﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house new" />
  <property name="YOffset" value="-1" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeSize" value="5, 2, 3#12, 2, 15#3, 6, 5#7, 6, 8#3, 3, 4#7, 6, 6#4, 6, 7#8, 7, 8#7, 1, 19#6, 6, 13#4, 6, 4#8, 6, 8" />
  <property name="SleeperVolumeStart" value="12, 6, 9#12, 6, 12#19, 0, 10#10, 0, 18#25, 2, 23#25, 0, 28#28, 0, 21#11, 0, 26#24, 7, 13#19, 0, 20#19, 0, 16#23, 0, 12" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupBikerBar,1,1,GroupGenericZombie,2,2,ZomUtilityWorker,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="True,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Zoning" value="ResidentialNew" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="SleeperVolumeGroupId" value="1,1,0,0,0,3,3,2,1,2,0,0" />
  <property name="SleeperVolumeFlags" value="0,2,0,0,2,2,0,0,0,2,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="Tags" value="residential" />
  <property name="POIMarkerSize" value="9, 13, 5" />
  <property name="POIMarkerStart" value="10, 0, -5" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="residential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_03" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 18, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="450764" />
    <property name="TotalTriangles" value="154182" />
    <property class="BlockEntities">
      <property name="Vertices" value="375286" />
      <property name="Triangles" value="109347" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="67776" />
      <property name="Triangles" value="35181" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2692" />
      <property name="Triangles" value="1758" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="24" />
      <property name="Triangles" value="12" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4986" />
      <property name="Triangles" value="7884" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="Rally">
      <property name="0" value="14, 2, 4" />
    </property>
    <property class="quest_wood">
      <property name="0" value="26, 2, 36" />
      <property name="1" value="27, 2, 36" />
      <property name="2" value="28, 2, 36" />
      <property name="3" value="29, 2, 36" />
      <property name="4" value="30, 2, 36" />
      <property name="5" value="31, 2, 36" />
      <property name="6" value="32, 2, 36" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="28, 4, 21" />
      <property name="1" value="31, 4, 21" />
      <property name="2" value="28, 4, 22" />
      <property name="3" value="29, 2, 22" />
      <property name="4" value="31, 4, 22" />
      <property name="5" value="26, 3, 23" />
      <property name="6" value="26, 2, 29" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="13, 2, 23" />
    </property>
    <property class="POILight">
      <property name="0" value="22, 5, 21" />
      <property name="1" value="29, 4, 24" />
      <property name="2" value="24, 12, 26" />
      <property name="3" value="26, 5, 26" />
      <property name="4" value="29, 4, 26" />
      <property name="5" value="29, 4, 27" />
      <property name="6" value="21, 5, 30" />
      <property name="7" value="28, 4, 31" />
      <property name="8" value="26, 2, 33" />
      <property name="9" value="31, 3, 33" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="19, 12, 28" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="26, 2, 28" />
      <property name="1" value="30, 2, 28" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="26, 2, 22" />
      <property name="1" value="22, 9, 27" />
      <property name="2" value="28, 4, 28" />
      <property name="3" value="22, 7, 33" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="29, 2, 24" />
      <property name="1" value="29, 3, 26" />
      <property name="2" value="29, 3, 27" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="25, 2, 13" />
    </property>
  </property>
</prefab>