﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="4" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-7" />
  <property name="SleeperVolumeSize" value="11, 3, 14#16, 5, 13#9, 4, 9#14, 4, 3#4, 4, 6#8, 4, 5#8, 4, 4#3, 4, 18#5, 4, 3#5, 4, 8#5, 4, 8#5, 4, 8#13, 5, 26#9, 3, 17#9, 4, 13#13, 4, 14#12, 4, 18#12, 5, 25#2, 4, 10#2, 4, 9" />
  <property name="SleeperVolumeStart" value="30, 7, 18#32, 11, 19#21, 12, 31#3, 12, 24#12, 12, 18#3, 12, 19#12, 12, 28#8, 12, 27#11, 12, 33#11, 12, 37#3, 12, 37#3, 12, 28#3, 22, 19#21, 27, 16#31, 17, 19#3, 17, 19#3, 7, 27#20, 1, 16#3, 0, 18#21, 0, 18" />
  <property name="SleeperVolumeGroupId" value="0,0,0,2,2,2,2,3,3,3,3,3,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,4,4,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupBikerBar,0,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,4,4,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,3,3,GroupGenericZombie,4,4,GroupBikerBar,10,10,zombieUtilityWorkerFeral,2,2,zombieUtilityWorkerFeral,3,3" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,True" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,True,True" />
  <property name="SleeperVolumeFlags" value="0,2,0,2,0,0,0,2,0,0,0,0,0,0,0,0,0,0,3,3" />
  <property name="EditorGroups" value="commercial, downtown" />
  <property name="QuestTags" value="clear, fetch, restore_power, infested" />
  <property name="Tags" value="commercial" />
  <property name="PrefabSize" value="60, 30, 60" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # #1#6" />
  <property name="Zoning" value="none" />
  <property class="Stats">
    <property name="TotalVertices" value="1800694" />
    <property name="TotalTriangles" value="736495" />
    <property class="BlockEntities">
      <property name="Vertices" value="1474748" />
      <property name="Triangles" value="536506" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="298368" />
      <property name="Triangles" value="171833" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="16352" />
      <property name="Triangles" value="10540" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1416" />
      <property name="Triangles" value="708" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="9810" />
      <property name="Triangles" value="16908" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="54, 7, 51" />
    </property>
    <property class="quest_wood">
      <property name="0" value="49, 7, 31" />
      <property name="1" value="49, 7, 32" />
    </property>
    <property class="POILight">
      <property name="0" value="47, 7, 31" />
      <property name="1" value="47, 12, 31" />
      <property name="2" value="47, 17, 31" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="34, 12, 22" />
      <property name="1" value="34, 17, 28" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="47, 7, 20" />
      <property name="1" value="47, 12, 20" />
      <property name="2" value="47, 17, 20" />
      <property name="3" value="47, 7, 29" />
      <property name="4" value="47, 12, 29" />
      <property name="5" value="47, 17, 29" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="34, 7, 30" />
      <property name="1" value="34, 12, 30" />
      <property name="2" value="34, 17, 30" />
      <property name="3" value="43, 7, 30" />
      <property name="4" value="43, 12, 30" />
      <property name="5" value="43, 17, 30" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="3, 2, 22" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="36, 17, 31" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="41, 17, 27" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="47, 22, 31" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="44, 8, 36" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="21, 7, 30" />
      <property name="1" value="29, 7, 30" />
      <property name="2" value="21, 7, 31" />
      <property name="3" value="29, 7, 31" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="37, 8, 35" />
      <property name="1" value="37, 9, 35" />
      <property name="2" value="37, 10, 35" />
      <property name="3" value="37, 8, 36" />
      <property name="4" value="37, 9, 36" />
      <property name="5" value="37, 10, 36" />
      <property name="6" value="37, 8, 37" />
      <property name="7" value="37, 9, 37" />
      <property name="8" value="37, 10, 37" />
      <property name="9" value="40, 8, 37" />
    </property>
    <property class="Rally">
      <property name="0" value="25, 7, 12" />
    </property>
  </property>
</prefab>