﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="Zoning" value="ResidentialOld" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-6" />
  <property name="SleeperVolumeSize" value="5, 4, 15#5, 4, 9#6, 4, 9#17, 2, 5#6, 4, 11#3, 4, 5#5, 4, 5#5, 4, 6#5, 4, 10#18, 5, 13" />
  <property name="SleeperVolumeStart" value="23, 11, 19#17, 6, 22#16, 11, 21#17, 16, 24#28, 11, 20#24, 6, 29#29, 6, 20#29, 6, 25#23, 6, 19#16, 0, 19" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1,zombieSteveCrawler,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,ZomBurnt,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False,False" />
  <property name="EditorGroups" value="burnt" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="SleeperVolumeGroupId" value="0,2,0,0,0,1,0,0,1,2" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,4" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="Tags" value="residential" />
  <property name="POIMarkerSize" value="7, 13, 5" />
  <property name="POIMarkerStart" value="4, 5, -5" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="residential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_04" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 26, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="397467" />
    <property name="TotalTriangles" value="181606" />
    <property class="BlockEntities">
      <property name="Vertices" value="301698" />
      <property name="Triangles" value="124784" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="81051" />
      <property name="Triangles" value="42414" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="7296" />
      <property name="Triangles" value="3648" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1196" />
      <property name="Triangles" value="840" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="96" />
      <property name="Triangles" value="48" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="6130" />
      <property name="Triangles" value="9872" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="38, 6, 38" />
    </property>
    <property class="quest_wood">
      <property name="0" value="29, 6, 17" />
      <property name="1" value="31, 6, 17" />
      <property name="2" value="33, 6, 17" />
    </property>
    <property class="Rally">
      <property name="0" value="7, 6, 20" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="27, 6, 26" />
      <property name="1" value="26, 12, 33" />
    </property>
    <property class="POILight">
      <property name="0" value="25, 14, 22" />
      <property name="1" value="31, 9, 22" />
      <property name="2" value="31, 14, 22" />
      <property name="3" value="33, 12, 22" />
      <property name="4" value="25, 13, 25" />
      <property name="5" value="27, 8, 27" />
      <property name="6" value="29, 7, 27" />
      <property name="7" value="31, 14, 27" />
      <property name="8" value="31, 9, 28" />
      <property name="9" value="21, 12, 29" />
      <property name="10" value="25, 14, 29" />
      <property name="11" value="33, 12, 29" />
      <property name="12" value="31, 8, 31" />
      <property name="13" value="25, 9, 32" />
      <property name="14" value="25, 14, 32" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="19, 11, 22" />
      <property name="1" value="17, 16, 26" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="28, 11, 21" />
      <property name="1" value="33, 15, 25" />
      <property name="2" value="25, 6, 31" />
      <property name="3" value="25, 11, 31" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="22, 6, 24" />
      <property name="1" value="33, 7, 28" />
      <property name="2" value="24, 6, 32" />
      <property name="3" value="25, 7, 32" />
      <property name="4" value="25, 12, 32" />
      <property name="5" value="26, 11, 32" />
      <property name="6" value="26, 6, 33" />
      <property name="7" value="26, 11, 33" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="24, 6, 23" />
      <property name="1" value="27, 7, 26" />
      <property name="2" value="32, 6, 30" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="35, 6, 25" />
    </property>
  </property>
</prefab>