﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="Zoning" value="ResidentialOld" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="EditorGroups" value="burnt" />
  <property name="YOffset" value="-1" />
  <property name="SleeperVolumeSize" value="5, 7, 7#6, 7, 7#15, 7, 5#7, 7, 8#5, 1, 8#17, 4, 5#5, 4, 8#14, 4, 13#3, 7, 3#6, 5, 8" />
  <property name="SleeperVolumeStart" value="13, 0, 13#7, 0, 13#6, 0, 21#9, 0, 26#12, 8, 26#5, 8, 21#7, 8, 12#5, 12, 13#16, 0, 27#31, 0, 30" />
  <property name="SleeperVolumeGroupId" value="1,1,0,2,3,3,0,0,2,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,ZomBurnt,2,2,GroupGenericZombie,3,3,GroupGenericZombie,1,1,GroupGenericZombie,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,True" />
  <property name="Tags" value="residential" />
  <property name="POIMarkerSize" value="8, 13, 5" />
  <property name="POIMarkerStart" value="30, 0, -5" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="residential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_02" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 21, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # " />
  <property class="Stats">
    <property name="LightsVolume" value="9827.017" />
    <property name="TotalVertices" value="345575" />
    <property name="TotalTriangles" value="166937" />
    <property class="BlockEntities">
      <property name="Vertices" value="249941" />
      <property name="Triangles" value="110067" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="88292" />
      <property name="Triangles" value="47250" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2596" />
      <property name="Triangles" value="2148" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4746" />
      <property name="Triangles" value="7472" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="40, 1, 1" />
    </property>
    <property class="Rally">
      <property name="0" value="14, 1, 2" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="33, 1, 29" />
    </property>
    <property class="POILight">
      <property name="0" value="21, 9, 21" />
      <property name="1" value="34, 4, 36" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="12, 14, 23" />
      <property name="1" value="19, 8, 25" />
      <property name="2" value="9, 4, 28" />
      <property name="3" value="12, 8, 31" />
      <property name="4" value="12, 9, 31" />
      <property name="5" value="12, 8, 32" />
      <property name="6" value="12, 9, 32" />
      <property name="7" value="14, 8, 33" />
      <property name="8" value="14, 3, 35" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="41, 1, 0" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="10, 9, 21" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="32, 1, 37" />
    </property>
  </property>
</prefab>