﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="Zoning" value="Commercial, downtown" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-6" />
  <property name="AllowedTownships" value="city,town" />
  <property name="Condition" value="Old" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="SleeperVolumeSize" value="13, 4, 9#15, 4, 7#5, 4, 10#35, 6, 32#8, 4, 4#5, 4, 4#15, 4, 7#31, 4, 7#13, 4, 9#13, 4, 9#3, 4, 2#6, 4, 9#31, 4, 7#8, 4, 9#13, 4, 5#3, 6, 2#11, 4, 1#3, 4, 10#14, 4, 18#14, 5, 18#11, 2, 2#9, 5, 8#3, 4, 3#3, 5, 4#5, 5, 5#11, 5, 14#2, 4, 4#16, 5, 8#3, 4, 6#4, 5, 5#32, 2, 28#30, 4, 3#23, 4, 7#3, 5, 4#9, 5, 8#3, 2, 3#3, 2, 3#3, 2, 3#3, 2, 3" />
  <property name="SleeperVolumeStart" value="14, 30, 16#14, 30, 35#40, 30, 15#13, 35, 12#32, 30, 16#35, 30, 20#30, 30, 35#14, 25, 35#14, 25, 16#32, 25, 16#36, 19, 25#40, 20, 25#14, 20, 35#13, 20, 25#14, 20, 16#20, 0, 25#24, 20, 14#28, 20, 15#15, 15, 16#30, 15, 16#24, 13, 13#36, 9, 16#32, 10, 16#40, 9, 24#31, 9, 20#32, 9, 28#43, 9, 35#15, 9, 34#16, 9, 28#23, 9, 16#13, 3, 15#25, 54, 18#20, 15, 35#16, 9, 24#14, 9, 16#16, 6, 35#16, 6, 17#40, 6, 17#40, 6, 35" />
  <property name="SleeperVolumeGroup" value="zombiePartyGirlFeral,5,5,GroupGenericZombie,3,3,zombieUtilityWorkerFeralGroup,1,1,ZomUtilityWorker,10,10,zombieUtilityWorkerFeralGroup,5,5,zombieUtilityWorkerFeralGroup,2,2,GroupBikerBar,3,3,GroupGhostTown,10,10,GroupGenericZombie,5,5,zombieLabFeral,5,5,zombieSoldierRadiated,2,2,GroupGenericZombie,5,5,GroupGenericZombie,10,10,GroupGenericZombie,5,5,zombieFatHawaiianFeral,5,6,zombieDemolition,1,1,GroupGenericZombie,5,5,GroupGenericZombie,1,1,GroupGenericZombie,7,7,GroupGenericZombie,7,7,GroupSpecialInfected,0,0,GroupGenericZombie,5,5,zombieWightFeral,2,2,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,4,4,GroupGenericZombie,1,1,ZomBusinessman,5,5,GroupGenericZombie,0,0,zombieWightRadiated,1,1,GroupZomSoldier,10,10,GroupGenericZombie,0,0,GroupGenericZombie,10,10,GroupGenericZombie,0,0,zombieFemaleFatRadiated,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0" />
  <property name="SleeperVolumeGameStageAdjust" value=",medium,medium,hard" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,True,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="downtown" />
  <property name="SleeperIsBossVolume" value="False,False,False,False" />
  <property name="DifficultyTier" value="5" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,1,7,1,1,0,0,0,0,0,0,0,0,0,0,2,2,0,0,0,3,0,3,3,4,4,5,5,8,6,7,0,8,8,0,0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,3,3,0,0,0,3,0,0,0,0,3,0,3,0,0,0,0,0,0,0,4,0,0,0,0,3,3,3,3" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,True,False,False,False,False,True,False,True,False,False,False,False,False,False,False,False,True,False,False,False,False,False,False,False" />
  <property name="PrefabSize" value="60, 62, 60" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # #1#1# # # #2# # # # #5# #3# # # # # # # # # # # # #6#6#6#6" />
  <property name="Tags" value="downtown, tdowntowntile" />
  <property name="SVS38" value="spawn GroupAllFeral 1^waitalive 1^spawn GroupAllFeral 1^waitalive 1^spawn GroupAllFeral 1^waitalive 0^spawn GroupAllFeral 1^waitalive 0^spawn GroupAllFeral 1" />
  <property name="QuestTags" value="clear, fetch, restore_power, infested" />
  <property name="TriggerVolumeSize" value="9, 1, 3#27, 1, 9#31, 1, 26" />
  <property name="TriggerVolumeStart" value="35, 20, 28#16, 15, 25#14, 3, 16" />
  <property name="TriggerVolumeTriggers" value="1#5#6" />
  <property name="SVS37" value="spawn GroupAllFeral 1^waitalive 1^spawn GroupAllFeral 1^waitalive 1^spawn GroupAllFeral 1^waitalive 0^spawn GroupAllFeral 1^waitalive 0^spawn GroupAllFeral 1" />
