﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-1" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="SleeperVolumeSize" value="15, 3, 16#11, 1, 5#5, 1, 7#5, 3, 3#7, 4, 5#6, 4, 5#13, 4, 5#7, 3, 6#5, 4, 2#3, 4, 1" />
  <property name="SleeperVolumeStart" value="15, 7, 22#11, 12, 9#17, 12, 14#15, 7, 13#10, 7, 8#17, 7, 8#10, 2, 9#16, 2, 16#17, 1, 14#15, 2, 8" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,1,1,ZomBurnt,1,1,ZomBurnt,0,0,GroupGenericZombie,1,1,GroupGenericZombie,2,2,ZomBurnt,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="EditorGroups" value="burnt" />
  <property name="SleeperVolumeGroupId" value="0,2,2,3,3,3,4,5,5,4" />
  <property name="SleeperVolumeFlags" value="2,2,0,2,0,0,2,0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="Tags" value="countryresidential" />
  <property name="POIMarkerSize" value="5, 13, 1" />
  <property name="POIMarkerStart" value="25, 0, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_10" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 22, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="329031" />
    <property name="TotalTriangles" value="166289" />
    <property class="BlockEntities">
      <property name="Vertices" value="260487" />
      <property name="Triangles" value="124790" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="61449" />
      <property name="Triangles" value="32387" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2385" />
      <property name="Triangles" value="1724" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4710" />
      <property name="Triangles" value="7388" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="36, 1, 36" />
    </property>
    <property class="POILight">
      <property name="0" value="29, 2, 37" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="21, 3, 18" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="25, 1, 37" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="25, 1, 35" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="27, 1, 31" />
      <property name="1" value="24, 1, 36" />
      <property name="2" value="28, 7, 36" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="23, 2, 33" />
      <property name="1" value="25, 2, 33" />
    </property>
    <property class="quest_feather">
      <property name="0" value="22, 12, 8" />
    </property>
    <property class="Rally">
      <property name="0" value="18, 1, 37" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="26, 7, 35" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="29, 1, 37" />
    </property>
  </property>
</prefab>