﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="Zoning" value="ResidentialOld" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-1" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="EditorGroups" value="burnt" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="Tags" value="residential" />
  <property name="POIMarkerSize" value="10, 13, 5" />
  <property name="POIMarkerStart" value="8, 0, -5" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="residential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_10" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 21, 42" />
  <property name="SleeperVolumeSize" value="1, 1, 1#9, 3, 12#15, 3, 7#4, 3, 5#9, 3, 3#8, 2, 5#11, 2, 4#4, 4, 16#12, 5, 4#3, 3, 14#1, 1, 1#6, 3, 5" />
  <property name="SleeperVolumeStart" value="19, 2, 19#9, 1, 12#19, 2, 21#19, 2, 8#19, 2, 13#9, 6, 16#9, 7, 22#21, 12, 10#9, 11, 20#23, 15, 12#28, 7, 30#22, 2, 16" />
  <property name="SleeperVolumeGroupId" value="0,0,0,1,1,4,4,3,3,3,0,1" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,3,3,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="True,False,False,False,False,False,False,False,False,True,False,False" />
  <property name="SleeperIsQuestExclude" value="True,False,False,False,False,False,False,False,False,True,True,False" />
  <property name="SleeperVolumeFlags" value="3,0,0,0,0,0,0,0,0,0,3,0" />
  <property name="SleeperVolumeTriggeredBy" value="1# # # # # # # # # #3,2# " />
  <property name="TriggerVolumeTriggers" value="2" />
  <property name="TriggerVolumeStart" value="28, 2, 29" />
  <property name="TriggerVolumeSize" value="7, 8, 4" />
  <property class="Stats">
    <property name="TotalVertices" value="735755" />
    <property name="TotalTriangles" value="260676" />
    <property class="BlockEntities">
      <property name="Vertices" value="617235" />
      <property name="Triangles" value="189841" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="111244" />
      <property name="Triangles" value="62059" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2788" />
      <property name="Triangles" value="1728" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4488" />
      <property name="Triangles" value="7048" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="38, 1, 38" />
    </property>
    <property class="Rally">
      <property name="0" value="11, 1, 4" />
    </property>
    <property class="quest_wood">
      <property name="0" value="35, 1, 21" />
      <property name="1" value="35, 1, 22" />
      <property name="2" value="35, 1, 23" />
      <property name="3" value="35, 1, 24" />
      <property name="4" value="35, 1, 25" />
      <property name="5" value="21, 1, 33" />
      <property name="6" value="22, 1, 33" />
      <property name="7" value="23, 1, 33" />
      <property name="8" value="24, 1, 33" />
      <property name="9" value="25, 1, 33" />
      <property name="10" value="26, 1, 33" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="23, 15, 27" />
      <property name="1" value="23, 12, 28" />
      <property name="2" value="21, 12, 29" />
      <property name="3" value="26, 8, 30" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="35, 1, 27" />
    </property>
    <property class="POILight">
      <property name="0" value="23, 14, 21" />
      <property name="1" value="21, 2, 22" />
      <property name="2" value="22, 5, 23" />
      <property name="3" value="33, 4, 23" />
      <property name="4" value="24, 10, 24" />
      <property name="5" value="26, 2, 24" />
      <property name="6" value="26, 7, 24" />
      <property name="7" value="29, 4, 27" />
      <property name="8" value="21, 5, 29" />
      <property name="9" value="31, 5, 31" />
      <property name="10" value="21, 9, 33" />
      <property name="11" value="24, 9, 33" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="23, 7, 32" />
      <property name="1" value="29, 2, 32" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="25, 12, 26" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="22, 7, 9" />
      <property name="1" value="25, 7, 10" />
      <property name="2" value="26, 7, 10" />
      <property name="3" value="32, 3, 12" />
      <property name="4" value="29, 3, 15" />
      <property name="5" value="29, 2, 16" />
      <property name="6" value="25, 12, 19" />
      <property name="7" value="28, 2, 19" />
      <property name="8" value="33, 3, 19" />
      <property name="9" value="27, 3, 20" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="22, 15, 28" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="29, 7, 12" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="28, 2, 24" />
      <property name="1" value="23, 1, 36" />
    </property>
  </property>
</prefab>