  <property name="SVS36" value="spawn GroupAllFeral 1^waitalive 1^spawn GroupAllFeral 1^waitalive 1^spawn GroupAllFeral 1^waitalive 0^spawn GroupAllFeral 1^waitalive 0^spawn GroupAllFeral 1" />
  <property name="SVS35" value="spawn GroupAllFeral 1^waitalive 1^spawn GroupAllFeral 1^waitalive 1^spawn GroupAllFeral 1^waitalive 0^spawn GroupAllFeral 1^waitalive 0^spawn GroupAllFeral 1" />
  <property name="SVS20" value="spawn GroupAllFeral 2^waitalive 1^spawn GroupAllFeral 2" />
  <property class="Stats">
    <property name="TotalVertices" value="2117275" />
    <property name="TotalTriangles" value="882727" />
    <property class="BlockEntities">
      <property name="Vertices" value="1710385" />
      <property name="Triangles" value="637213" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="387560" />
      <property name="Triangles" value="221882" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="3840" />
      <property name="Triangles" value="1920" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2824" />
      <property name="Triangles" value="1412" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="936" />
      <property name="Triangles" value="468" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="11730" />
      <property name="Triangles" value="19832" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="55, 6, 42" />
    </property>
    <property class="quest_wood">
      <property name="0" value="37, 7, 13" />
      <property name="1" value="38, 7, 13" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="40, 9, 31" />
      <property name="1" value="37, 9, 33" />
      <property name="2" value="38, 9, 33" />
      <property name="3" value="39, 37, 35" />
      <property name="4" value="42, 15, 35" />
      <property name="5" value="42, 20, 35" />
      <property name="6" value="42, 25, 35" />
      <property name="7" value="42, 30, 35" />
      <property name="8" value="37, 15, 39" />
      <property name="9" value="37, 20, 39" />
      <property name="10" value="37, 25, 39" />
      <property name="11" value="37, 30, 39" />
      <property name="12" value="38, 16, 40" />
      <property name="13" value="38, 21, 40" />
      <property name="14" value="38, 26, 40" />
      <property name="15" value="38, 31, 40" />
      <property name="16" value="40, 16, 40" />
      <property name="17" value="40, 21, 40" />
      <property name="18" value="40, 26, 40" />
      <property name="19" value="40, 31, 40" />
      <property name="20" value="40, 15, 42" />
      <property name="21" value="40, 20, 42" />
      <property name="22" value="40, 25, 42" />
      <property name="23" value="40, 30, 42" />
      <property name="24" value="44, 7, 42" />
    </property>
    <property class="quest_feather">
      <property name="0" value="46, 61, 19" />
    </property>
    <property class="POILight">
      <property name="0" value="46, 7, 29" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="50, 6, 22" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="40, 30, 37" />
      <property name="1" value="35, 30, 41" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="14, 35, 37" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="42, 30, 38" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="44, 25, 21" />
      <property name="1" value="39, 36, 25" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="46, 6, 23" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="57, 6, 22" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="42, 11, 42" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="38, 25, 35" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="44, 6, 43" />
    </property>
    <property class="Rally">
      <property name="0" value="50, 6, 19" />
    </property>
  </property>
</prefab>