarkerSize" value="7, 13, 2#9, 13, 2" />
  <property name="POIMarkerStart" value="28, 3, -2#13, 3, -2" />
  <property name="POIMarkerGroup" value="driveway,driveway1" />
  <property name="POIMarkerTags" value="countrytown#countrytown" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_02,part_driveway_countrytown_07" />
  <property name="POIMarkerPartRotations" value="2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property class="Stats">
    <property name="TotalVertices" value="451646" />
    <property name="TotalTriangles" value="177233" />
    <property class="BlockEntities">
      <property name="Vertices" value="366990" />
      <property name="Triangles" value="118452" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="77394" />
      <property name="Triangles" value="48737" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1332" />
      <property name="Triangles" value="876" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="288" />
      <property name="Triangles" value="144" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5642" />
      <property name="Triangles" value="9024" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="39, 5, 6" />
      <property name="1" value="38, 4, 12" />
      <property name="2" value="41, 4, 14" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="29, 5, 36" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="2, 4, 28" />
    </property>
    <property class="Rally">
      <property name="0" value="17, 4, 2" />
    </property>
    <property class="quest_wood">
      <property name="0" value="19, 4, 28" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="24, 11, 10" />
      <property name="1" value="36, 4, 12" />
      <property name="2" value="27, 4, 17" />
      <property name="3" value="22, 5, 18" />
      <property name="4" value="26, 4, 19" />
      <property name="5" value="32, 10, 19" />
      <property name="6" value="33, 10, 19" />
    </property>
    <property class="quest_stone">
      <property name="0" value="29, 4, 29" />
    </property>
    <property class="POILight">
      <property name="0" value="31, 8, 21" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="23, 4, 6" />
      <property name="1" value="28, 11, 6" />
      <property name="2" value="25, 10, 7" />
      <property name="3" value="33, 10, 7" />
      <property name="4" value="28, 7, 13" />
      <property name="5" value="34, 13, 13" />
      <property name="6" value="27, 4, 15" />
      <property name="7" value="29, 10, 17" />
    </property>
    <property class="quest_feather">
      <property name="0" value="28, 16, 18" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="27, 10, 9" />
      <property name="1" value="29, 10, 11" />
      <property name="2" value="30, 10, 11" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="27, 13, 6" />
      <property name="1" value="26, 4, 14" />
      <property name="2" value="34, 12, 17" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="22, 4, 38" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="34, 4, 25" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="39, 4, 9" />
    </property>
  </property>
</prefab>