﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="Zoning" value="ResidentialNew" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-7" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="SleeperVolumeSize" value="4, 4, 6#14, 4, 9#6, 4, 3#13, 4, 11#8, 2, 9#9, 2, 6#8, 5, 12#5, 2, 8#5, 3, 3" />
  <property name="SleeperVolumeStart" value="32, 7, 15#16, 7, 21#30, 7, 22#9, 1, 16#10, 12, 16#24, 12, 16#10, 7, 7#17, 12, 17#16, 7, 25" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,0,1,GroupGenericZombie,3,3,GroupGenericZombie,1,1,GroupGenericZombie,3,4,GroupGenericZombie,1,1,GroupGenericZombie,3,3,GroupGenericZombie,1,1,GroupGenericZombie,0,1,GroupGenericZombie,0,1" />
  <property name="SleeperVolumeGameStageAdjust" value=",easy" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,True,True" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="house new" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="2" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,1,1,0,0,0,0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False" />
  <property name="Tags" value="residential" />
  <property name="POIMarkerSize" value="6, 13, 5#7, 3, 2" />
  <property name="POIMarkerStart" value="2, 6, -5#17, 6, 42" />
  <property name="POIMarkerGroup" value="driveway,driveway2" />
  <property name="POIMarkerTags" value="residential#residential" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_01,part_driveway_residential_back_03" />
  <property name="POIMarkerPartRotations" value="2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property name="PrefabSize" value="42, 26, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="510350" />
    <property name="TotalTriangles" value="190909" />
    <property class="BlockEntities">
      <property name="Vertices" value="443536" />
      <property name="Triangles" value="155251" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="65538" />
      <property name="Triangles" value="34712" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1276" />
      <property name="Triangles" value="946" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="34, 7, 10" />
      <property name="1" value="34, 7, 11" />
      <property name="2" value="34, 7, 12" />
    </property>
    <property class="POILight">
      <property name="0" value="23, 12, 21" />
      <property name="1" value="33, 10, 23" />
      <property name="2" value="25, 10, 24" />
      <property name="3" value="24, 7, 25" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="28, 8, 15" />
      <property name="1" value="28, 7, 18" />
      <property name="2" value="34, 7, 18" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="31, 9, 21" />
      <property name="1" value="31, 12, 23" />
    </property>
    <property class="Rally">
      <property name="0" value="30, 7, 6" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="40, 7, 22" />
      <property name="1" value="40, 7, 28" />
    </property>
  </property>
</prefab>